Doesn't Synthesis mean everyone loses?
#226
Posté 10 juillet 2012 - 03:48
#227
Posté 10 juillet 2012 - 04:24
Similar actually to the "end of history" stage in marxist theory, the idea that eventually humanity (or sapient life) will reach it's apex and then history, in the original latin sense of the word - story, will no longer matter. Past, present and future are irrelevant as there are no more advances to be made, nowhere else to go. Life is pointless, and over.
Much better just destroy or reject the thing in my book
#228
Posté 10 juillet 2012 - 04:30
#229
Posté 10 juillet 2012 - 04:33
Himo wrote...
I didn't choose synthesis for this reason; following the synthesis ending, life reaches it's apex. Mordin talks about this in ME2, how "there will be no art in the collector base". There will be no more limitations for organic/synthetic life to overcome, there will be no more culture or science, knowledge will no longer be necessary because there is no reason to know anything, essentially the whole idea of the synthesis ending is an existential nightmare.
Similar actually to the "end of history" stage in marxist theory, the idea that eventually humanity (or sapient life) will reach it's apex and then history, in the original latin sense of the word - story, will no longer matter. Past, present and future are irrelevant as there are no more advances to be made, nowhere else to go. Life is pointless, and over.
Much better just destroy or reject the thing in my book
Except you see life does extend beyond synthesis, you see evidence of story telling [verbal art] post synthesis, and basically everything you said above has no application to the game we both presumably played.
#230
Posté 10 juillet 2012 - 04:33
Firstly, you could argue that Synthesis is like an inoculation against the cycle, a vaccination.
Secondly, that the conversation with the Catalyst is not an ultimatum, but a parlay. You are negotiating the end of hostilities, and Synthesis is the solution most satisfactory to both sides.
Personally, I think all of the above is true. There is 'evil' in the choice (as there is in all three/four choices), but, for me, what everyone gains from it is worth it. It is the most optimistic of endings. And I especially love the awkward look shared between soldier and husk after the green wave has passed. That is wild.
#231
Posté 10 juillet 2012 - 04:39
memorysquid wrote...
Himo wrote...
I didn't choose synthesis for this reason; following the synthesis ending, life reaches it's apex. Mordin talks about this in ME2, how "there will be no art in the collector base". There will be no more limitations for organic/synthetic life to overcome, there will be no more culture or science, knowledge will no longer be necessary because there is no reason to know anything, essentially the whole idea of the synthesis ending is an existential nightmare.
Similar actually to the "end of history" stage in marxist theory, the idea that eventually humanity (or sapient life) will reach it's apex and then history, in the original latin sense of the word - story, will no longer matter. Past, present and future are irrelevant as there are no more advances to be made, nowhere else to go. Life is pointless, and over.
Much better just destroy or reject the thing in my book
Except you see life does extend beyond synthesis, you see evidence of story telling [verbal art] post synthesis, and basically everything you said above has no application to the game we both presumably played.
I do truggle to understand the storytelling post-synthesis, in my mind if we had a perfect society what would be the point? As I said, existential nightmare, for me at least.
#232
Posté 10 juillet 2012 - 04:44





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