Operation Broadside Weekend Failed
#326
Posté 16 juillet 2012 - 02:33
#327
Posté 16 juillet 2012 - 03:37
#328
Posté 16 juillet 2012 - 03:50
#329
Posté 16 juillet 2012 - 03:52
I admit..I wasn't able to complete the squad goal. D:
I am, however excited for N7 Slayer DLC
#330
Posté 16 juillet 2012 - 03:56
#331
Posté 16 juillet 2012 - 05:09
The next day I was doing R/S rounds and stumbled upon a friendly group that was pleasantly surprised that someone was actually using their mic during the match. We did a couple of rounds and one suggested we try a Gold run so they could get their Victory packs. I suggested Giant and gave some tips and it worked out well, apart from some white-knuckling on wave 9 when we got swarmed and many medpacs and missiles were burned off. We made it to full extraction with a group of players who typically play Silver.
#332
Posté 16 juillet 2012 - 05:36
#333
Posté 16 juillet 2012 - 05:39
#334
Posté 16 juillet 2012 - 05:59
#335
Posté 16 juillet 2012 - 06:06
#336
Posté 16 juillet 2012 - 06:15
#337
Posté 16 juillet 2012 - 06:17
#338
Posté 16 juillet 2012 - 07:45
#339
Posté 16 juillet 2012 - 07:55
It took me about nine tries, with several different teams total, and about four character swaps.
Finally, after tossing my hat in favor of a level 16 Turian Sentinel, me and bunch of players who saved their missiles to spam in the final rounds somehow managed to pull through on Firebase White.
I was also unfortunately helping some friends unload some groceries around wave 8, so I died and that wave was carried by a single human infiltrator.
But we got it done.
The forthcoming commendation pack will be the most satisfying pack I've ever opened, regardless of what is in it.
#340
Posté 16 juillet 2012 - 07:58
#341
Posté 16 juillet 2012 - 08:08
disappearingone11 wrote...
I hope some people came away from this event with a new appreciation for biotics. One of the reasons why I had so many fails on Friday and Saturday was not only playing with people who weren't used to facing the reapers on gold (at least as shown by the tactics they used), but also because so many insisted on exclusively using soldiers and infiltrators: I even got kicked a couple of times for selecting an adept. Not that such groups are necessarily doomed to failure, but making people realize the value of biotic explosions--particularly on banshees--hopefully made a few lightbulbs turn on.
to be honest, I play most of time as Infiltrator, but against reapers I used Asari Justicar (adept) - that biotic field was big help for team with 40% less damage and warp damage to enemies (+ mantis and reave = most of the time only 2 shots (for brutes/banshes more))
#342
Posté 16 juillet 2012 - 08:42
Darn.
I did my squad goal but I wish I would have fought harder for the community goal. I thought we were safe because it was so fast to find players for reapers on all difficulties at all hours!
But it's a failure.
Now what will the punishment be? And will it be this weekend, or take the place of the weekend after?
Will we have ALL kinds of repears apearing at random during Geth and Cerberus battles, instead of just the Banshees? That'd be hard, but I kinda hope so. Sounds super interesting.
I'm almost excited that we lost, can't wait to see the "punishment" bouts.
Just disapointed we won't get the medigel cap increase.
#343
Posté 16 juillet 2012 - 08:48
Aven Phoenix wrote...
Will we have ALL kinds of repears apearing at random during Geth and Cerberus battles, instead of just the Banshees? That'd be hard, but I kinda hope so. Sounds super interesting.
I'm almost excited that we lost, can't wait to see the "punishment" bouts.
Just disapointed we won't get the medigel cap increase.
Agreed, the random Banshee attacks was fun.
#344
Posté 16 juillet 2012 - 09:16
#345
Posté 16 juillet 2012 - 09:29
hairylobster14 wrote...
I don't think we get the packs until tuesday so we still might have made it.
they will probably release if the goal was meat same day the new dlc is released. It helps build anticipation and lets that feeling of doom and gloom set in before the big YAY moment when you wake up and see the packs up to download at the store.
#346
Posté 16 juillet 2012 - 09:54
#347
Posté 16 juillet 2012 - 10:02
I was ending up in lobbies where the leaders were setting the enemy factions to Geth & Cerberus. I left so many lobbies because of this. This despite the big message before entering multiplayer advising of the Operation <_<
#348
Posté 16 juillet 2012 - 10:16
So many bad unclear information by bioware. They dont gave us details correctly.
I did not know about allied goal need to be a full extraction. So I made 40/50 extractions but only 5/10 full cos bad pugs. So I avoid to use medigel to get up or to help a pug bleeding. If I know, sure I had.
#349
Posté 16 juillet 2012 - 10:19
The next operation had loads of Banshees.
What would be the consequences of failure this time?
#350
Posté 16 juillet 2012 - 10:55
IronRush wrote...
I am very upset about this operation.
So many bad unclear information by bioware. They dont gave us details correctly.
I did not know about allied goal need to be a full extraction. So I made 40/50 extractions but only 5/10 full cos bad pugs. So I avoid to use medigel to get up or to help a pug bleeding. If I know, sure I had.
I completely agree!! Please give us our victory packs and med gel cap increase due to wrong information but keep whatever the consenquences will be.





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