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53 réponses à ce sujet

#26
kilgh

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Lime The Dragon wrote...

No, they won't ever change it. Because there's no way for them to differentiate a legitimate disconnect, and somebody unplugging an ethernet cord. And that's apparently a major issue.


Even so, if they were saving your progress, then the server could notice your disconnect and credit you when you reconnected. Is there a way to fool the system then?

Because even if you disconnected yourself you would still only receive what you earned. As soon as you hit your home menu area you are credited. You could possibly receive more XP if you were quick enough to rejoin the same match but not the credits as you don't get them unless you are in the Wave involved.

#27
Omega2079

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Lime The Dragon wrote...

No, they won't ever change it. Because there's no way for them to differentiate a legitimate disconnect, and somebody unplugging an ethernet cord. And that's apparently a major issue.


How is intentionally disconnecting anymore a problem than intentionally letting yourself die ingame?

#28
SkreeMalicious

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no, putting bw employee names in thread titles does not guarantee a reply, in fact there isnt really a greater chance of a reply at all

every thread is treated fairly and all are read by bw. putting names in titles is kind of childish, esp when making demands, whether they be for changes, information or nerfs.

Modifié par SkreeMalicious, 12 juillet 2012 - 09:16 .


#29
kilgh

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Omega2079 wrote...

Lime The Dragon wrote...

No, they won't ever change it. Because there's no way for them to differentiate a legitimate disconnect, and somebody unplugging an ethernet cord. And that's apparently a major issue.


How is intentionally disconnecting anymore a problem than intentionally letting yourself die ingame?


Or AFKing, or hacking, or glitching....

I don't think it's fair to punish the honest players if there is no major new risk to the game's integrity.

#30
Arppis

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Lime The Dragon wrote...

No, they won't ever change it. Because there's no way for them to differentiate a legitimate disconnect, and somebody unplugging an ethernet cord. And that's apparently a major issue.


Sadly this.

#31
Omega2079

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kilgh wrote...

Omega2079 wrote...

Lime The Dragon wrote...

No, they won't ever change it. Because there's no way for them to differentiate a legitimate disconnect, and somebody unplugging an ethernet cord. And that's apparently a major issue.


How is intentionally disconnecting anymore a problem than intentionally letting yourself die ingame?


Or AFKing, or hacking, or glitching....

I don't think it's fair to punish the honest players if there is no major new risk to the game's integrity.


How do those things relate to what I'm asking?

The post I responded to was about credits being awarded as they're earned on each objective round, and somehow intentional dcs being an exploit.

Modifié par Omega2079, 12 juillet 2012 - 09:28 .


#32
kilgh

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Sorry, I thought you were commenting on the fact that there are many ways to cheat the system.

What were trying to say?

#33
Omega2079

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kilgh wrote...

Sorry, I thought you were commenting on the fact that there are many ways to cheat the system.

What were trying to say?


I don't see how a disconnect being intentional or not matters. Credits earned ingame are already earned. If you've played the game through round ten, and everyone intentionally dies, you still get the credits. It won't even save any time.

#34
kilgh

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I think the only possible exploit here would be XP if you were to disconnect, get your XP and rejoin the same match fast enough.

#35
PaperAlien

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Why don't they just give credits instantly when they're awarded, put a cap on the amount of credits that can be earned in a mission that scales by difficulty and is the equivalent of the maximum amount obtainable from 1 go 3/6/10 objectives? And then maybe penalise players 10% of credits for any disconnect/leave/unplug?

#36
Hook-n-Swoop

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It would be an easy code change to let the per game credits instantly update on the master server. The drawback is that most people would just quit after wave 10 credits appear on your screen.

Probably would cause alot of bad temper when practically no matches ever again would end up in an extraction.

#37
sweet-d

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Why don't they just fix their servers to stop this from happening so much. That would really be the best way to fix it no one would complain about getting disconnected on rounds 9,10, and 11. I know I'm tired of it too mostly because I've missed out on millions of credits because of it.

#38
kilgh

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Hook-n-Swoop wrote...

It would be an easy code change to let the per game credits instantly update on the master server. The drawback is that most people would just quit after wave 10 credits appear on your screen.

Probably would cause alot of bad temper when practically no matches ever again would end up in an extraction.

That already happens. You can do that now!

#39
kilgh

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sweet-d wrote...

Why don't they just fix their servers to stop this from happening so much. That would really be the best way to fix it no one would complain about getting disconnected on rounds 9,10, and 11. I know I'm tired of it too mostly because I've missed out on millions of credits because of it.


But it's not always their servers. It is some people's own gear too. Either way changing their game code seems likely to be an easier fix I would think.

#40
Hook-n-Swoop

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kilgh wrote...

That already happens. You can do that now!


The whole team wiping after the money comes on wave 10 is different than quitting intentionally and leaving people behind and still getting the money.

That's what I was after.

#41
SomeKindaEnigma

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I just got disconnected in wave 10 of a gold game. ****ING ANNOYING BUZZKILL.

#42
kilgh

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Hook-n-Swoop wrote...

kilgh wrote...

That already happens. You can do that now!


The whole team wiping after the money comes on wave 10 is different than quitting intentionally and leaving people behind and still getting the money.

That's what I was after.


Oh, right.

Well, in that case, I'd have no probs with waiting until after extraction to get my Wave 10 credits if I could still get the rest of my credits when disconnected before.

#43
Omega2079

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Hook-n-Swoop wrote...

It would be an easy code change to let the per game credits instantly update on the master server. The drawback is that most people would just quit after wave 10 credits appear on your screen.

Probably would cause alot of bad temper when practically no matches ever again would end up in an extraction.


I've been playing since the early acess demo, and i've been in one pug where everyone intentionally died (or even mentioned it) after credits were awarded. It seems hard to imagine there's common interest to do this.

Even if it were more common, is it going to really save you any time? It takes time for your system to reconnect to the internet, and then the game has to connect back to EA's servers.

Modifié par Omega2079, 12 juillet 2012 - 10:49 .


#44
OhPa2

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I'm in favor of credits being added to a player's account as they are earned. I too have been disconnected during wave 10 and during extraction. Not only do you lose the credits you earned but you also lose any consumables you equiped.

I'm also in favor of adding credits for partial and full extraction thus giving everyone an incentive to do so.

Modifié par OhPa2, 12 juillet 2012 - 02:19 .


#45
jae112200

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I don't think they'll change it. If they do change it then more people would be able to finally max out their weapons/gear etc, therefore making their desire to play the game less. I know that's a bad way to think about it, but if you have been playing since the beginning just try and think of all the credits you've lost from getting "booted," and how many packs you would have been able to buy with those credits.

#46
Beerfish

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Losing hard earned credits is one thing but I can live with it. Losing consumables as well is what 'hurts me'

#47
sydsyrious

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Wave 11, 5 seconds to extraction, "You have lost your connection to the server". My internet was fine, it was the EA server as the Host had disconnected and because of the limited time involved, there was no way to restart the Wave. This needs to be fixed. There is nothing more frustrating and game killing.

#48
Jeremiah12LGeek

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kilgh wrote...

Eelectrica wrote...

.


Rejoining could overwrite your temp file?


   I think that makes perfect sense. Someone (can't check who, browser won't load the page, for some reason) made the point that it would be too easy to manipulate the temp file (which is valid). But, would that not amount to the same thing as hacking to create a lobby with a million credits? It would happen, but why punish all players for the actions of the malicious hackers?
   The vast majority of cases where players lose all of their progress are the result of factors outside of their control. Why not address that first, and then use traditional techniques to weed out/ban the ones manipulating the temp file?

Modifié par Jeremiah12LGeek, 21 mars 2013 - 10:33 .


#49
kilgh

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Yep. Agreed.

#50
Magicman10893

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I would much rather implement the system that automatically added credits and XP as we complete waves and objectives, knowing that people will probably exploit it. Every time my Xbox freezes at wave 10 or extraction (which seems to be every 3 nights despite the disc being in good condition and being installed on my hard drive) I rage quit playing the game altogether and don't bother turning my Xbox back on at all those nights.