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Bioware has done it again!


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#51
Guest_Ethan009_*

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Crawling_Chaos wrote...

Ethan009 wrote...

The only thing you got right was cliche storm. >_>

I love when people here diss jrpgs for being those. Pot calling kettle black much?

Though the battle system to me is incredibly boring the cliche abound story is actually pretty good. There's nothing wrong with cliche storms as long as their done right.

Though the game did fall flat on its *** though.


I diss JRPG's because they're boring s***, and the cliche's they embody are s***. 

As far as cliche's go, I like me a good one.


Meh I found DA ridculously boring in some parts and am almost never bored playing JRPGs then again some Jrpgs have godly battle systems I <3 You Star Ocean worst storyline in the world but I can be battling for 2 hours and not get bored.

Besides I hate most Wrpg cliches its the illusion of choice that ***** me off more than anything.

#52
Trajan60

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montana_boy wrote...

Darpaek wrote...

Edit:  Note, he editted out the word processor formatting after I posted my reply.


What is the big deal about using Word or whatever and copy and paste?


God forbid I project my thoughts onto paper and organize them before I post on the internet for thousands to see.

#53
Trajan60

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themaxzero wrote...

addiction21 wrote...

Trajan60 wrote...

VanDraegon wrote...

This model works very well and is enjoyed by the fans.


That is open to debate.

 What debate? You yourself said that its been used in how many games in the past? And everyone one of those games was a great seller and has droves of fans.


Including this one no less.

I think the OP is either:

1) Projecting.

2) Troll.

My spidey sense (honed through almost 4 years of WoW forums) is saying the latter...


*giggles*

#54
Darpaek

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montana_boy wrote...

Darpaek wrote...

Edit:  Note, he editted out the word processor formatting after I posted my reply.


What is the big deal about using Word or whatever and copy and paste?



I just noted that to show that he'd obviously put more work into this little project than the typical troll - which makes it even more of an epic failure.  Posted Image

He's been around for weeks trolling posting threads like these.  Like, THIS, is the opus of his trolling brainpower.

If I were in the OP's shoes and this was the best I could muster, I'd think about throwing in the towel.  You know, chase a bottle of aspirin with a bottle of vodka, etc...

#55
Guest_Crawling_Chaos_*

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Ethan009 wrote...

Meh I found DA ridculously boring in some parts and am almost never bored playing JRPGs then again some Jrpgs have godly battle systems I <3 You Star Ocean worst storyline in the world but I can be battling for 2 hours and not get bored.

Besides I hate most Wrpg cliches its the illusion of choice that ***** me off more than anything.


Well I was mistaken when I said I "diss" JRPG's.  It's just a matter of taste.  

/shrug

#56
Tatooine92

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Psst: Guys! Stop feeding the troll! They just come back, and with friends.

#57
montana_boy

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Tatooine92 wrote...

Psst: Guys! Stop feeding the troll! They just come back, and with friends.


Is adding to a thread by calling a Troll a "Troll" well.... trolling?

#58
montana_boy

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Darpaek wrote...

montana_boy wrote...

Darpaek wrote...

Edit:  Note, he editted out the word processor formatting after I posted my reply.


What is the big deal about using Word or whatever and copy and paste?



I just noted that to show that he'd obviously put more work into this little project than the typical troll - which makes it even more of an epic failure.  Posted Image

He's been around for weeks trolling posting threads like these.  Like, THIS, is the opus of his trolling brainpower.

If I were in the OP's shoes and this was the best I could muster, I'd think about throwing in the towel.  You know, chase a bottle of aspirin with a bottle of vodka, etc...


Well one thing we agree on, I think he has played the game to the end and probably more than once.
Posted Image

#59
Darpaek

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Posted Image

#60
montana_boy

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Trajan60 wrote...

montana_boy wrote...

Darpaek wrote...

Edit:  Note, he editted out the word processor formatting after I posted my reply.


What is the big deal about using Word or whatever and copy and paste?


God forbid I project my thoughts onto paper and organize them before I post on the internet for thousands to see.


Or even dozens for that matter.

#61
Sarevok Anchev

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montana_boy wrote...

Tatooine92 wrote...

Psst: Guys! Stop feeding the troll! They just come back, and with friends.


Is adding to a thread by calling a Troll a "Troll" well.... trolling?


Here: I will distract them! NOW RUUUUNN!!!

><o(((°>

#62
spernus

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Trajan60 wrote...

It has worked in the past. The question is whether it will continue to work. This is the year 2009 going onto 2010 soon. Games are expected to evolve and improve from previous installments. The point I'm trying to make and the principle reason my review takes on a negative tone, is because DA:O is essentially an old house with a new coat of paint. An old hooker wearing a new dress. The gameplay and story elements are recycled, the mature themes contrived, and the characters bland with an overall crammed and diluted edge to them.


Well,each new Final Fantasy is selling well and getting more or less the same metacritics score.It can be debated how the quality vary greatly from one title to the next one,but facts remain.

Each new Bioware game or even Bethesda if you wish,will garner sales and metacritics score which are similar.

If it's good enough for mainstream critics,it's definitively good enough for a lot of Bioware fans who aren't all that demanding or spoiled.

Games aren't art yet for many reasons.The first and foremost being that critics aren't taking the job seriously.Most of the highest rated game are barely above average,but that's all it take for having a GOTY nomination.

Just look at Rotten tomatoes and you will see that well over half of movies are under average,while it's even rare to see a game under 50% which doesn't make sense.

#63
StrangeCat Productions

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Trajan60 wrote...

And when I say done it again I mean churned out another derivative, cliche ridden masterpiece. Bioware deserves some credit for its diligent adherence to the green movement, however. No other company can recycle plots and characters quite so well. Bioware's writers seem to write by rote, with the effect being that every game is more and more like its predecessors, a decaying curve asymptotically approaching total blandness.

This is not dark fantasy. This is Tolkien with the paint scuffed up and buckets of chicken blood slopped about. This is Glen Cook with the hardcases and sarcastic tone ripped out and replaced with concentrated Carth Onasi-grade whinging and faux moral ambiguity. This is Martin without the ever present dread and the conniving characters.

Much ado was given to the mature tone of the writing in this game. Well, here's the thing. You don't hear GRRM plugging his books like that. "Hey, check it out, the main character DIES at the end of this one. Isn't that like, so dark and mature?" Maturity isn't something that you can just flip on and on, it's not something that you can just
declare. Maturity means writing situations with an eye to realism and a realization that your audience isn't stupid (and if they are they shouldn't be your audience) and can handle things not working out, can handle feeling empathy for a guy who's not quite a hero because, hey, at least he's human.

They did it all wrong. Let's write a real mature and dark and gritty game, they said. Maybe they could. Maybe they have the chops. But they screwed the pooch here. Because this game reads like a bunch of fourteen year olds trying to be edgy. This is manufactured maturity, and maturity only works as a natural outgrowth of actual skill, not something slapped over the same thing you've been doing the past decade.

This is KOTOR, Jade Empire, Mass Effect...

And the sad thing is I'd be lying if I said this wasn't one of the best RPGs of the past five years. Which tells you something about the pathetic state the single player RPG genre is in.

There were glimmers of the old school in this one, of quests with multiple solutions and choices that have actual consequences beyond cosmetic changes. Redcliffe comes to mind. I can only describe my feelings of transcendent joy when I discovered Bioware wasn't going to railroad me into playing Seven Samurai and allowed me to leave the hapless villagers to their own devices. I returned to find the town desolate but my spirits buoyed. "Good job, Bioware," I thought.

My good will lasted all of five minutes, however. Because as inevitably happens with Bioware, it all comes down to killing things. Room after room of baddies to kill. Here's your choice--would you like to spend a half hour killing these or a half hour killing those? This or that? Pick your relative pronoun. Brutal Legend lampooned the Bioware "choice" better than I can: Want to kill the bad guys now? Or later? Because the majority of your time, you will be killing things. There's simply too much filler combat in this game. If the combat were at all interesting, well, it wouldn't matter. It would still be boring. But the combat is not at all interesting.

RTwP is truly the worst of both worlds. Either give me pure turn based, with precise control and time to work out tactics and interesting, set piece battles, or let me mash away at my fast attack button. Make it an Action RPG and call it a day. It was a noble effort to meld these two time scales but I feel enough is enough. Combat in Dragon Age amounts to mashing your spacebar and issuing orders, if you care to micromanage. If not, it's even less compelling, watching your dudes kill those dudes while you tap at your number keys and sigh forlornly, leg thrown out over your armrest and Diet Coke in your other hand. One or the other, please. Enough of this bastardized combat. And after, that, less combat in general.

Here's where I blow my credibility. I didn't finish this game. Hell, I didn't get even a quarter of the way through. Here's why: the combination of combat that feels like work and writing that makes one look forward to the combat is just too much. In a way I wish there hadn't been glimmers. I wish this had just stuck to the tried and true Bioware shtick of fake choices and even faker (or downright nonexistent) consequences. Instead I had the inestimable pleasure of having my hopes raised and then brained on the concrete. As in their failed attempts at creating a "mature" narrative, Bioware got scared. They flirted with making a true RPG. And just when that elusive Muse was cracking a smile they ran off.


Your missing out on The Witcher get off your high horse and go play that Game !
no I think the Combat is pretty damn Awesome!

#64
Trajan60

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spernus wrote...

Trajan60 wrote...

It has worked in the past. The question is whether it will continue to work. This is the year 2009 going onto 2010 soon. Games are expected to evolve and improve from previous installments. The point I'm trying to make and the principle reason my review takes on a negative tone, is because DA:O is essentially an old house with a new coat of paint. An old hooker wearing a new dress. The gameplay and story elements are recycled, the mature themes contrived, and the characters bland with an overall crammed and diluted edge to them.


Well,each new Final Fantasy is selling well and getting more or less the same metacritics score.It can be debated how the quality vary greatly from one title to the next one,but facts remain.

Each new Bioware game or even Bethesda if you wish,will garner sales and metacritics score which are similar.

If it's good enough for mainstream critics,it's definitively good enough for a lot of Bioware fans who aren't all that demanding or spoiled.

Games aren't art yet for many reasons.The first and foremost being that critics aren't taking the job seriously.Most of the highest rated game are barely above average,but that's all it take for having a GOTY nomination.

Just look at Rotten tomatoes and you will see that well over half of movies are under average,while it's even rare to see a game under 50% which doesn't make sense.






The Witcher? Never heard of it.

#65
SheffSteel

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Phew. I thought for a minute there that Trajan's thread might disappear into the nether darkness where only serious necrophilia would bring it back. Luckily some good samaritan was on hand with an on-topic an informed pont to make...

#66
Hurricane Six

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    Please people do not feed the troll

#67
Varasin

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SheffSteel wrote...

Phew. I thought for a minute there that Trajan's thread might disappear into the nether darkness where only serious necrophilia would bring it back. Luckily some good samaritan was on hand with an on-topic an informed pont to make...


Necrophilia is never serious, now necromancy on the other hand . . .

Modifié par Varasin, 17 décembre 2009 - 11:27 .


#68
Trajan60

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I am a masterful troll.

None are my equal.

Modifié par Trajan60, 18 décembre 2009 - 12:57 .


#69
rabbitchannel

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The first paragraph was so verbose and full of hate that I didn't bother reading the rest of it.

#70
Guest_sprybry_*

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Trajan60 wrote...

I am a masterful troll.

None are my equal.


sorry, but Legacy_QuEsT kicks your **** all over the forums... Posted Image

#71
Soretooth

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Trajan60 wrote...

Instead I had the inestimable pleasure of having my hopes raised and then brained on the concrete.


Strange, I had the same feeling about your post.

#72
Trajan60

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sprybry wrote...

Trajan60 wrote...

I am a masterful troll.

None are my equal.


sorry, but Legacy_QuEsT kicks your **** all over the forums... Posted Image


Who?

#73
Trajan60

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Soretooth wrote...

Trajan60 wrote...

Instead I had the inestimable pleasure of having my hopes raised and then brained on the concrete.


Strange, I had the same feeling about your post.


That's so mean.

#74
Wesley Wyndam Price

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Trajan60 wrote...

 but I stand by my words.


That's nice, now go away.  If you don't like the game that's fine...but what exactly do you hope to accomplish by nerd raging on a message board about your dislike for a silly video game?  Seriously...get a freaking life.

The fact that you spent so long writing those paragraphs of witless prattle makes me feel a great swell of pity for you.

#75
darkizzle

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I hate to say it...but I agree with the OP. This is the same game Bioware has been churning out for the last 8 years. We still get the nonlinear, compartmentalized plot. We still get the "choices" without any real consequences. We still get the faux realistic narrative...no wait, we didn't always have that. NWN was insane and compellingly so. KOTOR was never bland. This game just seems like a ham sandwich in comparison. And then they've got that loser marketing proclaiming this game to be "dark and gritty and more blood than you can swim in"....lol what? Did they steal the reviews for Mask of the Betrayer and used them to market Dragon Age or something?

Modifié par darkizzle, 07 janvier 2010 - 04:58 .