Aller au contenu

Photo

RPG elements


56 réponses à ce sujet

#51
Yrkoon

Yrkoon
  • Members
  • 4 764 messages

Cimeas wrote...

Leoroc wrote...

Dump statting should certainly be an option, but it should impact you. Dumping cunning for example would make it tough to bluff your way past a guard. Dumping magic as a warrior could effect your magic resistance and how well you are affected by buffs/healing. Dumping str as a mage should effect your carrying capacity.



If everything was equally important or at least somewhat important, the theorycrafters would just create one stat-build for each class that has the best balance and everyone would use that.   Or if everything was equal, why not just invest points equally, defeating the point as it were. 

As already pointed out, and as anyone who's played and discussed RPGs will tell you,  there's Always discussion, or 'theory crafting'  as you call it, about  "which is the best build".  But there's NEVER universal agreement...  Unless the game literally corrals you into a specific build and  any other type of build produces catostophic failure....Which I've yet to ever see occur.

Modifié par Yrkoon, 13 juillet 2012 - 09:42 .


#52
Blastback

Blastback
  • Members
  • 2 723 messages
Agreed.

#53
Wulfram

Wulfram
  • Members
  • 18 948 messages

Maclimes wrote...

I didn't think there was a mechanical difference between the races at all. I could be wrong, I admit.


There was, but it was irrelevent fairly quickly.

Humans had +1 STR, DEX, CUN,  MAG, Elves had +2 WIL  and MAG, Dwarves had +1STR, DEX and +2 CON

#54
Maclimes

Maclimes
  • Members
  • 2 495 messages

Wulfram wrote...

Maclimes wrote...

I didn't think there was a mechanical difference between the races at all. I could be wrong, I admit.


There was, but it was irrelevent fairly quickly.

Humans had +1 STR, DEX, CUN,  MAG, Elves had +2 WIL  and MAG, Dwarves had +1STR, DEX and +2 CON


Oh, dang, I remember that now. Yeah, that was just silly. I've gotten so used to seeing it (and ignoring it), I forgot it existed. Either make differences matter, or don't make them at all.

#55
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 108 messages

Allan Schumacher wrote...


Of course, but that superior dexterity should also effect everything else the same magnitude. I don't see why only bows should get the benefit.


Actually, when you state it like this I'm in less agreement with your point haha.

The problem with inflating the attribute is that, as you say, it affects ALL things that are dependent on it.

If the intent of improving bows is to show that elves in particular have particularly good spatial awareness and anticipation, it makes sense to improve only bows without improving daggers as much. Both these skills would see benefits with just an improvement to dexterity.

When you say it like that, I mind racial bonuses on weapons less.

In general, I like to build characters off-label.  I like to do things that aren't typically done.  Elven barbarians, Ogre mages - that sort of thing.  One thing racial weapon bonuses do that racial attribute bonuses don't is create wasted resources.  A bonus with bows doesn't benefit a non-bow using character at all.  But a bonus with strength creates gerater damage, higher carrying capacity, greater range of possible armours - all sorts of things.  If every attribute is relevant for every class, then racial bonuses don't ever disadvantage a build.  They just add flavour.

#56
Get Magna Carter

Get Magna Carter
  • Members
  • 1 542 messages

Wulfram wrote...

Maclimes wrote...

I didn't think there was a mechanical difference between the races at all. I could be wrong, I admit.


There was, but it was irrelevent fairly quickly.

Humans had +1 STR, DEX, CUN,  MAG, Elves had +2 WIL  and MAG, Dwarves had +1STR, DEX and +2 CON

That bothered me because:
1) elf bonuses seemd focussed on magic related stats and of limited use to rogue and warriors taking either of the elf origins
2) elves are described (in Orlais) as nimble - but nimbleness is associated with dexterity - but Dwarves get a bonus to Dex while elves don't making dwarves nimbler than elves which feels wrong
(I understand dwarves having good hand-eye coordination and assume that is what the bonus is supposed to be for...but it covers all dexterity-based features)

#57
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 108 messages

Get Magna Carter wrote...

That bothered me because:
1) elf bonuses seemd focussed on magic related stats and of limited use to rogue and warriors taking either of the elf origins

I would disagree.  Willpower was valuable for anyone, particularly 2-H warriors.  Those racial bonuses probably made elves the best 2-H warriors in the game.

The the increased effectiveness of potions on characters with high magic scores made spending points in magic useful for all clases.