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Female Quarian Engineer is crazy good....


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#151
Ashen One

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CrossKaiser wrote...

Female quarian engineer is one of my favorite classes. i usually run around the map with a hurricane, spamming incinerate and throwing the turret nearby for support damage. Fun to use, and when the turret is used properly ( that is, not throwing it at an enemy spawn by itself or exposed to enemy damage)

Turrets help take down bosses quite fast too.


You can actually staggerlock a spawn with the Shock upgrade and a CC weapon.

The turret is crap against bosses without Shock though, and is too easily destroyed imo. It's better as a CC tool than as a main source of damage. (although the rockets hit pretty hard now vs non bosses)

#152
Dilandau3000

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I like the FQE myself. I use the turret to herd enemies where I want them, and Cryo to debuff them for my team mates. Yeah, the turret doesn't last long, but just chuck a new one, it's not as if it has long cool down. After the buffs the QFE's turret is at least more powerful than Shepard's turret in SP (though the geth turret is undeniably better). Cryo also has a fast cooldown so I just spam it constantly. I pretty much always use a flame turret because Cryo Blast + Flame Turret is funny. Image IPB

I like using the Arc Pistol on her because it's good at dealing with shields and the FQE lacks a shield-stripping ability. I typically carry the GPSMG with ULM as a backup weapon because it doesn't cost anything in cooldown, but I don't use it much.

Modifié par Dilandau3000, 09 juillet 2012 - 02:46 .


#153
Sdrol117

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Ashen Earth wrote...

CrossKaiser wrote...

Female quarian engineer is one of my favorite classes. i usually run around the map with a hurricane, spamming incinerate and throwing the turret nearby for support damage. Fun to use, and when the turret is used properly ( that is, not throwing it at an enemy spawn by itself or exposed to enemy damage)

Turrets help take down bosses quite fast too.


You can actually staggerlock a spawn with the Shock upgrade and a CC weapon.

The turret is crap against bosses without Shock though, and is too easily destroyed imo. It's better as a CC tool than as a main source of damage. (although the rockets hit pretty hard now vs non bosses)


I tend to throw it next to me with armor piercing, and that + my incincerate specced for full damage seems to do a number. But I might try the respec of shock and cryo ammo. 

#154
Prince Bubblegeth

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I scored 160k+ against the reapers ON GOLD using the FQE. She's badbumbum. I've also topped matches against geth and cerberus on gold using her.

Among all engineers, she's the reaper killer.

edit: Yes, I do agree about her becoming real powerful once Freeze Combo is fixed (actually been fantasizing about it being fixed). And she won't have as much of a problem against shielded enemies once it's fixed. 

Modifié par Prince Bubblegeth, 09 juillet 2012 - 02:53 .


#155
DarkerCompanion

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Sdrol117 wrote...

I'd love for you to tell me how it's terrible. The class literally has no disadvantages, and the turret kills everything. 


Biggest outright disadvantage? No shield killer. Incinerate has reduced damage on shields, flamethrower as well. Cryo Blast only chills shielded targets. This makes it literally the only engineer who is crap for shield killing, and it significantly reduces its disabling ability in cryo blast. On Gold, after wave 3, its suffers severely on Cerberus and Geth. She is fine on Reapers.

#156
Ashen One

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Dilandau3000 wrote...

I like the FQE myself. I use the turret to herd enemies where I want them, and Cryo to debuff them for my team mates. Yeah, the turret doesn't last long, but just chuck a new one, it's not as if it has long cool down. After the buffs the QFE's turret is at least more powerful than Shepard's turret in SP (though the geth turret is undeniably better).


The Geth Turret is only better for the shield boosting. Offensively, the FQE Sentry Turret is superior.

#157
Dilandau3000

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DarkerCompanion wrote...

Sdrol117 wrote...

I'd love for you to tell me how it's terrible. The class literally has no disadvantages, and the turret kills everything. 


Biggest outright disadvantage? No shield killer. Incinerate has reduced damage on shields, flamethrower as well. Cryo Blast only chills shielded targets. This makes it literally the only engineer who is crap for shield killing, and it significantly reduces its disabling ability in cryo blast. On Gold, after wave 3, its suffers severely on Cerberus and Geth. She is fine on Reapers.

Arc Pistol works wonders for shields on silver at least (I don't play gold much, I'm not that good).

#158
Sdrol117

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DarkerCompanion wrote...

Sdrol117 wrote...

I'd love for you to tell me how it's terrible. The class literally has no disadvantages, and the turret kills everything. 


Biggest outright disadvantage? No shield killer. Incinerate has reduced damage on shields, flamethrower as well. Cryo Blast only chills shielded targets. This makes it literally the only engineer who is crap for shield killing, and it significantly reduces its disabling ability in cryo blast. On Gold, after wave 3, its suffers severely on Cerberus and Geth. She is fine on Reapers.


I use the GPSMG for that. She's a great armor killer. Which I like. If you pair her with an overload specialist, they will both be godly. 

#159
Silkerin

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Sdrol117 wrote...

I tend to throw it next to me with armor piercing, and that + my incincerate specced for full damage seems to do a number. But I might try the respec of shock and cryo ammo. 


unless they changed something in the cryo ammo, dont do that, it really isnt that good, since you can spam cryo pretty fast and stun most of enemies.

Modifié par Silkerin, 09 juillet 2012 - 02:51 .


#160
Sdrol117

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Silkerin wrote...

Sdrol117 wrote...

I tend to throw it next to me with armor piercing, and that + my incincerate specced for full damage seems to do a number. But I might try the respec of shock and cryo ammo. 


unless they changed something in the cryo ammo, dont do that, it really isnt that good, since you can spam cryo pretty fast and stun most of enemies.


is there some sort of consesus on the better ammo side? I like my boss killer, but Ashen seems to disagree. And he's better than I am. 

Shock will significantly make me lose my damage. 

Modifié par Sdrol117, 09 juillet 2012 - 02:53 .


#161
AmicusHumaniGeneris

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Uh, no. She's not. Not by a long shot. If people start claiming otherwise, she'll end up nerfed. :pinched: 

#162
Silkerin

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Sdrol117 wrote...

Silkerin wrote...

Sdrol117 wrote...

I tend to throw it next to me with armor piercing, and that + my incincerate specced for full damage seems to do a number. But I might try the respec of shock and cryo ammo. 


unless they changed something in the cryo ammo, dont do that, it really isnt that good, since you can spam cryo pretty fast and stun most of enemies.


is there some sort of consesus on the better ammo side? I like my boss killer, but Ashen seems to disagree. And he's better than I am. 


I guess not, in the end it all ends with your play style, I think the armor bonus is better since it only targets one enemy *in theory* I guess doing more damage to bosses is better, since the cryo can already hit multiple enemies for the freeze/chilled effect.

yeah shock really diminishes survivability and damage of the turret, but stun a lot of enemies as soon it is deployed, so, if you are being cornered or something, you can use it as a flash bang, since it has a wider area than the cryo blast. again, it all ends in your play style, if you want more damage, or a tool for emergencies. *I play a lot with randoms, so I prefer the emergency flash turret....*

Modifié par Silkerin, 09 juillet 2012 - 02:59 .


#163
Ashen One

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Dilandau3000 wrote...

DarkerCompanion wrote...

Sdrol117 wrote...

I'd love for you to tell me how it's terrible. The class literally has no disadvantages, and the turret kills everything. 


Biggest outright disadvantage? No shield killer. Incinerate has reduced damage on shields, flamethrower as well. Cryo Blast only chills shielded targets. This makes it literally the only engineer who is crap for shield killing, and it significantly reduces its disabling ability in cryo blast. On Gold, after wave 3, its suffers severely on Cerberus and Geth. She is fine on Reapers.

Arc Pistol works wonders for shields on silver at least (I don't play gold much, I'm not that good).


The arc pistol is crap. The only benefit it has on shields is that a charged shot will bypass the shield gate like a shotgun because it fires 3 projectiles.

The Reegar Carbine however, gets a huge damage multiplier vs shields.

#164
Geek

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I always take disruptor ammo because she is weak against shields and it sets up a nice tech burst when followed with incinerate.

#165
Dilandau3000

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Ashen Earth wrote...

The Reegar Carbine however, gets a huge damage multiplier vs shields.

I don't like the Reegar Carbine because of it's short range. I'm absolutely terrible at CQC, so the Reegar doesn't fit my play style at all.

The Arc Pistol was buffed recently (I think at the same time as the FQE), and I like it because of it's flexibility (you can use reasonably powerful charged shots or have an insane rate of fire with regular shots).

#166
Silkerin

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Dilandau3000 wrote...

Ashen Earth wrote...

The Reegar Carbine however, gets a huge damage multiplier vs shields.

I don't like the Reegar Carbine because of it's short range. I'm absolutely terrible at CQC, so the Reegar doesn't fit my play style at all.

The Arc Pistol was buffed recently (I think at the same time as the FQE), and I like it because of it's flexibility (you can use reasonably powerful charged shots or have an insane rate of fire with regular shots).


Funny... I am the only one that likes the eviscerator on the engineer? it is reasonable on medium range, good for close, and it is pretty light.

#167
Ashen One

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Sdrol117 wrote...

Silkerin wrote...

Sdrol117 wrote...

I tend to throw it next to me with armor piercing, and that + my incincerate specced for full damage seems to do a number. But I might try the respec of shock and cryo ammo. 


unless they changed something in the cryo ammo, dont do that, it really isnt that good, since you can spam cryo pretty fast and stun most of enemies.


is there some sort of consesus on the better ammo side? I like my boss killer, but Ashen seems to disagree. And he's better than I am. 

Shock will significantly make me lose my damage. 


That's the thing, the turret is not a great boss killer. The class in general is not a boss killer, but a pure support class. That's why I said I would have picked a diifferent class had I known those other guys in that game we played were so horrible. Skipping a damage upgrade for shock will make you lose some of your damage, but it will also let you stagger bosses by simply throwing the turret near them. (Atlases can be chain staggered every few seconds, as can Geth Primes, but the Geth will almost always target drones first, so you might have to re-deploy it a few times. you see it all the time in FBWGG with Decoy, and the Geth Engineer Turrets)

I use Shock, Cryo ammo (for better CC) and Rockets over the flamethrower (because the turret won't use Shock if the enemy is in range of the flamethrower) in combination with AoE Incenerate (to stagger, and panic multiple enemies at once) and AoE Cryo Blast. Everything in her skillset can stagger multiple enemies, it really is a stupidly easy class to play.

#168
Ashen One

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Silkerin wrote...

Dilandau3000 wrote...

Ashen Earth wrote...

The Reegar Carbine however, gets a huge damage multiplier vs shields.

I don't like the Reegar Carbine because of it's short range. I'm absolutely terrible at CQC, so the Reegar doesn't fit my play style at all.

The Arc Pistol was buffed recently (I think at the same time as the FQE), and I like it because of it's flexibility (you can use reasonably powerful charged shots or have an insane rate of fire with regular shots).


Funny... I am the only one that likes the eviscerator on the engineer? it is reasonable on medium range, good for close, and it is pretty light.


I was in your camp before I maxed the Wraith and Talon both of which completely outclass the Eviscerator.

It hits harder than the Carnifex, and is very lightweight for a shotgun. It's underrated imo.

#169
staindgrey

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ForThessia wrote...

i like the QFE but by the time all of the big guys (phantoms, banshees, brutes, etc)show up, my tactics become BURN ALL OF THE THINGS, and then i die shortly after


Oh hey, same as me.

Except I don't die.

Then I end up in the top half in points.

Seriously, the QFE is a great class. You just have to use the Flame Turret effectively in choke points, and constantly redeploy it. Go for AoE Incenerate and Disruptor Ammo for homemade tech bursts. Then just eat the armor of your enemies.

#170
Silkerin

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Ashen Earth wrote...

Silkerin wrote...

Dilandau3000 wrote...

Ashen Earth wrote...

The Reegar Carbine however, gets a huge damage multiplier vs shields.

I don't like the Reegar Carbine because of it's short range. I'm absolutely terrible at CQC, so the Reegar doesn't fit my play style at all.

The Arc Pistol was buffed recently (I think at the same time as the FQE), and I like it because of it's flexibility (you can use reasonably powerful charged shots or have an insane rate of fire with regular shots).


Funny... I am the only one that likes the eviscerator on the engineer? it is reasonable on medium range, good for close, and it is pretty light.


I was in your camp before I maxed the Wraith and Talon both of which completely outclass the Eviscerator.

It hits harder than the Carnifex, and is very lightweight for a shotgun. It's underrated imo.


yeah.. sadly I dont have them at high levels... I wanted the talon, the spread on it is pretty nice and even if its a tad weaker it has more shells and fires faster... making me jelous yeah?

#171
Auralius Carolus

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I love the FQE. With AP speced missile turret, and a good gun to take down barriers/shields, she's just a constant stream of damage.

#172
Silkerin

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now I am wondering about the turret... I used shock for the initial shock to stun enemies, and used the flames to do damage... but I didnt think about using shock and missiles... as you said apparently it can chain stun enemies...

#173
HoochieHamiltoe

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Silkerin wrote...

now I am wondering about the turret... I used shock for the initial shock to stun enemies, and used the flames to do damage... but I didnt think about using shock and missiles... as you said apparently it can chain stun enemies...


Yes it can. It is so fun to see Banshees, Brutes, and Husks hovering over it and getting ZAPPED!!

#174
Ashen One

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Silkerin wrote...

Ashen Earth wrote...

Silkerin wrote...

Dilandau3000 wrote...

Ashen Earth wrote...

The Reegar Carbine however, gets a huge damage multiplier vs shields.

I don't like the Reegar Carbine because of it's short range. I'm absolutely terrible at CQC, so the Reegar doesn't fit my play style at all.

The Arc Pistol was buffed recently (I think at the same time as the FQE), and I like it because of it's flexibility (you can use reasonably powerful charged shots or have an insane rate of fire with regular shots).


Funny... I am the only one that likes the eviscerator on the engineer? it is reasonable on medium range, good for close, and it is pretty light.


I was in your camp before I maxed the Wraith and Talon both of which completely outclass the Eviscerator.

It hits harder than the Carnifex, and is very lightweight for a shotgun. It's underrated imo.


yeah.. sadly I dont have them at high levels... I wanted the talon, the spread on it is pretty nice and even if its a tad weaker it has more shells and fires faster... making me jelous yeah?


lolwut? the talon does more damage per shot, has a bigger clip, and a faster rate of fire, and is less affected by enemy armor because it fires less pellets. It outclasses the Eviscerator in every way imaginable.

#175
Immortal Strife

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When incinerate is fixed she will be a boss killer-double incinerate damage, would give her the best boss tech combo.