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Set Phasers to Suck; The Particle Rifle's Stats


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#51
InTheZone

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xSNPx ZoDiaC wrote...

This is getting real old...


They copy & pasted the gun from single-player, without taking into account multiplayer enemies being buffed to god-hood. It's not the end of the ******* world! Give BioWare some time to buff the gun for multiplayer.


This was not completely intentional, BioWare are still only human unfortunately.



Do you people ever stop whining like little kids? Jesus Christ!


Agreed!

#52
Nissun

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Dokteur Kill wrote...

Nissun wrote...

I give up. I'm sick of this "If I can't solo gold with it in five minutes with my eyes closed and a hand tied behind my back, then that weapon is crap!!!!" mentality.

**** this ****.

Oh hai there mistar strawman argument.


That's not a strawman argument. It's just me tired of this crap.

It seems like there are only two kinds of weapons for you guys: Crap weapons, and good weapons.

The notion of a weapon that is decent without being cartoonishly overpowered seems foreing to you.

Or maybe you are just hurt because it's an Ultra rare, and will make it harder for you to unlock something you wanted.

I don't care. I've already made my points in favor of this weapon.

Modifié par Nissun, 12 juillet 2012 - 01:13 .


#53
1337haxwtg

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Even if we had the full story, any weapon that is absolutely awful until charged isn't worth the trouble. The GPSMG does good damage and is very light so it gets by. The Striker can stagger. This thing... nothing going for it.

Unlimited ammo isn't that great. Any player worth his / her weight in dog feces shouldn't have issues maintaining ammo with anything other than a Harrier.

#54
Dokteur Kill

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Nissun wrote...

That's not a strawman argument. It's just me tired of this crap.

Nooo, it's a strawman argument, because nobody is saying that a weapon is crap because you can't solo gold with it. It's crap because it is too ineffective given its rarity. There are many genuinely good weapons in the game that you can't solo gold with, if you take their rarity into account when determining how "good" they are. Mantis is an awesome weapon, even if I wouldn't use it on gold. Same goes for eviscerator.

The notion of a weapon that is decent without being cartoonishly overpowered seems foreing to you.

This game has plenty of weapons that are decent without being overpowered. They generally fall in the uncommon and rare categories.

Modifié par Dokteur Kill, 12 juillet 2012 - 01:17 .


#55
spudspot

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Nissun wrote...

You need to fire for about 50 rounds for the weapon to start doing maximun damage. And it doesn't take that long to reach 50. Specially with the ammo extension mod, which gives you a 180 clip size.


If I didn't make a math error here - and assuming that the RoF doesn't increase (??) - this takes something close to 4s of being exposed... 

Another thing I've calculated for a lvl I PR, assuming you get a total of 80% weapon damage bonus from mods, ammo and passives and that every shot after it has charged up gets a 3* (!! just for fun, it seems to have a multiplier) damage multiplier. In that scenario you're doing roughly 14k damage over 14s. I'd say these are pretty depressing numbers, an Avenger X with the same mods and assumed bonuses (of course without the multiplier) does roughly 9.3k damage in the same time, while it is much lighter and allows you to stop firing and use powers while shooting. If we give the PR only a 2* multiplier it is completely on par with the Avenger X. 

Nissun wrote...

Do not let the clip reach zero. the reloading animation is VERY crippling, it's better to let it recharge when you're nearing single digits. I have no problems doing this, it comes instinctively to me, but maybe not everybody can do it.


This could indeed have been an issue when I've seen it in action.

Nissun wrote...

I would record a video or something, if I had a camera and a tripod. But I don't have them, so unless you want to add me on xbox and invite me to a match, I won't be able to show how I use the weapon.


Sorry, I'm on the PC, otherwise I'd have taken that offer. :)

#56
1337haxwtg

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@ Nissun, I'm not foaming out the mouth and disrespecting you for liking the gun. You like it based on opinion, but that doesn't mean it is a decent gun. I have no torches and pitch forks. I'm not saying "rawr, BioSuck sucks."

I shared factual weapon stats, which supports the accurate "this thing sucks" consensus.

#57
Haseeo

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They don't put a weapon in people complain, they put a weapon into the game people complain is there anything you won't whine about?

#58
1337haxwtg

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Haseeo wrote...

They don't put a weapon in people complain, they put a weapon into the game people complain is there anything you won't whine about?

Sure. For example, the 99% of things I didn't choose to make threads about.

You know when you watch the news and see nothing but crime? The news doesn't report on everybody that didn't break the law; just the people who did. Similarly, I don't make a thread every time I see something that I feel needs no attention.

Modifié par 1337haxwtg, 12 juillet 2012 - 01:27 .


#59
Killahead

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Ashen Earth wrote...

The Incisor, and Locust for example are still awful. And if the weapon is good on Silver (Presumably without consumables), what makes you think that it wouldn't be any good on Gold with a bunch of equipment to compensate for increased enemy HP?

Not that I think a UR should need equipment to be effective...


Exactly. The Particle rifle needs equipment, and I've used the Incisor on gold with more success than the Particle rifle, haha.

#60
spudspot

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Haseeo wrote...

They don't put a weapon in people complain, they put a weapon into the game people complain is there anything you won't whine about?


I've never seen anybody demanding more URs. Never. And I've seen a lot in here lately.

#61
rmccowen

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Dokteur Kill wrote...

Nissun wrote...

That's not a strawman argument. It's just me tired of this crap.

Nooo, it's a strawman argument, because nobody is saying that a weapon is crap because you can't solo gold with it. It's crap because it is too ineffective given its rarity. There are many genuinely good weapons in the game that you can't solo gold with, if you take their rarity into account when determining how "good" they are. Mantis is an awesome weapon, even if I wouldn't use it on gold. Same goes for eviscerator.

The notion of a weapon that is decent without being cartoonishly overpowered seems foreing to you.

This game has plenty of weapons that are decent without being overpowered. They generally fall in the uncommon and rare categories.

Weapons that are decent without being overpowered:
Mattock
Phaeston
Revenant
Phalanx
Scorpion
Eagle (post-buffs)
Eviscerator
Scimitar
Disciple
Crusader
Tempest
Hornet
GPSMG
Mantis
Raptor

I've used every single gun on that list, and enjoyed most of them, although I know from experience that they're actually underpowered for Gold. (Some are quite effective, of course, depending on context and consumable use.) So when I say the Particle Rifle is underwhelming, I'm not saying that there are only two weapon categories, but rather that it seems like its power level is much lower than it should be--particularly for an Ultra-Rare weapon.

With that said, I wouldn't be surprised if the base damage in the OP is tripled when the beam flips into its secondary mode. It does a lot more damage after the first 50 rounds.

#62
nicethugbert

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/signed

#63
Nissun

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1337haxwtg wrote...

@ Nissun, I'm not foaming out the mouth and disrespecting you for liking the gun. You like it based on opinion, but that doesn't mean it is a decent gun. I have no torches and pitch forks. I'm not saying "rawr, BioSuck sucks."

I shared factual weapon stats, which supports the accurate "this thing sucks" consensus.


Have you actually tried it? Did you not like it? Then why can't you simply admit that you don't like it? Why must it be "crap"?

People are comparing it to the Eagle, or worse, the Locust. That just sounds insane to me. It is nowhere near that level of suckiness. Not even by a long shot.

I'm not saying the particle rifle is an unstoppable death machine. I'm saying that it's a capable weapon, undeserving of all the s*** you're all giving it. Should it have been a rare instead of an ultra rare? Maybe. I'm not here to argue that.

The Particle Rifle is a weapon that needs some understanding to be fully effective. Just like the charge-based weapons do. GPS, Graal, Arc pistol... They are good, but you have to be familiar and comfortable with the charging mechanics. If you're not comfortable with the particle rifle, I understand. But stop treating it like it heals the enemies or something.

#64
orcrist86

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I just played a game with a guy using the rifle. He put the extended clip on it and cloaked when the beam hit max power. The thing destroyed primes.

#65
1337haxwtg

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Even assuming 3x damage after 50 rounds, the fact remains that I'd be able to kill my target faster, while using powers, without exposing myself for an extended period of time, with nearly any other weapon in the game.

@ Nissun, the "****" I'm giving it is entirely justified, and for legitimate reasons, not "I don't like it."

Modifié par 1337haxwtg, 12 juillet 2012 - 01:33 .


#66
rmccowen

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spudspot wrote...

 

Nissun wrote...

You need to fire for about 50 rounds for the weapon to start doing maximun damage. And it doesn't take that long to reach 50. Specially with the ammo extension mod, which gives you a 180 clip size.


If I didn't make a math error here - and assuming that the RoF doesn't increase (??) - this takes something close to 4s of being exposed...

50 rounds / (800/60 rounds per second) = 3.75 seconds. That does seem long to me, so I wouldn't rule out an RoF increase as the weapon fires--although the number of rounds seems to deplete at a fairly consistent rate.

#67
Dokteur Kill

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Nissun wrote...
The Particle Rifle is a weapon that needs some understanding to be fully effective. Just like the charge-based weapons do. GPS, Graal, Arc pistol... They are good, but you have to be familiar and comfortable with the charging mechanics.

Funnily enough, with the charge based weapons I can keep a wall between me and my enemy until it's charged up, which prevents the enemy from handing out damage to me while I am preparing to hand out damage to them.

Sure, you can always fire 50 rounds into a wall and then pop around to fire at the enemy for a couple of seconds, but that doesn't really sound very effective.

#68
rmccowen

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Nissun wrote...

Should it have been a rare instead of an ultra rare? Maybe. I'm not here to argue that.

It seems like you are, though.

If you're not comfortable with the particle rifle, I understand. But stop treating it like it heals the enemies or something.

Again, this is verging on a straw man. Who's said, or even implied, anything close to that? Who in this thread, other than you, has compared it to the Eagle?

#69
Olivia Wilde

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How dare you laugh at weighs nothing GPR....this what you get, a heavier gun that does less damage

unlimited ammo..can't remember the last time by GPR ran out of ammo even on Gold

at least the GPR helps casters kill things faster..the particle rifle is too heavy for a typical caster to use effectively in that way

but I still want it ..because I don't have it and only for that reason

#70
spudspot

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rmccowen wrote...

spudspot wrote...

 

Nissun wrote...

You need to fire for about 50 rounds for the weapon to start doing maximun damage. And it doesn't take that long to reach 50. Specially with the ammo extension mod, which gives you a 180 clip size.


If I didn't make a math error here - and assuming that the RoF doesn't increase (??) - this takes something close to 4s of being exposed...

50 rounds / (800/60 rounds per second) = 3.75 seconds. That does seem long to me, so I wouldn't rule out an RoF increase as the weapon fires--although the number of rounds seems to deplete at a fairly consistent rate.


I can't really tell... I don't know the difficulty and how many other squadmates are targetting that Atlas, but it seems to drop fairly quick once its shields are down. Maybe there's a multiplier against armor as well? Armor damage reduction would otherwise be really crippling to the gun, even with mods.

Modifié par spudspot, 12 juillet 2012 - 01:40 .


#71
Nissun

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rmccowen wrote...

Nissun wrote...

Should it have been a rare instead of an ultra rare? Maybe. I'm not here to argue that.

It seems like you are, though.


I have not brought this up first.

If you're not comfortable with the particle rifle, I understand. But stop treating it like it heals the enemies or something.

Again, this is verging on a straw man. Who's said, or even implied, anything close to that? Who in this thread, other than you, has compared it to the Eagle?


I seriously don't know what you want me to say anymore. I think I'm being clear enough.

People are saying the weapon is garbage. The Locust is garbage. Hence the compa...

Nevermind. This is giving me a headache.

#72
Bahroo3

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Protip: Don't offer to use this gun in Gold. You may give yourself a headache trying to kill a phantom.

#73
snk575

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i use it all the time on gold... it is average at best and i mostly use it because i liked it so much in singleplayer... mine is only level 1 but i feel it does need a little buff.

Modifié par snk575, 12 juillet 2012 - 01:46 .


#74
Kuato Livezz

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When people started to play multiplayer, I remember people complaining that the Claymore sucked. Too heavy, too slow, not enough ammo. etc.

A few weeks later after people started to change their play style from SP to MP, they realized that its probably one of the best weapons in the game.

I'm not saying that the particle gun will be godly, but give it some time. BW created the gun, they developed the stats, they know whats up.

#75
Ashen One

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So I just played a game with Bahroo3 on Glacier vs Cerberus, and all I can say is... lol.

The gun is pretty much ineffective against armor, (even with an AP mod) which is absurd given that even at rank X the thing weighs as much as the Saber. When fully charged, it seemed like it was doing decent damage to basic enemies, (boosted by Adrenaline Rush) but charging up the weapon leaves you really exposed, and it was pretty bad once Phantoms started spawning...

I could see it maybe working on a defensive AJA, Reave to stagger, (allowing you to focus the beam on a group of enemies) and for anti-armor and she could actually fire the thing continuously while taking virtually no damage. Seems like a niche weapon imo, but I'll try to avoid writing the weapon off as completely worthless until I've had a chance to try it out for myself. After all, BSN said the same thing about the Drell Adept, the Claymore, and the Phoenix classes when they were first released, and ironically enough all of those have been targets of nerf threads since then.

Nissun, if you think you can make better use of the gun than the guy I just played with, I would like to see.

Modifié par Ashen Earth, 12 juillet 2012 - 01:51 .