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New classes in Earth DLC confirmed by Gibbed (now with pics!)


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#501
CmdrPwn

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Ashen Earth wrote...
Dark Channel won't jump to a nearby target if you detonate the effect.

Or maybe my memory is failing me. It's been so long since I played SP.


I'm not really sure either.  I just watched some gameplay of it to refresh my memory and it does seem to jump to another target close by if it's detonated, but the other one is almost dead anyway so doesn't really make much difference.

Modifié par Cdr. Pwn, 11 juillet 2012 - 01:48 .


#502
Battlepope190

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More humans instead of Batarians.

I am upset.

#503
Mysterious Stranger 0.0

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djspectre wrote...

Darkfoxz87 wrote...

GGW KillerTiger wrote...

Two main reasons I don't care:
1) Everyone will cry they're over powered until they get nerfed into oblivion
2) They look so bad and seem dumb as hell


djspectre wrote...

sorry but the idea of using swords in a sci-fi game just seems stupid to me. I hated Kai Leng, I hated the idea of phantoms and I hate the idea of multiplayer now having two sword wielding classes.

someone give me a bag, I feel like barfing.


CRY SOME MOAR!

This DLC Looks SWEET! But knowing my luck with characters, (Multiple U.R. Guns but I'm still missing some characters <_<) I'm going to get them long after everyone else.


These ideas are just rehashes of things we've already seen. I thought playing as a batarian might be fun, but it wasn't and the whole concept of playing as a vorcha is ridiculous. 

The ME multiplayer is very similar to Taco Bell: same ingredients, different order for everything. 


and what would you consider new?

#504
Guest_Rubios_*

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I want dat N7 sentinel so bad...

But I only have 1,5 million credits saved and all my terrible luck with ultra-rares  :crying:

Modifié par Rubios, 11 juillet 2012 - 01:48 .


#505
Guest_BrotherWarth_*

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Cdr. Pwn wrote...

Ashen Earth wrote...
Dark Channel won't jump to a nearby target if you detonate the effect.

Or maybe my memory is failing me. It's been so long since I played SP.


Yeah you're right.  Also I never remember it jumping to another target in SP once so if it does happen it must not be often.


Dark Channel's main characteristic is jumping to another target once the enemy its afflicting dies. It jumps whether it's been detonated or not.

#506
superligerzero

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Same winers different complaints.

#507
donnyrides

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My personal feeling is that this is going to separate the field. Players that don't rack up the credits to buy non stop PSP's are going to be left in the dust. While you may have temporarily pleased the few you completely alienated the many. I hope the new Platinum doesn't give out more $$ than gold. Since there are glitches like the missile glitch that will net people even more free credits. It is just another money grab. While they take all those pats on the back "wow they put a free DLC, what a great game", they turn around and allow for players to spend real $$ to get these UR characters and weapons. I'd rather simply pay $15 for the DLC and have everything at once. $15 worth of MS points might buy you 5 or 6 PSPs. What a joke.

Can't please everybody I guess. Sorry I take it upon myself to not dump the Kool-aid out and inject a little reality into the room when I see to much blind love.

#508
Rizzo19

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Dark channel and Shadow strike, sweet about time.

mini disciple cool.

So the Paladin carries a shield ok but does he only use handguns?

So now we can be phantoms, im going to knife so many phantoms while screaming PAYBACKS A BIOTCH.

Nade lauchers k

Homing NAde O.o

Yet no Slam????? :*(

Nice to get this stuff for free.

#509
Guest_Aotearas_*

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BrotherWarth wrote...

Cdr. Pwn wrote...

Ashen Earth wrote...
Dark Channel won't jump to a nearby target if you detonate the effect.

Or maybe my memory is failing me. It's been so long since I played SP.


Yeah you're right.  Also I never remember it jumping to another target in SP once so if it does happen it must not be often.


Dark Channel's main characteristic is jumping to another target once the enemy its afflicting dies. It jumps whether it's been detonated or not.


Correct, you can only detonate it once per enemy, but it will stay active for it's remaining duration. If the effecting enemy then dies, it will jump to another enemy, which then in turn will be legitematily primed and hence available for bluesplosion bombing.

Modifié par Neofelis Nebulosa, 11 juillet 2012 - 01:49 .


#510
holdenagincourt

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Ashen Earth wrote...

holdenagincourt wrote...

Edalborez wrote...

Don't want to jump the gun here but...

Holy Power Creep Fighter IV HD Remix Turbo classic Anniversary Collection Extended Cut Hyper Fighting Alpha 3: 3rd Strike, Batman. I'm seeing it already: Grenade Effect 3.


You forgot something.

Dark Channel + Throw.

Gold is now Bronze.


Dark Channel won't jump to a nearby target if you detonate the effect.

Or maybe my memory is failing me. It's been so long since I played SP.


I'm pretty sure it does. (Now seems to be confirmed by others)

Its effect also does not dissipate after detonation on a target not killed by the BE, so you don't have to recast the setup power like you do for a Warp > Throw BE. Not sure on this now. I recall it working this way in SP but I usually have two biotic squadmates there who auto-cast their powers so I can't say for sure that another primer didn't get cast.

And I'll make a similar caveat to my statement...I could be wrong here. But I'm pretty sure this is how it works.

Modifié par holdenagincourt, 11 juillet 2012 - 01:54 .


#511
silverignika

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Platinum difficulty, eh? I guess FBWGG will now be FBWGP.

#512
Clayless

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djspectre wrote...

sorry but the idea of using swords in a sci-fi game just seems stupid to me. I hated Kai Leng, I hated the idea of phantoms and I hate the idea of multiplayer now having two sword wielding classes.

someone give me a bag, I feel like barfing.


You gave yourself away as being a troll when you made this post after everyone ignored your first post.

#513
Great Captain Steve

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 **** YES.

#514
MisterJB

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Battlepope190 wrote...

More humans instead of Batarians.

I am upset.

Aren't you people extinct yet?

#515
Beeno4Life

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D:

I'll be leaving on the 17th for a week. NOOOOOOOOOOOOO!

#516
djspectre

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Mysterious Stranger 0.0 wrote...

djspectre wrote...

Darkfoxz87 wrote...

GGW KillerTiger wrote...

Two main reasons I don't care:
1) Everyone will cry they're over powered until they get nerfed into oblivion
2) They look so bad and seem dumb as hell


djspectre wrote...

sorry but the idea of using swords in a sci-fi game just seems stupid to me. I hated Kai Leng, I hated the idea of phantoms and I hate the idea of multiplayer now having two sword wielding classes.

someone give me a bag, I feel like barfing.


CRY SOME MOAR!

This DLC Looks SWEET! But knowing my luck with characters, (Multiple U.R. Guns but I'm still missing some characters <_<) I'm going to get them long after everyone else.


These ideas are just rehashes of things we've already seen. I thought playing as a batarian might be fun, but it wasn't and the whole concept of playing as a vorcha is ridiculous. 

The ME multiplayer is very similar to Taco Bell: same ingredients, different order for everything. 


and what would you consider new?






A class that is not currently based on any of the original 6 base classes, an ENTIRE ability/power set that is unique to that class alone with no overlap. 

And perhaps a race that we haven't had direct contact with yet. (e.g. Raloi, etc).

I'm asking them to stop churning out DLC at a frantic pace and put some serious creative time into doing something completely unique.  Javik even had overlap....so maybe they aren't capable of such a thing.

Modifié par djspectre, 11 juillet 2012 - 01:55 .


#517
Xaijin

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Mysterious Stranger 0.0 wrote...

djspectre wrote...

Darkfoxz87 wrote...

GGW KillerTiger wrote...

Two main reasons I don't care:
1) Everyone will cry they're over powered until they get nerfed into oblivion
2) They look so bad and seem dumb as hell


djspectre wrote...

sorry but the idea of using swords in a sci-fi game just seems stupid to me. I hated Kai Leng, I hated the idea of phantoms and I hate the idea of multiplayer now having two sword wielding classes.

someone give me a bag, I feel like barfing.


CRY SOME MOAR!

This DLC Looks SWEET! But knowing my luck with characters, (Multiple U.R. Guns but I'm still missing some characters <_<) I'm going to get them long after everyone else.


These ideas are just rehashes of things we've already seen. I thought playing as a batarian might be fun, but it wasn't and the whole concept of playing as a vorcha is ridiculous. 

The ME multiplayer is very similar to Taco Bell: same ingredients, different order for everything. 


and what would you consider new?





Probably non recolored assets.

#518
djspectre

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Our_Last_Scene wrote...

djspectre wrote...

sorry but the idea of using swords in a sci-fi game just seems stupid to me. I hated Kai Leng, I hated the idea of phantoms and I hate the idea of multiplayer now having two sword wielding classes.

someone give me a bag, I feel like barfing.


You gave yourself away as being a troll when you made this post after everyone ignored your first post.


Not being a troll, just honesty. I hate the idea of swords in sci-fi. I didn't like Star Wars for that very reason. It's out of place. And when I saw Kai Leng and the Phantoms, I just found them cheesy as hell. 

#519
Crocodiles

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Annihilation Field, I wonder what that is?

#520
Ledgend1221

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djspectre wrote...

Mysterious Stranger 0.0 wrote...

djspectre wrote...

Darkfoxz87 wrote...

GGW KillerTiger wrote...

Two main reasons I don't care:
1) Everyone will cry they're over powered until they get nerfed into oblivion
2) They look so bad and seem dumb as hell


djspectre wrote...

sorry but the idea of using swords in a sci-fi game just seems stupid to me. I hated Kai Leng, I hated the idea of phantoms and I hate the idea of multiplayer now having two sword wielding classes.

someone give me a bag, I feel like barfing.


CRY SOME MOAR!

This DLC Looks SWEET! But knowing my luck with characters, (Multiple U.R. Guns but I'm still missing some characters <_<) I'm going to get them long after everyone else.


These ideas are just rehashes of things we've already seen. I thought playing as a batarian might be fun, but it wasn't and the whole concept of playing as a vorcha is ridiculous. 

The ME multiplayer is very similar to Taco Bell: same ingredients, different order for everything. 


and what would you consider new?






A class that is not currently based on any of the original 6 base classes, an ENTIRE ability/power set that is unique to that class alone with no overlap. 

And perhaps a race that we haven't had direct contact with yet. (e.g. Raloi, etc).

I'm asking them to stop churning out DLC at a frantic pace and put some serious creative time into doing something completely unique.  

You mean like the classes in the Earth Dl..........oh wait.

#521
Onyx Reaper

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Is this legit?!? That alliance phantom is sexy, I'm in love! <3

#522
spirosz

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That adept looks CRAZY.

#523
Mysterious Stranger 0.0

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djspectre wrote...

Mysterious Stranger 0.0 wrote...

djspectre wrote...

Darkfoxz87 wrote...

GGW KillerTiger wrote...

Two main reasons I don't care:
1) Everyone will cry they're over powered until they get nerfed into oblivion
2) They look so bad and seem dumb as hell


djspectre wrote...

sorry but the idea of using swords in a sci-fi game just seems stupid to me. I hated Kai Leng, I hated the idea of phantoms and I hate the idea of multiplayer now having two sword wielding classes.

someone give me a bag, I feel like barfing.


CRY SOME MOAR!

This DLC Looks SWEET! But knowing my luck with characters, (Multiple U.R. Guns but I'm still missing some characters <_<) I'm going to get them long after everyone else.


These ideas are just rehashes of things we've already seen. I thought playing as a batarian might be fun, but it wasn't and the whole concept of playing as a vorcha is ridiculous. 

The ME multiplayer is very similar to Taco Bell: same ingredients, different order for everything. 


and what would you consider new?






A class that is not currently based on any of the original 6 base classes, an ENTIRE ability/power set that is unique to that class alone with no overlap. 



<_<

I hope you are trolling. 

#524
djspectre

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Ledgend1221 wrote...

djspectre wrote...

Mysterious Stranger 0.0 wrote...

djspectre wrote...

Darkfoxz87 wrote...

GGW KillerTiger wrote...

Two main reasons I don't care:
1) Everyone will cry they're over powered until they get nerfed into oblivion
2) They look so bad and seem dumb as hell


djspectre wrote...

sorry but the idea of using swords in a sci-fi game just seems stupid to me. I hated Kai Leng, I hated the idea of phantoms and I hate the idea of multiplayer now having two sword wielding classes.

someone give me a bag, I feel like barfing.


CRY SOME MOAR!

This DLC Looks SWEET! But knowing my luck with characters, (Multiple U.R. Guns but I'm still missing some characters <_<) I'm going to get them long after everyone else.


These ideas are just rehashes of things we've already seen. I thought playing as a batarian might be fun, but it wasn't and the whole concept of playing as a vorcha is ridiculous. 

The ME multiplayer is very similar to Taco Bell: same ingredients, different order for everything. 


and what would you consider new?






A class that is not currently based on any of the original 6 base classes, an ENTIRE ability/power set that is unique to that class alone with no overlap. 

And perhaps a race that we haven't had direct contact with yet. (e.g. Raloi, etc).

I'm asking them to stop churning out DLC at a frantic pace and put some serious creative time into doing something completely unique.  

You mean like the classes in the Earth Dl..........oh wait.


ahaha, no. The Earth DLC even lists them as the 6 base classes with effectively the same powers as we've seen previously. All have at least 1 power overlap. 

admittedly, I was curious when I first heard about the Earth DLC a while back, but a lot of what I was concerned about came true. 

#525
Ashen One

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djspectre wrote...

Our_Last_Scene wrote...

djspectre wrote...

sorry but the idea of using swords in a sci-fi game just seems stupid to me. I hated Kai Leng, I hated the idea of phantoms and I hate the idea of multiplayer now having two sword wielding classes.

someone give me a bag, I feel like barfing.


You gave yourself away as being a troll when you made this post after everyone ignored your first post.


Not being a troll, just honesty. I hate the idea of swords in sci-fi. I didn't like Star Wars for that very reason. It's out of place. And when I saw Kai Leng and the Phantoms, I just found them cheesy as hell. 


>Thinks Phantoms and Kai Leng were cheesy as hell
>Has "Indoctrination Theory" banner in signature

Okay.