SeanMurphy2 wrote...
I don't see the point of carrying over the same character. Mass Effect was written as a trilogy. It has a pre-planned story over three games.
Dragon Age could be a long running series with multiple games. At what point do you stop carrying over the same character and choices from all the previous games?
It is going to be a huge task to write ~six more quality compelling origin stories. And try to integrate them into the main plot. Without then having to write variations in the story due to the different endings of DA1.
I think it would be too distracting and they would end up making a weaker game. I guess they will make passing references to events in Ferelden. And there might be some cameos from DA1 characters especially minor npcs.
Exactly, I consider all this "I want to continue my character story in the next game" as all coming down to what I would like to name the MES (Mass Effect Syndrome).
ME as the above postered stated was to all intents and purposes as far as I am aware written as a trilogy. DA hasn't been written in such a way I believe. Certainly from the way David Gaider has posted it would indicate that whilst they probably are looking to turn DA into a franchise, it isn't as tightly packed like ME is.
One thing we do know about Mass Effect is that it is really the "John/Jane Shepherd" story. The trilogy revolves around them and this has been proven by the fact they have stated that at the end of the 2nd one if your Shep ends up dead, you won't be able to really carry that character over to the 3rd one (apart from for a rumoured 'funeral' cut scene, although I wonder why that isn't in the 2nd one?).
So, even if they did decide that in the sequel to DAO in which the player took on the role once again of their PC from DAO, as David has said earlier on they would do it more akin to BG than ME. I can totally understand this because there is soo many variables that would need to be implemented if it was any of the origins and all of the choices made. DAO sequel in this respect has more chance of being more akin to ME3 than ME2, although possibly with only one of the origins.
This is why I would prefer that as far as player characters go, I would prefer a complete and utter fresh start, with maybe just some of the possible outcomes from DAO going into a sequel, those being ones that truly do matter and can be incorporated into the story somehow. ie. who is ruling Ferelden, whether Morrigan got her god-baby or not (considering all the backstory for Flemeth and potential Morrigan has for the future I can't see her NOT being in follow ups).
I reckon a good canon ending would be (prepares to get battered for suggesting this), Loghain getting chance to redeem himself and making killing blow, Morrigan leaving but with child from the Warden, Alastair and Anora ruling as King and Queen, story set 30 years in the future, with Anora now ruling alone (following Alastairs death in the deep roads along with his warden friend), Grey Wardens in Ferelden now being run by someone else.
Bhelen in charge of the Dwarves, the Mages given more free reign at the Tower, don't need to mention brescillian as think the story should move to another territory and thus the brescillian incident is irrelevant.