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New classes in Earth DLC confirmed by Gibbed (now with pics!)


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#1076
Magicman10893

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Dokteur Kill wrote...

Magicman10893 wrote...
and the Human Sentinel doesn't have a Tech Power.

Erm. What do you call tech armour? :huh:


According to the codex entry it is a Warp field held in place to stop bullets. The explosion is the warp field being released in the same sense as the Banshee's area of effect attack. They even have the annecdote, "it's called Tech Armor because no one would want to be near someone that was using Warp Armor."

#1077
TheWout

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Magicman10893 wrote...

TheWout wrote...

Influ wrote...

TheWout wrote...

I'm also going to cry on the forums that i didn't get exactly what i wanted after unwrapping all my delicious packs. Then i'm going to write BW an email suggesting an alternative for there store system, together with a new class.

I got the game on day one, pre-ordered. I'm certain I've spent over 200 hours in the multiplayer alone since launch. I still don't have access to all of the content included at day one. Please tell me more how this is a good system and enhances my enjoyment of the game.


Stop buying veteran packs


I take it you couldn't even be bothered to look at his manifest before making that comment?


I did, and he has about the same stuff i do, actually got a character more, yet here i am, not complaining and he is.

#1078
Zork90

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Awesome!!!! :D

#1079
AwesomeBabyLion

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tsG33K wrote...

Magicman10893 wrote...

tsG33K wrote...

-snip-

The sentinel has NO biotic powers, which defeats the entire purpose of the class: having both biotic and tech powers. Now lets add the omni-shield... how would that work without making a whole new mechanic?? Forget it

-snip-


Just throwing this out there, but the Vorcha Sentinel doesn't really have a Biotic power (I don't really count grenades as powers due to the vastly different mechanics) and the Human Sentinel doesn't have a Tech Power.


Bioware considers Tech Armor a tech power and Cluster Grenades a biotic power. I agree i dont really think Grenades should count as a biotic or tech power, but thats what bioware counts them as :?. Krogan Sentinel is a perfect example, using lift grenades to count as a biotic power


Sentinel was first made out to be a 50% biotic, 50% tech class since ME1, however in ME3 they seem to have changed it into being more of a Defensive power class. I suppose it's become more of a "tank" class, then the sentinel of old.

#1080
PluralAces

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Platinum difficulty was definitely not needed...a small majority can beat gold consistently...but hey i am expecting to earn more credits now on the platinum difficulty :)

#1081
Hoz_Hun

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If the new characters going to be UR, that would be horrible. There are 10 UR weapon now, that mean 100!!! open as UR at the moment.
Beside it could open a deep gulch between the elite player and average player. Basically mean they realize a DLC that 90% of the ME3 multiplayer won't play for weeks to months or never at all (only the maps). And I fail to see how those help the community if some of the player are own the maps simply because the are rich as hell or because they live in front of a TV/monitor.

Not offens of cours, but thats my opinion...

#1082
CrazyManimalR

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It will be interesting to see how shadow strike will work with a human player

#1083
CmdrPwn

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obie191970 wrote...

Ghostknife72 wrote...

Yes, I do know.  I saw the leaks and own both of them. 

However, past performance is NEVER indiciative of future results. 

But we shall see on July 17th. <_<


With Comic-Con starting today, I would expect the official announcement from Bioware today seeing they are letting people play it there.


I hope the trailer comes out today. Image IPB

#1084
LiarasShield

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Cdr. Pwn wrote...

obie191970 wrote...

Ghostknife72 wrote...

Yes, I do know.  I saw the leaks and own both of them. 

However, past performance is NEVER indiciative of future results. 

But we shall see on July 17th. <_<


With Comic-Con starting today, I would expect the official announcement from Bioware today seeing they are letting people play it there.


I hope the trailer comes out today. Image IPB


Who you calling primitive mister Jk lol but yeah I hope the trailer comes out today soon as well

#1085
Magicman10893

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CrazyManimalR wrote...

It will be interesting to see how shadow strike will work with a human player


Tech version of Biotic Charge, maybe?

#1086
TheWout

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If the Characters are UR, there is a good chance you won't be able to customize them.
OR, they will come with a new pack that has an increased chance of getting a character

#1087
CmdrPwn

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LiarasShield wrote...

Who you calling primitive mister


The devs and the people that call for nerfs.

#1088
A Wild Snorlax

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TheWout wrote...

I don't understand why people are all excited about Dark Channel + throw while it also has a power called ANNIHILATION FIELD!


Lol my thoughts exactly.

#1089
Influ

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TheWout wrote...

I did, and he has about the same stuff i do, actually got a character more, yet here i am, not complaining and he is.

You don't even have the uncommons maxed. I've had every weapon below ultra rare maxed for months (Resurgence weapons took a few days, Rebellion an hour). Also I got all of the Rebellion character appearance options unlocked well before they changed the store to not give you maxed out CCs. I'm pretty sure you haven't either spent even near the amount of time or credits that I have in the game.

Now let's consider that most people will never spend as much time in the game as me or even you, so unless they have incredible - and I really mean incredible - luck in the unlocks, they might never even have a chance of experiencing all of the content in the game. This is just plain stupid design. You might like it and that's fine, but there are perfectly valid reasons for most of the complaints about it.

Modifié par Influ, 11 juillet 2012 - 02:14 .


#1090
TheWout

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So you had every weapon below Ultra Rare maxed for months and your complaint is, that is takes too long to get everything unlocked?

for realz?

#1091
retardedcombine001

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i hope its not a UR or they make a UR reinforcement pack or else im gonna rip a banana in half

#1092
TheWout

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retardedcombine001 wrote...

i hope its not a UR or they make a UR reinforcement pack or else im gonna rip a banana in half


for Rannoch?

#1093
kent80082006

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my only concern is whether ps3 and pc players will receive the dlc at the same time as xbox360 player, from what I've heard the dlc has been confirmed on the 360 only...

#1094
retardedcombine001

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TheWout wrote...

retardedcombine001 wrote...

i hope its not a UR or they make a UR reinforcement pack or else im gonna rip a banana in half


for Rannoch?


FOR BANANNOCH

#1095
CmdrPwn

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TheWout wrote...

I don't understand why people are all excited about Dark Channel + throw while it also has a power called ANNIHILATION FIELD!


Because we don't know what it does yet.  Sounds cool, but it could be lame like the Biotic Sphere or some bs.

Modifié par Cdr. Pwn, 11 juillet 2012 - 02:23 .


#1096
CptBomBom00

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TheWout wrote...

retardedcombine001 wrote...

i hope its not a UR or they make a UR reinforcement pack or else im gonna rip a banana in half


for Rannoch?


Hmmmmm a Banana, Hmmmmm,

#1097
CptBomBom00

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Cdr. Pwn wrote...

TheWout wrote...

I don't understand why people are all excited about Dark Channel + throw while it also has a power called ANNIHILATION FIELD!


Because we don't know what it does yet.



We do know what it does, of course we do! it annihilates anything in its area which can be from 1 m to 1Km, but that depeneds which field we're talking about.

I prefer a corn one, anyone else?

:o

#1098
Constant Motion

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TheWout wrote...

Constant Motion wrote...

TheWout wrote...

This whole "I demand instant gratification" thing people have nowadays is REALLY annoying for people who are used to "having to work" for stuff and "not taking rare equipment for granted".

Teenagers... *Sigh*

It's not so much instant gratification as eventual gratification.

I've still not got a quarian male engineer. Only got a vorcha sentinel in the last week or two. Basically fine with it, I'm happy with what I've got, and I've got enough diversity and a big enough share of what's available that I'm getting plenty of enjoyment out of the game and still have plenty more to strive for.

I could, however, very plausibly go months without seeing an ultra-rare character. And the idea of getting excited about a DLC, saving up credits, building up the anticipation, only to spend the next four weeks watching other people having fun with it while I keep getting Scorpion upgrades is kind of not appealing in the slightest.


You do know that the last DLC came out about 6 weeks ago right?
So is it really reasonable to think you should have everything unlocked by now?

How much do you play per day?
How many packs have you bought?




I never said I should have everything unlocked by now, I actually said I'm basically happy with where I am. I'm not complaining, I think this is about the right amount of work to put in and I've got a decent, flexible arsenal for my trouble.

No idea how many packs I've bought - but I play for a few hours most days. Haven't this week, because I've not been at home, but I've bought countless PSPs. Takes me about an hour, on Silver, to get enough credits for a PSP, so presuming I've been playing to optimum efficiency throughout, I've got 142 black and gold unlocks on my manifest, so that's at least 71 PSPs, 71 hours, so three full days, not counting Bronze matches, mission failures, disconnects, recruit packs, veteran packs, and regular spectre packs - which I was buying on Bronze at, again, about one every three matches, which I was doing in about twenty minutes, so one an hour. That's a lot of time to sink into a game. A lot more than most people I know, but a lot less than many people I've played with.

Ultra-rares I have nine of. And I've been playing since release, so that's not an appalling rate. But I can go weeks without getting one - rightly, by design. N7 weapons are lush when they arrive, but entirely unnecessary. They're bonus content. Unexpected bundles of joy. I'd never grind for them. To release, with fanfare, an exciting new DLC, hogging many megabytes of hard drive space, (and I've got less than a gigabyte left on my XBox, so I'm deleting things for each DLC) I'm going to want to have a go with the new content I've been waiting for. It's like waking up on Christmas morning and being told you can't have your presents 'til mid April. And I'd want to unlock that bonus content. It turns N7s from a nifty extra - a nice treat when they arrive - to a commodity that you're going to need to incessantly grind for.

I had to stop playing the game after Resurgence was released, because I was driving myself nuts trying to unlock the new characters. I wasn't playing for fun, I was hanging on another hour for another minuscule stab at finally being able to use the new content. And I ended up having a break after barely a week, because seven days is a long time to bludgeon your head against a brick wall to no avail. Didn't come back til the next DLC was released, at which point I was fortunate enough to unlock the Cerberus Adept in my first Spectre pack, hence reducing the risk of further headaches. If, as people are assuming, the N7 weapons will also be ultra-rare, then only 6 out of the eighteen N7 cards will be characters, so that'll be a 1/3 chance of unlocking one of the new characters just per N7 card, let alone per Spectre Pack. That's not a commitment that most people are going to be able to make.

Nobody's going to love this game 100% unfettered through every single change that's made. Some people hate the nerfs and buffs, I think they're great and look forward to each update. Some people can't stand the shield gate, I think it's a. a fair dynamic, as it (a.) works both ways and hence gives your character extra endurance on Gold, and (b.) provides a point of difference between the difficulty levels. Some people are gutted that the Infiltrator's no longer the master of all trades, I think specialisation's a great idea, and still allows them to be the most flexible class, just not all at the same time. Some people would love protheans, I think they'd remove more from the game than they add. And so I'm aware, that should the new characters prove to be N7, it'll just be my own personal bugbear. But to be phased out of my current favourite game cos I'm not loving it in the recommended way? Man, that would sting if the speculation's near the mark. I don't think I'm entitled to anything, I don't want the game to be my own personal sandbox and I like working for my rewards, but that would be a hell of a lurch in difficulty, and only really benefit the people who are already video-game-rich. Not to my taste at all.

I don't want everything instantly - that'd be no fun at all, and I actually quite like the random unlock system. Sometimes frustrating, but it encourages you to build a full arsenal, and try out different builds and classes while you're waiting to unlock the one you really want. I'd like to think I might stand a chance of getting everything eventually, is really what I'm saying. Under the current system, plausible, and until then I'm just enjoying the ride. If the characters become UR? Significantly less so. Difficulty's not what I object to, it's the speculated sudden spike of it.

Modifié par Constant Motion, 11 juillet 2012 - 02:30 .


#1099
TheWout

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It IS probably a green bubble with a secondary effect, like, SLAM (oh my god i just pictured that) or Reave

#1100
tsG33K

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CptBomBom00 wrote...

Cdr. Pwn wrote...

TheWout wrote...

I don't understand why people are all excited about Dark Channel + throw while it also has a power called ANNIHILATION FIELD!


Because we don't know what it does yet.



We do know what it does, of course we do! it annihilates anything in its area which can be from 1 m to 1Km, but that depeneds which field we're talking about.

I prefer a corn one, anyone else?

:o


Yeah I though "Smash" you would pick someone up and smash them with your biotic powers... But nah you just whip em instead