However, point of why I was so sceptical was how everything are simple reskins of existing armors and the weapons looking like someone had just played a bit with photoshop. I have to say, I am disappointed by the lack of creativity when it comes to give the DLCs their looks. I mean, surely one could do better than simply paint a couple of armors black, decrease the Disciple's lenght and mesh up the front part of the Saber with the stock of the Crusader/Raider, a miniaturized version of the turret blast plates and a drum magazine together for the weapons.
Not saying I am not looking forward to play the new stuff, I am pretty much drooling over the Demolisher and the Paladin looks more than intriguing too (along with the whole other bunch, but those two are the ones I am most looking to get my hands on), but the tendecy on how DLCs look is going into the wrong direction in my opinion.
Looking back, I can't help but see how the Geth SMG, the Striker and the Kishock actually were new stuff and looked unique (well, Striker not so much).
But then we get reskinned Mattocks/Collector rifles and a modified Phaeston And now it's weapon meshs cruelly glued together from the way the new weapons look.
I am not from ungrateful, far from that. I am certain I will get lots of joy playing those things, but please, BioWare, I know you can do better than that. When people are doubting leaks because everything looks like a cheap photoshop, you really have to look on how you want things to progress.
Synopsis:
I was sceptical, now I am no longer. I still don't like the way the DLC looks (literally, I mean the looks), though I am looking forward playing the hell out of it. But:
First DLC was giving new characters. All of them were re-used assets and I was fine with that because it was immersive.
The Krogan looked like a Krogan, the AJA looked like an armored Asari, the Geth looked like Geth. It was immersive.
The new weapons were unique-looking and that I loved.
The Second DLC was giving re-used assets too and I was fine with it again.
The Phoenix characters looked like something Cerberus would look like and the Quarians were simply male quarians, was still immersive.
The Vorcha where a bit silly though with no armor whatsoever, but it was an exception.
The Krysae was a turian inspired SR. Immersive.
The Reegar a Collector Rifle reskin and the Harrier a Mattock reskin, not so much immersive, but again more of an exception rather than the rule.
But with this DLC I see;
Biotic Kasumi with a mask.
Phantom
Kai Leng
On the same vain the fact those other character looks are reskins is just moreso prevalent.
Furthermore I see some weapon parts put together and a mini-disciple.
All of that is not immersive.
Now I'm off to finishing my SP playthrough (first with EC, yay), then off to hoarding credits to have handy when the DLC gets out.
Modifié par Neofelis Nebulosa, 11 juillet 2012 - 06:08 .





Guest_Aotearas_*
Retour en haut








