Dear BIOWARE....
#1
Posté 12 juillet 2012 - 07:25
Possible? Y/N
Will you try it? Y/N
#2
Posté 12 juillet 2012 - 07:35
Why is that so hard to understand?.
#3
Posté 12 juillet 2012 - 07:43
I know how things are now. Your post makes no sense after reading mine.
I'm asking can they CHANGE it.
Modifié par kilgh, 12 juillet 2012 - 07:50 .
#4
Posté 12 juillet 2012 - 07:50
Rodia Driftwood wrote...
It is not possible to receive your credits, because the connection is lost. Has it ever happened to you that, after you beat a game and you're given the "waiting - press to leave or stay" thing before you're shown your team's score and you leave, you don't receive credits or XP. The credits are and will always be received/loaded onto your account AFTER the game.
Why is that so hard to understand?.
So it's impossible to change things? He obviously understands the way it currently works, he was simply stating his idea on a possibly better way, nothing wrong with that.
I support the OP's idea.
#5
Posté 12 juillet 2012 - 07:51
#6
Posté 12 juillet 2012 - 07:52
Modifié par Rodia Driftwood, 12 juillet 2012 - 07:52 .
#7
Posté 12 juillet 2012 - 07:54
#8
Posté 12 juillet 2012 - 07:58
kilgh wrote...
I just want them to say that themselves. You can't change things without communication.
Here's a suggestion. If you want "special" attention, simply change the title of this thread to:
"@Derek Hollan" or "@Eric Fagnan"
If I'm correct, they're the ones responsible for QA in MP. Although, I assure you, they're reading this thread, I won't guarantee a response.
#9
Posté 12 juillet 2012 - 07:58
Yes it would be nice after ech objectiv round to transfer the money and xp over, so that you if you lost connection, host left and the game cant make the transfer or crash you get at least that what you already has earned and didnt lost the whole stuff.
Even 50% would nice, if theres someone who think then leaving would be spiking.
At least with 50% you would go out wihtout nothing after you have a "lucky" day.
#10
Posté 12 juillet 2012 - 08:01
I understand you doubt it will happen, it's how you're saying it that's causing a truffle.
#11
Posté 12 juillet 2012 - 08:02
#12
Posté 12 juillet 2012 - 08:07
#13
Posté 12 juillet 2012 - 08:09
MingoStarr wrote...
Nor can you speak for anybody other than yourself.
I understand you doubt it will happen, it's how you're saying it that's causing a truffle.
Causing a truffle?
Call me naive if you will, but I think after putting so much effort and ingenuity into their games that BIOWARE are not intentionally trying to screw us over. If they can't fix this MP, hopefully they will devise a new system next time around after hearing from us players how badly it has affected our enjoyment of their product.
#14
Posté 12 juillet 2012 - 08:09
Get instakilled wave 7- quit match, rejoin, end up with full credits after wave 10.
Giving credits at the end of objectice wave would be too easy to exploit.
Don't get me wrong, I'd love to think of a way to make it happen so it can't be exploited and credits can be awarded after they're earnt instead of at the end of the match.
#15
Posté 12 juillet 2012 - 08:10
#16
Posté 12 juillet 2012 - 08:11
Eelectrica wrote...
Won't happen.
Get instakilled wave 7- quit match, rejoin, end up with full credits after wave 10.
Giving credits at the end of objectice wave would be too easy to exploit.
Don't get me wrong, I'd love to think of a way to make it happen so it can't be exploited and credits can be awarded after they're earnt instead of at the end of the match.
Rejoining could overwrite your temp file?
#17
Posté 12 juillet 2012 - 08:12
Back2Murder wrote...
While I think your idea is a good one. I would much prefer if they would save inbetween. Meaning, after each wave where you've earned credits, the game would save your progress. Adding the right amount of credits. This would also go for the second objective but for the third it should stay the way it is to avoid people from leaving as soon as wave 10 ends.
Agreed.
#18
Posté 12 juillet 2012 - 08:19
Credits get added server side.
#19
Posté 12 juillet 2012 - 08:24
kilgh wrote...
Causing a truffle?
I was referring to the other guy, if that wasn't apparent...
Also though, it would be nice if consumables were returned if you're disconnected, not for quitting or failing however.
Actually, that wouldn't be a bad way of doing it, if you're disconnected for a legitimate reason, these ideas take place, but if you quit, the current method is applied.
That could help fix exploits as far as I can tell.
#20
Posté 12 juillet 2012 - 08:30
As it seems to be the EA servers that do the disconnecting (?) they could save your progress before you go maybe.
#21
Posté 12 juillet 2012 - 08:31
Eelectrica wrote...
Problem is though you've lost connection to the server. A file saved on the hard drive can be too easily manipulated to trick the server into thinking you've completed all 3 gold objectives in good time to get max credits.
Credits get added server side.
That is true unfortunately.
#22
Posté 12 juillet 2012 - 09:00
#23
Posté 12 juillet 2012 - 09:05
Can go ages without and then it's every game for a few hours.
#24
Posté 12 juillet 2012 - 09:05
#25
Posté 12 juillet 2012 - 09:05





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