Lotion Soronnar wrote...
I miss the old days when if you had 17 STR you could wield any sword from the get-go.
And when you were effective even with your normal steel weapon for the whole game, because the weapons didn't scale to redicolous proportions.
I agree with this completely. But it seems unlikely we'll get such a major overhaul of the inventory system, hence the thoughts in my original post here. Feels like the second best, to me.
Barry Bathernak wrote...
Oh and KiddDBeauty mass effect 1 is the only one with an inventory and that was scaled also so you seem to be hypocritical right now since m.e.2 and m.e.3 both had you go to an armory for you guns.
p.s. If you love a piece of gear a lot then just put in a storage chest when it can no longer be useful or put in your alt weapon spot.
First of all, you may as well throw away what you cannot reasonably use. You're never going to equip it again any way unless you know a certain quest won't involve any fighting and you want to look fabulous in the cutscenes.
As for ME and inventories, ME1 equipment does not scale with you. It's very similar to the DA inventory actually, where you get the same weapon multiple times, with the only difference being some arbitrary "tier" function to the item. Somehow the Scorpion VII is twice as powerful as the Scorpion IV, similar to how the red steel swords are somehow twice as powerful as the iron swords.
ME2/3 removes this and instead has gear that never gets old - you simply choose which kind of bonuses (and looks) you want and then you can go with it. Protective gear never ceases to be protective, gear that makes you agile never ceases to make you agile, etc. I love that system, aside from how you can't change gear outside of your cabin.