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New classes in Earth DLC confirmed by Gibbed (now with pics!)


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#1351
Sovereign330

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supertitan wrote...

Any leaked info on a palm blaster?


My guess is the one that looks like kai leng has it

#1352
Blind2Society

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Kaizer88 wrote...

Edit: Release date 17th July


Happy birthday to me, happy birthday to me! Posted Image

#1353
IxSITHxI

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Ugh more stupid MP content for a very average horde mode. How bout instead of new characters we get new modes? All of this content just makes unlocking things that much harder. Besides while all of the characters look cool, if not all ripped off, they sound soooo much better/OP than almost any of the other characters. With these new classes the old original ones are almost pointless or too underpowered. All its going to take is 2 engineers to spam endless grenades with soldiers spamming missiles. Its going to become a grenade spam fest.

#1354
Felhand

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Im glad to have some of the special armors cropping up in MP, and im glad they are apparently moving away from the clone-effect we saw in the last DLC. (Were we got two quarians, two vorcha and two humans, but they were basically one of each with the option to trade a skill for a different one.)

Modifié par Felhand, 12 juillet 2012 - 01:39 .


#1355
DirtySHISN0

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Colintastic wrote...

1. Doesn't it make sense to you that the new firebases are all on Earth so it only makes sense that most of the fighters are human?

2. It is well within the lore that the Human race is the most versatile/multipurpose than any other. Humans have more genetic diversity than the other races, which is why all other races are just reskins of each other (also because of developer laziness, but they explained it off well). It makes sense that there wouldn't be Vorcha in every class. Vorcha are stupid (no engineers) and have no biotic talent (no adepts or vangard). I realize yes, they have sentinels, but sentinels have morphed from the adept/engineer hybrid to another soldier/engineer hybrid like infiltrators. 


1.  Irrelevant. My point is there are already enough human characters, pushing out reskins of the same characters all the time is lazy and wasteful if you consider the species they populated this rich universe with.

2. You didn't really get my post did you. I'm not arguing more humans wouldn't fit lore-wise, they can fabricate that as they wish. I'm arguing that repeatedly releasing new humans when there is so much other potential isn't refreshing to the gameplay. I live on a planet full of humans, which every form of media available contains. 
Here we have a rich universe with interesting characters and aliens - I'd rather play them.

#1356
Urdnot Loksta

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inb4 confirmation of a N7-type weapon packs in the store...

#1357
keystpwned

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khankar wrote...

better not be URs


The characters will not for those who don't know...

https://twitter.com/...093191866466305 

#1358
silverignika

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It is kind of a bummer that the multiplayer now has 20 human characters. That seems a bit too much.

#1359
keystpwned

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silverignika wrote...

It is kind of a bummer that the multiplayer now has 20 human characters. That seems a bit too much.


Well, it is the "Earth" DLC. I'd say I'm more pumped about the new maps and mods.

Let's hope for Protheans/Collectors next!

#1360
puldalpha

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silverignika wrote...

It is kind of a bummer that the multiplayer now has 20 human characters. That seems a bit too much.

technically only 14, the original's aren't really any different aside from allowing multiple builds on the same class setup

#1361
Awesome Tree

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keystpwned wrote...

khankar wrote...

better not be URs


The characters will not for those who don't know...

https://twitter.com/...093191866466305 

YEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAH

I was worried they'd be ultra rares and it would be nigh-impossible to get them! :D

In other news, OP should add the pictures from here 
http://www.xbox360ac...ots-Arrive.html  into the original post, as it has them in combat and in the new maps. 

#1362
CmdrPwn

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I demand the trailer now!!!!

#1363
I-AM-KROGAN

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 I havent played the multiplayer in forever. It just bores me so im not going to be saving up.  But this looks amazing!

#1364
Major Durza

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Oh is it a problem that are "reskins"? I think not. These classes seem creative as hell, and they take in mind the concerns of the community.
How many people have asked for phantoms? You got them
Who wanted a character with Terminus Assault Armor? You got them.
I don't recognize the Sentinel's armor...
Engineer is vaguely based off of Cerberus Engineer?

There were threads asking for an explosive shotgun to compliment the explosive Assault Rifles and the Sniper Rifle. It happened.
There were threads asking for Asari weapons, namely a pistol for casters. It happened.
There were threads asking for a light machine gun. It happened.

They got creative with the powers by the look of it, and THAT is what makes the characters anyway.
This DLC is basically reading a list of some of the major requests over the past couple of weeks.
Similar to.... you know, the past two DLC's. They seem to listen to the community more than they just run amok. Either that or our ideas run rather parallel.
I have no complaints here, anyone who does have complaints is really grasping at straws. "They're just reskins". Please, they are exactly what you asked for.

You have better ideas, lets hear them instead of your bellyaching. They will adopt it if it is good, looking at how they have acted thus far.

#1365
OblivionDawn

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keystpwned wrote...

khankar wrote...

better not be URs


The characters will not for those who don't know...

https://twitter.com/...093191866466305 


Have there been any other comments on the matter?

Gamble's comment doesn't necessarily mean that they will be less than UR.

Hell, they could be Commendation pack-only characters.


Nevermind, he has a post earlier in his feed saying that they're Rare.

Modifié par OblivionDawn, 12 juillet 2012 - 04:34 .


#1366
DrFace007

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Major Durza wrote...

Oh is it a problem that are "reskins"? I think not. These classes seem creative as hell, and they take in mind the concerns of the community.
How many people have asked for phantoms? You got them
Who wanted a character with Terminus Assault Armor? You got them.
I don't recognize the Sentinel's armor...
Engineer is vaguely based off of Cerberus Engineer?

There were threads asking for an explosive shotgun to compliment the explosive Assault Rifles and the Sniper Rifle. It happened.
There were threads asking for Asari weapons, namely a pistol for casters. It happened.
There were threads asking for a light machine gun. It happened.

They got creative with the powers by the look of it, and THAT is what makes the characters anyway.
This DLC is basically reading a list of some of the major requests over the past couple of weeks.
Similar to.... you know, the past two DLC's. They seem to listen to the community more than they just run amok. Either that or our ideas run rather parallel.
I have no complaints here, anyone who does have complaints is really grasping at straws. "They're just reskins". Please, they are exactly what you asked for.

You have better ideas, lets hear them instead of your bellyaching. They will adopt it if it is good, looking at how they have acted thus far.


exactly i would rather have 6 male humans exact same look with 3 unique and new powers each instead of 6 totally new characters / races with exact same recycled powers that already exist.

#1367
MrScottBear

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OblivionDawn wrote...

keystpwned wrote...

khankar wrote...

better not be URs


The characters will not for those who don't know...

https://twitter.com/...093191866466305 


Have there been any other comments on the matter?

Gamble's comment doesn't necessarily mean that they will be less than UR.

Hell, they could be Commendation pack-only characters.


Nevermind, he has a post earlier in his feed saying that they're Rare.


It might be the best news of the entire DLC!

#1368
Reapinger

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Urdnot Loksta wrote...

inb4 confirmation of a N7-type weapon packs in the store...


Wait... Schwat???

#1369
Spectre-61

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Major Durza wrote...
.......

I don't recognize the Sentinel's armor...
Engineer is vaguely based off of Cerberus Engineer?

There were threads asking for an explosive shotgun to compliment the explosive Assault Rifles and the Sniper Rifle. It happened.
There were threads asking for Asari weapons, namely a pistol for casters. It happened.
There were threads asking for a light machine gun. It happened.

They got creative with the powers by the look of it, and THAT is what makes the characters anyway.
This DLC is basically reading a list of some of the major requests over the past couple of weeks.
Similar to.... you know, the past two DLC's. They seem to listen to the community more than they just run amok. Either that or our ideas run rather parallel.
I have no complaints here, anyone who does have complaints is really grasping at straws. "They're just reskins". Please, they are exactly what you asked for.

You have better ideas, lets hear them instead of your bellyaching. They will adopt it if it is good, looking at how they have acted thus far.


Sentinel armor is the Inferno armor and I agree. There is way too much negativity here. DLC is not even out yet and all we saw are some pics and short descriptions.
I'm very excited for this DLC.


And I could imagine BW might release a MP DLC maybe with alien Spectre classes like turian and Salarian.

#1370
MrJames079

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Is it just me or does the reskinned terminus armor look much cooler than the original.

#1371
xsdob

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variobunz wrote...

Major Durza wrote...
.......

I don't recognize the Sentinel's armor...
Engineer is vaguely based off of Cerberus Engineer?

There were threads asking for an explosive shotgun to compliment the explosive Assault Rifles and the Sniper Rifle. It happened.
There were threads asking for Asari weapons, namely a pistol for casters. It happened.
There were threads asking for a light machine gun. It happened.

They got creative with the powers by the look of it, and THAT is what makes the characters anyway.
This DLC is basically reading a list of some of the major requests over the past couple of weeks.
Similar to.... you know, the past two DLC's. They seem to listen to the community more than they just run amok. Either that or our ideas run rather parallel.
I have no complaints here, anyone who does have complaints is really grasping at straws. "They're just reskins". Please, they are exactly what you asked for.

You have better ideas, lets hear them instead of your bellyaching. They will adopt it if it is good, looking at how they have acted thus far.


Sentinel armor is the Inferno armor and I agree. There is way too much negativity here. DLC is not even out yet and all we saw are some pics and short descriptions.
I'm very excited for this DLC.


And I could imagine BW might release a MP DLC maybe with alien Spectre classes like turian and Salarian.


I'd just like to point out that the kroguard's armor is the Battlemaster/Berserker/Rage armor from ME1, and that the batarian armor is a reskin of the gladiator and deulist armor.

#1372
xsdob

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MrJames079 wrote...

Is it just me or does the reskinned terminus armor look much cooler than the original.


It is, they got rid of the ridiculous shoulderpad size and exposed abdomen chainmail sides.

#1373
AresKeith

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variobunz wrote...

Major Durza wrote...
.......

I don't recognize the Sentinel's armor...
Engineer is vaguely based off of Cerberus Engineer?

There were threads asking for an explosive shotgun to compliment the explosive Assault Rifles and the Sniper Rifle. It happened.
There were threads asking for Asari weapons, namely a pistol for casters. It happened.
There were threads asking for a light machine gun. It happened.

They got creative with the powers by the look of it, and THAT is what makes the characters anyway.
This DLC is basically reading a list of some of the major requests over the past couple of weeks.
Similar to.... you know, the past two DLC's. They seem to listen to the community more than they just run amok. Either that or our ideas run rather parallel.
I have no complaints here, anyone who does have complaints is really grasping at straws. "They're just reskins". Please, they are exactly what you asked for.

You have better ideas, lets hear them instead of your bellyaching. They will adopt it if it is good, looking at how they have acted thus far.


Sentinel armor is the Inferno armor and I agree. There is way too much negativity here. DLC is not even out yet and all we saw are some pics and short descriptions.
I'm very excited for this DLC.


And I could imagine BW might release a MP DLC maybe with alien Spectre classes like turian and Salarian.


you forgot Asari Spectre too, and I'm hoping they do :)

#1374
KBTKaiser

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...I think I just realized a rather nasty outpost combo

Geth Engineer Turret(Shield Spec)
Demolisher Pylon(supposed ammo spec)
Demolisher Pylon(supposed nade spec)
any other grenade using class, or throw in another Geth Engie.

What do you get? An Outpost that is friggin impossible to take out.

#1375
Grumpy Old Wizard

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KBTKaiser wrote...

...I think I just realized a rather nasty outpost combo

Geth Engineer Turret(Shield Spec)
Demolisher Pylon(supposed ammo spec)
Demolisher Pylon(supposed nade spec)
any other grenade using class, or throw in another Geth Engie.

What do you get? An Outpost that is friggin impossible to take out.


Instead of another Geth Eng throw in an Assari Justicar with a defensive bubble.