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I hate to burst your bubble Guys...


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#226
chemiclord

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I think what Tully is trying to say here is because Bioware believes Mass Effect was as much the player's story as it was theirs... and there is no way Bioware can tell every single Shepard's story, that they wanted to give an open enough conclusion that people could put their own story to the ending and in a way make it theirs.

I don't think that works... AT ALL... but that sounds like what they're running with.

#227
Guest_Arcian_*

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Xemnas07 wrote...

But IT is dead. BW was obviously not the geniuses we gave them credit for, and they couldnt pull of the biggest, most intelligent and awe inspiring mind warp in gaming history.

You know, there is a writer and an executive producer who used these very words to describe the ending of their common magnum opus. You want to know their names?

Mac Walters and Casey Hudson.

#228
MystEU

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TullyAckland wrote...

The interpretation of a story is a personal thing, and it’s one of the most enjoyable aspects of an experience like this for many players. To tell you what we think would be to take away the validity of each player’s take on it.

And ultimately, our opinion on what is “really” happening is no more accurate than what a player believes when playing it. The interpretation of the story is a player choice, and like other choices in the game we don’t like to trample on it by definitively stating what is “canon”.

Amen. Take what you want from the game and enjoy it. There's no need to throw other people under the bus for looking at things in a different light, even if there is no definite fact about it. I applaud those who have got the imagination to play through a story their own way, bearing in mind their own additions and taking enjoyment for that. Enjoy it your own way!

#229
Iakus

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chemiclord wrote...

I think what Tully is trying to say here is because Bioware believes Mass Effect was as much the player's story as it was theirs... and there is no way Bioware can tell every single Shepard's story, that they wanted to give an open enough conclusion that people could put their own story to the ending and in a way make it theirs.

I don't think that works... AT ALL... but that sounds like what they're running with.


Might have helped if the "implications" we were given were a bit more positive...

#230
Argetfalcon

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TullyAckland wrote...

The interpretation of a story is a personal thing, and it’s one of the most enjoyable aspects of an experience like this for many players. To tell you what we think would be to take away the validity of each player’s take on it.

And ultimately, our opinion on what is “really” happening is no more accurate than what a player believes when playing it. The interpretation of the story is a player choice, and like other choices in the game we don’t like to trample on it by definitively stating what is “canon”.


And it's that kind of thinking that lead to such a terrible ending. People don't play games so they can speculate. I

#231
kyban

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Argetfalcon wrote...

TullyAckland wrote...

The interpretation of a story is a personal thing, and it’s one of the most enjoyable aspects of an experience like this for many players. To tell you what we think would be to take away the validity of each player’s take on it.

And ultimately, our opinion on what is “really” happening is no more accurate than what a player believes when playing it. The interpretation of the story is a player choice, and like other choices in the game we don’t like to trample on it by definitively stating what is “canon”.


And it's that kind of thinking that lead to such a terrible ending. People don't play games so they can speculate. I


There's nothing wrong with an open ending, or speculations. It just doesn't fit well with ME3. The first two games had very definite endings, not a whole lot of interpritation going on. The end of ME3 was too philosophical and open, it doesn't fit well with the previous two game endings.
Plus you would expect they would continue to get better. The suicide mission had so much going on, so many factors went into what you got. ME3 didn't have that.

#232
aMytallica

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I have to agree that I don't really think "interpretation" fits into ME. It's never been about that in previous games. I can respect what Bioware did, but in my opinion, the ME series is a sweeping sci-fi epic that was worthy of a definitive end. Something to make Peter Jackson proud ;)

#233
kyban

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aMytallica wrote...

I have to agree that I don't really think "interpretation" fits into ME. It's never been about that in previous games. I can respect what Bioware did, but in my opinion, the ME series is a sweeping sci-fi epic that was worthy of a definitive end. Something to make Peter Jackson proud ;)


I'm glad you agree.

Nothing wrong with interpretation, as i stated. Was it really necessary for ME? Maybe not with this trilogy, I could fully respect BioWare if they made another game in the series, or another new IP, that was wholly philosophical and open ended. But not ME3.

#234
SMichelle

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Xemnas07 wrote...

But IT is dead. BW was obviously not the geniuses we gave them credit for, and they couldnt pull of the biggest, most intelligent and awe inspiring mind warp in gaming history. So please, stop. EC puts it to rest. BW failed, and made a perfect 10 game that could compete with Skyrim into an average 8 game that is now only worth $30 4 months after release, while Skyrim is STILL $60. We were grasping at straws trying to save our favorite game and trilogy, but face it; it was just bad writing and the inconsistencies and plot holes are just that; inconsistencies and plot holes.



Ehh...Why exactly do you care what others believe?  How exactly does it affect you?


Well.  At least you've started this thread to show others the error of their ways.  Image IPB

#235
thehomeworld

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Tealjaker94 wrote...

IT was bad. I'm glad Bioware didn't use it.


This. The IT was so bad it would've erased 2 games worth of content single handily. There were so many things wrong with that theory I'm glad BW did waste their time on it.

#236
daaaav

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Can folks provide some examples of open endings that they actually enjoyed? (aside from Mass Effect 3)

Mostly I don't like them although, I liked the ending to Lock Stock and Two Smoking Barrels. That ended on a real quandary that I enjoyed contemplating.

I'm afraid that Mass Effect 3 ended on a note where I needed to make a whole lot of stuff up, then speculate on the rest... It's either poorly done or lazy. It felt like the ending to 2001 a Space Odessy, a bunch of incoherent symbolism and 'stuff'. Some folks just like it I guess..

Modifié par daaaav, 13 juillet 2012 - 01:19 .


#237
daaaav

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Does anyone else wish that Bioware folks would stick around for a conversation?

#238
KevShep

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thehomeworld wrote...

Tealjaker94 wrote...

IT was bad. I'm glad Bioware didn't use it.


This. The IT was so bad it would've erased 2 games worth of content single handily. There were so many things wrong with that theory I'm glad BW did waste their time on it.


How was it going to erase two games worth of content?

#239
Galbrant

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daaaav wrote...

Does anyone else wish that Bioware folks would stick around for a conversation?


Yes.

#240
daaaav

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Galbrant wrote...

daaaav wrote...

Does anyone else wish that Bioware folks would stick around for a conversation?


Yes.


Good.

They just seem to lob a PR hand grenade into a random thread and then dissappear snickering into the night...

#241
elitehunter34

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daaaav wrote...

Good.

They just seem to lob a PR hand grenade into a random thread and then dissappear snickering into the night...

I could easily why they don't want to though.  There's a lot of dev hate on the forums.  A lot of it is undeserved.  Maybe we could prove that is wrong, though, eh Bioware?

#242
MegaSovereign

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TullyAckland wrote...

The interpretation of a story is a personal thing, and it’s one of the most enjoyable aspects of an experience like this for many players. To tell you what we think would be to take away the validity of each player’s take on it.

And ultimately, our opinion on what is “really” happening is no more accurate than what a player believes when playing it. The interpretation of the story is a player choice, and like other choices in the game we don’t like to trample on it by definitively stating what is “canon”.


I'm all for player choice but leaving it open-ended to the point where we're not even 100% sure if the events that happened in the game were real or not is a terrible way to end the Mass Effect trilogy.

The final moments of the trilogy shouldn't be left up to speculation. Hell the lack of closure is what started the retake movement.

Anyways, I'm more than convinced IT is not true. It's not the intended ending or else there Bioware wouldn't have extended the so-called hallucination events.

#243
daaaav

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elitehunter34 wrote...

daaaav wrote...

Good.

They just seem to lob a PR hand grenade into a random thread and then dissappear snickering into the night...

I could easily why they don't want to though.  There's a lot of dev hate on the forums.  A lot of it is undeserved.  Maybe we could prove that is wrong, though, eh Bioware?


There were alot of replies to Tully's post but none of them contained hate...

They should get rid of their PR department and allow the writers and dev's to talk to us directly. I can't help but feel that in this industry, PR is an unneccessary barrier between consumer and developer that corrupts the flow of opinions.

#244
SoldierGryphon

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IT was actually a very good idea, despite my antagonism against it (I never thought it was their actual intention). Figuring that out would have been an amazing twist to the end of the game.

#245
AlienWolf728

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 Skyrim. Perfect game. :blink: WHAT. WHAT IS THIS, I CAN'T EVEN-

Modifié par AlienWolf728, 13 juillet 2012 - 02:06 .


#246
Herr Igor

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TullyAckland wrote...

The interpretation of a story is a personal thing, and it’s one of the most enjoyable aspects of an experience like this for many players. To tell you what we think would be to take away the validity of each player’s take on it.

And ultimately, our opinion on what is “really” happening is no more accurate than what a player believes when playing it. The interpretation of the story is a player choice, and like other choices in the game we don’t like to trample on it by definitively stating what is “canon”.



Brilliant post!

There you have it folks. BIOWARE actually think its customers are a bunch of morons...

Image IPB

#247
chemiclord

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Herr Igor wrote...

TullyAckland wrote...

The interpretation of a story is a personal thing, and it’s one of the most enjoyable aspects of an experience like this for many players. To tell you what we think would be to take away the validity of each player’s take on it.

And ultimately, our opinion on what is “really” happening is no more accurate than what a player believes when playing it. The interpretation of the story is a player choice, and like other choices in the game we don’t like to trample on it by definitively stating what is “canon”.



Brilliant post!

There you have it folks. BIOWARE actually think its customers are a bunch of morons...

Image IPB


And how, may I ask, did you reach THAT conclusion from what Tully posted?

Methinks a fan is projecting insult that isn't there again...

Modifié par chemiclord, 13 juillet 2012 - 02:40 .


#248
Herr Igor

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chemiclord wrote...

Herr Igor wrote...

TullyAckland wrote...

The interpretation of a story is a personal thing, and it’s one of the most enjoyable aspects of an experience like this for many players. To tell you what we think would be to take away the validity of each player’s take on it.

And ultimately, our opinion on what is “really” happening is no more accurate than what a player believes when playing it. The interpretation of the story is a player choice, and like other choices in the game we don’t like to trample on it by definitively stating what is “canon”.



Brilliant post!

There you have it folks. BIOWARE actually think its customers are a bunch of morons...

Image IPB


And how, may I ask, did you reach THAT conclusion from what Tully posted?

Methinks a fan is projecting insult that isn't there again...


If you can't see it for yourself then perhaps BIOWARE really have a point after all...

#249
shepdog77

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daaaav wrote...

Does anyone else wish that Bioware folks would stick around for a conversation?


Tully comes in here and gets bombarded with smug and arrogant posts from people who think they're professional writers, and you expect him to entertain that kind of ignorance? :blink: 

#250
daaaav

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shepdog77 wrote...

daaaav wrote...

Does anyone else wish that Bioware folks would stick around for a conversation?


Tully comes in here and gets bombarded with smug and arrogant posts from people who think they're professional writers, and you expect him to entertain that kind of ignorance? :blink: 



I don't know what to tell you..

These 'smug' and 'arrogant' opinions are from.... Bioware fans. You know.. the people who Bioware make games for..

If they had a greater forum presence then maybe folks wouldn't jump on every single rare post like a pack of rabid wolves.