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Multiple light probes all show the same reflection?


1 réponse à ce sujet

#1
PavelNovotny

PavelNovotny
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  • 344 messages
I have an outdoor level with a lake, waterfall, river, multiple bridges over the river, and a couple fountains. I put multiple light probes in because I thought the things like bridges would block the reflection, so I would get a different reflection map on different sides of the bridges.

Loooking at the probes now in the level editor, after doing light mapping, they all have the same reflection image on them regardless of location. In other words, even when the location would generate a different image, they all have exactly the same one.

Plus trees don't show up in the reflection image, just like they don't generate shadows.

Is this just a level editor thing, or should we only ever use 1 light probe per level?

I am unable to do local posts at the moment (becasue the new toolset doesn't like to do them apparently), so I can't look in-game to see if there's a difference.

#2
BryanDerksen

BryanDerksen
  • BioWare Employees
  • 273 messages
I missed this entire issue while out for Christmas, sorry about that. I've created a bug for it in our internal tracker.