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DA3 MP looks to be a strong possibility?


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108 réponses à ce sujet

#76
Josielyn

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I vote no on Dragonage 3 as an MMO (believe me, it is nice to have a game we DONT need an internet connection working all the time). MMOs only work when you are able to schedule "uninterrupted time" to play them. People playing MMOs can get the relationship enjoyment from each other rather than from the characters, but you have to be either very sociable or have alot of other friends who have the same game. Some of us are not button mashers and we are even slow on the F keys or number keys, or we just don't feel like going out and buying a new computer to play the game. Pause and play RPG gives us slowpokes a chance to succeed at our own pace and not have to have iron bladders or make our growling stomach wait "1 more minute while I finish off this boss" before going to get a snack. We play RPGs to feel like heroes, not feel like bumbling fools. Then we can post our accomplishments on the BSN to share with our friends!

#77
Raydiva

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Well it wasn't like I was going to reserve DA3 once it was available but if it has MP, I'm gonna wait even longer to see how it really affects the MAIN single player portion of the game. Might end up buying it used, if even.

Sheesh...if I wanted to play a Multi-Player game I would buy a Multi-Player game. Guess the concept of a great single player only game is now on its way to extinction.

#78
Lee80

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Multiplayer in ME 3 was really fun, so I'm looking forward to seeing what they do with it in DA3. I don't mind if it's tied into single player even, as long as they are up front about it. I actually enjoyed having the multiplayer add assets to the single player campaign.

Perhaps, it could be lessened for the sake of the people who don't want to play: such as unlocking new gear and special weapons that can be used in single player, but doesn't effect the story.

Modifié par Lee80alabama, 11 juillet 2012 - 04:22 .


#79
JJDrakken

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We saw how that worked for ME3.

I'm out.. -stops lets door hit his ass- teehee. -leaves-


JJ

#80
AstraDrakkar

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deuce985 wrote...

I was browsing Bioware careers and noticed this:

www.bioware.com/careers/edmonton

Notice in programming jobs they're looking for a Online Programmer, Senior Gameplay Programmer and Gameplay Programmer. Online Programming speaks for itself, however, more interesting is the two job openings for Gameplay Programming is giving preference to devs with MP/Co-op experience.


Additional Skills:


  • The ideal candidate has shipped at least one video game title; and has
    a minimum of three years of technical experience in the video game or
    related industry

  • Preference given to candidates with multiplayer or coop experience, including replication

  • Avid gamer with a passion for creating top-quality games

  • Experience with assembler (MIPS, VU Code), scripting languages (Perl, Python, Lua, Ruby) and interpreted languages (C#, Java)
Also, all these job listings are very recent. Within the past month or two. Edmonton houses both the DA and ME teams. I'm pretty sure they're not ramping up a ME game anytime soon and DA3 is suppose to be going in full production...so yea. I noticed the Senior Environment Artist position has been filled and one other is open too. I guess that means Bioware is sinking more resources into level design?

Anyways, what do you guys think on this or the possibility of MP? I personally don't mind it at all if it doesnt take resources from SP development. I was highly skeptical on ME3 getting MP but it didn't seem to hurt SP and I actually enjoy it, surprisingly. A MP similar to ME3 but allowing us to get full customization would be cool. Like full armor/weapon/bigger skill tree customization...I'd like that. Not sure if the survival formula would work well in the DA universe though.
 




[*]Ugh, I hate it when companies take a single player game and try to turn it into multiplayer. All I'll say is that if MP is needed to complete the single player campaign in DA3, I Won't be buying it. If I want to play MP, I fire up WOW or some other MMO that is specifically designed for MP.

Modifié par AstraDrakkar, 11 juillet 2012 - 05:01 .


#81
deuce985

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What would you guys say to a Baldur's Gate MP and Bioware supporting it like they're doing ME3? It seems almost every month new DLC comes out free for ME3. It's free because it adds a ton of new items to the game and Bioware can make money on microtransactions. It's a good formula because it doesn't force players into MTs to get the same content. It's simply optional and a lot of people are buying those packs. It's like Diablo.

What would you say of them using that formula but make it like Baldur's Gate and more customization? Race and full customization on abilities/equipment. Talking about a potential MT heaven for Bioware since DA is more about loot than ME games. I'd be ok with the MTs if they don't force it on the player, similar to how ME3 does. You can still access all that MT content in ME3 without paying a dime.

#82
They call me a SpaceCowboy

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wsandista wrote...

The chances of me playing DA3 will significantly decrease if it has multiplayer.


The chance of me playing DA3 if it requires Origin will vanish in a little cloud of smoke. :P

#83
They call me a SpaceCowboy

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IanPolaris wrote...

BrotherWarth wrote...

IanPolaris wrote...

You mean like how MP didn't have "any effect" on Mass Effect 3's endings? Oh wait....

-Polaris


The MP in ME3 was done by a separate studio. It didn't have any impact on the ending.


Yes it did.  Until the EC "fixed it", it was impossible to get all the endings unless one did MP which specifically violated one of Bioware's promises.  Not only that but Bioware outright lied about it for months.  Priestly finally admitted a day before the EC, that yes in fact the special ending had been reserved for those that went "above and beyond" the simple SP experience (again in direct violation of what was promised).  Seperate studios has nothing to do with this violation of basic honesty IMO.

-Polaris


Do yo have a link to where he said this? I'm not doubting you, I'd jsut like to see the comment and responses to it.

I stopped reading the ME3 boards when they blocked all access to it for non registered users.

#84
Cirram55

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Instead of developing a multiplayer component that many won't even touch, they could do a smart move and hire more VAs for the SP campaign, that everyone's bound to play, for obvious reasons, and add more playable races.
Of course MP will detract funding from the SP experience.

Modifié par Cirram55, 19 juillet 2012 - 12:41 .


#85
SafetyShattered

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As long as it doesn't affect the single player like the MP in ME3 did I don't care if they do. I'm a SP kind of guy but I know how many people love MP nowadays so I wouldn't blame them for including it. Just as long as it doesn't take away from the SP experience.

#86
FDrage

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If they find a decent way to include it they will, it is just too much of a potential for them. However I do think they will only integrated it if they thing it would fit into the overall gameplay / plan. In whatever from or shape that MP will be.

#87
TonberryFeye

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"Avid gamer with a passion for creating top-quality games"

Didn't DA2 kind of prove nobody on that development team has this quality anymore?

#88
ianvillan

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FDrage wrote...

If they find a decent way to include it they will, it is just too much of a potential for them. However I do think they will only integrated it if they thing it would fit into the overall gameplay / plan. In whatever from or shape that MP will be.



I think that multi-player is the main priority for Bioware these days and that they will incorperate it in the game even if the single player game has to be changed or cut.

#89
AkiKishi

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ianvillan wrote...

FDrage wrote...

If they find a decent way to include it they will, it is just too much of a potential for them. However I do think they will only integrated it if they thing it would fit into the overall gameplay / plan. In whatever from or shape that MP will be.



I think that multi-player is the main priority for Bioware these days and that they will incorperate it in the game even if the single player game has to be changed or cut.


Multi-player makes it easy to exploit peoples character flaws and sell them extra things. That adds up quite quickly with a decent user base. It's how FTP MMO's stay profitiable.

#90
schalafi

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Considering that TOR has been losing money and are laying off some of the crew at Biowar Austin, I hope DA3 doesn't attempt a multiplayer.
http://gamingbolt.co...r-leave-bioware

#91
AkiKishi

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schalafi wrote...

Considering that TOR has been losing money and are laying off some of the crew at Biowar Austin, I hope DA3 doesn't attempt a multiplayer.
http://gamingbolt.co...r-leave-bioware


I can see that going FTP before too long.

#92
Furtled

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If there is MP then that's me out - on top of the type of overly competitive elitist idiocy that often comes with MP (the sort of thing I deliberately play SP games to avoid) it'll no doubt be tied into Origin for a 'better user experience'. There's hundreds of sword & magic type online games out there already, and the DA franchises strength lies in the stories, not something that generally plays a large part in an MP game...

Modifié par Furtled, 20 juillet 2012 - 05:46 .


#93
schalafi

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Here's another more in depth article about the future of TOR.
http://www.1up.com/d...try?bId=9111655
If this is all true, I hope Bioware uses some caution before commiting to a multiplayer for DA3

Modifié par schalafi, 20 juillet 2012 - 05:51 .


#94
Atakuma

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schalafi wrote...

Here's another more in depth article about the future of TOR.
http://www.1up.com/d...try?bId=9111655
If this is all true, I hope Bioware uses some caution before commiting to a multiplayer for DA3

TOR is a totally different ballgame. Unless DA3 is going to be a MMORPG there isn't any reason for them to be cautious, especially given the success of ME3's multiplayer.

Modifié par Atakuma, 20 juillet 2012 - 06:02 .


#95
deuce985

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Atakuma wrote...

schalafi wrote...

Here's another more in depth article about the future of TOR.
http://www.1up.com/d...try?bId=9111655
If this is all true, I hope Bioware uses some caution before commiting to a multiplayer for DA3

TOR is a totally different ballgame. Unless DA3 is going to be a MMORPG there isn't any reason for them to be cautious, especially given the success of ME3's multiplayer.


Yea, I was as skeptical as anybody about ME3's MP. But I somehow enjoy it despite it being so simple. It's probably all the weekend operations Bioware does and all the free DLC. Plus I just feel like a badass playing co-op because they have so much play variety and OP builds.

#96
eyesofastorm

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If it's just a means of co-oping the single player quest line the way it was in BG, then no biggie, but if it takes away from the main campaign or looks like the focus of the game the way multiplayer in ME3 does after the fact with Bioware putting effort into dropping a bunch of DLCs to keep that going rather than putting those zots into not having a nuclear meltdown at the end of a game that is the end of a beloved trilogy, then it'll be another step down a path that I won't follow. Say what you want about how multiplayer won't/doesn't affect the main game and everyone loves it or whatever. The fact of the matter is that EA's stock has been on a very sharp decline for a year now, Riccitiello is on the hot seat, and the mere mentions of the letters E and A in sequence causes lips to curl derisively in 4 out of 5 gamers. Pretty much every choice EA/Bioware have made in the past few years to be something un-Bioware-like have contributed, at least in some small way, to that decline. This is another in my opinion.

#97
hoorayforicecream

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Developers don't take away from single player to make multiplayer. They are budgeting for both. Developers don't get carte blanche when they decide to make a game. They break down what the main features are, give estimates of each one, and these get translated into costs. The publisher then checks the figures and works up a budget based on the cost estimates. If a single player game costs a combined 800 zots, and multiplayer costs 400 zots on top of it, they get a 1200 zot budget total. Deciding not to do multiplayer would only result in being allotted 800 zots from the publisher, and not 1200.

#98
EricHVela

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I stand by what I've said already. MP should be its own separate game as the gameplay styles for MP and story-oriented SP conflict. Story-oriented SP should flow at the gamer's desired pace. MP flows at the games pace. Story-oriented SP feels better with different controls than MP.

Having a MP team and story-oriented SP team try to make the same, single game ends up with something that either fits only one of the styles or neither.

If EA wants MP people to buy the SP, they can make SP online profiles offer cosmetic gimmicks for MP. (Who cares if someone cheats at SP for it? They would still have to buy and register a SP game to have an online profile with it. That's still $$$ for EA.) Forcing SP to MP caused an explosion of backlash in ME3.

#99
schalafi

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There must have been a reason for Bioware to discontinue co-opting their games a long time ago, and sticking to single player. Is it demands from EA that are having Bioware consider a multiplayer, or is this all just an unsubstantiated rumor?

#100
eyesofastorm

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hoorayforicecream wrote...

Developers don't take away from single player to make multiplayer. They are budgeting for both. Developers don't get carte blanche when they decide to make a game. They break down what the main features are, give estimates of each one, and these get translated into costs. The publisher then checks the figures and works up a budget based on the cost estimates. If a single player game costs a combined 800 zots, and multiplayer costs 400 zots on top of it, they get a 1200 zot budget total. Deciding not to do multiplayer would only result in being allotted 800 zots from the publisher, and not 1200.


I don't believe you.  :P