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I'm so discouraged, I can't advance in the game on easy mode. :(


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#151
Zenon

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Try this guide <A HREF="http://social.bioware.com/forum/1/topic/66/index/266227">HERE</A>.

Maxing just one stat like dex is not the best solution, perhaps unless maybe you play a rogue specialized in ranged weapons.

You'll also want some strength, which will help you with wearing better armor and using better weapons. Some armor has also a bonus on dex or attack. Besides you'll always miss every once a while. It's just important to hit often enough. If you raise your str, you'll also make sure, that when you hit it hurts.

Having said that, there are some places, that create harder encounters than others. Once the battle at Ostagar is finished and you are about to leave Lothering you can choose where to go next. Recommended are Redcliffe or Tower of Magi, as the encounters in the other places are generally a bit tougher.

Some random encounters, especially ambush by wolves or Darkspawn can be a pain. My advice: Don't rush forward! You'll most likely run into a trap immobilizing you. Let them come to you. Keep your party members close by and try to limit the amount of simultaneous foes to a minimum. If there is a wall, rock or tree trunk, have it at your back, so noone can attack from behind. Let Alistair learn "Threaten" and use it. This way he draws more attention and lets you have some space. (Just make sure you keep him alive though.) Set Lelianas tactics behaviour to "ranged", so she will keep shooting instead of switching to a dagger when attacked by another melee foe.

Consider battle more like a chess game, than an action movie. Use PAUSE, save often and in different slots. You can even use quicksave during battle, but only do that, if you saved in a regular slot before battle, otherwise you might get stuck...

Ok, I hope this and the guide (click the link) help.

When I started the game, my hero and it's party got quickly obliterated by enemies at "normal" level. Now I improved my tactics and enjoy the game very much at "hard".

P.S.: There are some optional fights, often with Revenants. These are really tough. Very few times you'll need to fight one anyway to advance the story. The Revenants were actually the only enemies, I ever needed to apply the "kiting" tactical technique.

Modifié par Zenon, 16 décembre 2009 - 05:16 .


#152
TheGreenLion

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Well think of it this way Gaxe, in the first few pages most people gave you all the advice you need. You are still here complaining that your same group cannot kill the shades, we still don't know the location of these "shades", so I've got some time saving advice for you.



Restart your game, save way more often, make smarter choices given that you now have encountered a situation you weren't prepared for, and you'll be fine...



PS: isn't there "casual" mode as well?

#153
anarex

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problem is i think its too much advice. There is some kind of simple problem going on here. Like maxing dex but using swords or axes instead of daggers, ect.



with level / skills / weapons / talents i think any of us could figure this one out with much less advice.




#154
Zenon

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Man, what's going on? Are HTML Tags for links broken or switched off now?

#155
Muse011

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PS: isn't there "casual" mode as well?



Godmode.

#156
mmmbeerz

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I think we need a screenshot. I'd like to see the environment, the enemies, and the party.

#157
Creature 1

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mmmbeerz wrote...

I think we need a screenshot. I'd like to see the environment, the enemies, and the party.

Good idea.  Screen shot, or it didn't happen.  :D

#158
Burglekut

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Zenon wrote...

Try this guide HERE.

Maxing just one stat like dex is not the best solution, perhaps unless maybe you play a rogue specialized in ranged weapons.

You'll also want some strength, which will help you with wearing better armor and using better weapons. Some armor has also a bonus on dex or attack. Besides you'll always miss every once a while. It's just important to hit often enough. If you raise your str, you'll also make sure, that when you hit it hurts.

Having said that, there are some places, that create harder encounters than others. Once the battle at Ostagar is finished and you are about to leave Lothering you can choose where to go next. Recommended are Redcliffe or Tower of Magi, as the encounters in the other places are generally a bit tougher.

Some random encounters, especially ambush by wolves or Darkspawn can be a pain. My advice: Don't rush forward! You'll most likely run into a trap immobilizing you. Let them come to you. Keep your party members close by and try to limit the amount of simultaneous foes to a minimum. If there is a wall, rock or tree trunk, have it at your back, so noone can attack from behind. Let Alistair learn "Threaten" and use it. This way he draws more attention and lets you have some space. (Just make sure you keep him alive though.) Set Lelianas tactics behaviour to "ranged", so she will keep shooting instead of switching to a dagger when attacked by another melee foe.

Consider battle more like a chess game, than an action movie. Use PAUSE, save often and in different slots. You can even use quicksave during battle, but only do that, if you saved in a regular slot before battle, otherwise you might get stuck...

Ok, I hope this and the guide (click the link) help.

When I started the game, my hero and it's party got quickly obliterated by enemies at "normal" level. Now I improved my tactics and enjoy the game very much at "hard".

P.S.: There are some optional fights, often with Revenants. These are really tough. Very few times you'll need to fight one anyway to advance the story. The Revenants were actually the only enemies, I ever needed to apply the "kiting" tactical technique.


You might need to type up a guide on how to copy/paste or follow links for Gaxe.  It might be to difficult for him and he might not be able to advance.

#159
Mountainlake

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Sorry if this has been suggested, I didn't read all the 7 pages, but have you applied the latest patch (1.02)? It helps improve the damage from daggers (the best dex weapon) and I think it helps with bows as well. Since you have maxed dex you should probably use a bow or a pair of daggers.



The patch also makes some fights easier, though I wouldn't know if it covers yours.

#160
Katie3G

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Gaxe wrote...


I deleted my save games, I don't know why. I thought i didn't need them anymore. I had no idea I'd fight a battle that was so impossible I'd have to start over.



Are these your save games or the auto save games?  If the former then I suggest that you reload an auto save game that will probably place you somewhere in Lothering.    Since you are just leaving Lothering I am assuming that you have not gone to any of the places you need to visit for the game (e.g. Mage Tower, Redcliffe, Brecilian Forest, etc.).   In other words, I believe that the fight you are referring to is a random encounter.  I had a similar random encounter when changing map locations early in the game - one boss and 2 other shrieks.  It wiped me out as it was very difficult.  Since I always save before changing locations on the world map I simply reloaded the game.  On the reload I did not encounter this random encounter (but another one, I think, which was much easier).  I did encounter the difficult battle again much later in the game - and it was quite easy to deal with then.  Perhaps this is a small bug that is easily handled on reload.

If this is your first RPG I appreciate your frustration.  Nonetheless, don't give up.  You say that you are good at chess which makes me assume that you are probably good at developing strategy.  This should serve you well in learning how to play the game.  Baldur's Gate was the first RPG I ever played and I found it really tough at first.   Where BG differs from DA:O, however, is in the extensive instructions that are given in the manual.  With some time invested in reading, I finally understood the logic behind combat in BG.  I was therefore able to eventually get a good handle on combat tactics.  Unfortunately, game developers/publishers today are reluctant to provide decent manuals and, as a result, players are left with a limited understanding of how the combat system truely works.  This situation, in turn, makes it difficult for someone new to RPGs to begin to understand how combat mechanics work and hence develop decent game tactics.  I wish that there was more information regarding some of the calculations behind combat.  For eg., magic increases spellpower which increases damage.  I would really like to know by how much.  My complaint, however, is not going to solve your problem.  I suggest that you register your game and that will give you access to the gameplay forum which is full of suggestions regarding game tactics.  Unfortunately that forum does contain spoilers.

Some other advice.  There are three basic classes (warriors, rogues, mages) for a reason.  A good party for anyone new to RPGs includes all three.  In short, use Morrigan until you gain access to another mage if you do not want to use her throughout the game.  Remember, there are  no truely good/evil characters in this game.  Most of the characters are ambiguous and they are written in a manner that allows the player to interpret them from different perspectives.

#161
anarex

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See this is just more of an example of people not understanding the mechanics.



"If you raise your str, youll also make sure, that when you hit it hurts"



Unless you use daggers, in which case dex will increase your damage at exactly the same rate of strength while also granting a 1 for 1 bonus to defense.



Its theoretically possible the larger str modifier on swords or axes could in the end make str important. I am actually trying to test that now on my current play through, but it seems unlikely.



With no cap on defense, the best build is pretty much going to be max dex dagger duel wield. The difference between light armor and massive armor is not significant enough.




#162
Gaxe

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Sir Ulrich Von Lichenstien wrote...

Gaxe wrote...

Guys I understand what you're saying about people who play games a lot and people who don't.

Easy Mode = Dude who has never played computer games
Normal Mode = People who have played computer games
Hard Mode = People who accel at computer games
Nightmare Mode = Well you can guess this one.

Ugggghhhhhh, it sucks that the game has brought me to post on the forums like this.  Why can't easy just be what it claims to be.  Let normal be what you guys want as gamers. Let me have my easy mode with my limited time? Like someone else said in this thread the game is like an interactive movie. I really enjoy that.

I deleted my save games, I don't know why. I thought i didn't need them anymore. I had no idea I'd fight a battle that was so impossible I'd have to start over.


I know this might be 'spoiler'ish but do any of these alleged 'Shades' have names and have yellow or orange writing (or in the latter case also a big orange healthbar).

I can't think of any 'random encounters' that has 'Shades' in them.

Also your idea of difficulty is slightly wrong. It isn't just based on games in general but the type of game you are playing.

Someone could be great at RPGs but completely suck at FPS, or vice versa.

Then with RPGs hard to think but there is also the 'style' of RPG that can make a difference. Someone might be good at Final Fantasy style RPGs but wouldn't have a clue what to do with the typical Bioware style RPG.

If you really are in a 'random encounter' then only way out of this situation really is going to be to restart.

As others have said, I would also advise registering your game so that you can post in the spoilers section so people can help you out more if needed because on here we are limited as to what we can tell you.


Yes!! Those ****ing shades have ruined my whole dragon age experience.

I'll register my game as soon as I know what they mean by that?

#163
Gaxe

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anarex wrote...

post the level / stats / skills / talents / and weapons of the characters

I bet there is way through the encounter and that you are just doing something small that is causing you a huge problem.  I remember one poster like this that didn't know his party had like 10 injuries.  


Alistair level 6 or 7 i think?
- heavy chainmail (steel) all sets and a +3 physical resist helm leather
- shield wall
- pummel & bash

Dog
- stun & charge

Leilana
- pinning, shatter, criple

Me (warrior)
- Maxxed out dex, two daggers, dual striking & momentum on

The problem is I can't hit the shades but they can hit me.

No one else can hit these shades and if I try to kite they have slowed me down!! I tried to kite like people say but I can't move with these ****ing shades they slow me down.

#164
Creature 1

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Go to the top left of the screen. Look under your character picture. Click "My games". Click "Click here to register game" under the PC version of DA:O. Put in your CD key.

#165
Gaxe

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anarex wrote...

See this is just more of an example of people not understanding the mechanics.

"If you raise your str, youll also make sure, that when you hit it hurts"

Unless you use daggers, in which case dex will increase your damage at exactly the same rate of strength while also granting a 1 for 1 bonus to defense.

Its theoretically possible the larger str modifier on swords or axes could in the end make str important. I am actually trying to test that now on my current play through, but it seems unlikely.

With no cap on defense, the best build is pretty much going to be max dex dagger duel wield. The difference between light armor and massive armor is not significant enough.


THAT"S WHAT I DID BUT I STILL LOSE.

Warrior, max dex, dual wield daggers!! 1.02 patch.

Modifié par Gaxe, 16 décembre 2009 - 05:43 .


#166
Muse011

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Gaxe wrote...

Yes!! Those ****ing shades have ruined my whole dragon age experience.

I'll register my game as soon as I know what they mean by that?



I'm pretty sure this isn't the game for you, if you're having this much difficulty on a random encounter in easy mode. Either that or you just need to research more.

I know a thread with really helpful information on the first page: http://social.biowar.../9/index/454875

#167
Burglekut

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Gaxe wrote..

THAT"S WHAT I DID BUT I STILL LOSE.

Warrior, max dex, dual wield daggers!! 1.02 patch.


Please do not reproduce.  Your stupidity is horrifying. 

#168
Gaxe

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Burglekut wrote...

Gaxe wrote..

THAT"S WHAT I DID BUT I STILL LOSE.

Warrior, max dex, dual wield daggers!! 1.02 patch.


Please do not reproduce.  Your stupidity is horrifying. 


It's stupid to call someone else stupid instead of helping.  That makes you the stupid one. 

Had you been more helpful in your life, there would be less stupid people.  So technically you're to blame.

#169
Muse011

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Gaxe wrote...

It's stupid to call someone else stupid instead of helping.  That makes you the stupid one. 

Had you been more helpful in your life, there would be less stupid people.  So technically you're to blame.



Handholding != being helpful. It just makes you lazy, eventually leading you to make forum threads about.. oh wait.

You've already been helped, but you just haven't acknowledged the advice given to you because you didn't like it. What do you expect?

#170
anarex

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you can't hit the shades or you miss often? Your game might be bugged. There are no mobs you cannot hit. Unless, where are you? At 6-7 you should have just started the game. You might have went somewhere you are not suppose to go yet. That would completely explain this.



also, do you have any grenades.

#171
Burglekut

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Gaxe wrote...

It's stupid to call someone else stupid instead of helping.  That makes you the stupid one. 

Had you been more helpful in your life, there would be less stupid people.  So technically you're to blame.


Had you not been stupid, there would not have been this thread.  So technically, you're to blame :)  

You've been helped, you're too terrible to put the information that has been provided to you (on the first page) to use.

Modifié par Burglekut, 16 décembre 2009 - 05:50 .


#172
Gaxe

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Muse011 wrote...

Gaxe wrote...

It's stupid to call someone else stupid instead of helping.  That makes you the stupid one. 

Had you been more helpful in your life, there would be less stupid people.  So technically you're to blame.



Handholding != being helpful. It just makes you lazy, eventually leading you to make forum threads about.. oh wait.

You've already been helped, but you just haven't acknowledged the advice given to you because you didn't like it. What do you expect?


Dude I followed their advice, it's not working.  Have you ever tried kiting against shades that slow you down?  I move at like 1mph. I tried pausing and thinking. Everyway I look at it, none of my guys can hit those ****ing shades. I've gotten close sometimes but I still die.  I'm probably going to have to start over and somehow save up enough health potions for this fight. But what if I get into another fight I can't win and I don't have enough heal potions?

I really want to enjoy the story in the game but this is all too ****ing hard.  ANd what's ironic is that it's too hard for me on easy mode. 

This battle is sooo hard compared to the other ones. I thought the ogre fight was hard? 

This shade fight isn't just hard, it is impossible for me with no hope in sight EVEN with all the suggestions you've guys have given me.   I've reloaded so many times but I just can't hit these ****ing shades.

Modifié par Gaxe, 16 décembre 2009 - 05:52 .


#173
deathwing200

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anarex wrote...

This whole thread is disturbing. I read this article once on the escapist from a higher up at Bethsda that talked about the importance of making games as easy as possible. Here, found it

http://www.gamasutra...php?story=22313

Assuming this poster is not a troll, and I don't think he is, its proof the author's idea had some merit. More and more people like this poster are playing games now, and not just casual games. Whats more, they demand to be treated as thou they have been playing games all their life. I am not ok with this.

Look at this quote from Bethsda, "Your easiest setting should basically be push button, win game. You will think that it can't be made easier, that there are no wall missions. You will be wrong. Make it easier.Give them an out."

The problem is that you can't program two different games. The easiest setting is still using the same basic game mechanics.  Dumbing down games this far makes even the highest difficulty setting trivial for experienced players.

Take Fallout 3 for example, since that was a Bethsda game. Even on Very Hard, Fallout 3 is a cake walk after about the 5 hour mark. Do you remember the final boss in Fallout 3? Oh wait, there was no final boss. You just walk along side this massive nuke throwing laser shooting ultimate engine of doom as he does all the work for you. Gaxe is why there was no final boss in Fallout 3. Designers are not going to make one game with a boss on very hard and no boss on very easy. It just won't ever happen.

Dragon Age was in development for I think five years. Its Bioware's first attempt to create its own fantasy world and rule set. In less than a month people have completely figured out how to build the best characters and run through the game without any real resistance. The worst part being that the best builds don't even require any serious micro management to absolutely just tear through content. Thats sad. I expected there to be no best build, only the best build for this situation. I never imagined there would be a simple method to run nightmare without worry.

But, this thread is why. You just can't make games hard anymore. People get very upset. Its not like experienced players did not go through these problems. We just had them happen at a much younger age. I got seriously stuck in RPGs before when I was a kid all the time. I messed up characters, didn't understand party balance, and didn't know how to spot powerful and useless abilities at a glance. It just takes time. These skills absoultely transfer over from game to game.

Dragon age introduced something that is relatively new for people that have never played MMORPGS, crowd control and aggro management. I promise you, if stick with it you will "get" these concepts and be able to use them in tons of games. It just takes time and experience like everything else.

If developers cater to people who just decided to try out real games its only going to make it so experienced gamers have nothing to play. I have no idea why new gamers aren't required to go through the same basic training we all had to deal with.


I can sum up the contents of the above posted link in one simple sentence: When it comes to game difficulty, make sure that you cater to mouthbreathers.

Thank god Bioware actually made the game a tiny bit challenging. Although easy difficulty is as close to god mode as you can get.

#174
Muse011

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anarex wrote...

you can't hit the shades or you miss often? Your game might be bugged. There are no mobs you cannot hit. Unless, where are you? At 6-7 you should have just started the game. You might have went somewhere you are not suppose to go yet. That would completely explain this.

also, do you have any grenades.


I was wondering that too. It might just be a bugged save, or he might just be lying and trying to make an issue seem worse than it is.

#175
Gaxe

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Muse011 wrote...

anarex wrote...

you can't hit the shades or you miss often? Your game might be bugged. There are no mobs you cannot hit. Unless, where are you? At 6-7 you should have just started the game. You might have went somewhere you are not suppose to go yet. That would completely explain this.

also, do you have any grenades.


I was wondering that too. It might just be a bugged save, or he might just be lying and trying to make an issue seem worse than it is.


No no..

My attack rating before the fight is like 77 .... When I fight the shades it drops to like 57 and I miss, miss, miss. Both my defense & attack are red!!

I thought having high dex was supposed to fix that?! WTF IS GOING ON?!