Announcing the next Mass Effect 3 Multiplay DLC: Earth
#251
Posté 12 juillet 2012 - 11:23
#252
Posté 12 juillet 2012 - 11:25
Remember the Resurgence pack?
Y'know, the one where you were garuanteed a new character and weapon from the DLC?
If you could do something like that with this DLC, that'd be the best thing since... wel since you released this game.
Seriously.
Please, do it.
#253
Posté 12 juillet 2012 - 11:28
schulz100 wrote...
Hey, Bioware.
Remember the Resurgence pack?
Y'know, the one where you were garuanteed a new character and weapon from the DLC?
If you could do something like that with this DLC, that'd be the best thing since... wel since you released this game.
Seriously.
Please, do it.
They learned they get less money when they do that. They said they were going to do that for Rebellion but they backed out. It's a business.
#254
Posté 12 juillet 2012 - 11:37
Just wondering what the next DLC could be... I'm missing additional Turian and Salarian characters.
He... Platinum difficulty... wonder how much credit it will bring.
Also why do people assume there will be Protheans in future Multiplayer-DLCs? They're dead and gone. So are the collectors (at least we believe so at this point). The only living Prothean is Javik, and I doubt he'd be cloned.
Modifié par Xiltas, 12 juillet 2012 - 11:54 .
#255
Posté 12 juillet 2012 - 11:37
I hoping that they do it this time because after rebellion, there has been a ton of stuff to unlock for a system that is based solely on luck. In the last pack we got 3 characters (technically 6 but they were only slightly different), 2 maps, 3 weapons and the permanent gear. Now add all the stuff you didn't unlock from the resurgence, rebellion, ultra rares and the original game to 6 characters, 11 pieces of weapon mods, 3 maps and 3 weapons. That is a ton of things to unlock and would do more harm than good as people would feel they are too deep in yet-to-be-unlocked pool to have a chance of getting new stuff! It would make more sense business-wise to have a promotion for a week or weekend to entice those people who have given up on the RNG system to come to ME3 and buy a pack that unlocks brand new stuff guaranteed.Stance Punk wrote...
schulz100 wrote...
Hey, Bioware.
Remember the Resurgence pack?
Y'know, the one where you were garuanteed a new character and weapon from the DLC?
If you could do something like that with this DLC, that'd be the best thing since... wel since you released this game.
Seriously.
Please, do it.
They learned they get less money when they do that. They said they were going to do that for Rebellion but they backed out. It's a business.
#256
Posté 13 juillet 2012 - 12:05
ChrisDV wrote...
I just want the armours for Shepard in single player...
That would be awesome.
#257
Posté 13 juillet 2012 - 12:18
(last part was [mostly] a joke
Modifié par NOD-INFORMER37, 13 juillet 2012 - 12:18 .
#258
Posté 13 juillet 2012 - 12:20
ChrisDV wrote...
I just want the armours for Shepard in single player...
Agreed.
Same with all the MP-only weapons.
#259
Posté 13 juillet 2012 - 12:23
There's not that many "MP-only weapons", contrary to popular belief.NOD-INFORMER37 wrote...
ChrisDV wrote...
I just want the armours for Shepard in single player...
Agreed.
Same with all the MP-only weapons.
I'd be surprised however if they were not added in the first "paid" DLC.
#260
Posté 13 juillet 2012 - 12:36
#261
Posté 13 juillet 2012 - 01:50
#262
Posté 13 juillet 2012 - 02:37
#263
Posté 13 juillet 2012 - 03:47
disappearingone11 wrote...
It's great to keep getting new characters, weapons, and maps, but without new enemies, the novelty of these DLC's wears off fast. The "N7 faction" of playable characters now has more variety than any of the three enemy factions, and we've been facing these same three groups for nearly six months now. Bioware, please address this in the next MP DLC, even if it's a paid one.
So true, I wouldn't mind seeing corrupted mercs, or mercs in general trying to take advantage at a galaxy at war--people do that right?
Collecters would be an awesome addition, they don't have to replace husks or cannibals but like little mini bosses or radiant MP enemies. Perhaps create some more Reaper enemies.
And I'm sure Cerberus has other projects, maybe throw in some Phoenix enemies, perhaps Cell Commanders and even more mercs lol.
Can't wait for DLC though!
#264
Posté 13 juillet 2012 - 06:48
#265
Posté 13 juillet 2012 - 07:06
#266
Posté 13 juillet 2012 - 07:48
Not that I don't appreciate the updates and all, but right now I still have a fourth of the classes to unlock and I keep getting weapon upgrade cards for the ones I never use! I have all the weapons I want, I still need the following:
Female Quarian Engineer-Male Quarian Infiltrator-Asari Justicar Adept-male Quarian Engineer-Cerberus Adept-Geth Hunter-Cerberus Vangaurd-Geth Engineer.
I don't care which one (though I prefer Hunter if at all possible), just stop giving me upgrades for weapons I never use!
#267
Posté 13 juillet 2012 - 09:33
#268
Posté 13 juillet 2012 - 10:20
#269
Posté 13 juillet 2012 - 10:30
Next you'll be telling me they'll make a single-player expansion focusing on a Reaper named Leviathan.
#270
Posté 13 juillet 2012 - 10:44
#271
Posté 13 juillet 2012 - 10:44
#272
Posté 13 juillet 2012 - 01:15
Do you did it, bioware? A male/female gender for all new human classes?
#273
Posté 13 juillet 2012 - 01:21
7Nemesis wrote...
Hopefully they're gonna make the new classes ultra-rare. I don't want to see every game filled only with the new classes.
Players will experience the new characters, but is unlikely to abandon old habits, and unless the new characters are far superior in gameplay and style. It is normal to happen.
#274
Posté 13 juillet 2012 - 01:22
#275
Posté 13 juillet 2012 - 01:23




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