MichaelStuart wrote...
Merlex wrote...
You're talking about power building, not role playing. I can see a mage who can use a great sword, but it's give and take. There has to be limits. If a character is spending time learning spells, then their martial skills suffer. If they are learning to use a sword, then they don't have time to learn as many spells.
I'm all for dropping classes to 2 groups, mages and fighters. Putting lockpicking, trap disarming, and stealth in it's own talent tree(s). I can even see hybrid characters. But talent master skills, should remain with the specific class, the same with specializations. IMHO. I also believe there should be a limit to the number of talent trees a character can learn.
Look if any character could use any skill and cast any spell, it would be lore breaking. What would that do to your 'roleplaying'.
If all you want is for your character to have limits, why not just have self imposed limits, and let people don't want character limits to do want they want?
By the same token, if you want to remove all limits, why not use the GFF editor?
I see nothing lore breaking about a mage that mastered both magic and weapons.
Really, I suppose it just comes down to how much your willing to suspend your sense of disbelief.
Me personally, I can believe that a mage was just that much of a talented person.
Oh, i see. You want to play Sauron. 'With a wave of his blazing hand or the stoke of his mighty sword; he dropped armies left and right.'





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