WARMACHINE9 wrote...
Raptor's a good gun. So's the GPR. Those who say otherwise are doing it wrong.
Do Players hate it when I use the Raptor? (Communitys Opinion)
#26
Posté 16 juillet 2012 - 04:53
#27
Posté 16 juillet 2012 - 04:56
#28
Posté 16 juillet 2012 - 05:08
#29
Posté 16 juillet 2012 - 05:09
DanielsMind wrote...
The gun is not so bad (with Equipment)
With a rifle amp, EB and STC it packs quite a puch
I was recently kicked from a lobby, I asked why and the guy said my gun sucks, I know i'm better than the punk I use the Raptor for cover fire and setting up tech burst when I use the Salarian Engineer.
it makes me sad tbqfh:crying:
On what difficulty were you playing,what class were you using it on and who was the enemy ?
#30
Posté 16 juillet 2012 - 05:10
#31
Posté 16 juillet 2012 - 05:14
As for being removed from a game for using a certain weapon. Personally I detest players who do this, it has happened to me several times for using a predator with a human soldier on gold during moments of boredom. Despite the fact I usually finish with 120K +. People see the weapon judge the book by its cover and completley fail to allow for skill and good character build. At the end of the day if your an experienced player you can score high no matter what gun you use. Use what you want/do well with and tell everyone who tells you to do otherwise to jog on.
Modifié par XSpectreReconX, 16 juillet 2012 - 05:16 .
#32
Guest_Aotearas_*
Posté 16 juillet 2012 - 05:14
Guest_Aotearas_*
RemingtonArms wrote...
As long as you're killing things, staying alive, and being a team player, I couldn't care less what you use.
Nothing to add to that comment other than to increase the likelyhood of others reading it. That, end of thread, period and whatever other superlatives you can call out the end of a sentiment with.
#33
Posté 16 juillet 2012 - 05:24
Scored 145K last night on FB Giant/Cerberus/Gold with my AV oming into the game on wave 3.
Modifié par UEG Donkey, 16 juillet 2012 - 05:27 .
#34
Posté 16 juillet 2012 - 05:28
Controller modstheillusiveman11 wrote...
I like it, I just don't want to sprain my hand trying to unleash it's full firing rate.
#35
Posté 16 juillet 2012 - 05:33
hbogyt II wrote...
You need guns that kill heavy units fast.
According to this it has the highest mean damage per second of any of the sniper rifles, by a pretty wide margin. 380 versus 330 for the second highest, the valiant.
https://docs.google....zX1B3NlE#gid=13
#36
Posté 16 juillet 2012 - 05:35
#37
Posté 16 juillet 2012 - 05:36
Personally, I'd never kick someone for using one...
#38
Posté 16 juillet 2012 - 05:36
#39
Posté 16 juillet 2012 - 05:44
#40
Posté 16 juillet 2012 - 05:47
Imp of the Perverse wrote...
hbogyt II wrote...
You need guns that kill heavy units fast.
According to this it has the highest mean damage per second of any of the sniper rifles, by a pretty wide margin. 380 versus 330 for the second highest, the valiant.
https://docs.google....zX1B3NlE#gid=13
YOu need to learn to take DPS with a grain of salt. Notice how the reagar does 100 less dps than the skimitar...which one do you think actually kills things faster in-game.
#41
Posté 16 juillet 2012 - 05:51
#42
Posté 16 juillet 2012 - 06:02
Really though, I can't think of any application I'd take the raptor over the mattock for. The raptor's only advantage that I can see is that its built-in scope allows you to use two mods. But those mods are going to be piercing and extended barrel, right? Right. Now after the extended barrel is factored in, you're doing about the same per shot as a mattock without the barrel. So what's the point?
P.S. IIRC, when the game was in the development stages nemesises used a widow. Which explains the way they fight. They eventually decided to switch the model to a raptor, but for all intents and purposes they're using a widow.
#43
Posté 16 juillet 2012 - 06:08
No problem if your using it on a SE regardless of N7 rank becuase I know SE gets a weight bonus for snipers, and a raptor as a lightweight sniper rifle on a SE is a completely logical class.
Weapon weight skills are a waste of points.
A Salarian Infiltrator with Extended Magazine, Extended Barrel, Operative Pack and AP ammo can kill an Atlas on gold with two Raptor magazines simply because he has Proximity Mine.
The people who kicked OP were just 'FOTM or GTFO" idiots.
#44
Posté 16 juillet 2012 - 06:16
#45
Posté 16 juillet 2012 - 06:16
rtizz6446 wrote...
Also...If you use a raptor and I use an Indra with the exact same mods and gear, I will beat your score 9 times out of 10.
I have the Raptor at X and the Indra at I and I know its unfair to compare those weapons but one is an UR the other is uncommon. Everybody has the raptor at X or at least they should by now.
Raptor X damage per shot 97.7
Indra I damage per shot 62.6
Raptor capacity is 15 and is certainly less than the Indra's 25 but I have enough bullets to kill a a phantom in one clip and the raptor has a 50% LESS reload time over the indra
The Raptor can be hipfired which is important when backpedaling versus armored enemies.
Modifié par UEG Donkey, 16 juillet 2012 - 06:25 .
#46
Posté 16 juillet 2012 - 06:18
#47
Posté 16 juillet 2012 - 06:19
Rifneno wrote...
Really though, I can't think of any application I'd take the raptor over the mattock for. The raptor's only advantage that I can see is that its built-in scope allows you to use two mods. But those mods are going to be piercing and extended barrel, right? Right. Now after the extended barrel is factored in, you're doing about the same per shot as a mattock without the barrel. So what's the point?
Sniper AP mods are better than AR AP mods, so much so that if you put them both on you are actually doing approximately the same damage.
#48
Posté 16 juillet 2012 - 06:31
Just sayin
#49
Posté 16 juillet 2012 - 06:37
Geist.H wrote...
No problem if your using it on a SE regardless of N7 rank becuase I know SE gets a weight bonus for snipers, and a raptor as a lightweight sniper rifle on a SE is a completely logical class.
Weapon weight skills are a waste of points.
A Salarian Infiltrator with Extended Magazine, Extended Barrel, Operative Pack and AP ammo can kill an Atlas on gold with two Raptor magazines simply because he has Proximity Mine.
The people who kicked OP were just 'FOTM or GTFO" idiots.
The fourth evolution of Salarian Operative give +30 weight capacity and +30% power damage. I don't think those are wasted skill points. Now that proxy mine will hit harder, and so will that energy drain.
#50
Posté 16 juillet 2012 - 06:38
Wouldn't kick someone from Gold for using it, but for Platinum I might.
(I normally don't kick people based on N7 or equipment, rather, I just play a match with them and decide afterwards. Might have to change my methods depending on how hard Platinum ends up being.)





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