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New DLC(s) - Criticism on the general art/design direction


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#1
Guest_Aotearas_*

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First off, proof has been received, proof has been acknowledged.

However, point of why I was so sceptical was how everything are simple reskins of existing armors and the weapons looking like someone had just played a bit with photoshop. I have to say, I am disappointed by the lack of creativity when it comes to give the DLCs their looks. I mean, surely one could do better than simply paint a couple of armors black, decrease the Disciple's lenght and mesh up the front part of the Saber with the stock of the Crusader/Raider, a miniaturized version of the turret blast plates and a drum magazine together for the weapons.


Not saying I am not looking forward to play the new stuff, I am pretty much drooling over the Demolisher and the Paladin looks more than intriguing too (along with the whole other bunch, but those two are the ones I am most looking to get my hands on), but the tendecy on how DLCs look is going into the wrong direction in my opinion.


Looking back, I can't help but see how the Geth SMG, the Striker and the Kishock actually were new stuff and looked unique (well, Striker not so much).
But then we get reskinned Mattocks/Collector rifles and a modified Phaeston  And now it's weapon meshs cruelly glued together from the way the new weapons look.



I am not from ungrateful, far from that. I am certain I will get lots of joy playing those things, but please, BioWare, I know you can do better than that. When people are doubting leaks because everything looks like a cheap photoshop, you really have to look on how you want things to progress.




Synopsis:
I was sceptical, now I am no longer. I still don't like the way the DLC looks (literally, I mean the looks), though I am looking forward playing the hell out of it. But:
First DLC was giving new characters. All of them were re-used assets and I was fine with that because it was immersive.
The Krogan looked like a Krogan, the AJA looked like an armored Asari, the Geth looked like Geth. It was immersive.
The new weapons were unique-looking and that I loved.

The Second DLC was giving re-used assets too and I was fine with it again.
The Phoenix characters looked like something Cerberus would look like and the Quarians were simply male quarians, was still immersive.
The Vorcha where a bit silly though with no armor whatsoever, but it was an exception.
The Krysae was a turian inspired SR. Immersive.
The Reegar a Collector Rifle reskin and the Harrier a Mattock reskin, not so much immersive, but again more of an exception rather than the rule.

But with this DLC I see;
Biotic Kasumi with a mask.
Phantom
Kai Leng
On the same vain the fact those other character looks are reskins is just moreso prevalent.
Furthermore I see some weapon parts put together and a mini-disciple.

All of that is not immersive.



Now I'm off to finishing my SP playthrough (first with EC, yay), then off to hoarding credits to have handy when the DLC gets out.

Modifié par Neofelis Nebulosa, 11 juillet 2012 - 06:08 .


#2
Beerfish

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Sure they can do all of what you wish. Fork over 560 ms points.

#3
JerZey CJ

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Does it matter if they're reskins? They still look cool.

Modifié par JerZeyCJ2, 11 juillet 2012 - 05:10 .


#4
Guest_Aotearas_*

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Beerfish wrote...

Sure they can do all of what you wish. Fork over 560 ms points.


I'd gladly pay for a real MP expansion. That would however need to include new match types (not just the horde mode) along with higher appearance quality standards.

edit://
@ the above poster:
Like I said, if people are doubting leaks such as that we have because the depicting things look like five-minute photoshop jobs, then I say my criticism is not far off.

Modifié par Neofelis Nebulosa, 11 juillet 2012 - 05:12 .


#5
TheWout

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Dude, go build a sandcastle or something.
Stop wasting everybody's time with your negativity all the time

#6
Guest_Aotearas_*

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TheWout wrote...

Dude, go build a sandcastle or something.
Stop wasting everybody's time with your negativity all the time


How am I negative all the time. I am seeing a decline in quality and talking about it. That is not negativity, that is reality.


Besides, my topic title is clear enough an indicator to what you'd read. You chose to take your time reading it knowing it would likely look the way I ended up writing it. I did not waste your time, you chose to read my topic yourself!

#7
Cyonan

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It's fine that you don't like the visual direction of the DLC. That's opinion and it would be silly to say you're wrong.

but to say that they're being lazy about it? That's just not knowing how the process works and yet still trying to tell Bioware how to do their jobs.

#8
TheWout

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Neofelis Nebulosa wrote...

TheWout wrote...

Dude, go build a sandcastle or something.
Stop wasting everybody's time with your negativity all the time


How am I negative all the time. I am seeing a decline in quality and talking about it. That is not negativity, that is reality.


Besides, my topic title is clear enough an indicator to what you'd read. You chose to take your time reading it knowing it would likely look the way I ended up writing it. I did not waste your time, you chose to read my topic yourself!


You get 3 completely free DLC's and here you are writing a lond winded post how you are not in agreement with the art direction.

Get over yourself.

#9
Mgamerz

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God it's not even out yet and you're already complaining?

#10
Kick In The Door

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Decline in visual quality? Maybe, but we haven't even seen the new maps and the N7 characters though human look absolutely wonderful. Based on the information we had 2 weeks ago, they've done a helluva good job.

#11
Cypher61

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TheWout wrote...

Dude, go build a sandcastle or something.
Stop wasting everybody's time with your negativity all the time


I agree!

How many games exist where they release constant free dlc updates.  Standard DLC for a game is a new map pack, and some new guns for $10.  Bioware has done it 3 times for free. So just enjoy it.

#12
Ashen One

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Mgamerz wrote...

God it's not even out yet and you're already complaining?


Welcome to the Bioware Social Network.

#13
Cyonan

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Cypher61 wrote...

I agree!

How many games exist where they release constant free dlc updates.  Standard DLC for a game is a new map pack, and some new guns for $10.  Bioware has done it 3 times for free. So just enjoy it.


Well, they're using a micro-transaction model which means content should be free.

I also play League of Legends which I didn't pay anything to get, and I still get new characters on a regular basis to play with, that I can either unlock with money or points that you get by just playing the game.

#14
Guest_Aotearas_*

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Cyonan wrote...

It's fine that you don't like the visual direction of the DLC. That's opinion and it would be silly to say you're wrong.

but to say that they're being lazy about it? That's just not knowing how the process works and yet still trying to tell Bioware how to do their jobs.



Just stating how it looks to me as you observed already. I know that if they want to get a new DLC out fast, some things can't be done. But I'd expect that even if they don't create whole new models for the new things they want to release, the ones they use and finalize should at least look less forged.


I seem to have higher standards than most in here, well, that is fine by me. I'm not telling anyone they shouldn't like it. I'm just stating that in my opinion, the looks have reached a point to where I think they are below a certain quality level that I'd find suitable.

#15
Bwgmon

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So you're disappointed that the Asari weapon resembles another Asari weapon?

#16
heybigmoney

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Well the abilities and skill sets are a step up from the lazy job they did on the last dlc.

#17
3XT3RM1N4TUS

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They just nerfed the design.

#18
Kick In The Door

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Ashen Earth wrote...

Mgamerz wrote...

God it's not even out yet and you're already complaining?


Welcome to the Bioware Social Network.


We offer cookies here right? 

Image IPB

#19
ntrisley

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Cyonan wrote...

It's fine that you don't like the visual direction of the DLC. That's opinion and it would be silly to say you're wrong.

but to say that they're being lazy about it? That's just not knowing how the process works and yet still trying to tell Bioware how to do their jobs.

I wouldn't say he's telling BioWare how to do their job.

I do agree with him to a point however. This is the first dedicated release of human DLC...and it's not much more than reskins of the various existing armor types. It's nothing new or vigorously exciting.

And what's more? Some of them just don't fit for what are supposed to be characters drawn directly from the Alliance Special Forces.
Why do we have a reskin of a thief?
Why do we have a reskin of a Cerberus assassin?
Why do we have a reskin of a Cerberus biotic killer as the infiltration/reconaissance specialist?

Outside of the Shadow, Fury, and the Adept(whatever the heck it's called) I feel that it's fairly acceptable.
The reskin of Kaiden's Alliance Marine uniform is something I've wanted for ages for MP and SP both so I'm definitely biased towards being okay with the Demolisher.
The reskinning of the Terminus armor for the Destroyer is a bit less "okay" by me, as it's supposed to be some kind of bulky battlesuit from the description--and I feel that using Vega's alternate "heavy" uniform would be far more appropriate there.
The reskinning of the Inferno/Cerberus Assault Armor for the Paladin is ehh...I'm more concerned about the prevalence of melee oriented characters.
Mass Effect isn't the 40k universe. People shouldn't be running around with swords.

Heck, that's what annoys me to no end about the Phantoms.

#20
Zero132132

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So much facepalm here. I expected that we would only get joke criticism before the DLC actually dropped, but apparently not.

Silly humans...

#21
TheWout

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Who cares about gun design anyway? How often do you look at your gun anyway?
I care about the sound a lot more actually

#22
Big Bad

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Since I think that the new characters look bad ass, the fact that they are retextures of existing models seems like a wise and efficient use of resources.

#23
Guest_Aotearas_*

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Mgamerz wrote...

God it's not even out yet and you're already complaining?


Every information relevant regarding the things I stated here are out. I am arguing substantiated. If you have a problem with that, sue me.


This is an earnest appeal to BioWare. I am voicing my opinion. I am being civil, I give reasons and a framework on how to percieve my arguments. That's how valid criticism looks like. Do not throw me into the same pot as those "nerf this" and alike people.

#24
Mgamerz

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Man, that art is really going to kill this game.
Just like those recolored tetris blocks, they really made that game boring.

Modifié par Mgamerz, 11 juillet 2012 - 05:27 .


#25
TheWout

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[quote]ntrisley wrote...

[quote]Cyonan wrote...


Mass Effect isn't the 40k universe. People shouldn't be running around with swords.

Heck, that's what annoys me to no end about the Phantoms.

[/quote]

Actually, since powerful biotic can create shields that repel or slow down projectiles and Armor-Tech shields that block shots all together, carrying a sword is extremely clever since it bypasses projectile protection