www.bioware.com/careers/edmonton
Notice in programming jobs they're looking for a Online Programmer, Senior Gameplay Programmer and Gameplay Programmer. Online Programming speaks for itself, however, more interesting is the two job openings for Gameplay Programming is giving preference to devs with MP/Co-op experience.
Additional Skills:
The ideal candidate has shipped at least one video game title; and has
a minimum of three years of technical experience in the video game or
related industry
Preference given to candidates with multiplayer or coop experience, including replication
Avid gamer with a passion for creating top-quality games
Experience with assembler (MIPS, VU Code), scripting languages (Perl, Python, Lua, Ruby) and interpreted languages (C#, Java)
Anyways, what do you guys think on this or the possibility of MP? I personally don't mind it at all if it doesnt take resources from SP development. I was highly skeptical on ME3 getting MP but it didn't seem to hurt SP and I actually enjoy it, surprisingly. A MP similar to ME3 but allowing us to get full customization would be cool. Like full armor/weapon/bigger skill tree customization...I'd like that. Not sure if the survival formula would work well in the DA universe though.
Modifié par deuce985, 09 juillet 2012 - 01:48 .





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