Hello all...Started Awakening finally, and dove into the 2 new Specialities given for each class, and was frusterated with the amount of sustained abilities, ALL of which seem to drain mana/stamina constantly/rapidly...
Prior to awakening, in DAO, i was a big fan of sustains, and auto attacks...Many of which would take away from the max amoun of stamina/mana, and persist even when your pool reached zero...Now im having an issue with my sustains automatically disabling, and dam near imediatly once wading into combat...Im stacking far more than im comfortable with in Willpower, using abilities like mass rejuve, spellblooms, second wind, and pots...
So i guess what my real quetion is, is there anywhere i can find information on which abilities persist once stamina/mana is depleted, and which(if any) abilities recieved soem change in Awakening? Like i said, im spending alot of time replenishing, and almost constantly in tact pause, playing micro manager!
I enjoy the mic ro aspect of it, but this is just too much...Thanx in advance for any help/info...
Sustains That disable, and dont..Advice?
Débuté par
Rizilliant
, juil. 08 2012 03:59
#1
Posté 08 juillet 2012 - 03:59
#2
Posté 10 juillet 2012 - 02:41
... I don't really know, BUT.
You don't need half of those sustains anyway. If you are constantly running out of stamina, time to turn some of them off. I guess it was some kind of desperate attempt to make willpower worthwhile that they introduced a ton of new sustains in Awakening. Generally speaking I think they are terrible, particularly anything that drains your stamina when you attack or when you are attacked.
Beyond the Veil, however, is the big exception here. It is unbelievably overpowered, particularly if paired with +spirit damage gear and the right hexes. But the only way to sustain it is to keep killing. Therefore killing speed is much more important than your willpower here.
You don't need half of those sustains anyway. If you are constantly running out of stamina, time to turn some of them off. I guess it was some kind of desperate attempt to make willpower worthwhile that they introduced a ton of new sustains in Awakening. Generally speaking I think they are terrible, particularly anything that drains your stamina when you attack or when you are attacked.
Beyond the Veil, however, is the big exception here. It is unbelievably overpowered, particularly if paired with +spirit damage gear and the right hexes. But the only way to sustain it is to keep killing. Therefore killing speed is much more important than your willpower here.





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