You know what went wrong Bioware? This!
#76
Posté 09 juillet 2012 - 03:09
#77
Posté 09 juillet 2012 - 03:12
#78
Posté 09 juillet 2012 - 03:13
DeathWingKingUltimate wrote...
ha ... Failed. I'm scared to play DA3 when it comes out. really ...crimzontearz wrote...
hey AFWAngryFrozenWater wrote...As a shooter fan I can only grasp the ME3 version of the reapers. I already had problems with the "So be it!" line. Sorry.
long time no see
you are so going to love playing mp maps with ten morrigans!
#79
Posté 09 juillet 2012 - 03:14
So if they remain mystery, you cry. If they are explained, you still cry? What could have possibly satisfied all of the fans?
Modifié par Armass81, 09 juillet 2012 - 03:19 .
#80
Posté 09 juillet 2012 - 03:17
.PanzerGr3nadier wrote...
You're messing with mah artistic integritah!!!!
Perhaps Drew would have succeeded where Mac and the gang couldn't...
Like he succeded with Revan?
#81
Posté 09 juillet 2012 - 03:20
Kel Riever wrote...
Well, ME2 lost the Reaper plot, but it certainly could have been saved in ME3. In fact it was...right up until the point that the little boy made of lights shows up and starts talking.....
That kind points a big blinking neon sign to the conclusion that they didn't actually have a clue what the reapers were about, other than invading the galaxy to kick down everyones sandcastles ever 50k years like some cybernetic bully.Because of this they just made Casey Hudson drink illicit substances so he could pull something out of his arse for the ending.
Later they discovered that what Casey actually drank was just plain old water.
#82
Posté 09 juillet 2012 - 03:20
Yet you forget that Harbinger isn't the leader of the Reapers while the Catalyst is that leader.DeathWingKingUltimate wrote...
You established reapers as a cruel, cunning, destructive most feared threat the galaxy has ever known through ME1 and ME2 and then changed them to a simple controlled robots who can't even make a logic decision about war and battle. Sovereign was a conspirator who spend a millenia looking and gathering allies to assault the citadel. Harbinger was a sick and cunning reaper leader and scientist who again worked in shadows to build a Human Reaper to whatever goal he had in mind that absolutly doesn't matter anymore that both ME1 and ME2 are now pointless as ever.
#83
Posté 09 juillet 2012 - 03:20
Armass81 wrote...
But some of you wanted the reapers explained , didnt you? You wanted an explanation to everything rather than, you know, speculation?
So if they remain mystery, you cry. If they are explained, you still cry? What could have possibly satisfied all of the fans?
Not making them tools of a genocidal AI that takes the form of a kid.
#84
Posté 09 juillet 2012 - 03:23
Ticonderoga117 wrote...
Armass81 wrote...
But some of you wanted the reapers explained , didnt you? You wanted an explanation to everything rather than, you know, speculation?
So if they remain mystery, you cry. If they are explained, you still cry? What could have possibly satisfied all of the fans?
Not making them tools of a genocidal AI that takes the form of a kid.
But any other reason still wouldnt be "beyond our comprehension", so they would contradict what the reapers said also. Unless the catalyst somehow just makes all the reapers dodge the question, when asked about it, or all the reapers just decide to dodge it themselves.
Besides they are ultimately machines. "we have no beginning or end" was BS, and i knew it the first time I heard it. Machines have to be build, they are not born out of nowhere. Lovecraftian horrorr that you cant comprehend doesnt work well with machine origins. It was most likely the Nazara race's collective minds gloating of their state of being eternal now, inside the reaper.
Modifié par Armass81, 09 juillet 2012 - 03:32 .
#85
Posté 09 juillet 2012 - 03:27
Ticonderoga117 wrote...
Armass81 wrote...
But some of you wanted the reapers explained , didnt you? You wanted an explanation to everything rather than, you know, speculation?
So if they remain mystery, you cry. If they are explained, you still cry? What could have possibly satisfied all of the fans?
Not making them tools of a genocidal AI that takes the form of a kid.
But they always WHERE the tools of a ganocidal AI. Did'nt you see it?
Sovereign's manifesto, that "we have no beginning" nonsense, the human reaper.. It's a crazy machine, I don't know why noone notice that.
#86
Posté 09 juillet 2012 - 03:34
Armass81 wrote...
But any other reason still wouldnt be "beyond our comprehension", so they would contradict what the reapers said also. Unless the catalyst somehow just makes all the reapers dodge the question, when asked about it, or all the reapers just decide to dodge it themselves.
Besides they are ultimately machines. "we have no beginning or end" was BS, and i knew it the first time I saw it. Machines have to be build, they are not born out of nowhere. Lovecraftian horrorr that you cant comprehend doesnt work well with machine origins. It was most likely the Nazara race's collective minds gloating of their state of being eternal now, inside the reaper.
Then don't bother explaining thier motivation, or keep it to the Dark Energy thing.
I'll take Soveriegn's information over GlowBoy's anyday.
Ztrobos wrote...
But they always WHERE the tools of a ganocidal AI. Did'nt you see it?
Sovereign's
manifesto, that "we have no beginning" nonsense, the human reaper..
It's a crazy machine, I don't know why noone notice that.
No, because it's stupid. Suddenly the horrors killing us are doing it because someone else commands them? Fan-tastic, way to kill the bad guys from being interesting.
#87
Posté 09 juillet 2012 - 03:34
Armass81 wrote...
Ticonderoga117 wrote...
Armass81 wrote...
But some of you wanted the reapers explained , didnt you? You wanted an explanation to everything rather than, you know, speculation?
So if they remain mystery, you cry. If they are explained, you still cry? What could have possibly satisfied all of the fans?
Not making them tools of a genocidal AI that takes the form of a kid.
But any other reason still wouldnt be "beyond our comprehension", so they would contradict what the reapers said also. Unless the catalyst somehow just makes all the reapers dodge the question, when asked about it, or all the reapers just decide to dodge it themselves.
Besides they are ultimately machines. "we have no beginning or end" was BS, and i knew it the first time I heard it. Machines have to be build, they are not born out of nowhere. Lovecraftian horrorr that you cant comprehend doesnt work well with machine origins. It was most likely the Nazara race's collective minds gloating of their state of being eternal now, inside the reaper.
you dont need a complex motivation for the reapers. their role as the main villain doesnt need that!
i was completely satisfied with what sovereign said in ME1 and Harbinger in ME2. made them unknowable and intimidating. way better than being huge spacekid toys...
#88
Posté 09 juillet 2012 - 03:38
Oh and all the things you did during the 3 games, they dont matter at all. Heres 2 grim endings for you. Hope you enjoyed the trilogy, bye!
Modifié par Armass81, 09 juillet 2012 - 03:43 .
#89
Posté 09 juillet 2012 - 03:39
SNascimento wrote...
.PanzerGr3nadier wrote...
You're messing with mah artistic integritah!!!!
Perhaps Drew would have succeeded where Mac and the gang couldn't...
Like he succeded with Revan?
I haven't read that one so I can't say anything about it.... But I have read ME: Revelation, Ascension and Retribution and they are pretty solid.
#90
Posté 09 juillet 2012 - 03:40
Ticonderoga117 wrote...
Armass81 wrote...
But any other reason still wouldnt be "beyond our comprehension", so they would contradict what the reapers said also. Unless the catalyst somehow just makes all the reapers dodge the question, when asked about it, or all the reapers just decide to dodge it themselves.
Besides they are ultimately machines. "we have no beginning or end" was BS, and i knew it the first time I saw it. Machines have to be build, they are not born out of nowhere. Lovecraftian horrorr that you cant comprehend doesnt work well with machine origins. It was most likely the Nazara race's collective minds gloating of their state of being eternal now, inside the reaper.
Then don't bother explaining thier motivation, or keep it to the Dark Energy thing.
I'll take Soveriegn's information over GlowBoy's anyday.Ztrobos wrote...
But they always WHERE the tools of a ganocidal AI. Did'nt you see it?
Sovereign's
manifesto, that "we have no beginning" nonsense, the human reaper..
It's a crazy machine, I don't know why noone notice that.
No, because it's stupid. Suddenly the horrors killing us are doing it because someone else commands them? Fan-tastic, way to kill the bad guys from being interesting.
It doesn't kill the bad guys from being interesting more than being bad guys. The Reapers aren't bad they're controlled and controlled by a shackled AI that is trying its flawed best to prevent total apocalypse. The theme is that wars are often started over misunderstanding and miscommunication. Which really isn't a bad theme. It's nice when villians are "the other" and can be safely destroyed without thinking about their motives but not very realistic.
#91
Posté 09 juillet 2012 - 03:41
just "stop the reapers", with big battle Harbinger vs. Normandy, crucible weakening the reapers so you can see your war assets and crew members from all three games in action... you know suicide mission deluxe so to say
#92
Posté 09 juillet 2012 - 03:46
Thore2k10 wrote...
just "stop the reapers" would have been better... no dark energy, no forced synth.-org. conflict, no space kid!
just "stop the reapers", with big battle Harbinger vs. Normandy, crucible weakening the reapers so you can see your war assets and crew members from all three games in action... you know suicide mission deluxe so to say
That would have been too good and epic....
#93
Posté 09 juillet 2012 - 03:47
ElectricZ wrote...
Sarevok Synder wrote...
N-Noooo
Came here to post this. Leaving satisfied.
Except all the reaper would have to do to win that argument is to anwer ... Yes. You know I could make a video where I make random quotes from mass effect seem to back up my argument. It's just I have better things to do.
#94
Posté 09 juillet 2012 - 03:48
Ticonderoga117 wrote...
Armass81 wrote...
But any other reason still wouldnt be "beyond our comprehension", so they would contradict what the reapers said also. Unless the catalyst somehow just makes all the reapers dodge the question, when asked about it, or all the reapers just decide to dodge it themselves.
Besides they are ultimately machines. "we have no beginning or end" was BS, and i knew it the first time I saw it. Machines have to be build, they are not born out of nowhere. Lovecraftian horrorr that you cant comprehend doesnt work well with machine origins. It was most likely the Nazara race's collective minds gloating of their state of being eternal now, inside the reaper.
Then don't bother explaining thier motivation, or keep it to the Dark Energy thing.
I'll take Soveriegn's information over GlowBoy's anyday.Ztrobos wrote...
But they always WHERE the tools of a ganocidal AI. Did'nt you see it?
Sovereign's
manifesto, that "we have no beginning" nonsense, the human reaper..
It's a crazy machine, I don't know why noone notice that.
No, because it's stupid. Suddenly the horrors killing us are doing it because someone else commands them? Fan-tastic, way to kill the bad guys from being interesting.
Well what did you honestly expect? Sovereign is OBVIUSLY deluded. The reapers are machines, not gods. They're either designed to kill organics in this way, or they're malfunctioning. I honestly wondered if I could fix the reapers by repairing a circuit board, and if they then would return to their original duties.
#95
Posté 09 juillet 2012 - 03:56
memorysquid wrote...
It doesn't kill the bad guys from being interesting more than being bad guys. The Reapers aren't bad they're controlled and controlled by a shackled AI that is trying its flawed best to prevent total apocalypse.
Just stop there and read that.
The bad guys for two games, suddenly, in the last 10 minutes, become that.
They are bad. They kill trillions over a "maybe". Just because GlowBoy advoids that point like the plague, doesn't make it right or sensical, especially since he's "more than an AI."
#96
Posté 09 juillet 2012 - 03:58
Ztrobos wrote...
Well what did you honestly expect? Sovereign is OBVIUSLY deluded. The reapers are machines, not gods. They're either designed to kill organics in this way, or they're malfunctioning. I honestly wondered if I could fix the reapers by repairing a circuit board, and if they then would return to their original duties.
Obviously deluded? No.
He wasn't on Virmire, twirling his evil mustache, going "Muahahahaha, I shall show them!"
#97
Posté 09 juillet 2012 - 04:02
Thore2k10 wrote...
just "stop the reapers" would have been better... no dark energy, no forced synth.-org. conflict, no space kid!
just "stop the reapers", with big battle Harbinger vs. Normandy, crucible weakening the reapers so you can see your war assets and crew members from all three games in action... you know suicide mission deluxe so to say
It wouldn't have been Mass Effect then. Read about Drew Karpyshyn's ideas for the ending. The plan was always for the player to face incredibly tough moral decisions.
#98
Posté 09 juillet 2012 - 04:02
When Bioware was independent they could afford the luxury of being all things for all people and having hundreds of different dialog lines depending on player choices. Now at a big company they were probably told to cut it in half. To cut squad mates, to cut the "middle of the road" prompt on the dialog wheel and to cut the exploration / sidequests. And to put all those free resources into making some MP cash cow goodness.
So ME went from a game based on players choices that accommodated hundreds of different play styles to a game that accommodates the customer that pays pay to win games on multiplayer. All the other customers are being told to get a life and stop bothering them.
EA / Bioware is now just too big to be able to afford making games tailored at persons.. They make games for the multiplayer market. We players who love the opportunity to personalize a game journey and tailor it to our tastes are SOL.
Modifié par Renmiri1, 09 juillet 2012 - 04:03 .
#99
Posté 09 juillet 2012 - 04:06
Ticonderoga117 wrote...
Ztrobos wrote...
Well what did you honestly expect? Sovereign is OBVIUSLY deluded. The reapers are machines, not gods. They're either designed to kill organics in this way, or they're malfunctioning. I honestly wondered if I could fix the reapers by repairing a circuit board, and if they then would return to their original duties.
Obviously deluded? No.
He wasn't on Virmire, twirling his evil mustache, going "Muahahahaha, I shall show them!"
No, he was going "we will darken the skies of every world, we have no beginning, no-one made me, Im a real boy!" and so on.
#100
Posté 09 juillet 2012 - 04:09
memorysquid wrote...
Thore2k10 wrote...
just "stop the reapers" would have been better... no dark energy, no forced synth.-org. conflict, no space kid!
just "stop the reapers", with big battle Harbinger vs. Normandy, crucible weakening the reapers so you can see your war assets and crew members from all three games in action... you know suicide mission deluxe so to say
It wouldn't have been Mass Effect then. Read about Drew Karpyshyn's ideas for the ending. The plan was always for the player to face incredibly tough moral decisions.
maybe, but what we got was a choice between 3 endings which are all bad... theres no tough moral choice there. choose between genocide, becoming a dictator or forcing a "DNA change" on every being... (sry, dont know how to write that more clear in english)
not one of these makes you feel like youve won that game or that you needed to make a tough moral choice...





Retour en haut






