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If Synthesis is "space magic" then so is....


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#176
Krunjar

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o Ventus wrote...

Krunjar wrote...

It dousn't dictate the flow of the story the story is almost over by the time It shows up. Having an unexpected ending is in other places considered the hallmark of a good plot. But for some reason the ME fans still aren't happy. I wasn't with the lack of closure but now it's just venting rage for the sake of it and its unbecoming.

And most of the Codex is space magic. That's the point. Star Trek did it, Star Wars did it, Battlestar Galactica .. while a bit less guilty .. did it. EVERY sci fi since the dawn of time did it. Learn2Fantasy.


Doesn't dictate the flow of the story? Literally everything you do in ME3 besides the coup and Tuchanka is directly tied into building the Crucible or obtaining more resources for it. The Crucible is the backbone of ME3's plot, it's undeniable.


The crucible is not the catalyst. Convenient how you joined them together when it suited you eh?

If you want to argue they are the same then you can no longer claim it came out of nowhere. If you argue they are different then my previous point still stands.

Pick please.

Modifié par Krunjar, 09 juillet 2012 - 03:35 .


#177
Dr. rotinaj

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TheClonesLegacy wrote...

Raelen wrote...

Arthur C. Clarke anyone? 3rd law? "Any sufficiently advanced technology is indistinguishable from magic." This applies in reality and in fiction IMO.

Anyone else tired of hearing this (Stupid) Quote?


*Raises hand

#178
Blueprotoss

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o Ventus wrote...

Blueprotoss wrote...

Yet you're complaining about science fiction in a science fiction story that has magic users called biotics.


No, I'm complaining because it ISN'T science fiction. 

ME is science fiction just like Star Wars, Star Trek, and Battlestar Galatica.

#179
wantedman dan

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Dr. rotinaj wrote...

TheClonesLegacy wrote...

Raelen wrote...

Arthur C. Clarke anyone? 3rd law? "Any sufficiently advanced technology is indistinguishable from magic." This applies in reality and in fiction IMO.

Anyone else tired of hearing this (Stupid) Quote?


*Raises hand



#180
AresKeith

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Dr. rotinaj wrote...

TheClonesLegacy wrote...

Raelen wrote...

Arthur C. Clarke anyone? 3rd law? "Any sufficiently advanced technology is indistinguishable from magic." This applies in reality and in fiction IMO.

Anyone else tired of hearing this (Stupid) Quote?


*Raises hand



#181
Blueprotoss

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o Ventus wrote...

Krunjar wrote...

It dousn't dictate the flow of the story the story is almost over by the time It shows up. Having an unexpected ending is in other places considered the hallmark of a good plot. But for some reason the ME fans still aren't happy. I wasn't with the lack of closure but now it's just venting rage for the sake of it and its unbecoming.

And most of the Codex is space magic. That's the point. Star Trek did it, Star Wars did it, Battlestar Galactica .. while a bit less guilty .. did it. EVERY sci fi since the dawn of time did it. Learn2Fantasy.


Doesn't dictate the flow of the story? Literally everything you do in ME3 besides the coup and Tuchanka is directly tied into building the Crucible or obtaining more resources for it. The Crucible is the backbone of ME3's plot, it's undeniable.



This is a huge straw-mann based on how the Catalyst and Crucible are two separate things.

Modifié par Blueprotoss, 09 juillet 2012 - 03:37 .


#182
Guest_Rubios_*

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AresKeith wrote...

Blueprotoss wrote...

AresKeith wrote...

um no I've seen plenty of Sci-fi and played Sci-fi

Yet you can label most of the codex space magic.

 
Ok you can call some of the stuff in the codex space magic, but what you fail to see is that Science Fiction has to work on a level of science, in Mass Effect those work, Synthesis shatters that very thing


Because using energy to change matter in some way is completely ridiculous.

#183
o Ventus

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Krunjar wrote...

o Ventus wrote...

Krunjar wrote...

It dousn't dictate the flow of the story the story is almost over by the time It shows up. Having an unexpected ending is in other places considered the hallmark of a good plot. But for some reason the ME fans still aren't happy. I wasn't with the lack of closure but now it's just venting rage for the sake of it and its unbecoming.

And most of the Codex is space magic. That's the point. Star Trek did it, Star Wars did it, Battlestar Galactica .. while a bit less guilty .. did it. EVERY sci fi since the dawn of time did it. Learn2Fantasy.


Doesn't dictate the flow of the story? Literally everything you do in ME3 besides the coup and Tuchanka is directly tied into building the Crucible or obtaining more resources for it. The Crucible is the backbone of ME3's plot, it's undeniable.


The crucible is not the catalyst. Convenient how you joined them together when it suited you eh?

If you want to argue they are the same then you can no longer claim it came out of nowhere. If you argue they are different then my previous point still stands.

Pick please.


... Huh? When did I ever say or imply anything about the Catalyst?

#184
What a Succulent Ass

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Oh yeah. You're the bloke who was defending Prometheus' writing.

lol.

#185
wantedman dan

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Rubios wrote...

AresKeith wrote...

Blueprotoss wrote...

AresKeith wrote...

um no I've seen plenty of Sci-fi and played Sci-fi

Yet you can label most of the codex space magic.

 
Ok you can call some of the stuff in the codex space magic, but what you fail to see is that Science Fiction has to work on a level of science, in Mass Effect those work, Synthesis shatters that very thing


Because using energy to change matter in some way is completely ridiculous.


Your marginalization is noted.

#186
o Ventus

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Rubios wrote...

AresKeith wrote...

Blueprotoss wrote...

AresKeith wrote...

um no I've seen plenty of Sci-fi and played Sci-fi

Yet you can label most of the codex space magic.

 
Ok you can call some of the stuff in the codex space magic, but what you fail to see is that Science Fiction has to work on a level of science, in Mass Effect those work, Synthesis shatters that very thing


Because using energy to change matter in some way is completely ridiculous.


It isn't "changing matter". It's literally conjuring and grafting cybernetics into organics, and giving synthetics the ability to "understand" organics.

#187
Guest_Calinstel_*

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In almost every SciFi setting, there is one constant 'give me' factor. Travel of some sort from one planet/system to another. This is about the only accepted 'space magic' addition to the story and expected as well. Though, with our advancing sciences, some modes of travel are no longer 'space magic' but science fact. Such as ion drives and ramscoops though still not practical.

As to the other items listed (within ME), they can be explained using some base science facts and the codex does a poor to passable job for the most part. And yes, double speak saying nothing but sounding good can suffice. :)

The trouble with Synthesis is that it requires too much 'suspension of belief' to pass the 'Okay, I can accept that' feeling in a scifi story. SciFantasy? Sure, it works, what doesn't but not in scifi as ME was supposed to be based in.

Look at synthesis for a moment.
A wave that spreads out. Comprised of only energy of a single freq. Without pulses, there can be only the single frequency which means NO intelligent data could be riding that wave. Basically, it can be an on/off switch and nothing more. For the wave to work, the receptors ,organics and synthetic, including grass, trees, or bosh'tets would need to already have the switch in place for the signal to interact with.
Not only would the receptors need to be able to detect the signal, the hardware to actually make the changes, at a molecular level and at near instantaneous speeds, must be present already in the individual organism.
This is an impossible situation. The myriad DNA makeups throughout the galaxy, just by the shear number, precludes any pre-existing switch and as such, makes the synthesis ending pure, unadulterated Space Magic, with no reason or right to be within a scifi story.

#188
Blueprotoss

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wantedman dan wrote...

Rubios wrote...

AresKeith wrote...

Blueprotoss wrote...

AresKeith wrote...

um no I've seen plenty of Sci-fi and played Sci-fi

Yet you can label most of the codex space magic.

 
Ok you can call some of the stuff in the codex space magic, but what you fail to see is that Science Fiction has to work on a level of science, in Mass Effect those work, Synthesis shatters that very thing


Because using energy to change matter in some way is completely ridiculous.


Your marginalization is noted.

Reapers and Geth will also counter you.

#189
AresKeith

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Calinstel wrote...

In almost every SciFi setting, there is one constant 'give me' factor. Travel of some sort from one planet/system to another. This is about the only accepted 'space magic' addition to the story and expected as well. Though, with our advancing sciences, some modes of travel are no longer 'space magic' but science fact. Such as ion drives and ramscoops though still not practical.

As to the other items listed (within ME), they can be explained using some base science facts and the codex does a poor to passable job for the most part. And yes, double speak saying nothing but sounding good can suffice. :)

The trouble with Synthesis is that it requires too much 'suspension of belief' to pass the 'Okay, I can accept that' feeling in a scifi story. SciFantasy? Sure, it works, what doesn't but not in scifi as ME was supposed to be based in.

Look at synthesis for a moment.
A wave that spreads out. Comprised of only energy of a single freq. Without pulses, there can be only the single frequency which means NO intelligent data could be riding that wave. Basically, it can be an on/off switch and nothing more. For the wave to work, the receptors ,organics and synthetic, including grass, trees, or bosh'tets would need to already have the switch in place for the signal to interact with.
Not only would the receptors need to be able to detect the signal, the hardware to actually make the changes, at a molecular level and at near instantaneous speeds, must be present already in the individual organism.
This is an impossible situation. The myriad DNA makeups throughout the galaxy, just by the shear number, precludes any pre-existing switch and as such, makes the synthesis ending pure, unadulterated Space Magic, with no reason or right to be within a scifi story.


THIS

#190
wantedman dan

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Blueprotoss wrote...

Reapers and Geth will also counter you.


Hahahahaha.

#191
Blueprotoss

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o Ventus wrote...

Rubios wrote...

AresKeith wrote...

Blueprotoss wrote...

AresKeith wrote...

um no I've seen plenty of Sci-fi and played Sci-fi

Yet you can label most of the codex space magic.

 
Ok you can call some of the stuff in the codex space magic, but what you fail to see is that Science Fiction has to work on a level of science, in Mass Effect those work, Synthesis shatters that very thing


Because using energy to change matter in some way is completely ridiculous.


It isn't "changing matter". It's literally conjuring and grafting cybernetics into organics, and giving synthetics the ability to "understand" organics.

Element Zero and organisms gaining magic powers must be real then based on how thats not space magic by your beliefs.

#192
AresKeith

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Blueprotoss wrote...

o Ventus wrote...

Rubios wrote...

AresKeith wrote...

Blueprotoss wrote...

AresKeith wrote...

um no I've seen plenty of Sci-fi and played Sci-fi

Yet you can label most of the codex space magic.

 
Ok you can call some of the stuff in the codex space magic, but what you fail to see is that Science Fiction has to work on a level of science, in Mass Effect those work, Synthesis shatters that very thing


Because using energy to change matter in some way is completely ridiculous.


It isn't "changing matter". It's literally conjuring and grafting cybernetics into organics, and giving synthetics the ability to "understand" organics.

Element Zero and organisms gaining magic powers must be real then based on how thats not space magic by your beliefs.


what organisms gained magic powers?

#193
Blueprotoss

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Calinstel wrote...

In almost every SciFi setting, there is one constant 'give me' factor. Travel of some sort from one planet/system to another. This is about the only accepted 'space magic' addition to the story and expected as well. Though, with our advancing sciences, some modes of travel are no longer 'space magic' but science fact. Such as ion drives and ramscoops though still not practical.

As to the other items listed (within ME), they can be explained using some base science facts and the codex does a poor to passable job for the most part. And yes, double speak saying nothing but sounding good can suffice. :)

The trouble with Synthesis is that it requires too much 'suspension of belief' to pass the 'Okay, I can accept that' feeling in a scifi story. SciFantasy? Sure, it works, what doesn't but not in scifi as ME was supposed to be based in.

Look at synthesis for a moment.
A wave that spreads out. Comprised of only energy of a single freq. Without pulses, there can be only the single frequency which means NO intelligent data could be riding that wave. Basically, it can be an on/off switch and nothing more. For the wave to work, the receptors ,organics and synthetic, including grass, trees, or bosh'tets would need to already have the switch in place for the signal to interact with.
Not only would the receptors need to be able to detect the signal, the hardware to actually make the changes, at a molecular level and at near instantaneous speeds, must be present already in the individual organism.
This is an impossible situation. The myriad DNA makeups throughout the galaxy, just by the shear number, precludes any pre-existing switch and as such, makes the synthesis ending pure, unadulterated Space Magic, with no reason or right to be within a scifi story.

Yet Star Wars, Star Trek, and Battlestar Galactica don't follow that like most sci-fi.

Modifié par Blueprotoss, 09 juillet 2012 - 03:43 .


#194
Ticonderoga117

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Calinstel wrote...

In almost every SciFi setting, there is one constant 'give me' factor. Travel of some sort from one planet/system to another. This is about the only accepted 'space magic' addition to the story and expected as well. Though, with our advancing sciences, some modes of travel are no longer 'space magic' but science fact. Such as ion drives and ramscoops though still not practical.

As to the other items listed (within ME), they can be explained using some base science facts and the codex does a poor to passable job for the most part. And yes, double speak saying nothing but sounding good can suffice. :)

The trouble with Synthesis is that it requires too much 'suspension of belief' to pass the 'Okay, I can accept that' feeling in a scifi story. SciFantasy? Sure, it works, what doesn't but not in scifi as ME was supposed to be based in.

Look at synthesis for a moment.
A wave that spreads out. Comprised of only energy of a single freq. Without pulses, there can be only the single frequency which means NO intelligent data could be riding that wave. Basically, it can be an on/off switch and nothing more. For the wave to work, the receptors ,organics and synthetic, including grass, trees, or bosh'tets would need to already have the switch in place for the signal to interact with.
Not only would the receptors need to be able to detect the signal, the hardware to actually make the changes, at a molecular level and at near instantaneous speeds, must be present already in the individual organism.
This is an impossible situation. The myriad DNA makeups throughout the galaxy, just by the shear number, precludes any pre-existing switch and as such, makes the synthesis ending pure, unadulterated Space Magic, with no reason or right to be within a scifi story.


I'm going to save this for future posts that need this kind of awesome explanation.

#195
RadicalDisconnect

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Rubios wrote...

AresKeith wrote...

Blueprotoss wrote...

AresKeith wrote...

um no I've seen plenty of Sci-fi and played Sci-fi

Yet you can label most of the codex space magic.

 
Ok you can call some of the stuff in the codex space magic, but what you fail to see is that Science Fiction has to work on a level of science, in Mass Effect those work, Synthesis shatters that very thing


Because using energy to change matter in some way is completely ridiculous.


So is violating the Uncertainty Principle. :whistle:

#196
Krunjar

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o Ventus wrote...

Krunjar wrote...

o Ventus wrote...

Krunjar wrote...

It dousn't dictate the flow of the story the story is almost over by the time It shows up. Having an unexpected ending is in other places considered the hallmark of a good plot. But for some reason the ME fans still aren't happy. I wasn't with the lack of closure but now it's just venting rage for the sake of it and its unbecoming.

And most of the Codex is space magic. That's the point. Star Trek did it, Star Wars did it, Battlestar Galactica .. while a bit less guilty .. did it. EVERY sci fi since the dawn of time did it. Learn2Fantasy.


Doesn't dictate the flow of the story? Literally everything you do in ME3 besides the coup and Tuchanka is directly tied into building the Crucible or obtaining more resources for it. The Crucible is the backbone of ME3's plot, it's undeniable.


The crucible is not the catalyst. Convenient how you joined them together when it suited you eh?

If you want to argue they are the same then you can no longer claim it came out of nowhere. If you argue they are different then my previous point still stands.

Pick please.


... Huh? When did I ever say or imply anything about the Catalyst?


Ooooh so the CRUCIBLE appears at the last minute ..... riiiiiiight. Im just gonna ignore you now. You clearly like to try and wriggle out of what you say to win an argument.

Modifié par Krunjar, 09 juillet 2012 - 03:44 .


#197
Raelen

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Ok, fine. I wont use a quote. I will simply say this then: They have a piece of technology that they were held by the hand and told how to build through blueprints. They state multiple times in the game that they have no idea how it works or even what it will do. It's advanced technology beyond their own comprehension much like the reapers themselves which are also not fully understood. Why then should it be fully explained besides the fact that you simply demand it to be?

I'm talking purely about what the crucible does...not about its timing or about the catalyst.

Modifié par Raelen, 09 juillet 2012 - 03:44 .


#198
Blueprotoss

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AresKeith wrote...

Blueprotoss wrote...

o Ventus wrote...

Rubios wrote...

AresKeith wrote...

Blueprotoss wrote...

AresKeith wrote...

um no I've seen plenty of Sci-fi and played Sci-fi

Yet you can label most of the codex space magic.

 
Ok you can call some of the stuff in the codex space magic, but what you fail to see is that Science Fiction has to work on a level of science, in Mass Effect those work, Synthesis shatters that very thing


Because using energy to change matter in some way is completely ridiculous.


It isn't "changing matter". It's literally conjuring and grafting cybernetics into organics, and giving synthetics the ability to "understand" organics.

Element Zero and organisms gaining magic powers must be real then based on how thats not space magic by your beliefs.


what organisms gained magic powers?

I see you haven't played any of the ME games then.

#199
Ticonderoga117

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Raelen wrote...

Ok, fine. I wont use a quote. I will simply say this then: They have a piece of technology that they were held by the hand and told how to build through blueprints. They state multiple times in the game that they have no idea how it works or even what it will do. It's advanced technology beyond their own comprehension much like the reapers themselves which are also not fully understood. Why then should it be fully explained besides the fact that you simply demand it to be?


The Cruicible turned out to be a big power supply. The Citadel does the Magic.

#200
o Ventus

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Krunjar wrote...

Ooooh so the CRUCIBLE appears at the last minute ..... riiiiiiight. Im just gonna ignore you now. You clearly like to try and wriggle out of what you say to win an argument.


Are you an idiot? 

Where, in any of my posts, did I make a reference to or about the Catalyst? If you can find it, quote it and I will concede your point.