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Canon ending - MAJOR SPOILER THREAD


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#26
jennamarae

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fantasypisces wrote...
You people bug me. Then what is the freaking point of calling it Dragon Age: Origins ?
Seeing as, you know, it's the origin of that character.


The "Origins" part of the title could be talking about a lot of things though. It could be the origin of your character, Morrigan's child, a new era Ferelden, a new era for the Wardens, improved relations between the races, the beginning of the Qunari invasion, etc. ad infinitum. There are so many things that this could be the origin of that it's impossible to know what exactly they were referring to when they named it "Origins". It could be talking about something that none of us have even thought of that seems completely irrelevant to the story but turns out to have been extremely significant once DA2 is released. Or it could be so simple that it only refers to the 6 origins we can choose from and then becomes irrelevant in the sequel.

#27
hurricaneez1

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I would be shocked if the focus of the next game isnt Morrigan's kid and I think canon will be that the kid came about via the ritual.

Modifié par hurricaneez1, 16 décembre 2009 - 12:57 .


#28
Time4Tiddy

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hurricaneez1 wrote...

I would be shocked if the focus of the next game isnt Morrigan's kid and I think canon will be that the kid came about via the ritual.


This. 

What's the point of ending the ritual with Morrigan saying she will take the child far away and raise it apart from any pre-conceptions about the old gods or the Maker?  Perhaps the sequel will figure in the child, but in Orlais or somewhere where the characters from the original game are either cameos or footnotes.  I mean consider the child would probably need to be 20ish at least, and 20 years from end of game plenty could happen and lots of rumors about what actually happened in Denerim for countries that weren't directly involved.

Plus a pregnant Morrigan could happen with nearly any ending, for those who sacrificed themselves, or for female PCs, etc. 

Finally, Bioware already said that we haven't seen the last of Morrigan, implying that she'll be in any sequel.

#29
Maconbar

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I just hope with a few years on Orlais that Morrigan stops saying "tis" rather than "its".

#30
Thiefy

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Well it's supposed to be a somewhat open ended game so I don't think they would funnel the end of DAO into one "cannon". That would ****** off and ostracise so many people. The game is supposed to be 'our story', or give it that illusion so to that "this is cannon" would be giving the finger to everyone who didn't fit the OP descritpion. Not to mention a being a complete contradiction.



Regardless of what it looks like, the story is not supposed to be tailored to one viewpoint.

#31
axdorffe

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......pff...... you should read the arl foreshadows notes!!!!! notes i say!!!!!!!!!!!!!!!!!!!!!!!

#32
fantasypisces

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jennamarae wrote...

fantasypisces wrote...
You people bug me. Then what is the freaking point of calling it Dragon Age: Origins ?
Seeing as, you know, it's the origin of that character.


The "Origins" part of the title could be talking about a lot of things though. It could be the origin of your character, Morrigan's child, a new era Ferelden, a new era for the Wardens, improved relations between the races, the beginning of the Qunari invasion, etc. ad infinitum. There are so many things that this could be the origin of that it's impossible to know what exactly they were referring to when they named it "Origins". It could be talking about something that none of us have even thought of that seems completely irrelevant to the story but turns out to have been extremely significant once DA2 is released. Or it could be so simple that it only refers to the 6 origins we can choose from and then becomes irrelevant in the sequel.


But then why name each beginning chapter for every character the Origin. Human noble Origin, City Elf Origin. That right there screams, to me, that Origin means the Origin of the character. Not the Origin of the story or that time in history.

One thing I agree about is that the sequal will not take place in Ferelden. I also agree that if it is canon (boooO!) then it will involve Morrigans child. And in (one of the) epilogue endings, Morrigan goes to Orlais and becomes an advisor in the royal court. Not to mention all the hints towards Orlais from Arl Forshadow, Loghain, a lot of the history, etc. So Orlais here we come.

Modifié par fantasypisces, 16 décembre 2009 - 03:07 .


#33
axdorffe

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finally another who has study arl foreshadow he he........ you must pick pocket him yesssss......... hissssss yessssss ssssssssssss

#34
philippe willaume

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Well
Regardless how we ended, For the god child in orlay adventure threat of a new blight/tavinter raise again/chantry will not have the heretic.

There are several deus ex machina ropes that can be used to converge to the same situation at the end
Even if the event you did not go with the dark ritual and you died. You can branch up any ending, All you need is

Converging endings trick
If you died, Morrigan outwitted you, go to bed with a grey warden before the arch demon was killed. or flemeth resurrected and shagged am Orlesian grey warden in time.
Remamber that soul of the arch demon will be attacted to the new life form like a beacon. And the romping with Morigan could only be one part of the ritual.

Basiclly, you got blasted by the explosion but did nor really died, as the old good leaves your body you awake. Wynne friendly spirit resurrects you/gets you out of stasis. Leliana (hence I will meet my love again) or wynne can do

If you went to the dark ritual, well all is good. You alive you just need a hook in

Converging hook in
If you were in good terms with Morrigan, (fiend) the child is in danger and she turn to the only person she could count on (either for help or to fool you)

If you were neutral or did not like her, Again wynne or lelianna can break up the news and you can either help the god child or destroy him.

Modifié par philippe willaume, 16 décembre 2009 - 03:59 .


#35
Maria Caliban

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My speculation on the cannon ending: No matter who you pick to rule Ferelden, no heir is produced.

#36
kotorfan04

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Hey now don't forget X-pacs to tie up all the loose ends of DA:O

#37
Obadiah

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I'm still waiting to find out what happened to Reven from KotOR. If there is a canon ending to DA:O, I bet it doesn't address the really pressing questions.

#38
David Gaider

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If there are further DA games we could indeed go the route of having a canonical story, moving forward. We did that between BG1 and BG2, for instance. We can also go the route of carrying forward player choices, as well, though the challenges have been pointed out by others -- having choices being recognized and having those choices result in entirely different storylines, after all. There also would have to be a "default" even there unless a save game is required (which is unlikely), although that's not really canonical unless it applies to everyone.



Either way, I'm sure there will be some people upset because they would have liked some other way better -- there were some people upset that BG2 didn't carry over the party you had from BG1, for instance, but most of them got over it. There are advantages to either method, after all, and in the end the goal is to tell a good story.

#39
MikeMonger

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Um....

Bioware hasn't put out a game that directly ties back to a previous game like that since Baldur's Gate 2.  The only "kind of" exception is Mass Effect, and that's because there's only one possible player with one possible ending.

Therefore, there is no "canon" ending.

Modifié par MikeMonger, 16 décembre 2009 - 05:16 .


#40
1Parmenides

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Bioware is always the same: Human Male Noble



(I hope they surprise me otherwise but they won't)



With that said, Morrigan's ritual probably happened too.

#41
Relshar

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Humans are over rated in RPG's. Why does all canon revolve around them?

#42
CarlSpackler

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David Gaider wrote...

There are advantages to either method, after all, and in the end the goal is to tell a good story.


Indeed.  I have no doubt I'll purchase any further games in the DA universe.  I know I would in sense LOVE to see a sequel that allowed us to continue within the world we effected.  Of course allowing for the variation in choice to change the storyline, and given how drastically different some of the endings were writing and implementing a second game to accomodate those choice just seems unfeasible to me.  I would LOVE to be proven wrong of course. Image IPB

Still, with ME2 Bioware has promised to carry over decisions from ME1.  A few of those decisions were fairly dramatic, but none seem as insurmountable as the choices in DA.  (Of course appearances can be deceiving.)  I wonder though, how they would handle those of us who sent Morrigan away (possibly pregnant with our child anyways, even though the txt affirms that her ritual was not successful) and sacrificed ourselves.  All interesting. 

Still no matter the route Bioware chooses for any possible sequel to take, after some initial griping about what I would have preferred, it will most likely be another great journey in another excellent game.

#43
Invalidcode

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MotB deja vu coming...damn.

#44
Dunhart

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I'd prefer either a Bioware-chosen canon or the follow-up game having no relation to the first one's plot. It's preferable to the chaos of variables that tear up the story or end up having only superficial differences.

#45
gotthammer

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I prefer the option where the choices made by a player carry over (along w/ said player's character), regardless of whatever 'chaos' may ensue. :D

#46
Dunhart

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gotthammer wrote...

I prefer the option where the choices made by a player carry over (along w/ said player's character), regardless of whatever 'chaos' may ensue. :D


I'll hold my vote on that until I've played Mass Effect 2 through. I've had my doubts but I hope they'll pull it off!

#47
NativityInBlack

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The canon is pretty clear I'm quite surprised no one else figured it out by now:



Sandal is the real archdemon, his so skilled at deceit that he managed to no only keep an eye on your pity progress in the whole tale but he also managed flee the castle by the front door when the reinforcements came and no one even thought he was the evil behind everything bad in the world.

What we fought in the roof of the castle was a shape-shifted form of the Arl's maid Nigella that was naive enough to think she would get a enchanted broom if she cleared the whole place, but not before the evil midget turned her into the "real" target. The yellow sparkles from the Nigella body gave it away, I heard from the distance the smirking face of Sandal grimming "..enchatment" while getting to safety.

In the sequel, enchantment-hungry players will have to either abide to the archdemon to keep the steady flow of sparkling equipment or will have to venture into the fade where they will have to attempt to defeat the addiction itself, that created a massive fashion-greed-nug spirit that represents your driven desire for "ENCHANTMENT!" and threatens everything.



Fight your addiction or give-in to the real archdemon for more lirium-forged candy.



That's your sequel my friends.



"Sandal Age: ENCHANTMENT!" :wub:



Heard it first here.

#48
Sir Ulrich Von Lichenstien

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CarlSpackler wrote...
Still, with ME2 Bioware has promised to carry over decisions from ME1.  A few of those decisions were fairly dramatic, but none seem as insurmountable as the choices in DA.  (Of course appearances can be deceiving.)  I wonder though, how they would handle those of us who sent Morrigan away (possibly pregnant with our child anyways, even though the txt affirms that her ritual was not successful) and sacrificed ourselves.  All interesting. 

Still no matter the route Bioware chooses for any possible sequel to take, after some initial griping about what I would have preferred, it will most likely be another great journey in another excellent game.


Yeah as you kind of say, the differences in story on ME1 pale in comparison to the amount of differences you can have in DAO.

Just taking the Human Noble Origin as the backbone, there is at least a minimum of 36 possible endings and that isn't taking into account the quest faction choices. That is merely just taking into account what happens to PC, Alastair, Loghain and Anora.

I highly doubt they would make a sequel that can accomodate every variable.

I reckon it will definitly be more like the BG method rather than ME, only way I can see them allowing the PC from DAO to continue is to go down the Ritual route with Alastair and/or Anora as King and/or Queen respectively.

So all those human nobles that wanted to be King/Prince consort or Queen/Princess Consort. I think you outta luck :lol:

#49
Mummolus

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I wouldn't say the differences in Mass Effect 'pale' compared to Dragon Age, but they're of a different nature. In Mass Effect you and you alone are the one changing the universe - party members are there but they're periphery at best. In Dragon Age you're traveling with a royal bastard (Alistair), a benevolent abomination (Wynne), and the potentially possessed daughter of one of the most ancient beings on Thedas (Morrigan). Your party members in Dragon Age are more important than your party members in Mass Effect, in the big picture, which means that having choices carry over would have a lot more potential permutations and consequences.

#50
Emryc

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David Gaider wrote...

Either way, I'm sure there will be some people upset because they would have liked some other way better -- there were some people upset that BG2 didn't carry over the party you had from BG1, for instance, but most of them got over it. There are advantages to either method, after all, and in the end the goal is to tell a good story.


Xan should have been there, I tell you!
*shakes fist*

In any case. I hope Bioware will go for the whole 'stuff happened, but I can't recall exactly what happened. Can you tell me who became king of Orzammar? If the mages survived? If the werewolve-curse was lifted? If that mysterious Morrigan got knocked up?'-route

Needless to say that I'm cautiously pessimistic.