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Canon ending - MAJOR SPOILER THREAD


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#176
SinYang

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well at lest you did not go for your boat sank and you ended up in knikers on the beach...


Hey thats an excellent idea Image IPB Bioware hire him.
Really its all Isabella's fault... navigating the ship into those rocks.

Modifié par SinYang, 17 décembre 2009 - 03:55 .


#177
LdyShayna

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NativityInBlack wrote...

Please continue the story, I love my character SO MUCH I can't wait to play him again with a new story ahead!


What to do with dead PCs?  How many adventures can the ruler(s) of a nation really go on?  I dunno.  I just don't think this is very plausible unless they very strictly defined what choice(s) you made at the end of DA1.

#178
Herr Uhl

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SinYang wrote...

well at lest you did not go for your boat sank and you ended up in knikers on the beach...


Hey thats an excellent idea Image IPB Bioware hire him.


A guy from obsidian?

#179
DarkSpiral

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Discussions like this one give me a headache.  The game still has...what?...two years before a sequel is likely to come out?  At least?  Unless they use exactly the same engine, and are simply churning out the next story in as little as one year.  Which I doubt.
There is plenty of time.  I'll save speculations about the game until after some info is actually released.

Mary Kirby wrote...

What if we had this kind of canon ending?


I'm honestly not sure what that had to do with any kind of canon ending.

But it was really funny, so thanks for the laughs. :lol:

#180
SinYang

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Atleast we know.. there isnt any rocks on the party.. that would weigh heavly on the sequel Image IPB

#181
Malacola

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Who's to say the unannounced, completely speculative sequel doesn't take place over a hundred years after the events of DA:O? Your actions in the first game become the legendarium of the second. Pretty easy to account for different outcomes that way - pretty much everybody from the first game is especially dead. A couple codex entries and WABANG, done, let's get on with the new plot. Although I guess technically it couldn't be called "Dragon Age" anymore, so there would be some branding issues...

Hm. Actually, if I look past the snarkiness I kind of like the thought of that. Although maybe not to such an extreme. Basically, I'd want a sequel to be it's own discreet unit of storytelling, and I'd probably learn to live with whatever decisions were necessary to make that happen. If it means making me start a new character in a new setting and making references to the first game either tangential or stick to a canon, I'm perfectly okay with that.

So... yeah. I pretty much just greenlit the sequel, guys. Thank me later. B)

Modifié par Malacola, 17 décembre 2009 - 02:35 .


#182
LdyShayna

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Hundreds of years later would mean it's no longer the Dragon Age, but heck, Baldur's Gate 2 was nowhere near Baldur's Gate. Heh.



I would prefer it was removed in location rather than time, personally. I believe it is Wynne who mentions most of the rest of the nations in the world barely knew about the Blight before it was stopped, so the detailed news events probably wouldn't be very well known either.

#183
Herr Uhl

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LdyShayna wrote...
I would prefer it was removed in location rather than time, personally. I believe it is Wynne who mentions most of the rest of the nations in the world barely knew about the Blight before it was stopped, so the detailed news events probably wouldn't be very well known either.


Considering how much you learn about other countries in DAO, there would be about 2 paragraphs that could change depending on your choices and maybe something about a supposed blight.

Ferelden is still a semi-barbaric country on the edge of the continent.

#184
fanman72

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Here are my thoughts.



http://social.biowar...47/index/408148




#185
LdyShayna

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fanman72 wrote...

Here are my thoughts.

http://social.biowar...47/index/408148


Exactly the sort of thing I would hurt them for.  Image IPB

#186
SinYang

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LdyShayna wrote...
What to do with dead PCs?  How many adventures can the ruler(s) of a nation really go on?  I dunno.  I just don't think this is very plausible unless they very strictly defined what choice(s) you made at the end of DA1.


On this..
That ending would be ignored.. new PCs would be lvl'ed to 20..

Choices are great, but we all know we cannot make every choice count - Dragon age grants alot more choices than say Baldurs Gate.

Why couldnt i join Sarevok in BG1?
Why couldnt I let Imoen die at spellhold?

Broken PLOT? the same is true for alot of choices in DA.. many couldnt work in a follow up.
I really dont think Looking for morrigan works as a story either... that sounds like some fan written mod, not something bioware would do.

Wether some choices will be more valid than others, we will see i guess *if* it happens.

Modifié par SinYang, 17 décembre 2009 - 03:05 .


#187
bobsmyuncle

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LdyShayna wrote...

fanman72 wrote...

Here are my thoughts.

http://social.biowar...47/index/408148


Exactly the sort of thing I would hurt them for.  Image IPB


Ditto.

I want the canon ending to be my female mage PC who ran off with Alistair.  If we aren't continuing with our previous characters Mass Effect-style, I want the canon ending to allow for more Alistair romance. Teagan is also acceptable :wub:

#188
thenemesis77

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to be honest, I really was so upset at the way my family was taken out by Rendon Howe, that all at first I wanted was to kill him and over time with Morrigan, I thought I could rebuild my life and in a way you do but it's not how you would like it to end and it fills so not done and you are left with feeling sorrow and pain over all the lose ( damn good writing) over it. You hope there is some kind of way to make your bloodline move foward and also not giving up on Morrigan and I still think there might be hope but that is up to the gods of BioWare.

Modifié par thenemesis77, 17 décembre 2009 - 03:04 .


#189
Brockololly

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I think that a lot of the choices you make in DA can be smoothed over if you switch the setting of a future game to a different land, like Orlais. That way who is king in Orzammar or whether the werewolves killed the Dalish can maybe be mentioned, but wouldn't need to be huge plot points unless the story calls for it.



Where I would think it gets more difficult is if you try to bring back party members from DAO in a sequel- mainly because you can pretty much kill off every single one, except Morrigan. Personally, my main PC romanced Morrigan and went through with the ritual, so for me, to not play as the PC of DAO in a sequel and to possibly still have to deal with Morrigan would feel like a cop out, since I want to deal with that choice my PC made whatever the consequences may be.



I guess they could have different origin stories again, except have the sequel start differently depending on how you ended the first game ( or if you played the first game at all). Not unlike DAO, with different origin stories you could just build towards a common point in the story from which everyone could set out on the main story.



But who knows what DLC or any expansions may do to change our perceptions of how a sequel should go?

#190
NativityInBlack

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LdyShayna wrote...

What to do with dead PCs?  How many adventures can the ruler(s) of a nation really go on?  I dunno.  I just don't think this is very plausible unless they very strictly defined what choice(s) you made at the end of DA1.


First, the default story will have Morrigan with the baby so the world is interesting from start, obviously having the option to start a new character for everyone that want to and for those that died within that premise. An old god to be raised by an evil swamp witch is too interesting to pass.

Also we can just move to a different land and perhaps uploading a single old save just so the game know what happened (better than answering the list of questions..), but none of it needed to be really the focus so they don't waste a lot of resources on features not many will care.

Think what Obsidian did with the Mask of the Betrayer, I played with the same character that killed the king of shadows (and  "died" in the end with the whole ceiling falling stuff) and it was a whole new story yet felt familiar from the get go!

If Obsidian can pull it off, god knows what BIOWARE can do. Ser David Gaider himself quoted BG1->BG2 as well. 

.. and of course we have ME2 on the way. <3

In the ending the game tells that our story is not finished as well, I'm sure they have something cooking in the magic hats.

#191
Squiggles1334

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The PC managed to navigate Dwarven and Denarim politics, unite Fereldan, and lay the smackdown on an archdemon, ending an entire blight. That's a pretty impressive resume. In fact, one that killed off a number of PCs in an act of self-sacrifice. That's an epic lifetime achievement with its own epilogue, I'd have a hard time dragging that same PC out for another full length adventure, especially if it meant retconning a major decision many players (myself included) made in the first game, making the impact of the ending feel cheap and meaningless. I'm also wary about using Morrigan's baby as a plot hook for the next installment, because again, this means retconning that very same major decision made by many players.

And again, please don't make us fight against another blight as the major plotline of the next game. I'd hate to see this franchise and campaign setting to become a one trick pony.

#192
SeanMurphy2

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I am guessing Morrigan's baby won't be a huge part of the storyline. As a brand new game they are marketing it to a wide audience.

I don't think they will require people to know the intricacies of Morrigan's backstory to fully appreciate the core storyline. As well as quickly grasp concepts like Archdemon souls, vessels, conception rituals and god babies.

I think they will create some compelling new story hook for the main plot, that is equally accessible for those new to the series.

Modifié par SeanMurphy2, 17 décembre 2009 - 04:14 .


#193
deathbahamutxxx

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I really hope our saves from the first one will carry over to the 2nd. And if we sacrificed ourselves then a new hero takes our place and has to "live up" to our reputation.



Also I could see thatever Morrigan spawns becoming a new Archdemon

#194
Time4Tiddy

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I have two quick points to make regarding the use of canon:

First - while it's true you can play this game however you choose, certain things just don't add up if you play it a certain way. For example, you can make yourself an elderly black woman and still be the child of the Couslands, somehow. Obviously there is a bit of canon to you being the youngest child of white people in their late 40s to early 50s regardless of what appearance you choose for yourself.

Second - considering a sequel is years off, how many of us won't have played through at least three or four, if not dozens of possible ending combos. I understand your "favorite" ending will be one in particular, but considering on my first playthrough alone, I spared Loghain, then felt bad about Alistair leaving, so I reloaded and killed him, then agreed to the ritual, but felt bad about that so I reloaded and passed, then finally at the end let Alistair kill himself to save me. Now I'm playing again with the intent to marry Alistair to Anora and take Loghain to the end, to get his achievement. And I'm sure I'll try again as female human noble, now that I know that it's possible to become queen that way.

My point is - two years from now when we've all played through dozens of possible ending scenarios for this game, any canon decision will most likely be one that we encountered at least once, even if we hated it.

I definitely agree that it would make the most sense to have the new game feature all new characters and be set elsewhere, leave the majority of the details to vagueness.  But the idea of Morrigan's child was way too big a curve with no resolution.  That child HAS to play into a sequel.  If nothing else, Morrigan spellbound Rhiordan and completed the ritual with him.  They can just leave it as a child of Morrigan and unnamed Grey Warden and let the fans believe what they want to believe.

And a quick note for those who need to hate on starting duplicate threads. Don't bother reading this one then. Once something is more than 5 pages back it's as good as dead, and nearly 200 replies means this is something people still want to talk about.

Modifié par Time4Tiddy, 17 décembre 2009 - 04:38 .


#195
Brockololly

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My POV on the whole Morrigan/Old God Baby situation for a sequel is this: even if you turned down Morrigan during the ritual scene and went and sacrificed your PC to avoid having anything to do with what Morrigan had planned, I think that is still a good opportunity for Bioware to show the impact of that choice.

In the ritual scene Morrigan is very motivated and on a mission to get this done, so even if you don't go through with the ritual, I doubt she would just quit and go back to her hut in the woods to pout. We don't even know if the Old God Baby is Morrigan's end goal, or if its just a stepping stone in a much larger plan. Whats to say that maybe by refusing the ritual, Morrigan is compelled to do something that might even be considered "worse" by the PC's standards?

This doesn't mean that Morrigan or Old God Baby have to be central to the plot, but regardless of whether you play as the PC from DAO or a new PC, the player should have to still deal with the consequences of their choice regarding Morrigan.

#196
Varenus Luckmann

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I hate you all.

#197
Time4Tiddy

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DarkSpiral wrote...

Mary Kirby wrote...

What if we had this kind of canon ending?


I'm honestly not sure what that had to do with any kind of canon ending.

But it was really funny, so thanks for the laughs. :lol:


hehe, pachelbel's canon.  ;)

#198
Saurel

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LdyShayna wrote...

NativityInBlack wrote...

Please continue the story, I love my character SO MUCH I can't wait to play him again with a new story ahead!


What to do with dead PCs?  How many adventures can the ruler(s) of a nation really go on?  I dunno.  I just don't think this is very plausible unless they very strictly defined what choice(s) you made at the end of DA1.


The one thing I'm hoping for in the sequel is a story and ending that lends itself better to continuation.

#199
Saurel

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Time4Tiddy wrote...

I definitely agree that it would make the most sense to have the new game feature all new characters and be set elsewhere, leave the majority of the details to vagueness.  But the idea of Morrigan's child was way too big a curve with no resolution.  That child HAS to play into a sequel.  If nothing else, Morrigan spellbound Rhiordan and completed the ritual with him.  They can just leave it as a child of Morrigan and unnamed Grey Warden and let the fans believe what they want to believe.

.


Especially since it isn't something you pursue via dialog...Its forced on you..

I could see Bio just being very vague and say this young man (20 or so) has the soul fo a god. They wouldn't even need ot mention Morrigan, we could just put two and two together.

I mean she may not even need a grey warden to sleep with. She coudl go find some random kid and infect it with the God soul as it was passing through the fade..

I'm Sure Bio can come up with all sorts of whacky stuff akin to the Dark Ritual

#200
Wolfva2

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The thing about Morigan's baby is...couldn't she have been pregnant before the ritual? I for one refused her on the ritual. I was damned if I'd let a baby do MY job, especially as it would be MY son. I couldn't do that to any baby much less flesh of my flesh. However, my character had been romancing Morigan quite a bit. I don't recall there being any scenes where I slipped on a Trojan Magnum first. Nor do I recall Morigan saying she was on the pill. So, even if you, like I, refused to do the ritual it is possible for Morrigan to have a baby in the sequel. Even if you were female, they could just say she seduced Alistair at some point.