Blueprotoss wrote...
Yet Star Wars, Star Trek, and Battlestar Galactica don't follow that like most sci-fi.Calinstel wrote...
In almost every SciFi setting, there is one constant 'give me' factor. Travel of some sort from one planet/system to another. This is about the only accepted 'space magic' addition to the story and expected as well. Though, with our advancing sciences, some modes of travel are no longer 'space magic' but science fact. Such as ion drives and ramscoops though still not practical.
As to the other items listed (within ME), they can be explained using some base science facts and the codex does a poor to passable job for the most part. And yes, double speak saying nothing but sounding good can suffice.
The trouble with Synthesis is that it requires too much 'suspension of belief' to pass the 'Okay, I can accept that' feeling in a scifi story. SciFantasy? Sure, it works, what doesn't but not in scifi as ME was supposed to be based in.
Look at synthesis for a moment.
A wave that spreads out. Comprised of only energy of a single freq. Without pulses, there can be only the single frequency which means NO intelligent data could be riding that wave. Basically, it can be an on/off switch and nothing more. For the wave to work, the receptors ,organics and synthetic, including grass, trees, or bosh'tets would need to already have the switch in place for the signal to interact with.
Not only would the receptors need to be able to detect the signal, the hardware to actually make the changes, at a molecular level and at near instantaneous speeds, must be present already in the individual organism.
This is an impossible situation. The myriad DNA makeups throughout the galaxy, just by the shear number, precludes any pre-existing switch and as such, makes the synthesis ending pure, unadulterated Space Magic, with no reason or right to be within a scifi story.
because not everything is the same
Modifié par AresKeith, 09 juillet 2012 - 03:46 .





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