Game is too dark?
#1
Posté 11 juillet 2012 - 06:29
I try turning up the brightness within the game menu and it helps a little bit, but it starts to look washed out. I've done some research and have heard that it's a problem with the Xbox 360 version of ME3. Both PC and PS3 versions don't suffer from this defect. Can anyone verify this?
#2
Posté 11 juillet 2012 - 08:42
To many devs ignore this now and there games end up looking like crap on the 360.
#3
Posté 11 juillet 2012 - 09:02
Edit: And by "too dark shadows", I mostly mean those on faces.
Modifié par Jamesui, 11 juillet 2012 - 09:03 .
#4
Posté 11 juillet 2012 - 10:24
But I don't have this problem with other games.mkenney29 wrote...
Sadly there is nothing you can do about this. The xbox outputs a strange gamma curve that makes everything darker. Only fix would be for Bioware to correct there code to cancel this.
To many devs ignore this now and there games end up looking like crap on the 360.
EDIT: Actually, you may be right. Maybe I just never noticed it until now. I've been looking up comparisons between different games on Xbox 360 and PS3. They all look unnaturally dark on Xbox. I noticed it a lot on the Oblivion comparison.
Here is a perfect example of the issue I'm having: img266.imageshack.us/img266/9337/x360blackcrush.jpg
Another: www.lensoftruth.com/wp-content/gallery/h2hssc_mass_effect_3/h2h_lens_zoom_01.jpg
It just looks awful on Xbox. All the shadows are really scrwed up and all the blacks are crushed.
Another link with more detailed info: forums.xbox.com/xbox_forums/general_discussion/f/135/t/283711.aspx
I guess I'm not the only one noticing this problem with the Xbox.
Modifié par EpicBoot2daFace, 11 juillet 2012 - 11:14 .
#5
Posté 11 juillet 2012 - 10:58
#6
Posté 11 juillet 2012 - 11:17
I don't have the option for a reference level. I'm using component cables (early adopter).Ghost1017 wrote...
What's your xbox 360 reference level?
My set up:
Resolution: 720p
Widescreen
Black level: extended (only affects 480p playback)
...and that's about it.
Modifié par EpicBoot2daFace, 11 juillet 2012 - 11:18 .
#7
Posté 11 juillet 2012 - 11:28
EpicBoot2daFace wrote...
I don't have the option for a reference level. I'm using component cables (early adopter).Ghost1017 wrote...
What's your xbox 360 reference level?
My set up:
Resolution: 720p
Widescreen
Black level: extended (only affects 480p playback)
...and that's about it.
Not sure then mine looks fine on certain TVs. Did you try changing the brightness on the game as well as changing up the settings on the tv?
#8
Posté 11 juillet 2012 - 11:32
Yes. I'm using a 32" Samsung LCD (2008 model).Ghost1017 wrote...
EpicBoot2daFace wrote...
I don't have the option for a reference level. I'm using component cables (early adopter).Ghost1017 wrote...
What's your xbox 360 reference level?
My set up:
Resolution: 720p
Widescreen
Black level: extended (only affects 480p playback)
...and that's about it.
Not sure then mine looks fine on certain TVs. Did you try changing the brightness on the game as well as changing up the settings on the tv?
The thing is, I don't want to have to buy a new Xbox just for HDMI.
#9
Posté 11 juillet 2012 - 11:37
#10
Posté 11 juillet 2012 - 11:40
EpicBoot2daFace wrote...
Yes. I'm using a 32" Samsung LCD (2008 model).Ghost1017 wrote...
EpicBoot2daFace wrote...
I don't have the option for a reference level. I'm using component cables (early adopter).Ghost1017 wrote...
What's your xbox 360 reference level?
My set up:
Resolution: 720p
Widescreen
Black level: extended (only affects 480p playback)
...and that's about it.
Not sure then mine looks fine on certain TVs. Did you try changing the brightness on the game as well as changing up the settings on the tv?
The thing is, I don't want to have to buy a new Xbox just for HDMI.
lol I just so happened to get the xbox when it got HDMI.
Modifié par Ghost1017, 11 juillet 2012 - 11:41 .
#11
Posté 12 juillet 2012 - 12:21
So, does anyone have any suggestions that might help me correct this problem? Or is it a hardware problem that can't be solved?
#12
Posté 12 juillet 2012 - 12:40
If your tv has custom gray-scale and gamma settings that could help but you would need expensive meters and software to do it right.
I feel your pain. I do video and film production work and when i see stuff like this it realy drives me crazy.
#13
Posté 13 juillet 2012 - 07:10
Indeed. This is something BioWare should have got right the first time. I can't believe they thought other people would like playing the game this way.mkenney29 wrote...
Nothing can be done without creating other problems. If you bump up the brightness in game it helps a little bit but it also flattens the image and creates artifacts.
If your tv has custom gray-scale and gamma settings that could help but you would need expensive meters and software to do it right.
I feel your pain. I do video and film production work and when i see stuff like this it realy drives me crazy.





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