Neofelis Nebulosa wrote...
Okay, seriously?
Just because your precious TC damage bonus got tuned down a bit one of the best sniper rifles in the whole game is pointless now?
That is simply ridiculous!
Not everyone plays a Salarian Infiltrator and has shield stripping, nor a Geth Infiltrator and has Hunter Mode.
I play a Human Infiltrator for the most part. My "balanced"(Tactical Cloak with Duration and Recharge Speed evolutions, with Sniper Rifle damage bonus as the last evolution for Tactical Cloak. Alliance Training with both Weapon Damage evolutions) Valiant/Avenger X as back-up build took a
pretty big hit.
It used to be that I would have a 117.50% damage bonus(these numbers are of course without gear, mods or striking a target in the head--where I have an additional 20% damage bonus making it 137.50% damage bonus and I would have the effects of Piercing/Extended Barrel on the Valiant) when striking with the Valiant. If I fired quick enough, I could get that with all 3 shots on a big target(Brute, Banshee, Ravager, Atlas, or even the ever lovable Geth Primes) and do quite a bit of damage...but to a single target and only while using my Valiant. My Avenger would have, at best a 77.50% damage bonus(97.50% when hitting a target in the head) due to the fact that my build was Sniper centric.
Now, I'm down to a 102.50% damage bonus (without gear, mods, or striking a target in the head where I'm at a 122.50% damage bonus) while using a Sniper Rifle and 67.50% damage bonus while using the Avenger(87.50% when headshotting) using that same build.
Now compare that to the flat damage build which actually ignores the Sniper Rifle Damage Bonus Evolution which is feasibly used for Shotgunner builds.
You're looking at:
80% Tactical Cloak Damage Bonus(potentially with a 50% melee damage bonus while Cloaked).
The ability to fire a power while Cloaked.
A 27.50% damage bonus for the two weapon damage Evolution bonuses.
107.50% damage bonus for a shotgunner build and the ability to fire Cryo while Cloaked.
This is, of course, just using the example of the Human Infiltrator. But I'm sure you can understand now why people such as the OP are annoyed at the changes to Sniper Rifles.
It should NEVER be the case that Sniper Rifles have less of a damage bonus than a freaking Shotgun on a class with a Sniper Rifle damage bonus evolution in the pinnacle spot for their class ability.
I should add that I ignored the Krysae for a reason on my numbers.
It is a poorly executed and poorly planned weapon choice and it needs to be removed from the game and taken back to the drawing board before being reintroduced
Modifié par ntrisley, 08 juillet 2012 - 03:27 .