Meira wrote...
Thanks for the insight folks! 
I just realised that that the last level of Justicar (pistols) was an useles choice sinse with phalanx the recharge speed is already 200%. Or am I copletely mistaken? Better spend those points somwhere else.
A couple of us recommended redistributing your points. One said 6/6/6/5/3, another said 6/6/6/6/0, and another one still recommends 6/6/6/4/4, but one trend emerges: focusing on biotics, biotics, biotics.
Kyrene wrote...
[*]I currenlty run a 5/6/6/3/6 AA, and can thus see merit to a 6/6/6/4/4 build too. In fact, you probably get the best of both worlds between a 66653 and a 66660 that way (if you don't mind that pesky point left over). If your choice is between a Phalanx at 200% and Carnifex below ~180% cooldown, I'd still probably take the Carnifex.
If you can run a 6/6/6/4/4 (or however order you want to arrange that) well, I see no reason to change that, but to keep going with that build. Personally, I do find that 1 extra skill point annoying to look at.
Anything that's said is recommended, not demanded. Anyone who says otherwise is a fool...
Kyrene wrote...
Also remember that in tech-heavy teams your Throw will also set off TEs, in which case you'll largely forgeo Warp use unless you know it won't be overwritten. It's much quicker to Throw tech-primed targets the whole time than to Warp-tech-overwrite-Throw (as invariably happens in the heat of battle).
That's true, but if you have a second biotic, it seems well worth comboing BE over TB. BE seems to do a heckload more damage, plus its harder to set off. Just about anything will set off a TB. Harder still are CE or FE, but I don't know if they do that much damage, they are so rare and all. However, any combo is better than none, which is what I tend to find in my randoms (whether it's R/R/G or W/G/G).
That said, practice the mindset of warp/throw/throw.
Kyrene wrote...
Edit: Forgot to add that I prefer Stasis: Bonus Power over Recharge Speed. Some simple math to prove my point:
Weapon Cooldown 200% + Stasis 2's 25% + Bonus Power gives an average cooldown of (12s / (1 + 225%)) * (1 - 30%) = ~2.58s (70% of the time ~3.69s, 30% of the time nothing)
Weapon Cooldown 200% + Stasis 2's 25% + Recharge Speed's 35% gives a total cooldown of (12s / (1 + 260%)) = ~3.33s
If you've done the math, no point in arguing. Also no point arguing since I only proficient with AAs (I specialize with Salarians).
Mad Godji wrote...
Big thanks to the community! I played my first successful Gold reaper game yesterday, and had a blast
Looking forward to repeating this success next week-end!
Congrats!
I thought I did my first successful non FBWGG gold match this week, but it happens that the person set it to silver. I was suddenly disappointed with myself as I've failed my kiting (got my heart pulled out of my chest and fed to the fires), which I've done sucessfully on Giant Reaper Gold.