Spectre Forces DLC: new game modes, enemy factions
#601
Posté 11 novembre 2012 - 05:37
#602
Posté 11 novembre 2012 - 05:55
#603
Posté 11 novembre 2012 - 07:01
#604
Posté 12 novembre 2012 - 06:19
#605
Posté 16 novembre 2012 - 01:20
#606
Posté 18 novembre 2012 - 10:51
#607
Posté 20 novembre 2012 - 11:03
#608
Posté 23 novembre 2012 - 05:26
#609
Posté 23 novembre 2012 - 05:30
She's awesome but IMO, Vanguard>Sentinel.AresKeith wrote...
@Flare what about the Sentinel?
#610
Posté 23 novembre 2012 - 05:44
#611
Posté 24 novembre 2012 - 07:07
#612
Posté 26 novembre 2012 - 11:58
#613
Posté 28 novembre 2012 - 12:53
#614
Posté 29 novembre 2012 - 04:44
MH19 wrote...
Have you thought about incorporating Aria's new power Flare into either of your DLC ideas?
Maybe I should add Flare to both
#615
Posté 11 décembre 2012 - 04:36
#616
Posté 12 décembre 2012 - 07:51
The Asari Spectre Vanguard now has Flare
The Salarian Spectre Agent (Soldier) grenades now changed to Sticky Grenades
And new objective Idea: Gather
#617
Posté 12 décembre 2012 - 09:29
#618
Posté 14 décembre 2012 - 10:08
LoganMooreNCSU wrote...
Nice ideas! Love the map and enemies! Hope Bioware utilizes this for some future dlc although I would rather see more ExCerb and Geth than Asari and Turians
I hope so too
#619
Posté 15 décembre 2012 - 01:42
#620
Posté 17 décembre 2012 - 10:01
Rebel_Raven wrote...
Interesting updates.
#621
Posté 17 décembre 2012 - 10:18
Great work.
Nothing comes close to the feeling I had when Shep was first made a spectre. The music was the most stirring piece of all the trilogy (just in front of leaving earth).
I want to be a spectre again!!!
#622
Posté 17 décembre 2012 - 10:22
great job OP, bring on the spectres!
#623
Posté 17 décembre 2012 - 11:04
silentstep79 wrote...
love to see well thought out threads like this instead of the usual forum b****ing!
great job OP, bring on the spectres!
Thanks and I agree
#624
Posté 18 décembre 2012 - 12:01
6a = after the last shot in your clip your gun automatically reloads
Holy ****... This would make the claymore beyond godly for the duration. XD Aaagh.
BLAM! BLAM! BLAM! BLAM! BLAM! BLAM! *Picks up some extra ammo.* BLAM! BLAM! BLAM! BLAM! BLAM! *Checks out the last corpse.* BLAM!
"My work here is done."
And all krogans stare at the salarian with raw envy or respect or whatever.
#625
Posté 18 décembre 2012 - 09:40
Solomace wrote...
Loving this thread dude.
Great work.
Nothing comes close to the feeling I had when Shep was first made a spectre. The music was the most stirring piece of all the trilogy (just in front of leaving earth).
I want to be a spectre again!!!
I miss it too





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