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DA3 MP looks to be a strong possibility?


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#1
deuce985

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I was browsing Bioware careers and noticed this:

www.bioware.com/careers/edmonton

Notice in programming jobs they're looking for a Online Programmer, Senior Gameplay Programmer and Gameplay Programmer. Online Programming speaks for itself, however, more interesting is the two job openings for Gameplay Programming is giving preference to devs with MP/Co-op experience.


Additional Skills:

  • The ideal candidate has shipped at least one video game title; and has
    a minimum of three years of technical experience in the video game or
    related industry

  • Preference given to candidates with multiplayer or coop experience, including replication

  • Avid gamer with a passion for creating top-quality games

  • Experience with assembler (MIPS, VU Code), scripting languages (Perl, Python, Lua, Ruby) and interpreted languages (C#, Java)
Also, all these job listings are very recent. Within the past month or two. Edmonton houses both the DA and ME teams. I'm pretty sure they're not ramping up a ME game anytime soon and DA3 is suppose to be going in full production...so yea. I noticed the Senior Environment Artist position has been filled and one other is open too. I guess that means Bioware is sinking more resources into level design?

Anyways, what do you guys think on this or the possibility of MP? I personally don't mind it at all if it doesnt take resources from SP development. I was highly skeptical on ME3 getting MP but it didn't seem to hurt SP and I actually enjoy it, surprisingly. A MP similar to ME3 but allowing us to get full customization would be cool. Like full armor/weapon/bigger skill tree customization...I'd like that. Not sure if the survival formula would work well in the DA universe though.
 

Modifié par deuce985, 09 juillet 2012 - 01:48 .


#2
Atakuma

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There was never any doubt in my mind that there would be multiplayer in DA3. They use the online pass as project $10 so that they charge everyone for day one DLC.

#3
King Cousland

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As Atakuma said, I'd be more surprised if they didn't include multiplayer in some form. 

Modifié par harkness72, 09 juillet 2012 - 12:02 .


#4
Guest_Guest12345_*

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I expect DA3 to have MP. I would like it to be SWTOR-style flashpoints, where players can play through a dungeon and participate in the story and interactive dialog together.

#5
King Cousland

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scyphozoa wrote...

I expect DA3 to have MP. I would like it to be SWTOR-style flashpoints, where players can play through a dungeon and participate in the story and interactive dialog together.


I wouldn't mind this if it was offline co-op.

#6
Shadow of Light Dragon

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So long as you don't need to play MP to get the most out of SP, I don't care.

#7
Guest_sjpelkessjpeler_*

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If MP is going to be a part of DA3 I really hope that this will not effect the overall game Posted Image.

Resources used at the cost of the SP and, as been said in another thread concerning this subject, lesser space on the disc for the SP game are things that I really would not like.

There are a lot of people who like MP in a game and I understand that for those this would be great.

I enjoy a good story and depth in characters and nice fleshed out quests in a game and my fear is that if this is going to happen it will be at the cost of those....More action and less RP......Posted Image. Or I understand the whole consept of MP wrong here because I never did it. Imo if it's implemented the focus lies mostly on the action/fighting in the game, not on the story and everything around it.

#8
IanPolaris

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You mean like how MP didn't have "any effect" on Mass Effect 3's endings? Oh wait....

-Polaris

#9
LinksOcarina

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Eh..who cares anyway?

#10
IanPolaris

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LinksOcarina wrote...

Eh..who cares anyway?


Well, for me, the whole "honesty" thing matters.  Perhaps I am simply old fashioned.

-Polaris

#11
LinksOcarina

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IanPolaris wrote...

LinksOcarina wrote...

Eh..who cares anyway?


Well, for me, the whole "honesty" thing matters.  Perhaps I am simply old fashioned.

-Polaris


Uh...elaboration please?

#12
Guest_BrotherWarth_*

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IanPolaris wrote...

You mean like how MP didn't have "any effect" on Mass Effect 3's endings? Oh wait....

-Polaris


The MP in ME3 was done by a separate studio. It didn't have any impact on the ending.

#13
Direwolf0294

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I don't know how I feel about multiplayer in DA3, it depends on several things.

1: Whether it would be co-op multiplayer or versus multiplayer.

2: What sort of combat system the game will have. If it's going to be the same combat as DA2 then the multiplayer is going to feel very similar to an mmo.

3: Whether or not the multiplayer ties into the story. I like it when there's a story reason for the multiplayer but I don't want another repeat of ME3 where you're forced to play multiplayer to unlock certain endings.

4: If it is co-op, what sort of co-op? Will it just be like ME3's horde mode multiplayer or will there be more? I'd like to see actual co-op missions with story elements and shared dialogue similar to what TOR does.

5: Whether or not this will be BioWare's way of letting people play other races. Play a human in the single player but you can play an elf, dwarf or qunari in the multiplayer. I really, really hope this isn't the case because I want to play as a race other than human in the single player.

#14
IanPolaris

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BrotherWarth wrote...

IanPolaris wrote...

You mean like how MP didn't have "any effect" on Mass Effect 3's endings? Oh wait....

-Polaris


The MP in ME3 was done by a separate studio. It didn't have any impact on the ending.


Yes it did.  Until the EC "fixed it", it was impossible to get all the endings unless one did MP which specifically violated one of Bioware's promises.  Not only that but Bioware outright lied about it for months.  Priestly finally admitted a day before the EC, that yes in fact the special ending had been reserved for those that went "above and beyond" the simple SP experience (again in direct violation of what was promised).  Seperate studios has nothing to do with this violation of basic honesty IMO.

-Polaris

#15
Ylhaym

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BrotherWarth wrote...

IanPolaris wrote...

You mean like how MP didn't have "any effect" on Mass Effect 3's endings? Oh wait....

-Polaris


The MP in ME3 was done by a separate studio. It didn't have any impact on the ending.


and even if they didn't include the multiplayer, i doubt EA would sink those additional resources to the singleplayer part...

#16
LinksOcarina

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IanPolaris wrote...

BrotherWarth wrote...

IanPolaris wrote...

You mean like how MP didn't have "any effect" on Mass Effect 3's endings? Oh wait....

-Polaris


The MP in ME3 was done by a separate studio. It didn't have any impact on the ending.


Yes it did.  Until the EC "fixed it", it was impossible to get all the endings unless one did MP which specifically violated one of Bioware's promises.  Not only that but Bioware outright lied about it for months.  Priestly finally admitted a day before the EC, that yes in fact the special ending had been reserved for those that went "above and beyond" the simple SP experience (again in direct violation of what was promised).  Seperate studios has nothing to do with this violation of basic honesty IMO.

-Polaris


And this affects multiplayer how, exactly, when we know no context on its implementation, if at all, in another game series.?

If its more of a question of trusting them, then yeah I see it. But then why the hell are you chiming in to my comment on not caring? 

Modifié par LinksOcarina, 09 juillet 2012 - 01:10 .


#17
Guest_BrotherWarth_*

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IanPolaris wrote...

BrotherWarth wrote...

IanPolaris wrote...

You mean like how MP didn't have "any effect" on Mass Effect 3's endings? Oh wait....

-Polaris


The MP in ME3 was done by a separate studio. It didn't have any impact on the ending.


Yes it did.  Until the EC "fixed it", it was impossible to get all the endings unless one did MP which specifically violated one of Bioware's promises.  Not only that but Bioware outright lied about it for months.  Priestly finally admitted a day before the EC, that yes in fact the special ending had been reserved for those that went "above and beyond" the simple SP experience (again in direct violation of what was promised).  Seperate studios has nothing to do with this violation of basic honesty IMO.

-Polaris


I misinterpreted what you meant. It was really irritating to have to worry about a stupid % that was determined by MP when getting near the end of SP.

#18
IanPolaris

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LinksOcarina wrote...

IanPolaris wrote...

BrotherWarth wrote...

IanPolaris wrote...

You mean like how MP didn't have "any effect" on Mass Effect 3's endings? Oh wait....

-Polaris


The MP in ME3 was done by a separate studio. It didn't have any impact on the ending.


Yes it did.  Until the EC "fixed it", it was impossible to get all the endings unless one did MP which specifically violated one of Bioware's promises.  Not only that but Bioware outright lied about it for months.  Priestly finally admitted a day before the EC, that yes in fact the special ending had been reserved for those that went "above and beyond" the simple SP experience (again in direct violation of what was promised).  Seperate studios has nothing to do with this violation of basic honesty IMO.

-Polaris


And this affects multiplayer how, exactly, when we know no context on its implementation, if at all, in another game series.?

If its more of a question of trusting them, then yeah I see it. But then why the hell are you chiming in to my comment on not caring? 


I chimed in to say that you can't trust Bioware on this issue.  I think that is a very relevant point here.

-Polaris

#19
LinksOcarina

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IanPolaris wrote...

LinksOcarina wrote...

IanPolaris wrote...

BrotherWarth wrote...

IanPolaris wrote...

You mean like how MP didn't have "any effect" on Mass Effect 3's endings? Oh wait....

-Polaris


The MP in ME3 was done by a separate studio. It didn't have any impact on the ending.


Yes it did.  Until the EC "fixed it", it was impossible to get all the endings unless one did MP which specifically violated one of Bioware's promises.  Not only that but Bioware outright lied about it for months.  Priestly finally admitted a day before the EC, that yes in fact the special ending had been reserved for those that went "above and beyond" the simple SP experience (again in direct violation of what was promised).  Seperate studios has nothing to do with this violation of basic honesty IMO.

-Polaris


And this affects multiplayer how, exactly, when we know no context on its implementation, if at all, in another game series.?

If its more of a question of trusting them, then yeah I see it. But then why the hell are you chiming in to my comment on not caring? 


I chimed in to say that you can't trust Bioware on this issue.  I think that is a very relevant point here.

-Polaris


No, that was your point. Presumption too, and who the **** are you to tell me who I can and cannot trust?

And for the record, I trust no one. But I also am not quick to judge either.

#20
Arthur Cousland

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I might give multiplayer a try at some point, but hopefully development of the multiplayer aspects don't take away from the offline game. I've played many game franchises who've added online modes for later sequels and the offline mode is noticeably lacking as a result.  Soul Calibur 4 is an example of online killing the singleplayer game.  I used to be a fan of those games and haven't touched them since.

If a seperate team is working on mp, then fine. I just don't want to feel like I need to play mp to get the full experience, or have mp be more than an extra mode. Multiplayer shouldn't have any effect on the single player game and have more than an achievement as a reward, as opposed to needing to play mp to get certain weapons/armor.

Modifié par Arthur Cousland, 09 juillet 2012 - 02:29 .


#21
IanPolaris

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LinksOcarina wrote...

No, that was your point. Presumption too, and who the **** are you to tell me who I can and cannot trust?

And for the record, I trust no one. But I also am not quick to judge either.


Fool Me Once, Shame on you.  Fool me twice, Shame on me. --Old English Saying (modern version)

My point is that given Bioware's recent track record with MP and MP promises, we shouldn't believe a thing we are told right now.   That is simply good sense and not presumptious at all.

-Polaris

#22
deuce985

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I'm fine by it totally if it meets these requirements:

1.) Doesn't force anything on the SP player like ME3 did(need a high rating for best endings). It needs to stand on its own legs completely separate from SP.

2.) It needs to make sense in the DA universe

3.) No resources taken from SP development

4.) Needs to be co-op and not competitive. I'm not a huge fan of competitive MP unless it feels unique to hold my interest.

The MP is going to be an extension to SP anyway. It's going to be there to make the product more attractive. If it wants a SP player like me to join in, I need it to be attractive.

Modifié par deuce985, 09 juillet 2012 - 01:25 .


#23
LinksOcarina

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IanPolaris wrote...

LinksOcarina wrote...

No, that was your point. Presumption too, and who the **** are you to tell me who I can and cannot trust?

And for the record, I trust no one. But I also am not quick to judge either.


Fool Me Once, Shame on you.  Fool me twice, Shame on me. --Old English Saying (modern version)

My point is that given Bioware's recent track record with MP and MP promises, we shouldn't believe a thing we are told right now.   That is simply good sense and not presumptious at all.

-Polaris


And the features of one do not necessarily correlate to the feature of all titles. That is a presumption. When we actually have features of this phantom multiplayer were aruging about, then you may have a point. For now, its a guess, and a bad one at that. 

#24
LolaLei

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So long as it doesn't take resources/quality away from single player.

#25
Mark of the Dragon

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I do not want any multiplayer. I would rather all Bioware resources go to making a top notch single player game with deep characters and a great story. Bioware has a lot to do if they are going to make DA3 better then origins and I would rather multiplayer not distract from that. I dont really feel that a really interesting co-op can be added if they really are bringing back a more strategic gameplay style either. Im also worried about another ME3 incident where multiplayer because a necessity for the best ending. Please Bioware just focus on the single player.