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BioWare is Making a New Ultima RPG


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#76
eroeru

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Vaeliorin wrote...

Another article here sporting such gems as

"It's like when someone tells you to read Chaucer," Barnett commented.
"I know it's supposed to be brilliant, but it's incomprehensible!"
Shifting from literature to film, he compared it to Battleship Potemkin, a 1925 Soviet film that pioneered many techniques that nearly all movies have used since. "I mean, I'm aware that Battleship Potemkin
defined modern cinema, but it's not a great view. You watch it and go,
'it's black and white and a bit crap, I'd rather watch something else.

and

According to Barnett, "It plays fast, it's clicky, but the combat's fluid and fun rather than tactical and mind-numbing.

I'm kind of sick to my stomach reading that article, especially given the guy who gave those quotes is a creative director, and not just some marketing shill.

Cutlass Jack wrote...

Pacifien wrote...
Well, I gave
up on Ultima back with Ultima 9, but I'm speculating the reason why
they're going with "Lady British" is because Richard Garriott retained
the right of the use of Lord British.

Yep this. And honestly,
Bioware can't do anything to Ultima that it didn't already do to
itself. There's nothing left to ruin.

When the game is described as a "reboot" of Ultima IV...yes there is.



Oh christ, is this going to be another one of those "games are supposed to be mind-numbi..., sorry, fun!" sort of games? I guess so, but really, why would anyone boast a "cartoony style" and simplified mechanics lest they be degenerates?

Modifié par eroeru, 12 juillet 2012 - 09:45 .


#77
Guest_Fuinris_*

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Something inside me just died. Forever. Rest in peace Lord British. My Avatar saved Britannia for nothing. This is worse than Ultima IX and I guess the rumors from the gargoyles were true, after all..

Modifié par Fuinris, 12 juillet 2012 - 09:47 .


#78
Endurium

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Ultima IV is a true classic that rewarded setting a good example (walking the path of virtues to become the Avatar) over solving problems with violence. I played it many times on a C-64 computer in the 80s and had it all mapped on graph paper.

Origin Systems was essentially a combination of today's Bethesda (open world) and Bioware (story telling - if you discount DA2/ME2/ME3). Their games were fairly free-form until Ultima 9 and for the time had pretty good stories (especially Ultima VII). In fact, the map mechanism introduced in Ultima IV is what Bethesda uses in their Elder Scrolls games (only a small grid of the world map surrounding the player is rendered).

I doubt Bioware (Dialog Wheel) or EA ($$$$) will capture the true Ultima spirit; as that came from Richard's personal beliefs and values (which he called "Ethical Hedonism" and explained in a book found in Ultima IX).

This new rendition may well be fun but it will have to be taken as a different game sporting a well-known name.

And "Quest for the Avatar"? This suggests the Avatar may be lost, or he's the primary quest giver :P

For reference, Ultima IV was "Quest of the Avatar".

Modifié par Endurium, 12 juillet 2012 - 10:31 .


#79
Morroian

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wsandista wrote...

As for Ultima, I'll have to wait and see. I'm hoping that it doesn't turn into a dating sim

Yes because Bioware rpgs are always only about the romances :blink:

android654 wrote...

Then we're talking about two very different developers. Seeing how the EC was made because of fan reaction, but didn't address any of the issues people had with the endings at all. They forced MP even though their fans didn't want it, they removed story elements, rewrote character, and littered the script with more story holes than a block of swiss cheese. Look forward to it all you want. Doesn't change the fact that DA3 still wont be a successor to DAO, and SWTOR was a failure.

So that's 3 bad games, and bad DLC to go with it, and a new game that follows the formula of their last game. Despite the fact that a lot of their fans don't want that.

Except while all 3 have issues they aren't bad game overall. 

Modifié par Morroian, 12 juillet 2012 - 11:18 .


#80
PaulSX

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I thought this might be a fine game unless they turned it into some arcade games like Wrath of the Heroes. Who is producing this, BioWare Montreal? or Mythic?

#81
wolfsite

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suntzuxi wrote...

I thought this might be a fine game unless they turned it into some arcade games like Wrath of the Heroes. Who is producing this, BioWare Montreal? or Mythic?


Mythic I believe.

#82
ItsTheTruth

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Next AAA title for Bioware: System Shock MMO FPS.

#83
Rockworm503

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bussinrounds wrote...

Why does alot of these bs criticisms of tactical RPG's state that the combat is so difficult and 'mind numbing'? LOL. Sure there were stats and modifiers, but to make it seem as if the combat was some arcane thing which the poor average gamer couldn't be able to work out is a joke. Actual combat was for the most part simple to execute, either click on the enemy or select an attack from a list and the computer does the rest..It's not like you have to be some math wizard to get it. I suck at math and love those games. What's the problem here? That you have to work out what attacks, weapons, spells work best? That's the real 'problem' with old RPG's isn't it, ? That you actually had to think a little during combat encounters instead of clickety fn click! Right, "OH NO!, IT'S THAC0! Run boy and girls, Its gonna make our brain hurt!"


When I agreed with you I wasn't asking for another one of your rants.

#84
Dragoonlordz

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I think JE is probably more annoyed that (I think) he is not on the project and is huge Ultima fan.

#85
Rockworm503

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MingWolf wrote...

Rockworm503 wrote...

Nordicus wrote...

Mesina2 wrote...

saMOOrai182 wrote...

"Whats a Paladin?"


"I'm not entirely sure."

"Your knowledge of the land shall be great"


"eat to keep my strength up?"


"oh yes, food will keep you strong and make you heal faster, you know."


"The Codex of Ultimate Wisdom?"

#86
Shadow of Light Dragon

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Pacifien wrote...

Well, I gave up on Ultima back with Ultima 9, but I'm speculating the reason why they're going with "Lady British" is because Richard Garriott retained the right of the use of Lord British.


Yep, Richard Garriott holds the copyrights to Lord British so they can't use the name.

I was alphatesting, and FWIW my feedback notes are extensive. Bioware-Mythic honestly did get a bunch of hardcore Ultima fans to log in and play, and have been active in requesting feedback. For now I can only say I wish I could tell you more.

#87
Gatt9

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Dragoonlordz wrote...

android654 wrote...

Then we're talking about two very different developers. Seeing how the EC was made because of fan reaction, but didn't address any of the issues people had with the endings at all. They forced MP even though their fans didn't want it, they removed story elements, rewrote character, and littered the script with more story holes than a block of swiss cheese. Look forward to it all you want. Doesn't change the fact that DA3 still wont be a successor to DAO, and SWTOR was a failure.

So that's 3 bad games, and bad DLC to go with it, and a new game that follows the formula of their last game. Despite the fact that a lot of their fans don't want that.

But they listen and respond to their fans.


A lot of people were happy or content with EC. It gave them what they wanted even if some remained unhappy. I was taking part and discussing what they are doing with DA3 on the DA2 sections along with many other people and a lot of us do like sort of things we are hearing and discussing on there. I was also around here and saw the threads where a portion of their fans did indeed ask for MP and lastly I seriously I do not believe you for a second you hate them as much as you pretend to do in here. If you did you wouldn't be here. Simple as that. So obviously at some level you think they could make something you might enjoy else you wouldn't be here. Sorry but the way you are coming across is very much state of not what you want but your phrasing it as not what "fans" want, like I said I am a fan and I disagree as do many others.


There's a reason why the CEO of EA is worried he's going to lose his job,  and why the market is expecting his being replaced to be announced with the July 30th earnings,  and it's not because a word of what you said is accurate. 

EA's effectively dead in the water,  consumer confidence is in the commode.  Their lineup is weak,  and everywhere you go any EA announcement is greeted by gamers with "That's why I don't buy EA games anymore".  EA couldn't sell a quality game even if they did accidently manage to make one.

One could even make the case that even the rest of the Industry doesn't want anything to do with EA,  since the only kickstarter they managed to sign to their free-money program is the kickstarter using a property they own.  Even when offered free money,  no one else has signed up yet that I've seen.

So while you're welcome to continue claiming "Many others agree with me",  a quick trip around the 'net clearly shows that isn't remotely true.  This perversion of Ultima is a *really* good example of why.

A real Ultima game would've sold a ridiculous number of units.  Do they make it?  No.  Instead it's a revenue-initiative loaded abomination designed by the marketing department.

#88
Morroian

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Shadow of Light Dragon wrote...

I was alphatesting, and FWIW my feedback notes are extensive. Bioware-Mythic honestly did get a bunch of hardcore Ultima fans to log in and play, and have been active in requesting feedback. For now I can only say I wish I could tell you more.


Now thats good news.

#89
Chromie

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Shadow of Light Dragon wrote...

Pacifien wrote...

Well, I gave up on Ultima back with Ultima 9, but I'm speculating the reason why they're going with "Lady British" is because Richard Garriott retained the right of the use of Lord British.


Yep, Richard Garriott holds the copyrights to Lord British so they can't use the name.

I was alphatesting, and FWIW my feedback notes are extensive. Bioware-Mythic honestly did get a bunch of hardcore Ultima fans to log in and play, and have been active in requesting feedback. For now I can only say I wish I could tell you more.


Until I have to travel a thousand miles to see a blacksmith I won't be happy.

#90
Shadow of Light Dragon

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Skelter192 wrote...

Shadow of Light Dragon wrote...

Pacifien wrote...

Well, I gave up on Ultima back with Ultima 9, but I'm speculating the reason why they're going with "Lady British" is because Richard Garriott retained the right of the use of Lord British.


Yep, Richard Garriott holds the copyrights to Lord British so they can't use the name.

I was alphatesting, and FWIW my feedback notes are extensive. Bioware-Mythic honestly did get a bunch of hardcore Ultima fans to log in and play, and have been active in requesting feedback. For now I can only say I wish I could tell you more.


Until I have to travel a thousand miles to see a blacksmith I won't be happy.


My bar for Ultima is a little higher than that. ;)

#91
Chromie

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Shadow of Light Dragon wrote...

My bar for Ultima is a little higher than that. ;)


I just miss the player interaction and community of old sandbox MMOs that is something no themepark can ever accomplish since in a sandbox players actually need to rely on each for more than just Pve/pvp content.

Who doesn't miss setting up a store front and selling their wares on Mos Eisley? :crying:

#92
Fishy

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Skelter192 wrote...

Shadow of Light Dragon wrote...

My bar for Ultima is a little higher than that. ;)


I just miss the player interaction and community of old sandbox MMOs that is something no themepark can ever accomplish since in a sandbox players actually need to rely on each for more than just Pve/pvp content.

Who doesn't miss setting up a store front and selling their wares on Mos Eisley? :crying:


Ah yes .. I remember my first encounter with a murderer in UO. I was mining in the north of britain past the cemetary . Than suddently, some intimidating red glowing name appeared, but just his name. My heart started pumping like crazy .. I started rrunning with my ore burdening my walk speed but alas, M.Red horse was faster than me  . When he finnaly appeared within my field of view..

I only saw that...

Vas Ort Flam
Cor Por

BOOOOOOOOOOM.No more me.

I was standing here looking at  him looting my corpse and decided that what I want to become.
A Murderer!

Than I created a new toon named
IPwnJool33T (Give me a break .. I was 18.)

Modifié par Suprez30, 13 juillet 2012 - 05:44 .


#93
Shadow of Light Dragon

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Hah. :) Ahhh, Ultima Online...pretty sure I got murdered on my very first day as I travelled the road from Britain to Yew as a fresh-faced newbie. I'd spent most of my starting pittance on some spiffy thigh boots, a green cloak and a feathered hat, and they took everything except the boots (which I think they missed because they were dark enough to blend in with the inventory background).

I decided against playing for more than the free month. ;)

#94
KingJason13

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Gatt9 wrote...

Dragoonlordz wrote...

android654 wrote...

Then we're talking about two very different developers. Seeing how the EC was made because of fan reaction, but didn't address any of the issues people had with the endings at all. They forced MP even though their fans didn't want it, they removed story elements, rewrote character, and littered the script with more story holes than a block of swiss cheese. Look forward to it all you want. Doesn't change the fact that DA3 still wont be a successor to DAO, and SWTOR was a failure.

So that's 3 bad games, and bad DLC to go with it, and a new game that follows the formula of their last game. Despite the fact that a lot of their fans don't want that.

But they listen and respond to their fans.


A lot of people were happy or content with EC. It gave them what they wanted even if some remained unhappy. I was taking part and discussing what they are doing with DA3 on the DA2 sections along with many other people and a lot of us do like sort of things we are hearing and discussing on there. I was also around here and saw the threads where a portion of their fans did indeed ask for MP and lastly I seriously I do not believe you for a second you hate them as much as you pretend to do in here. If you did you wouldn't be here. Simple as that. So obviously at some level you think they could make something you might enjoy else you wouldn't be here. Sorry but the way you are coming across is very much state of not what you want but your phrasing it as not what "fans" want, like I said I am a fan and I disagree as do many others.


There's a reason why the CEO of EA is worried he's going to lose his job,  and why the market is expecting his being replaced to be announced with the July 30th earnings,  and it's not because a word of what you said is accurate. 

EA's effectively dead in the water,  consumer confidence is in the commode.  Their lineup is weak,  and everywhere you go any EA announcement is greeted by gamers with "That's why I don't buy EA games anymore".  EA couldn't sell a quality game even if they did accidently manage to make one.

One could even make the case that even the rest of the Industry doesn't want anything to do with EA,  since the only kickstarter they managed to sign to their free-money program is the kickstarter using a property they own.  Even when offered free money,  no one else has signed up yet that I've seen.

So while you're welcome to continue claiming "Many others agree with me",  a quick trip around the 'net clearly shows that isn't remotely true.  This perversion of Ultima is a *really* good example of why.

A real Ultima game would've sold a ridiculous number of units.  Do they make it?  No.  Instead it's a revenue-initiative loaded abomination designed by the marketing department.


Well said.

#95
Dragoonlordz

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Gatt9 wrote...

Dragoonlordz wrote...

android654 wrote...

Then we're talking about two very different developers. Seeing how the EC was made because of fan reaction, but didn't address any of the issues people had with the endings at all. They forced MP even though their fans didn't want it, they removed story elements, rewrote character, and littered the script with more story holes than a block of swiss cheese. Look forward to it all you want. Doesn't change the fact that DA3 still wont be a successor to DAO, and SWTOR was a failure.

So that's 3 bad games, and bad DLC to go with it, and a new game that follows the formula of their last game. Despite the fact that a lot of their fans don't want that.

But they listen and respond to their fans.


A lot of people were happy or content with EC. It gave them what they wanted even if some remained unhappy. I was taking part and discussing what they are doing with DA3 on the DA2 sections along with many other people and a lot of us do like sort of things we are hearing and discussing on there. I was also around here and saw the threads where a portion of their fans did indeed ask for MP and lastly I seriously I do not believe you for a second you hate them as much as you pretend to do in here. If you did you wouldn't be here. Simple as that. So obviously at some level you think they could make something you might enjoy else you wouldn't be here. Sorry but the way you are coming across is very much state of not what you want but your phrasing it as not what "fans" want, like I said I am a fan and I disagree as do many others.


There's a reason why the CEO of EA is worried he's going to lose his job,  and why the market is expecting his being replaced to be announced with the July 30th earnings,  and it's not because a word of what you said is accurate. 

EA's effectively dead in the water,  consumer confidence is in the commode.  Their lineup is weak,  and everywhere you go any EA announcement is greeted by gamers with "That's why I don't buy EA games anymore".  EA couldn't sell a quality game even if they did accidently manage to make one.

One could even make the case that even the rest of the Industry doesn't want anything to do with EA,  since the only kickstarter they managed to sign to their free-money program is the kickstarter using a property they own.  Even when offered free money,  no one else has signed up yet that I've seen.

So while you're welcome to continue claiming "Many others agree with me",  a quick trip around the 'net clearly shows that isn't remotely true.  This perversion of Ultima is a *really* good example of why.

A real Ultima game would've sold a ridiculous number of units.  Do they make it?  No.  Instead it's a revenue-initiative loaded abomination designed by the marketing department.


Stocks in most publishers is down hugely right now. It is not limited to EA. People have whined about EA for an eternity so as much as you wish to put down to the disgruntled fans of late it is not that simple by a vast margin. You do not know how much your perception of a 'real' ultima game would sell anymore so than the half arsed assumptions your making about how much their version will make. This black and white world you wish to paint is as realistic as an 3 year olds painting bit like a child playing with an abacus meaning you have no idea how much either would sell. You see a headline and then procede to make giant assumptions based on personal bias.

The fact your making such grand assumptions about how much your idea of ultima would of sold and how much their version will not sell puts everything you say into the huff and puff catagory. While the shareholders did not like some of decisions JR was spearheading especially the 100% digital one which stocks flew down at that time the fact is consumer confidence in most mainstream publishers is at all time low not just EA. EA stock is about same level as Activison price per unit and THQ is half.

It's generalisation taken to such extremes that your stance becomes just silly. If look at stocks it actually started to rise when their version of ultima was announced. But it was greatly damaged by JR's 100% digital plan and most of the downturns in stock has almost always been relating to EA sports titles released and news about them not Bioware's titles for example ME3 sparked a rise in stock value but then yet another EA sports title PGA at time sent it heading back down in value. The world is nowhere near as black and white as you think it is and not a single thing I said is wrong or inaccurate in what you quoted originally by me.

Modifié par Dragoonlordz, 13 juillet 2012 - 01:46 .


#96
Barry Bathernak

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Dragoonlordz wrote...

Gatt9 wrote...

Dragoonlordz wrote...

android654 wrote...

Then we're talking about two very different developers. Seeing how the EC was made because of fan reaction, but didn't address any of the issues people had with the endings at all. They forced MP even though their fans didn't want it, they removed story elements, rewrote character, and littered the script with more story holes than a block of swiss cheese. Look forward to it all you want. Doesn't change the fact that DA3 still wont be a successor to DAO, and SWTOR was a failure.

So that's 3 bad games, and bad DLC to go with it, and a new game that follows the formula of their last game. Despite the fact that a lot of their fans don't want that.

But they listen and respond to their fans.


A lot of people were happy or content with EC. It gave them what they wanted even if some remained unhappy. I was taking part and discussing what they are doing with DA3 on the DA2 sections along with many other people and a lot of us do like sort of things we are hearing and discussing on there. I was also around here and saw the threads where a portion of their fans did indeed ask for MP and lastly I seriously I do not believe you for a second you hate them as much as you pretend to do in here. If you did you wouldn't be here. Simple as that. So obviously at some level you think they could make something you might enjoy else you wouldn't be here. Sorry but the way you are coming across is very much state of not what you want but your phrasing it as not what "fans" want, like I said I am a fan and I disagree as do many others.


There's a reason why the CEO of EA is worried he's going to lose his job,  and why the market is expecting his being replaced to be announced with the July 30th earnings,  and it's not because a word of what you said is accurate. 

EA's effectively dead in the water,  consumer confidence is in the commode.  Their lineup is weak,  and everywhere you go any EA announcement is greeted by gamers with "That's why I don't buy EA games anymore".  EA couldn't sell a quality game even if they did accidently manage to make one.

One could even make the case that even the rest of the Industry doesn't want anything to do with EA,  since the only kickstarter they managed to sign to their free-money program is the kickstarter using a property they own.  Even when offered free money,  no one else has signed up yet that I've seen.

So while you're welcome to continue claiming "Many others agree with me",  a quick trip around the 'net clearly shows that isn't remotely true.  This perversion of Ultima is a *really* good example of why.

A real Ultima game would've sold a ridiculous number of units.  Do they make it?  No.  Instead it's a revenue-initiative loaded abomination designed by the marketing department.


Stocks in most publishers is down hugely right now. It is not limited to EA. People have whined about EA for an eternity so as much as you wish to put down to the disgruntled fans of late it is not that simple by a vast margin. You do not know how much your perception of a 'real' ultima game would sell anymore so than the half arsed assumptions your making about how much their version will make. This black and white world you wish to paint is as realistic as an 3 year olds painting bit like a child playing with an abacus meaning you have no idea how much either would sell. You see a headline and then procede to make giant assumptions based on personal bias.

The fact your making such grand assumptions about how much your idea of ultima would of sold and how much their version will not sell puts everything you say into the huff and puff catagory. While the shareholders did not like some of decisions JR was spearheading especially the 100% digital one which stocks flew down at that time the fact is consumer confidence in most mainstream publishers is at all time low not just EA. EA stock is about same level as Activison price per unit and THQ is half.

It's generalisation taken to such extremes that your stance becomes just silly. If look at stocks it actually started to rise when their version of ultima was announced. But it was greatly damaged by JR's 100% digital plan and most of the downturns in stock has almost always been relating to EA sports titles released and news about them not Bioware's titles for example ME3 sparked a rise in stock value but then yet another EA sports title PGA at time sent it heading back down in value. The world is nowhere near as black and white as you think it is and not a single thing I said is wrong or inaccurate in what you quoted originally by me.


So either way e.a. is in the pooper and bad?

#97
LTD

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Just give Ultima Online little more love .It was very interesting experience returning to UO after heapton of WoW clones. Borderline surreal how many features in UO feel so much more fresh than what vast majority of MMOs released in 00s have to offer.  As strange as it sounds, this dinosaur from mid 90's (!!!) is one of the freshest MMOs around in year of our lord 2012.

EA pretty much officially stopped any efforts to lure new players in UO around.. I don't even know, 2004? UO gets no ad space, no visibility, no love or attention other than the skelton crew of a dev team. And yet, curiously, it still has rather huge community even to this day. Clearly people enjoy playing it. Most of this community is scattered across dozens of unofficial  free shards. Depressingly few play on official shard anymore. Considering how difficult it is to open an EA/Mythic account, this is a small wonder.

Seriously, had UO been graced with..what, 5% if the money they poured in TOR, I claims it  would be AE's  most talked about MMO today. Instead, it gets zero visibility. It is silly.

Modifié par LTD, 17 juillet 2012 - 02:37 .


#98
naughty99

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There was an amazing and very candid presentation at GDC by Paul Barnett of Mythic describing the challenges developing Ultima Forever with a limited resources and a very small team. He was hilarious and pretty humble about the entire process.

Modifié par naughty99, 12 novembre 2012 - 12:51 .