As an anti-mage character you have the ability to capture mages and make them tranquil. To perform this task you enter a mini-game in which you have mages running away from you and casting fireballs at you. You have to dodge their fireballs, jump over obstacles and avoid holes to continue the chase. To capture a mage you have a rope which you use to tie mages up with like John Marston does in Red Dead Redemption. Each mage you capture is transported back to your camp.
With the captured mages, you have two choices:
- Choice 1: You can make them tranquil which increases the numbers of your army in your war effort against the mages.
- Choice 2: You can also make them the play-toys of Templars in your army which increases the morale of the templars but in return, you can't make the mages tranquil which means you have less people fighting in your army.
Thoughts?
Modifié par Elton John is dead, 08 juillet 2012 - 09:24 .





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