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Dragon Age for Mac announced.. what are your feelings?


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#51
J.O.G

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Atari XL sucks! Go C64!

Modifié par J.O.G, 21 décembre 2009 - 11:14 .


#52
steelfire_dragon

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I'm insulted, DA never should of been released for Mac.
atleast until those damn commercials stop....
Hello, Im a Pc, Hello I'm a Mac.

Hello, I'm dethonahors, and I hate you both....

#53
TheMadCat

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Don't care if they take it to the corner street and pimp it out honestly. More money means a better chance for an expansion/sequel.

#54
Jhelzei

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Those of you downloading the game, can you comment on performance and features vs. Bootcamp? I've tried TransGaming's product on Linux (Cedega?) and was disappointed. Of course that was a couple of years ago, so the situation may have improved. I don't have much incentive to buy another copy for my iMac, but it does have a bigger screen than my gaming PC (22" vs 24".) OTOH the iMac has an inferior video card (ATI HD 2600 Pro vs 8800GT in the PC.

Modifié par Jhelzei, 22 décembre 2009 - 12:00 .


#55
chinadrumsticks

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Hi, I have the following specs and the game works great with default settings:



iMac 7,1

2.4 Ghz Duo Core

4 GB

256 MB ATI HD 2600



//chers

#56
FuzzyPuffin

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Glad to hear it, chinadrumsticks. That's essentially my specs. What are those default settings, BTW? Low, medium?



Can you comment on if DLC and mods work? On the DA site it says DLC is "*Not available as a separate download for the Mac version of Dragon Age: Origins" which is worrying me. But maybe it's available for download in-game?

#57
Photon_Man62

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The only people here who did something wrong were the people who bought Macs

#58
Funker Shepard

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Seeker341 wrote...

http://dragonage.bio.../game/ordermac/

Me, I'm mostly really, really disappointed and annoyed. I have long since played the pc verion through Boot Camp.. and never before this had I heard Bioware was considering a mac version. I can imagine this goes for a lot of other mac gamers, too.


Not really. It uses Cider to run on OS X, so the optimisation is going to be nowhere near to what the PC version has. Something I'd consider vital, as I don't think too many imacs (never mind the laptop range or minis) exactly have too much oomph to run DAO - if you have a top of the range powermac, congratulations.

It's an option to enjoy a great game if you don't have windows bootcamp installed, but between bootcamp and a cider 'port', I'd always go with bootcamp.

I admit I find the way the announcement was handled wasn't exactly stylish. I hope something similar doesn't happen with, say, a PS3 version of Mass Effect (2)...

#59
lilyana60

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The only thing I really want to know is if later DLC will also be available for the Mac version of the game. Right now, it doesn't seem very likely, but I haven't heard anything confirming either way.

#60
Marvin_Arnold

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"Atari XL sucks! Go C64!"



Wiser words were never spoken in the 21st century...



Money vs. common sense - yes, you can't find cheap Macs with crappy Intel graphic cards at your local Wal-Mart, where common sense customers get their high-end PC gaming machines for $200 - glad I'm so increadibly wealthy and stupid...



Mac gamers - about half of the Mac owners I know enjoy a good game now and then - although usually with Bootcamp. A few are quite heavy into gaming - just because Mac owners are ALL designers, musicians and university professors doesn't mean we can't have fun...

_____________

Now seriously, anyone out there who has already tried the official Cider version??

_____________

Some old flame chestnuts:

Linux is for people who want to know how their PC works.

Mac is for people who don't want to know how their PC works.

Windows is for people who don't want to know how their PC doesn't work.

(All in good fun, dontcha?)

#61
Caughill

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I downloaded the Cider version and went back to Bootcamp. My framerate on a one-year-old high end Macbook Pro took a huge dive when using Cider. I probably wouldn't have been that bothered if I hadn't already been enjoying the game so much in Bootcamp. Oh well, another $70 bucks down the tube. ;)

#62
Marvin_Arnold

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Caughill, thank you for your first report. Apart from speed, does the Mac version have the same functionality as the PC version or is it in any way restricted? (I don't expect they ported the tool set as well, for example?)

I tested DA:O with Crossover-Games and there were a lot of issues, like extensive black texture flickering and crashes in any but the lowest graphic quality setting, no Bink video (cutscenes) support, (pre-rendered scenes were black screen) and low framerates at 1440x900 (Macbook Pro Intel Core 2 Duo 2.4 GHz, Nvidia GeForce 9600M GT), but playable at 1280x800 with high texture setttings. (but only @ low quality, as described)
Framebuffer worked, but dialogue scenes were uniformly blurred ("Alistair, did YOU steal me glasses??"), and personaly I found the constantly shifting depth-of-field-effect during "regular" game nauseating.
Does the Cider version have these issues, too?
Thanks, M:A:

Modifié par Marvin_Arnold, 25 décembre 2009 - 12:16 .


#63
devSin

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In addition to no toolset, it looks like there's no DLC support (depending on which version you download, some of the DLC will come pre-installed, but it looks like you're completely out of luck when it comes to additional downloadable content from BioWare, like the upcoming Return to Ostagar) and possibly limited or no support for user-created mods.

#64
Marvin_Arnold

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That's strange because I read elsewhere that you can use DLC, provided you download and install them manually.

It would really be lovely to hear from BioWare or EA themselves about these questions... so far they've been way too secretive about the whole businness. ("Hey, we'll be offering kind of a Mac version, but we won't tell you anything about it until you've all bought the PC version... if you want to know more about the Mac version: tough!")


#65
Welnic

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I've got a PC just for gaming at home. When I game away from home I run XP on a 2.6 GHz MBP with a 512 MB 8600GT card. Dragon Age runs fine on the MBP with the Graphics Detail set to High and Graphics Textures set to High, AA set to 0.


I'm at my wife's mother's for Christmas and I can't find my DA DVD in all of the chaos. So I decided to give the Mac version a shot. The install went smoothly, I bought the standard version so there were two pieces of DLC that installed without a problem. I fired the game up and started a character so the user folders would get created. The two DLC items showed up as unauthorized. I logged in which went fine, and then the DLC was ready to go.


I then copied my entire Dragon Age folder from My Documents on the PC side. I fired up the game and there was my entire list of PC DLC, including a user mod. Some of the items were not authorized, but they all were after I logged in, including Warden's Keep. I have a few mods that were installed by just putting them in the override folder and they all seem to work fine. It would crash when I tried to make a new character, but that was fixed by removing the Pre-Release Characters and News folders. Those folders don't exist on the Mac side.


I don't have all of my unlocked Specializations that I did have, but I'm not sure how that actually worked when I moved my stuff over from my desktop rig to the laptop on XP. The Mac version is 1.01, which since I'm running a dagger wielding rogue is noticeable.


It seems to run okay. I haven't done any big battles yet, but what I've done it's been fine. If I already had windows on a rig I would probably still go with the PC version, but I wouldn't hesitate to buy the Mac version if I didn't.


The DRM is by SecureRom. You can have up to 5 machines authorized. You can unauthorize a machine, so you just authorize a machine the first time you fire the game up, after that you don't need internet access to play.

#66
boomgosthedino

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I never really owned a mac... But why does it matter if they just now making a mac version when you can already have it on boot camp? I don't think it would run any better.. As i said not a mac person so I don't know lol

#67
chinadrumsticks

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My DA settings are medium on graphic detail and low on txture detail and anti-aliasing...



//cheers

#68
devSin

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Welnic wrote...
I then copied my entire Dragon Age folder from My Documents on the PC side. I fired up the game and there was my entire list of PC DLC, including a user mod. Some of the items were not authorized, but they all were after I logged in, including Warden's Keep. I have a few mods that were installed by just putting them in the override folder and they all seem to work fine. It would crash when I tried to make a new character, but that was fixed by removing the Pre-Release Characters and News folders. Those folders don't exist on the Mac side.

So you have to have bought DLC with the PC version before you can transfer and use the content in the Mac version (you can't buy/download/install from within the game)?

Did you have to set up the Mac version with the same CD key as the PC version to have the DLC authenticate (or do the modules allow authorization to multiple keys as long as you login with the same account)?

#69
Welnic

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The standard Mac version comes with Stone Prisoner and Blood Dragon Armor. It comes as a separate installer that installs just those. If you get the Deluxe edition it comes with those, Warden's Keep and 3 trinkets. I would also imagine that those have their own installer. As far as I know you can't buy Warden's Keep by itself.



You can't download DLC from in the game. The only tab that is active when you select Downloadable Content is the last one where you can see what you have and turn it on or off. I would think that any DLC for the Mac would consist of an installer that you download separately.



The Mac install has it's own key, you can't use the PC one. But the DLC authenticates using your EA login, in my case the DLC that I moved over from the PC was authenticated that way. The DLC that I installed using the Mac installer was also authenticated with my EA login. I received a separate code for the DLC, but I didn't use it since according to my EA account I already had the DLC.

#70
James L Buchanan

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Welnic wrote...

I've got a PC just for gaming at home. When I game away from home I run XP on a 2.6 GHz MBP with a 512 MB 8600GT card. Dragon Age runs fine on the MBP with the Graphics Detail set to High and Graphics Textures set to High, AA set to 0.


My specs and experiences are similar.


then copied my entire Dragon Age folder from My Documents on the PC side. I fired up the game and there was my entire list of PC DLC, including a user mod. Some of the items were not authorized, but they all were after I logged in, including Warden's Keep. I have a few mods that were installed by just putting them in the override folder and they all seem to work fine. It would crash when I tried to make a new character, but that was fixed by removing the Pre-Release Characters and News folders. Those folders don't exist on the Mac side..


I've been trying to work out how to install mods up until now and after reading this I had to give it a go. Lo and behold, it works. It seems that any mod which doesn't require the use of the DAUpdater.exe (on PC) can be imported with minimum fuss. This also gives me rather high hopes about subsequent DLCs (because they're freaking easy to make installers for).

As others have said, this was my major concern about the package up until this point. Now that I've confirmed that mods can work with the Mac port of DA:O, I am very happy with my purchase.

#71
chinadrumsticks

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boomgosthedino wrote...

I never really owned a mac... But why does it matter if they just now making a mac version when you can already have it on boot camp? I don't think it would run any better.. As i said not a mac person so I don't know lol


Well, let me explain how I reason. I am a Mac user since like 1987, and I do much sys admin work with OSX SL, and for a commercially sucessful desktop env. it is pretty neat since it substantial unix foundation and partly open source unix core. So this is an env.  I like, and I just despise having to boot up in another OS (read Windows) just to play this game. It's just a matter of taste I guess, with Windows leaving a really bitter aftertaste in my mouth, according to my preferences. But I guess it essentially comes down to what you do with your computer and what you expect of your OS.

#72
LFDog

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I already have the "Mac" version - it's on my Boot Camp partition. A native Mac version would be nice, but my gut instinct tells me that this will be a version that is ported and runs through an emulator of some sort.



As for the whole Mac/PC debate. It's a stupid one. Both Operating Systems work very well when you know what you are doing. I tend to spend most of my time on Apple hardware these days, but I also work extensively with Windows (although, it seems more clients are switching to OSX on the desktop and keeping Windows on the back-end).



Generally, the harder someone "defends" their choice of OS, the more I tend to think they are either insecure, uneducated, or afraid of learning that they may be wrong about their assumptions.

#73
RobotXYZ

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Its funny I have a mac but I hardly ever boot up in mac os because I am always playing games on bootcamp. I do like the functionality of the mac using mousepad for web browsing and I like ichat. I like how mac updates its drivers automatically while windows I had to buy another nickel and dime program to find which drivers to update. I like itunes much better than windows media player.  I like how bill gates donates to charity but I hate how he manipulates the market in the past to try to stomp competition which is bad for common people.

Modifié par RobotXYZ, 26 décembre 2009 - 04:47 .


#74
Welnic

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It worked pretty well at first, but once I got to some outside environments it slowed down a lot. In another forum I saw some suggestions and ended up putting smcFanControl on my rig. I turned the fans up all the way before starting and this seemed to fix things. The game went back to being playable.



This isn't something that I noticed on the windows version on this computer.

#75
daem3an

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I'm a bit surprised this is coming out for the mac, but it's not a bad thing. Personally, with bootcamp I just don't see the need for a separate version. I guess there must be enough demand to justify it.

I'm with LFDog though, I feel like the native version would run 'better' via bootcamp than any mac port in OSX. Hopefully (ideally) mod compatibility is seamless and mac users won't have to wait longer for patches, expansions, dlc etc. to make it to a mac version.

Do we know yet if the toolset will eventually be available in OSX?

Modifié par daem3an, 26 décembre 2009 - 07:52 .