DA3 MP looks to be a strong possibility?
#76
Posté 11 juillet 2012 - 03:28
#77
Posté 11 juillet 2012 - 03:43
Sheesh...if I wanted to play a Multi-Player game I would buy a Multi-Player game. Guess the concept of a great single player only game is now on its way to extinction.
#78
Posté 11 juillet 2012 - 04:21
Perhaps, it could be lessened for the sake of the people who don't want to play: such as unlocking new gear and special weapons that can be used in single player, but doesn't effect the story.
Modifié par Lee80alabama, 11 juillet 2012 - 04:22 .
#79
Posté 11 juillet 2012 - 04:44
I'm out.. -stops lets door hit his ass- teehee. -leaves-
JJ
#80
Posté 11 juillet 2012 - 04:58
deuce985 wrote...
I was browsing Bioware careers and noticed this:
www.bioware.com/careers/edmonton
Notice in programming jobs they're looking for a Online Programmer, Senior Gameplay Programmer and Gameplay Programmer. Online Programming speaks for itself, however, more interesting is the two job openings for Gameplay Programming is giving preference to devs with MP/Co-op experience.
Additional Skills:Also, all these job listings are very recent. Within the past month or two. Edmonton houses both the DA and ME teams. I'm pretty sure they're not ramping up a ME game anytime soon and DA3 is suppose to be going in full production...so yea. I noticed the Senior Environment Artist position has been filled and one other is open too. I guess that means Bioware is sinking more resources into level design?
The ideal candidate has shipped at least one video game title; and has
a minimum of three years of technical experience in the video game or
related industry
Preference given to candidates with multiplayer or coop experience, including replication
Avid gamer with a passion for creating top-quality games
Experience with assembler (MIPS, VU Code), scripting languages (Perl, Python, Lua, Ruby) and interpreted languages (C#, Java)
Anyways, what do you guys think on this or the possibility of MP? I personally don't mind it at all if it doesnt take resources from SP development. I was highly skeptical on ME3 getting MP but it didn't seem to hurt SP and I actually enjoy it, surprisingly. A MP similar to ME3 but allowing us to get full customization would be cool. Like full armor/weapon/bigger skill tree customization...I'd like that. Not sure if the survival formula would work well in the DA universe though.
[*]Ugh, I hate it when companies take a single player game and try to turn it into multiplayer. All I'll say is that if MP is needed to complete the single player campaign in DA3, I Won't be buying it. If I want to play MP, I fire up WOW or some other MMO that is specifically designed for MP.
Modifié par AstraDrakkar, 11 juillet 2012 - 05:01 .
#81
Posté 18 juillet 2012 - 05:01
What would you say of them using that formula but make it like Baldur's Gate and more customization? Race and full customization on abilities/equipment. Talking about a potential MT heaven for Bioware since DA is more about loot than ME games. I'd be ok with the MTs if they don't force it on the player, similar to how ME3 does. You can still access all that MT content in ME3 without paying a dime.
#82
Posté 19 juillet 2012 - 12:02
wsandista wrote...
The chances of me playing DA3 will significantly decrease if it has multiplayer.
The chance of me playing DA3 if it requires Origin will vanish in a little cloud of smoke.
#83
Posté 19 juillet 2012 - 12:05
IanPolaris wrote...
BrotherWarth wrote...
IanPolaris wrote...
You mean like how MP didn't have "any effect" on Mass Effect 3's endings? Oh wait....
-Polaris
The MP in ME3 was done by a separate studio. It didn't have any impact on the ending.
Yes it did. Until the EC "fixed it", it was impossible to get all the endings unless one did MP which specifically violated one of Bioware's promises. Not only that but Bioware outright lied about it for months. Priestly finally admitted a day before the EC, that yes in fact the special ending had been reserved for those that went "above and beyond" the simple SP experience (again in direct violation of what was promised). Seperate studios has nothing to do with this violation of basic honesty IMO.
-Polaris
Do yo have a link to where he said this? I'm not doubting you, I'd jsut like to see the comment and responses to it.
I stopped reading the ME3 boards when they blocked all access to it for non registered users.
#84
Posté 19 juillet 2012 - 12:40
Of course MP will detract funding from the SP experience.
Modifié par Cirram55, 19 juillet 2012 - 12:41 .
#85
Posté 19 juillet 2012 - 08:07
#86
Posté 20 juillet 2012 - 07:44
#87
Posté 20 juillet 2012 - 10:12
Didn't DA2 kind of prove nobody on that development team has this quality anymore?
#88
Posté 20 juillet 2012 - 11:11
FDrage wrote...
If they find a decent way to include it they will, it is just too much of a potential for them. However I do think they will only integrated it if they thing it would fit into the overall gameplay / plan. In whatever from or shape that MP will be.
I think that multi-player is the main priority for Bioware these days and that they will incorperate it in the game even if the single player game has to be changed or cut.
#89
Posté 20 juillet 2012 - 12:17
ianvillan wrote...
FDrage wrote...
If they find a decent way to include it they will, it is just too much of a potential for them. However I do think they will only integrated it if they thing it would fit into the overall gameplay / plan. In whatever from or shape that MP will be.
I think that multi-player is the main priority for Bioware these days and that they will incorperate it in the game even if the single player game has to be changed or cut.
Multi-player makes it easy to exploit peoples character flaws and sell them extra things. That adds up quite quickly with a decent user base. It's how FTP MMO's stay profitiable.
#90
Posté 20 juillet 2012 - 05:09
http://gamingbolt.co...r-leave-bioware
#91
Posté 20 juillet 2012 - 05:29
schalafi wrote...
Considering that TOR has been losing money and are laying off some of the crew at Biowar Austin, I hope DA3 doesn't attempt a multiplayer.
http://gamingbolt.co...r-leave-bioware
I can see that going FTP before too long.
#92
Posté 20 juillet 2012 - 05:40
Modifié par Furtled, 20 juillet 2012 - 05:46 .
#93
Posté 20 juillet 2012 - 05:50
http://www.1up.com/d...try?bId=9111655
If this is all true, I hope Bioware uses some caution before commiting to a multiplayer for DA3
Modifié par schalafi, 20 juillet 2012 - 05:51 .
#94
Posté 20 juillet 2012 - 06:01
TOR is a totally different ballgame. Unless DA3 is going to be a MMORPG there isn't any reason for them to be cautious, especially given the success of ME3's multiplayer.schalafi wrote...
Here's another more in depth article about the future of TOR.
http://www.1up.com/d...try?bId=9111655
If this is all true, I hope Bioware uses some caution before commiting to a multiplayer for DA3
Modifié par Atakuma, 20 juillet 2012 - 06:02 .
#95
Posté 20 juillet 2012 - 06:06
Atakuma wrote...
TOR is a totally different ballgame. Unless DA3 is going to be a MMORPG there isn't any reason for them to be cautious, especially given the success of ME3's multiplayer.schalafi wrote...
Here's another more in depth article about the future of TOR.
http://www.1up.com/d...try?bId=9111655
If this is all true, I hope Bioware uses some caution before commiting to a multiplayer for DA3
Yea, I was as skeptical as anybody about ME3's MP. But I somehow enjoy it despite it being so simple. It's probably all the weekend operations Bioware does and all the free DLC. Plus I just feel like a badass playing co-op because they have so much play variety and OP builds.
#96
Posté 20 juillet 2012 - 06:18
#97
Posté 20 juillet 2012 - 07:09
#98
Posté 20 juillet 2012 - 07:20
Having a MP team and story-oriented SP team try to make the same, single game ends up with something that either fits only one of the styles or neither.
If EA wants MP people to buy the SP, they can make SP online profiles offer cosmetic gimmicks for MP. (Who cares if someone cheats at SP for it? They would still have to buy and register a SP game to have an online profile with it. That's still $$$ for EA.) Forcing SP to MP caused an explosion of backlash in ME3.
#99
Posté 20 juillet 2012 - 07:52
#100
Posté 20 juillet 2012 - 08:03
hoorayforicecream wrote...
Developers don't take away from single player to make multiplayer. They are budgeting for both. Developers don't get carte blanche when they decide to make a game. They break down what the main features are, give estimates of each one, and these get translated into costs. The publisher then checks the figures and works up a budget based on the cost estimates. If a single player game costs a combined 800 zots, and multiplayer costs 400 zots on top of it, they get a 1200 zot budget total. Deciding not to do multiplayer would only result in being allotted 800 zots from the publisher, and not 1200.
I don't believe you.





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