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There was a time, when 75 perfect reviews meant something.


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#51
Mazebook

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Mdoggy1214 wrote...

maaaze wrote...

Eain wrote...

The same story is true for a magazine called Power Unlimited in the Netherlands, OP. This seems to have happened all over the world. At some point game journalism became bribe journalism and reviewers just became part of the hype machine.

Taking this profession seriously is like taking psychics seriously. Both are laughable trades that exist only because there's an audience gullible enough to attach any worth to what they say at all.

My biggest gripe with reviews these days is that they're so empty on content. They never tell you anything that you also couldn't have gathered from the game's marketing machine. Hence, they are part of the game's marketing machine.

never had a problem with my squad...love the
multiplayer...journal is annoying but not gamebraking...game has the
same lenght as the others...around 28 hours...


Bull. Average length for this game is 15 to 16 hours. If you take longer at this game then that's because you're bad at it, but then that would seem to fit with why this game seems to "exceed your expectations."


your are quite full of your self

and don´t be such a condescending .............................................. .



Speak for yourself. I've seen the posts you've made.


I always respect other peoples opinion when they are grounded in reality...you free to  not like the endings (or the game for that matter)...but not because they make no sense... they simply do make sense... but for what they represent is not to your liking... 

Modifié par maaaze, 12 juillet 2012 - 03:42 .


#52
o Ventus

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maaaze wrote...

I always respect other peoples opinion when they are grounded in reality...you free to  not like the endings (or the game for that matter)...but not because they make no sense... they do... but for what they represent is not to your liking... 


They don't make sense.

And stop... doing... this...

#53
EricHVela

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Taboo-XX wrote...

Actually, review scores really mean nothing.

When you have to rely on them to sell something you're in deep ****.

The critics said it was good so it must be good!

No. Just no.

Unfortunately, this is rather accurate.

Yet, there are people who seemed to be payed to give bad reviews. Yet again, I think that's for entertainment purposes rather than actual reviews (or at least I usually find them entertaining -- especially when accompanied by cartoons -- or maybe it's just the cartoons).

These "professional" game critics usually only get a taste of a game and then write a review based on partial information. To give a glowing report based on such incomplete info seems to me to be irresponsible, but there it is.

Still, I figured that people should already be aware of this. It seems that most are aware of it, and yet, some seem to be confused by it. I get that pointing out such a blatant insincere hype is expected (as it's a bit insulting to people's intelligence), but what I did not expect is people believing that such reviews would be sincere in the first place.

#54
Mazebook

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o Ventus wrote...

maaaze wrote...

I always respect other peoples opinion when they are grounded in reality...you free to  not like the endings (or the game for that matter)...but not because they make no sense... they do... but for what they represent is not to your liking... 


They don't make sense.

And stop... doing... this...


They do...

and no...they break the flow...while keeping the thought.

#55
PSYCHOxMONSTER

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M25105 wrote...

PSYCHOxMONSTER wrote...

I don't understand why you are writing this, you said it your self its your opinion so there is no need to write any of this. your just going to get people shouting at you and sending you death threats.


"If you value your opinion, you should shut up." That's basically what you're saying.


No, Thats not what i was said, But there isn't any need to post on here with it for the reasons i said. but i think what you said about valueing your opinion is actually true (in a very blunt way) i just didn't  think of it in that way until you mentioned it.

One last thing, I disagree about it not being 10/10. I also think that isn't it perfect. But to me a 10/10 doesn't mean it's perfect, it just means it's one of the best games out there, which i think it is.

Modifié par PSYCHOxMONSTER, 12 juillet 2012 - 03:47 .


#56
eye basher

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Reviews mean nothing to me they are other people's opinions and i don't buy or stop buying something because someone else like it or doesn't they don't like the same things i do.

#57
o Ventus

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maaaze wrote...

o Ventus wrote...

maaaze wrote...

I always respect other peoples opinion when they are grounded in reality...you free to  not like the endings (or the game for that matter)...but not because they make no sense... they do... but for what they represent is not to your liking... 


They don't make sense.

And stop... doing... this...


They do...

and no...they break the flow...while keeping the thought.


Explain to me how they make any semblence of sense. Non-opinionated, objectivity only. Meaning, how do they keep in the context and narrative flow of the story, and how do they keep in tune with the underlying themes of the previously established story?

You know, semicolons also break flow whilst retaining the main idea of the sentence too. Spamming ellipses is doing nothing for you. Or maybe a better idea, use commas or periods?

Modifié par o Ventus, 12 juillet 2012 - 03:47 .


#58
Baa Baa

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I agree with about everything you said. Especially with the game being too short. I beat ME3 100 percent completed which took me like 25 hours. Getting ME2 complete I think took about 32 hours, and ME3 about 35.

#59
The Interloper

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Not sure why people think ME1 was longer then ME3. Takes like 30 hours tops, and I clocked in 40 hours in ME3.

Anyways ME3 is overall a 7.5 or 8 out of ten for me. 8.5 or a 9 without the ending. With a good ending it would have easily been a 9.

#60
AlexPorto111

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maaaze wrote...

opinions...everybody has those...who knew..

ME 3 is a 10 out of 10 for me...

sorry to hear you have a different opinion.


This.ME3 was an amazing game.And it was the longest of the trilogy for me,ME1 was 15 hours,ME2 35 hours and ME3 was 40 hours.

Its a 10/10(its not perfect,but no game is perfect) game for me,and its my favorite of the trilogy.

#61
Joe Del Toro

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It's a 7/10. Playing it through the first time is great because you're overcome with your love for the series. Put it under any kind of scrutiny, though, and more than just superficial cracks become very clear. 7's a good score. ME3 should have been more.

#62
Guest_Fandango_*

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SNascimento wrote...

Fandango9641 wrote...

SNascimento wrote...

The game is not the shortest, ME1 is.
.
That said, ME3 deserves its 93 on Metacritic and is a GOTY contender, because it's a fantastic game with a lot of great in it, granted, some bad too.


Nope, whilst there are no absolute truths when it comes to this sort of thing, I think it fair to say that the unprecedented fan reaction to the ending (and Biowares response to it) suggets otherwise.

.
No, it doesn't. People don't like the ending, I get that. But this speaks very little about the quality of the game itself. Failing to see that is what lead many people to thing ME3 is not a superb game. 


It really does.

#63
The Interloper

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maaaze wrote...
and no...they break the flow...while keeping the thought.


Periods, comma, semicolons. All denote pauses while keeping varous levels of continuity of thought. They are your friends. Seriously, you use more elipses then Richard Knaak.

#64
Ridwan

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Mr.Spo wrote...

The issue for me is less about the number attached at the bottom of the review, and more about the critical feedback the game receives upon its immediate release. In that aspect, games reviews are sorely lacking. The urge to attribute a number and have that as the be all, end all indication of a game's value is a poor way of judging the quality of games, and it leads to the obsessive metacritic average chasing that has sadly come about. I always value the text of the review, the actual assessment of the game's functions, mechanics, graphics, sound, length, replay value, how it compares to its prequels/contemporary games etc, over whatever number is attached to the end of the review. In short, I'd never say Mass Effect 3 is a 7/10 game, because I don't think that metric works or does justice when discussing how good a game actually is.

That being said, I do not believe Mass Effect 3 is anywhere near good enough to warrant so much praise and hype. Too many glaring issues have been completely over-looked.

Where was the criticism of the bug that wouldn't allow importation of character's faces?

Where were the criticisms of the bugs throughout the game, from conversation camera to texture pop in issues? Or bugs that rendered side quests unplayable?

Where were the criticisms of issues such as the journal system? Mass Effect 3 only had to borrow the journal of the first two games, and it would work excellently. As it was, they changed the journal system and it could perhaps, at best, be described as adequate.

Where were the criticisms of the lack of substantial side-quests and the essentially linear experience of the game? Personally, this is one of the biggest gripes I have with ME3. Yes, there are dozens of side quests on the surface, but they boil down into repetitive, insubstantial fetch quests. Not only had they completely neglected to include any form of vehicular exploration, Bioware have now stripped Mass Effect (mostly) of the linear but varied quests of Mass Effect 2. Such hit and run or search for survivor N7 missions would have made sense mechanically and in the context of the narrative, in a game that is about war. Instead, we have side quests that are based on the multiplayer maps and have the thinnest film of story. Incredibly lazy. I did of course enjoy missions that revolved around my ME2 squadmates; they were closer in design to the loyalty missions of ME2, but that does not make up for the severe lack of substantial secondary quests that could have been played in any order, and would have undone the linear feeling of the game, as well as giving players more value for money.

As for linearity, again given the war context, it is more understandable that the main quest is rigidly linear. But is it forgiveable? Should this structure be exempt from criticism? Should Bioware not be faulted for not attempting a more ambitious main story structure, which, like the first and second game, opens up a variety of main story missions to you at any one time? If they'd done so, they would have allowed players more control of the main story's narrative; why don't the Asari, Salarian and Turian ambassadors demand that you visit their worlds first? Why can't you make a choice here that will then effect the rest of the game? E.g. Go to Palaven after Sur'Kesh and Thessia, and most of the Turian fleet is decimated.

Which of course boils into another criticism that can be made of the game; choices made throughout the trilogy aren't reflected in ME3. Romanced Jacob? Tough, he leaves you no matter what. Saved the Destiny Ascension? Here, we'll adjust the War Assets numbers slightly, and have it feature very briefly in a cut scene, but it won't actually affect the game in any meaningful way. Save the Rachni Queen? Kill the Rachni Queen? Doesn't matter; you get the same mission and the same choice anyway. The first game's two biggest choices--saving or condemning the council and the Rachni Queen--have negligible impact on Mass Effect 3, and this flies in the face of what Bioware apparently set out to do. They should have been heavily criticised from some quarters for doing that.

And, of course, what of the endings? What of the plot-holes, the inconsistencies? What of the Catalyst? Reviewers apparently all over-looked an ending that had players and bloggers issuing an en masse WTF?!? Surely this is the biggest failing of Mass Effect 3 reviews. The fact that the scores and assessments of the game are so uniform in their range is disturbing, given the vast range of responses the game has received from even the most dedicated Mass Effect fans. It's an indictment that games criticism is less about legitimate criticism of games, and more about pleasing the publishers that rule the games industry. And that's a sad state for games criticism in general, and bad for the Mass Effect series--because it means faults in Mass Effect 3 aren't openly discussed at the point of the games release, by the people whose jobs it is to find and discuss those faults.


About the score, the point of my thread, how would Mass Effect 3 been scored if it was back in the old days.
And as you can see some posters seem to think that anything below 9/10 is a horrible score.

I like to repeat what I said to anoother poster, I have stopped reading reviews ever since the Tiberian Sun review. Every single game I've bought has been due to the fact it looked cool in the gameplay videos or recommendations by friends (a co worker recommended Mass Effect 1 to me).

Cool post though and I agree overall that numbers can be stupid, but it's easier to just put a score on something.
I think Ars got it right with their way of reviewing which consists of "Buy", "Rent", "Skip".

#65
v3paR

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M25105 wrote...

The good stuff.

  • Excellent combat system, the cover and cover movement works very well.I don't need it in RPG game. And it doesn't work that well. 
  • Lots of different weapons with the ability to Customise them.Where is my Cryo Ammo? Improvement from ME2 yes. Not from ME1.
  • Melee can be very handy in certain situations.
  • Skill tree is easy to work around.
  • Enemies seem to work together and they mix up well.
  • Insanity is hard, but still doable for an experienced gamer.
  • Multiplayer is pretty ok. Maybe, i REALLY don't need it in this game.
  • Return of well loved characters.
  • No scanning of planets. It wasn't that bad. If i had to choose i think ME2 was the best at it.
  • Sound and music are top notch. I agree. Visuals are also high quality (with exception on some textures)
  • Health and healing system flows well with the combat. Easy mode compared to ME1.
  • Pretty cool choices during the game, like the cure of the genophage, siding with the Geth or not.
Bad stuff.
  • The game is WAY TOO SHORT! It's the shortest of all three games, even if you do every single side-mission.
  • Multiplayer affects the singleplayer ending if you want the best ending (destroy with Shepard alive). Which is a terrible idea to force those that care only about playing singleplayer to play multiplayer.Again, i don't REALLY need it.
  • Extremely linear, there is one direction and that's forward, every path you see is an illusion. All 3 games lead to one ending.Its not like you can make deal with Sovereign or choose to not destroy the human reaper. So thats fine by me.
  • Wasted potential of certain levels. The ones where you walk around with the flash lights on your gun turned on in the complete dark. Now that would've been awesome to fight in. All levels are too small and designed for cover shooter not RPG game. They are look cool yes, but thats it.
  • Squad mates still being stupid in combat. It's OK for Vega to be stupid and rush in, since he's tough and can handle it, but why on earth does Liara and EDI do the same thing? You have to constantly control them and park them in the back where they are safe.The squadmates AI improved alot. I know i'm playng ME1 now.
  • Sprites and funny head movements, shows that the game didn't get enough time to get polished. It's very annoying to see Shepard look like the girl from the exorcist.
  • Lack of boss battles.OMFG. You sure you bought the right game?
  • The game expects you to know things that's in the novels. Except Kai Leng i don't have that feeling. I just thought he is another high rank Cerberus operative.
  • Journal system incredible inefficient.
  • Pandering to IGN. Again. Didn't knew who Diana Allers is suppose to be. I thought she is just another reporter. There was one in ME1 in ME2 and now in ME3.
  • Introduction of the universally hated spacebrat. If you like this character you should read a good book for a change, something other than Dragonlance or cheap sci-fi novels. I can live with the Starkid. But the three buttons are slap in face. Unexpected KO from company like Bioware.
  • The ending leaves you disappointed, which affects the replay value of the game.The orignal ending sucks. Mostly because Bioware rendered 1 cinematic three times. EC is much better. Still doesnt fix the damn three buttons tho.
  • Day one DLC that's already on the disk, and it's not something that useless or of zero importance, but a freaking Prothean. I don't have problem with him being on disk. Kasumi was also on disk. But i agree that he is Prothean and he adds to the game lore. So anyone interested in story basicaly need to get that DLC.
Conclusion.

Based on what we've experienced Mass Effect is a 7/10 game. Meaning it's a good game, it's fun, but it has too many flaws to get 8/10 and higher. It's main saving grace is the amazing sound and the combat system.
Which means its great cover shooter not action RPG game (at least in comparison to earlier ME games).


No offence to OP. Just my few thoughts.=]

#66
Mazebook

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o Ventus wrote...

maaaze wrote...

o Ventus wrote...

maaaze wrote...

I always respect other peoples opinion when they are grounded in reality...you free to  not like the endings (or the game for that matter)...but not because they make no sense... they do... but for what they represent is not to your liking... 


They don't make sense.

And stop... doing... this...


They do...

and no...they break the flow...while keeping the thought.


Explain to me how they make any semblence of sense. Non-opinionated, objectivity only. Meaning, how do they keep in the context and narrative flow of the story, and how do they keep in tune with the underlying themes of the previously established story?

You know, semicolons also break flow whilst retaining the main idea of the sentence too. Spamming ellipses is doing nothing for you. Or maybe a better idea, use commas or periods?


They are countless threads about these topics and i am not gonna do that in this thread...

here are some good one...recommand to read the whole thread with responses...

Dismanteled arguments: 

When was Organics vs. Synthetics ever the focus of the Trilogy?  

The catalyst just makes no sense 

Explonations :

Are the Reapers, The Catalyst or their Creators evil? I argue no... 

Why the Catalyst's Logic is Right II (Post EC) - The Impossible Problem 

#67
Alamar2078

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I pretty much agree that we can't put too much faith in reviews simply because we are not sure of what scale the reviewer is grading against.

For me I would think a truely terrible game riddled with major bugs that has no value at all should get a 0 of 10.

I think a game that's OK but nothing special should get a 5 of 10.

A really good game with flaws should be an 8 of 10.

Only games that are true classics, virtually perfect, and "the best game ever in that genre" should be deserving of a 10/10.

*******************************************************************

In todays terms it seems like:
5 of 10 means "worst game ever"
7 of 10 means bad game
8 of 10 means OK but not memorable
9 of 10 means decent game but nothing memorable
10 of 10 means "good but flawed or perhaps better"


By "my personal scale" with the EC then ME3 might deserve a debateable 7 or so.    By many reviewer's scale ME3 does legit qualify for a 10/10 because anything that's at least "good" gets a 10 :(

Modifié par Alamar2078, 12 juillet 2012 - 04:04 .


#68
Prosarian

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Joe Del Toro wrote...

It's a 7/10. Playing it through the first time is great because you're overcome with your love for the series. Put it under any kind of scrutiny, though, and more than just superficial cracks become very clear. 7's a good score. ME3 should have been more.


That is exactly what happened with me. First playthrough 10/10, mind blowing with weird far out ending but still awesome. Look a little closer and the cracks start to appear.

#69
Ridwan

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Prosarian wrote...

Joe Del Toro wrote...

It's a 7/10. Playing it through the first time is great because you're overcome with your love for the series. Put it under any kind of scrutiny, though, and more than just superficial cracks become very clear. 7's a good score. ME3 should have been more.


That is exactly what happened with me. First playthrough 10/10, mind blowing with weird far out ending but still awesome. Look a little closer and the cracks start to appear.


I did the same thing.

#70
Fuzzfro

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a 7/10 is fair, although I thought more highly of the game 8.5 (after extended cut), maybe you are just a tougher marker than I am, or maybe I just enjoyed the game a bit more.

Good -

Combat system
Customization
Variety in Enemies
Graphics
Characters and Squadmates
Fantastic side story Arcs (rannoch, tuchanka)
Great Emotional moments
Good implementation of squad loyalty and survival from me2
Sound and Music

Bad

Auto-dialogue
Convenient plot device
Multiplayer
Average ending
Plot inconsistencies
Poor implementation of major choices (Rachni, collector base)
Abandoned Plotlines

In my opinion reviewers are WAY to easy, have a look at metacritic games then have a look at movies

Ok movie = 60/100
Ok game = 80+/100

In game reveiwers today anything less than a 7/10 is garbage with way too many games getting 9's or higher.
There is almost no point having a 1-10 scale.

Modifié par Fuzzfro, 12 juillet 2012 - 04:05 .


#71
o Ventus

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maaaze wrote...

They are countless threads about these topics and i am not gonna do that in this thread...

here are some good one...recommand to read the whole thread with responses...

Dismanteled arguments: 

When was Organics vs. Synthetics ever the focus of the Trilogy?  

The catalyst just makes no sense 

Explonations :

Are the Reapers, The Catalyst or their Creators evil? I argue no... 

Why the Catalyst's Logic is Right II (Post EC) - The Impossible Problem 


Did I or did I not say non-opinionated?

#72
s17tabris

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Joe Del Toro wrote...

It's a 7/10. Playing it through the first time is great because you're overcome with your love for the series. Put it under any kind of scrutiny, though, and more than just superficial cracks become very clear. 7's a good score. ME3 should have been more.

Yep, that's why I didn't rate it until after my second playthrough.  The first time was definitely the best, but I still didn't think that it deserved a 10/10.  There were noticeable annoyances and flaws, and that was before reaching the ending.  The flaws became more noticeable in the subsequent playthroughs.

#73
Alamar2078

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Fuzzfro wrote...

a 7/10 is fair, although I thought more highly of the game 8.5 (after extended cut), maybe you are just a tougher marker than I am, or maybe I just enjoyed the game a bit more.



I think that I and the OP probably have a different scoring scale than you do.   After all many of the things you mark as Pros & Cons I agree with.   I may take off more for StarBrat than other folks but for the most part I'd agree with your view except for the final score.


EDIT:  If the lowest score you'll give a game is 7 of 10 then you're wasting 0-6 IMHO :)

Modifié par Alamar2078, 12 juillet 2012 - 04:11 .


#74
ld1449

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maaaze wrote...


I always respect other peoples opinion when they are grounded in reality...you free to  not like the endings (or the game for that matter)...but not because they make no sense... they simply do make sense... but for what they represent is not to your liking... 


And who's to say what's grounded or not grounded in reality? You? People who don't like the ending for their reasons need to conform to your method of thinking and say that it makes sense it just doesn't sit well with them?

Nevermind that they have many reasons it doesn't make sense. That they've pointed it out in a hundred and one threads. No. They're all delusional according to you. None of their reasons are grounded in reality because YOU say so. Your reasons for liking the ending are fully grounded in reality. Their oppinions are irrelevant and fantasy esque-at least according to you.

#75
Novate

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Perfection will never be reached, thats why a 10/10 prompted many gamers to buy the game when it comes out.

10/10 used to be that rare gem that challenged all the norms of the game genre, it struck out on its own creating a new SubGenre that prompted all the Developers to follow suit.

Now, 10/10 is given out left and right as long as its an AAA title, you get an automatic 9 or 10 out of 10.

Game Magazines are no longer there for reviews, they are there to introduce which games are coming out, are they still being developed, who is developing and when they will be coming out. In my opinion thats all I use those Magazines for. In regards to their scores, I don't even read them anymore. If i want actual reviews, I look it up on Youtube, I look at the gameplay mechanics, listen to a few of the game critics that I like and then make up my own damn mind.

Althought I hated the ending, didn't really feel the EC did it for me, but still it was the last of the ME games, so I had to buy it. After one playthrough, that was it for me. I had multiple saves recorded prior to the release of ME3, but there was just no need for them. Sometimes you just have to make up your own mind on how you spend your money.