
... don't they?

Battlepope190 wrote...
More humans instead of Batarians.
I am upset.
Yes I know what his point was but if that is what these characters are meant to do what is the point of even having a new difficulty if you are just going to add much better characters (not saying they are as no one knows yet) or even using other characters for that matter? Every character/weapon should be a useful option, common or ultra rare, and platinum should be ridiculously difficult for every character/weapon combo, no free passes.Sdrol117 wrote...
cuzIMgood wrote...
Overpowered is overpowered, difficulty doesn't matter. It is in relation to other characters when deciding if a certain thing is over/underpowered.stricko wrote...
Rick__D wrote...
These sound way to over powered. Some interesting new powers but way too overpowered. I was hoping for some improvised resistance fighter types.
Will not be overpowered on Platinum difficulty. Wondering whether these new charactewrs will be tied to the higher difficulty in some way .
I think the point he was makking is these characters are built to survive on this new difficulty. Which doesn't make them over powered, it gives them set purpose.
Modifié par cuzIMgood, 11 juillet 2012 - 03:26 .
Modifié par stricko, 11 juillet 2012 - 03:32 .
Modifié par Drummernate, 11 juillet 2012 - 03:28 .
Aiiro wrote...
The sentinel has a shield... but doesn't have a shield power. What's up with that? Is it naturally on him all the time?
Drummernate wrote...
They are getting kinda lame on the whole "Re-hash existing models" thing though...
I can name each piece of armor from single player on all those characters other than the Adept and the Soldier.
The Engineer is basically James Vega only a girl... -.-
Sentinel is Inferno armor...mixed with a few different single player pieces.
Infiltrator is re-hashed phantom.
Vanguard is the standard issue chest plate with new shoulder blades and a smaller Kai-leng cape.
The pistol is a Phalanx and Disciple mixed.... I could do that it in photshop in about 15 seconds. Very cheesy.
Drummernate wrote...
They are getting kinda lame on the whole "Re-hash existing models" thing though...
I can name each piece of armor from single player on all those characters other than the Adept and the Soldier.
The Engineer is basically James Vega only a girl... -.-
Sentinel is Inferno armor...mixed with a few different single player pieces.
Infiltrator is re-hashed phantom.
Vanguard is the standard issue chest plate with new shoulder blades and a smaller Kai-leng cape.
The pistol is a Phalanx and Disciple mixed.... I could do that it in photshop in about 15 seconds. Very cheesy.
Modifié par Ryuji2, 11 juillet 2012 - 03:38 .
Um... yes there are... every other character. Every character should be a platinum difficulty character as well as a gold difficulty character etc. What is the point of having only 6 viable options for a certain difficulty? Also, what would be the point of adding a new difficulty if they're just going to add super powerful classes (not saying they are).stricko wrote...
cuzIMgood wrote...
Overpowered is overpowered, difficulty doesn't matter. It is in relation to other characters when deciding if a certain thing is over/underpowered.stricko wrote...
Rick__D wrote...
These sound way to over powered. Some interesting new powers but way too overpowered. I was hoping for some improvised resistance fighter types.
Will not be overpowered on Platinum difficulty. Wondering whether these new charactewrs will be tied to the higher difficulty in some way .
Rick is saying they are ALL overpowered . I am wondering whether they are platinum difficulty characters .
There are no "other " characters to compare them to in this scenario
Modifié par cuzIMgood, 11 juillet 2012 - 03:36 .
For MP or SP?Kaizer88 wrote...
Oh, and according to the same guy, theres a new game mode: PLATINUM!!!
Drummernate wrote...
They are getting kinda lame on the whole "Re-hash existing models" thing though...
I can name each piece of armor from single player on all those characters other than the Adept and the Soldier.
The Engineer is basically James Vega only a girl... -.-
Sentinel is Inferno armor...mixed with a few different single player pieces.
Infiltrator is re-hashed phantom.
Vanguard is the standard issue chest plate with new shoulder blades and a smaller Kai-leng cape.
The pistol is a Phalanx and Disciple mixed.... I could do that it in photshop in about 15 seconds. Very cheesy.
4ut0b4hn5child27 wrote...
It is just me or between shadow and slayer is mismatched???
Modifié par Stance Punk, 11 juillet 2012 - 03:38 .