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New classes in Earth DLC confirmed by Gibbed (now with pics!)


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#1326
uzivatel

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LGear wrote...

uzivatel wrote...

N7 weapons look meh, characters sound OP...
The pistol looks good, but if the Disciple is anything to go by, its going to be awful.

People said the Reegar was going to be bad too on account of the (pre-buff) Arc Pistol, since both are Quarian weapons. And yet on release, the Reegar suddenly became the target of OP/Nerf sentiment. 

Basing the performance of a weapon on another simply by virtue of external design never works on logical grounds, especially when we don't even know what the Acolyte does.

You do have a point.
Then again the Arc Pistol was buffed multiple times, while the Disciple did not get a single buff since launch.

#1327
SnakeEyes

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uzivatel wrote...
Then again the Arc Pistol was buffed multiple times, while the Disciple did not get a single buff since launch.

And they still both suck.

#1328
Predi1988

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I'm really happy for the new DLC. If BW keeps up with the monthly contents, they will keep the multiplayer fresh. And these characters won't have the same abilities at least. But the character models, now those I have seen before:

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Really smooth, BW ;) Anyway, many of us wanted to play as a Phantom :P

Modifié par Predi1988, 11 juillet 2012 - 10:36 .


#1329
budzai

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Deadlysyns wrote...

budzai wrote...

Skazki wrote...

(Sentinel) N7 Paladin: Snap Freeze, Incinerate, Energy Drain


Are these power legit? Seems odd that the Sentinel wouldn't have any biotic powers, isn't that the whole point of the class?


vorcha sentinel has no tech powers... or if the bloodlust and flamer are tech powers why the solider has them?

Flamer is classed as a Tech power it counts towards Tech kills and Vorcha has Cluster grenade thats why i said this power set looks fake.


OK but look the end of my post^^ why solder has flamer then?

#1330
AresKeith

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why they no use Salvo, Storm, or Slam? :(

#1331
Ghost

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Predi1988 wrote...

I'm really happy for the new DLC. If BW keeps up with the monthly contents, they will keep the multiplayer fresh. And these characters won't have the same abilities at least. But the character models, now those I have seen before:

Image IPB
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Really smooth, BW ;) Anyway, many of us wanted to play as a Phantom :P


I'll be playing as the Kasumi one for the sole reason that it looks like Kasumi. lol =]

#1332
AgentStark

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Well I'll be damned. Knew this was coming.

#1333
Acidrain92

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am I the only one who doesnt mind the recycled character skin changes? xD

im sure they are only being used because of a lack of character building resources.

#1334
AresKeith

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I don't mind it really, but there are some armor sets from ME1 and ME2 they can use

#1335
L.ast L.ife

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Acidrain92 wrote...

am I the only one who doesnt mind the recycled character skin changes? xD


No.

Some of us wouldn't be surprised if the ultra sleek black and red were considered a visual afrodisiac overseas.

#1336
RasenRebirth

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i dont care as long as I get new stuff

#1337
JokerL117

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AresKeith wrote...

I don't mind it really, but there are some armor sets from ME1 and ME2 they can use


Yup and how able c sec officer armor and half indoctrinated turian armor (Saren). And so on should be easy ? 

#1338
Zkyire

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Kaizer88 wrote...

Shadow: "Shadow infiltrators use implants to dramatically improve
agility, making them slippery combatants on the battlefield. Their
monomolecular blades are a menace from cover and close range."


Swords with an edge the width of a single molecule?

That **** is sharp.

Modifié par Zkyire, 11 juillet 2012 - 11:50 .


#1339
TMB903

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The new characters look badass..who cares if they are reskins

#1340
AresKeith

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JokerL117 wrote...

AresKeith wrote...

I don't mind it really, but there are some armor sets from ME1 and ME2 they can use


Yup and how able c sec officer armor and half indoctrinated turian armor (Saren). And so on should be easy ? 


the Krogan Warlord armor, the actual Asari commando outfit, I wanna see the Blue Suns and Eclipse armor someday

#1341
superligerzero

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Any leaked info on a palm blaster?

#1342
Rokayt

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That MG looks like it blocks bullets. Look at those shields on it!

#1343
Blue 007

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RukiaKuchki wrote...

Holy balls, this thread has made my eyes water. I'm a grown up with a full time job, a mortgage, a gym membership and a puddy tat...and all I can think about is an ENDLESS SUPPLY OF GRENADES!


Ha,  great statement, dido that .... wife has already said she will be a video widow on July 17 :D
Turian Rebel Out

#1344
Rokayt

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Has anyone noticed that the shotgun is basically the Striker pasted onto the Crusader?

The LMG looks like it has the hornet's handle, the Reegar's barrel, bits of the Revenants stock, and the Cerberus turrets metal shields....

I love how much of a mashup the weapons of the DLC are. Its so silly!

#1345
4ut0b4hn5child27

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Palm Blaster I think nw called Phase Disruptor

#1346
GaryMaple

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Acidrain92 wrote...

am I the only one who doesnt mind the recycled character skin changes? xD

im sure they are only being used because of a lack of character building resources.


Nope, I could care less. It's what's on the inside that counts, not the outside. And on the inside is a plethora of new (hopefully) delicious abilities.
The fact that the characters aren't UR's either is icing on top of the cake and I'm very much looking forward to the update. Maybe then I can finally get an Asari Adept.

#1347
LGear

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Rokayt wrote...

Has anyone noticed that the shotgun is basically the Striker pasted onto the Crusader?

The LMG looks like it has the hornet's handle, the Reegar's barrel, bits of the Revenants stock, and the Cerberus turrets metal shields....


At least make the correct comparison for the Piranha, since it's more the Saber's front end pasted on a Crusader's rear.

Though that description of the LMG is just grasping for any comparisons no matter how nonsensical.  

#1348
longgamma

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paladin would be would make those pizza delivery jobs a bit easy

#1349
Colintastic

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DirtySHISN0 wrote...

Eckswhyzed wrote...

DirtySHISN0 wrote...

***k me.

First I've seen of this.

and i have the same criticism that has been applicable to all of the DLCs so far.

****ing humans again - honestly with all the fan made contributions and ideas(proof of which is on this very forum), its not hard to ask to use them instead of just re-skinning humans all the time.


So we get 10 new non-human characters in the last 2 DLCs, but apparently that's not good enough for you?


Which is what? 3 races or so?

Humans have 2 characters (sometimes more) for every class and they count as 1 race.
Consider it by race not alien or human.

Example - vorcha have 2 classes and 2 characters, humans have 6 classes and 14 characters.


1. Doesn't it make sense to you that the new firebases are all on Earth so it only makes sense that most of the fighters are human?

2. It is well within the lore that the Human race is the most versatile/multipurpose than any other. Humans have more genetic diversity than the other races, which is why all other races are just reskins of each other (also because of developer laziness, but they explained it off well). It makes sense that there wouldn't be Vorcha in every class. Vorcha are stupid (no engineers) and have no biotic talent (no adepts or vangard). I realize yes, they have sentinels, but sentinels have morphed from the adept/engineer hybrid to another soldier/engineer hybrid like infiltrators. 

#1350
superligerzero

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4ut0b4hn5child27 wrote...

Palm Blaster I think nw called Phase Disruptor


Maybe Shadow Strike for the shadow?? Will The shadow have one too?