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Geth stunlocks "cancels" powers?


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28 réponses à ce sujet

#26
FrOoOstBite

FrOoOstBite
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nicethugbert wrote...

Geth stun lock stops all the things.


 Nice :D

#27
Shampoohorn

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Jeremiah12LGeek wrote...

Shampoohorn wrote...

Jeremiah12LGeek wrote...


Stunlocking is what happens to krogans*, batarians and turians when they are staggered by geth.  There is a bug that drastically extends the duration of the stagger and also allows multiple attacks (like prime shots or hunter shots) to lock them in the stagger animation until they die from all the attacks.

*Krogan vanguards do not suffer from this bug.


Thanks, Shampoohorn.

I've almost never used those three races, so I had no idea. What kind of sucks is that I probably won't use them at all now that I know about this.


I love playing krogans vs reapers and cerberus.  You should give them a spin.

Here are some builds: 

Sentinel

Soldier

#28
Vlark

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A Wild Snorlax wrote...

kilgh wrote...

And you "throw" grenades that never leave your hand apparently too. Yep.


This, it's really annoying. And they will cancel your reloads, often several times in a row >_<


Most annoying thing ever.

#29
mackfactor

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kilgh wrote...

And you "throw" grenades that never leave your hand apparently too. Yep.


This happens to me ALL. THE. TIME. Even not against the Geth. It's especially a great pain when you use an Arc Grenade to bail yourself out of a crowd. If I'm taking a hit - which you usually are in a crowd - I'll completely not throw the grenade - but it will cost me one. Ridiculously annoying.

:o