Spectre Forces DLC: new game modes, enemy factions
#201
Posté 15 août 2012 - 02:48
Armor bonus:
Medical exoskeleton.
Add Vorcha style health regeneration but slower.
Weapon bonus:
[insert clever/lore friendly name here]
Increases weapons rate of fire.
#202
Posté 15 août 2012 - 04:18
FIN-Olmi wrote...
And we could use more equipment like:
Armor bonus:
Medical exoskeleton.
Add Vorcha style health regeneration but slower.
Weapon bonus:
[insert clever/lore friendly name here]
Increases weapons rate of fire.
I think I can do something like that
#203
Posté 15 août 2012 - 05:46
Los Aukilani wrote...
just more interested in game modes, especially those similar to good ol quake: enemy territories objective based by stages.
thats way I made a game mode that involves a Reaper Destroyer, to really give the MP some spice lol
#204
Posté 15 août 2012 - 07:43
#205
Posté 15 août 2012 - 09:42
AkuIaTubShark wrote...
Love the Salarian options. o.o
And a female Turian? .. I'm still searching for one in the games! lol
Edit: Also - love the Collector faction choice - fighting at a 33.33% chance for Geth/Cerberus/Reapers get's old after a while.. Also, the modes sound extremely fun.
there could always do a fan art contest for a Female Turian like they did with FemShep
and thanks for support on the new factions and my game modes, I wanted to give the MP more spice lol
#206
Posté 15 août 2012 - 11:20
#207
Posté 16 août 2012 - 12:57
#208
Posté 16 août 2012 - 01:19
#209
Posté 16 août 2012 - 01:36
#210
Posté 16 août 2012 - 02:26
#211
Posté 16 août 2012 - 03:08
CombustibleLemon wrote...
Because the protheans could have had their own version of the spectres.
it sounds like a cool idea, but it wouldn't work with my Spectre thread and the Protheans had an empire so I would assume that had something different than Spectres
#212
Posté 16 août 2012 - 08:20
#213
Posté 16 août 2012 - 04:24
CombustibleLemon wrote...
True. I'm really just finding a lot of popular DLC Idea forums and posting my idea to see what people say about it. cause i got a 4 page file of information on this idea. Also, is there anyway to attach a file on a forum post?
I have no clue, your idea would work, but Bioware would have to make a SP DLC that would confirm that Protheans can be cloned
I personally don't care if there was Protheans in MP
#214
Posté 16 août 2012 - 05:44

also added a new Heavy Weapon to the New Weapons list
#215
Posté 16 août 2012 - 06:12
AresKeith wrote...
CombustibleLemon wrote...
True. I'm really just finding a lot of popular DLC Idea forums and posting my idea to see what people say about it. cause i got a 4 page file of information on this idea. Also, is there anyway to attach a file on a forum post?
I have no clue, your idea would work, but Bioware would have to make a SP DLC that would confirm that Protheans can be cloned
I personally don't care if there was Protheans in MP
You know I never actually thoguht about cloning
#216
Posté 16 août 2012 - 06:14
#217
Posté 16 août 2012 - 06:30
dzero wrote...
If I can't play as Tela Vasir I don't want it.
thats why the Asari Spectres will have her Armor
#218
Posté 16 août 2012 - 06:35
AresKeith wrote...
Biotic Shield - similar to Biotic Sphere, makes a protective shield made of Biotic energy
You know, I'd really like a shield that stops all attacks from coming through, but leaves you unable to act and breaks after a set amount of damage. Paladin's might get upset, but they should be able to walk and shoot with their shields out really...
#219
Posté 16 août 2012 - 06:44
dzero wrote...
AresKeith wrote...
Biotic Shield - similar to Biotic Sphere, makes a protective shield made of Biotic energy
You know, I'd really like a shield that stops all attacks from coming through, but leaves you unable to act and breaks after a set amount of damage. Paladin's might get upset, but they should be able to walk and shoot with their shields out really...
I was gonna do that, but that would make it OP since its a deployable cover. It does have more DR than the Biotic Sphere since its more focused on one area
#220
Posté 16 août 2012 - 09:05
#221
Posté 16 août 2012 - 10:06
CombustibleLemon wrote...
AresKeith wrote...
CombustibleLemon wrote...
True. I'm really just finding a lot of popular DLC Idea forums and posting my idea to see what people say about it. cause i got a 4 page file of information on this idea. Also, is there anyway to attach a file on a forum post?
I have no clue, your idea would work, but Bioware would have to make a SP DLC that would confirm that Protheans can be cloned
I personally don't care if there was Protheans in MP
You know I never actually thoguht about cloning
but they'd still have to make a SP DLC in order for it work
even though the MP isn't canon
#222
Posté 16 août 2012 - 10:57
Modifié par Soja57, 16 août 2012 - 10:57 .
#223
Posté 17 août 2012 - 12:32
#224
Posté 17 août 2012 - 12:38
Conniving_Eagle wrote...
+1 for Asari stuff and Collectors. Why no Praetorians, though?
I can put them in, but they can only appear in certain maps
#225
Posté 17 août 2012 - 12:43





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