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All Future DLC Will Further Dismantle the ME Universe to Prop Up Synthesis


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#76
TMA LIVE

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So if we make friends with this Reaper, does that mean he's going to die when we pick destroy? Or be enslaved when we pick Control?

#77
WarGriffin

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tomcplotts wrote...

I'm dreading the Kai Leng DLC where they try to attempt to make him an actual character with some fleeting relevance to anything.



A DLC is only gonna fix Kai if they redo everyone of his scenes and insert Retribution Kai Leng with Phantom upgrades


Hell They might as well Fix the Cerberus plot while thier at it,

#78
Dusen

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WarGriffin wrote...

tomcplotts wrote...

I'm dreading the Kai Leng DLC where they try to attempt to make him an actual character with some fleeting relevance to anything.



A DLC is only gonna fix Kai if they redo everyone of his scenes and insert Retribution Kai Leng with Phantom upgrades


Hell They might as well Fix the Cerberus plot while thier at it,

Is it even possible to fix that mess? As for Kai Leng, I wonder if they'll have a DLC titled "Cereal Killer".

Modifié par Dusen, 10 juillet 2012 - 11:36 .


#79
sH0tgUn jUliA

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The thing about synthesis is that they have me to deal with. See, everything they tweet something I can think of about 100 things that one tweet can apply to that can make synthesis even more ridiculous. So they have to cover those contingencies and it starts becoming too much work, so they'll have to stick with high EMS Destroy for the canon because it's the simplest and requires the least amount of retconning.

#80
Eluril

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Actually it's very simple. The Destroy ending is the canon ending. Why? Shepard can live. In the other endings Shepard is dead and that is the end of the story for those "parallel universes". Shepard lives in the Destroy ending which could indicate more than anything in my opinion that that is Bioware's "favorite" ending. I find it very difficult to believe that the Mass Effect universe can continue without Shepard but I'd be interested to see what they do if so. But if Shepard is a character then Destroy must be the canon ending.

#81
Vizard355

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xsdob wrote...

Do you have proof?

Sometimes inference is just too easy.

#82
Arturia Pendragon

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You're just now realizing that the Leviathan will just be one more attempt by [redacted] to manipulate the player into not choosing Destroy?

Leviathan: "DON'T SHOOT THE TUBE, BRO! JUMP IN THE BEAM AND EVERYONE WILL BE BFF, LITERALLY!"
Shepard: "...I don't know."

#83
lillitheris

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^ Yes. I’ve not really hung around on the boards except for the C&R and FC…

#84
SpamBot2000

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There was some hidden Synth promoting going on originally, like remember after if you made peace with the Quarians and the Geth, Tali would at some point gush about the happy rainbow magic on Rannoch with the Geth somehow uploading into the enviro-suits and making the Quarians' immune systems all robust again etc. I thought it was just a clumsy way to reassure the player that peace was indeed a Good Thing, and if anything it diminished the great Rannoch story arc. But here comes the spacekid...

But I really think that the audience reaction has restored some adult supervision at BW, so that a couple of dudes are not gonna be able to freely torch the ME universe with what I'm sure they cackled maniacally about. There's real money at stake here after all.

Modifié par SpamBot2000, 11 juillet 2012 - 08:22 .


#85
wright1978

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Arturia Pendragon wrote...

You're just now realizing that the Leviathan will just be one more attempt by [redacted] to manipulate the player into not choosing Destroy?

Leviathan: "DON'T SHOOT THE TUBE, BRO! JUMP IN THE BEAM AND EVERYONE WILL BE BFF, LITERALLY!"
Shepard: "...I don't know."



That was certainly my first thought when i heard about this atrocious sounding piece of DLC. Fortunately my Shep will be keeping his wallet closed and shooting tubes despite the fact he was quite looking forward to new SP story DLC till he heard it was going to be an utterly stupid concept.

#86
B.Shep

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I really hope they don't do something like that with this Leviathan DLC.
Anyway, let's hope for good news during the Comic Con.

#87
AsheraII

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GiarcYekrub wrote...

I don't get why some people are so steadfast in their belief that ME3 is the last in the ME chronology, I haven't seen a single person backup that claim with a quote. Yeah I've heard that its the end of Shepard story but that doesn't stop the universe continuing, in fact I thought that one of the genius things the original endings did was put the universe in a pretty consistent state regardly of what options you picked eg.
-relays destroyed
-reapers stopped
EC has made it abit more complicated but I can see the next saga taking place in part of the galaxy cut off from the rest because of the relay damage

Uhmmm, how? The effects of the EC endings are the exact same as the effects of the original ending, just with a bit more explanation.

But yes, a new Mass Effect game could take place about 150 years in the future already, and basically result in the same future. It's not that hard to write some events into those 150 years to make that happen.

Another option would be making a game about alternate realities finding access to eachother and trying to force their ending into the other reality. Your "starting reality" and background would depend on your savegame from ME3. Would be a pain to write a good story for that, but it's definitely possible. Even the "refuse" option could be written into it, with the Reapers being the agressors and the first ones to try to merge these other realities into their reality.

Option number 3 is similar to the previous one, but instead of making a game based on alternate realities, the game would be around time travel. Remember the Terminator movies? It's feasible, and could allow you some very interresting locations, like going back all the way to the Prothean time.

For DLC: yes, they will take place BEFORE the ending. The automatic save game right before you start Priority: Cerberus Headquarters is made specifically for that.purpose. Free roaming is no longer available after you go there.

#88
Rhayak

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Meh.... i mean, i advocate Synthesis because i try to work with what the game gave me.

But at the core, i think they should just REDO Mass Effect 3 without the Crucible/Catalyst.

There are so many ways the Reapers could've been all killed/neutralized that are supplied through the series....

#89
AsheraII

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Eluril wrote...

Actually it's very simple. The Destroy ending is the canon ending. Why? Shepard can live. In the other endings Shepard is dead and that is the end of the story for those "parallel universes". Shepard lives in the Destroy ending which could indicate more than anything in my opinion that that is Bioware's "favorite" ending. I find it very difficult to believe that the Mass Effect universe can continue without Shepard but I'd be interested to see what they do if so. But if Shepard is a character then Destroy must be the canon ending.

Shepard can also die during the Destroy ending, so I don't think Shepard would have more than a cameo in any future game in the Mass Effect universe. And I don't think there's going to actually be a canon ending at all! The whole point of the series is that each player brings his/her own experiences into the next one. Canon endings are for Star Wars games, not for Mass Effect. It'll take a LOT of effort to merge all the variables into another Mass Effect game taking place after Mass Effect 3, but I definitely believe it's possible.

With Mass Effect 2, people already asked what was the canon ending for ME1, and how all the variables couldn't possibly be brought into the next game, and Bioware proved they did. Maybe not with as much effect as some hoped they would, but variable plots did carry over from one game to the next. Same with ME1 -> ME3 and ME2 -> ME3. The effects might've been minor, but they did carry over.

It's just that some people think that their perfect savegame that keeps every squadmate alive and allows most options throughout the next game would be the canon ending, but it's not. Every player gets his/her own personal ending. THERE IS NO CANON.

#90
Fnork

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Mr Cloud wrote...

Atakuma wrote...

All future dlc will take place before the ending.


Proof or didn't happen.


Interview: Mac Walters Answers Mass Effect 3 Reader Questions, DLC, Galaxy at War and Launch

At about 1:15 there's Mac Walters saying DLC will take place before the ending. Things change, so it might not be 100% proof but it's certainly strong evidence. Hope I'm using the terms correctly here.

#91
2Shepards

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TMA LIVE wrote...

So if we make friends with this Reaper, does that mean he's going to die when we pick destroy? Or be enslaved when we pick Control?


Yeah apparently its bad to be our friend in game. 

#92
o Ventus

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GiarcYekrub wrote...

Random Jerkface wrote...

RiouHotaru wrote...

Or set anything in the future so far ahead that it doesn't matter which ending you picked.

That's not really possible with synthesis.

Why not?


Becasue it's permanent?

#93
Peranor

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Fnork wrote...

Mr Cloud wrote...

Atakuma wrote...

All future dlc will take place before the ending.


Proof or didn't happen.


Interview: Mac Walters Answers Mass Effect 3 Reader Questions, DLC, Galaxy at War and Launch

At about 1:15 there's Mac Walters saying DLC will take place before the ending. Things change, so it might not be 100% proof but it's certainly strong evidence. Hope I'm using the terms correctly here.



Ah, yes. The "galactic wasteland". Well at least they dismissed that claim. Image IPB

"yeah, we're not really releasing or talking about anything about that right now, um...obviously I can say it won't be after because this is the end, thats it,....
so i't be kinda boring just looking at a wasteland, that would be the dlc if we did after
"

Lets just hope they dismiss the "I can say it won't be after" claim as well.

#94
Prosarian

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o Ventus wrote...

GiarcYekrub wrote...

Random Jerkface wrote...

RiouHotaru wrote...

Or set anything in the future so far ahead that it doesn't matter which ending you picked.

That's not really possible with synthesis.

Why not?


Becasue it's permanent?


Maybe everything will be exactly the same, just that if you choose synthesis, everyone will have green glowy lines. Destroyers and controllers will have a 1 hour mission about some AI going crazy and killing people.

#95
Mobius-Silent

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Siansonea II wrote...

I don't care how much they try to rationalize Synthesis, I'm still going to kill the goddamn Reapers. I didn't play through three games just to become the person responsible for the extinction of all life in the galaxy via transformation into Reaper thralls.


I guess it's a good job that the synthesis ending doesn't do that then... isn't it.

#96
Mobius-Silent

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Arturia Pendragon wrote...

You're just now realizing that the Leviathan will just be one more attempt by [redacted] to manipulate the player into not choosing Destroy?

Leviathan: "DON'T SHOOT THE TUBE, BRO! JUMP IN THE BEAM AND EVERYONE WILL BE BFF, LITERALLY!"
Shepard: "...I don't know."


Leviathan isn't a Reaper, so it doesn't really make any diference.

#97
Prosarian

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Mobius-Silent wrote...

Arturia Pendragon wrote...

You're just now realizing that the Leviathan will just be one more attempt by [redacted] to manipulate the player into not choosing Destroy?

Leviathan: "DON'T SHOOT THE TUBE, BRO! JUMP IN THE BEAM AND EVERYONE WILL BE BFF, LITERALLY!"
Shepard: "...I don't know."


Leviathan isn't a Reaper, so it doesn't really make any diference.


It isn't?!

#98
SpamBot2000

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Looking at the track record of that writer guy, expect the exact opposite of anything he says.

#99
GreenFlag

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lillitheris wrote...

So, yeah, that. Sudden realization etc.

I don't think so

Modifié par GreenFlag, 11 juillet 2012 - 12:56 .


#100
o Ventus

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Mobius-Silent wrote...

Arturia Pendragon wrote...

You're just now realizing that the Leviathan will just be one more attempt by [redacted] to manipulate the player into not choosing Destroy?

Leviathan: "DON'T SHOOT THE TUBE, BRO! JUMP IN THE BEAM AND EVERYONE WILL BE BFF, LITERALLY!"
Shepard: "...I don't know."


Leviathan isn't a Reaper, so it doesn't really make any diference.


Source, because the DLC files say otherwise.