Why are the Reapers so Overtly Malicious?
#1
Posté 11 juillet 2012 - 07:28
Any thoughts that don't include IT or senile Reapers?
#2
Posté 11 juillet 2012 - 08:13
#3
Posté 11 juillet 2012 - 08:23
#4
Posté 11 juillet 2012 - 08:50
Modifié par Random Geth, 11 juillet 2012 - 08:51 .
#5
Posté 11 juillet 2012 - 09:38
#6
Posté 11 juillet 2012 - 09:45
Either that or the writers intended something awesome, evil and scary but the two guys from androme- i mean the two guys from uranus (that was childish I know) decided to kick over that sandcastle and build a new one made from the rubble and their own excrement.
#7
Posté 11 juillet 2012 - 09:53
#8
Posté 11 juillet 2012 - 01:38
RyanSoup wrote...
Serious question. If you're only motive is supposedly trying to prevent this tech singularity, phrases like "I an the vanguard of your destruction" probably don't help. I mean seriously. For such dubious creatures, they really come off as jerks. And that's putting it mildly
Any thoughts that don't include IT or senile Reapers?
Because a few writters decided to dismantle everything that ME is due to sheer uncreativity and a lack of love for the franchise.
Modifié par The Twilight God, 11 juillet 2012 - 01:39 .
#9
Posté 11 juillet 2012 - 01:48
In ME1 each Reaper was an individual being, existing for millions of years, and thus we were not really supposed to entirely understand them or their motivations, while on ME3 they are plot-converted into dumb robots with big laz0rs, merely tools managed by Skynet Starbrat.
#10
Posté 11 juillet 2012 - 01:58
luchozuca wrote...
Simple, ME1 Reapers were one thing, ME3 Reapers are another thing.
In ME1 each Reaper was an individual being, existing for millions of years, and thus we were not really supposed to entirely understand them or their motivations, while on ME3 they are plot-converted into dumb robots with big laz0rs, merely tools managed by Skynet Starbrat.
In order to maintain my own false illusion (so I can continue to enjoy the games, because I really do love playing them), I just assume that the Starbrat gives orders, individual Reapers can choose to follow or not, however they have no reason not to. Maybe the Leviathan DLC will give us answer to this so I can stop lying to myself.
#11
Posté 11 juillet 2012 - 02:05
Daiyus wrote...
luchozuca wrote...
Simple, ME1 Reapers were one thing, ME3 Reapers are another thing.
In ME1 each Reaper was an individual being, existing for millions of years, and thus we were not really supposed to entirely understand them or their motivations, while on ME3 they are plot-converted into dumb robots with big laz0rs, merely tools managed by Skynet Starbrat.
In order to maintain my own false illusion (so I can continue to enjoy the games, because I really do love playing them), I just assume that the Starbrat gives orders, individual Reapers can choose to follow or not, however they have no reason not to. Maybe the Leviathan DLC will give us answer to this so I can stop lying to myself.
Starbrat was a Harbinger hallucination like at the end of Arrival. Everything but Destroy is Shepard losing out to indoctrination and suiciding himself. The whole starchild conversation was Harbingers bs to confuse Shepard into commiting suicide.
Pick Destroy.
#12
Posté 11 juillet 2012 - 02:05
Modifié par Kogaion, 11 juillet 2012 - 02:14 .
#13
Posté 11 juillet 2012 - 02:13
Random Geth wrote...
Because NOT being your enemy who wants to harvest you for your their own self-serving agenda is an ass pul-oh wait, sorry. I meant it's Casey's "artistic vision".
Don't blame Casey for the crap writing.
He is the Lead Developer not the Lead Writer. That means he is mostly responsible for the gameplay side of things while coordinating with the Lead Writer (and other dept heads) on making sure the overall vision gels properly.
The literary flaw of ME3 are entirely Mac Walters' responsibility and fault.
#14
Posté 11 juillet 2012 - 02:27
On the other hand, I am pretty sure they say things like that only because they believe it to be fact. Knowing they have always won, why would they not be honest or even tactical?
The problem most ending whiners appear to have is that they seem to be unable to cope with the fact that they are not omniscient (and omnipotent) participants in this story, which is not surprising in view of the dumbed down way most art is served these days.
Taking things at face value is the most simplistic way to approach a story. Especially in case of a story like that of ME, in which most things you learn turn out to be false.
Modifié par greghorvath, 11 juillet 2012 - 02:29 .
#15
Posté 11 juillet 2012 - 05:31
Evidently there is some aspect of control over them, however. How "Levvie" broke away is still a mystery.
#16
Posté 11 juillet 2012 - 05:57
#17
Posté 11 juillet 2012 - 06:02
TrollDemon wrote...
Best to try and demoralize the enemy. Taking away their will to fight in the beginning will lead to an easier time harvesting and destroying.
This. Psychological warfare is an incredibly effective tool, there's no reason for the Reapers not to use it. Garrus even comments as such in a conversation about husks (paraphrased):
"And for each soldier you gain, your enemy loses two. The one you convert, and his buddy on the other side who can't pull the trigger on a friend."
#18
Posté 11 juillet 2012 - 06:17
Atakuma wrote...
It's funny how everyone is dumping on Walters for this, when it's Drew that made them the mustache twirling villains that they are in ME1 and his ending was also going to turn them into protectors, which would lead to the exact same problem.
We are allowed to obsessively and unrelentingly tear apart their plotholes, but please don't point out ours
#19
Posté 11 juillet 2012 - 06:40
Atakuma wrote...
It's funny how everyone is dumping on Walters for this, when it's Drew that made them the mustache twirling villains that they are in ME1 and his ending was also going to turn them into protectors, which would lead to the exact same problem.
Sovereign wasn't all that malicious. Just rather full of himself. And inclined to dump a massive chunk of exposition of Shepard.
(And he had a cool voice. Starkid would get away with a lot more if he sounded that cool)
#20
Posté 11 juillet 2012 - 06:41
Oops, wrong franchise.
Modifié par Tokei-ihto, 11 juillet 2012 - 06:42 .
#21
Posté 11 juillet 2012 - 06:44
#22
Posté 11 juillet 2012 - 08:34
Them being bastards worked sort of under the prior plot of dark energy because they needed to be ruthless to save...well whoever they were saving it surely wasn't the people they were chomping on.
I also really like the reapers hypocrisy on this they were made ate their masters and then decided to keep the hypocrisy going by saying no other synthetics had the option to do that to only their creators for instance the geth may've just destroyed the Quarians 300 years ago and no one else would have much problem with them because the geth weren't on a conquering spree. They would've just kept blowing up ships who walking into their sector and people would've just tried to avoid it.
#23
Posté 11 juillet 2012 - 09:22
fchopin wrote...
They are not malicious, they are machines brainwashed to kill and harvest advanced races because that is what the superchild believes is the answer to a non existing problem.
And this is why the story ultimately blows. They just didnt reveal how stupid it was until the last 20 minutes. If I had known this is what the story was about organics vs synthetics I never would have got involved in the first place
#24
Posté 11 juillet 2012 - 09:26
luchozuca wrote...
Simple, ME1 Reapers were one thing, ME3 Reapers are another thing.
In ME1 each Reaper was an individual being, existing for millions of years, and thus we were not really supposed to entirely understand them or their motivations, while on ME3 they are plot-converted into dumb robots with big laz0rs, merely tools managed by Skynet Starbrat.
Sorry but the whole were ageless and invincible stick died when we tore sovereign a new ****.
#25
Posté 11 juillet 2012 - 09:29
DoomHK wrote...
The same reason the Borg use "Resistance is Futile".
That's not malicious, that's just their cold rational logic. Quite different from saying things like "I AM THE VANGUARD OF YOUR DESTRUCTION."





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