landylan wrote...
[
Yea...There was a reason to bring it up. Just because it's used by the player doesn't mean it just suddenly stops making sense.
I mentioned it already.
Cerberus is subject to no oversight, and quite frankly...the Ilusive Man is a nutter. In true James Bond styled fashion, it's easy to imagine him coming up with the idea that "I need a cadre of ninjas!" one day and telling his scientists to start working on the problem.
And who are they to say no, he's a nutter and filthy rich.
I'm pretty sure they don't even have handcannons...at least according to the supposed powers list they don't. Even if the palm blasters are reaper technology, Cerberus would have modified them for use on phantoms....and they can still be used by the Alliance then.
The palm blasters are Reaper technology which was theoretically "gifted" to Cerberus.
The plans were set up in such a way that it only works on indoctrinated individuals.
I can't really argue about the adept since you just don't like her appearance.... I can't understand why you think there should never be a melee heavy character though??? You don't even know what they are like, and you want them to be redesigned?
Personally, I feel that the characters match their backgrounds just fine. They are the deadliest soldiers in the alliance military even if their methods are unorthodox.
There's a huge difference between "unorthodox methods" and "bwuh?" methods.
There's a reason that a British officer during World War II(I cannot, for the life of me remember his name) was considered absolutely insane for carrying a claymore and longbow into combat during the Normandy landings.
Since this is a multiplayer mode with no story, gameplay is the most important factor to consider. Lore is considered as well...none of these break lore. Using the equipment identical to other characters and enemies isn't a big deal. If you look at it realistically, they use that specific armor to gain a tactical advantage.
Actually it is kind of a big deal. The story does actually coincide with the multiplayer mode, and lore is cited by BioWare as the reason we've received the characters we have.
Even the Phoenix Defectors make sense, lorewise, as the events of ME: Infiltrator show.
That said, if we're going to look at it "realistically"...
You don't outfit your special forces, who likely are operating in a vacuum of your main forces, with the same equipment as enemy forces.
It results in accidental deaths which could easily have been avoided.