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#101
The Interloper

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maaaze wrote...
Hey i just like  making dots...and they work better visualy...
the spaces between thoughts are so much more visible; instead of doing this; does not break; the flow
....these give you time to reflect on what has been spoken...before.

sorry...it is far better than  ;,. B)


If you're structuring your words so you feel the need to denote a pause every five words, be it  with... or ; then gramatically speaking you're structuring your words wrong. You don't need to be a grammar expert to know that. Those pauses should not be necessary. It makes you seem like a written Christopher Walken. 

Also, I'm reading it. I have all the time I want to refect on what was spoken before.

maaaze wrote...
Hey i just like making dots! They work better visualy, and the spaces between thoughts are so much more visible.These give you time to reflect on what has been spoken before.
Sorry, but I think it is far better than  ;,. [smilie]http://social.bioware.com/images/forum/emoticons/cool.png[/smilie]

 

See? Periods are your friends. Now you seem more well-spoken too. :wizard:

Modifié par The Interloper, 12 juillet 2012 - 05:31 .


#102
Grammaton Dryad

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M25105 wrote...

The good stuff.

  • Excellent combat system, the cover and cover movement works very well.
  • Lots of different weapons with the ability to Customise them.
  • Melee can be very handy in certain situations.
  • Skill tree is easy to work around.
  • Enemies seem to work together and they mix up well.
  • Insanity is hard, but still doable for an experienced gamer.
  • Multiplayer is pretty ok. great.
  • Return of well loved characters.
  • No scanning of planets.
  • Sound and music are top notch.
  • Health and healing system flows well with the combat.
  • Pretty cool choices during the game, like the cure of the genophage, siding with the Geth or not.

Bad stuff.

  • The game is WAY TOO SHORT! It's the shortest of all three games, even if you do every single side-mission. you can beat ME1 in like 6 hours; it took me 24 hours on my first playthrough. Both ME 2 & 3 took close to 48.
  • Multiplayer affects the singleplayer ending if you want the best ending (destroy with Shepard alive). Which is a terrible idea to force those that care only about playing singleplayer to play multiplayer.I love multiplayer and I wanted shepard to die in the end.
  • Extremely linear, there is one direction and that's forward, every path you see is an illusion.This is true of the whole series, ME 2 focused to to be more linear and that stayed in ME 3. All Bioware games hold the illusion of openness but it's mostly scripted narrative.
  • Wasted potential of certain levels. The ones where you walk around with the flash lights on your gun turned on in the complete dark. Now that would've been awesome to fight in.
  • Squad mates still being stupid in combat. It's OK for Vega to be stupid and rush in, since he's tough and can handle it, but why on earth does Liara and EDI do the same thing? You have to constantly control them and park them in the back where they are safe. Rarely had this issue
  • Sprites and funny head movements, shows that the game didn't get enough time to get polished. It's very annoying to see Shepard look like the girl from the exorcist. Never saw this.
  • Lack of boss battles.They existed. The Atlas dropped from orbit, The reaper on Rannoch, etc. Now I agree that it was a shame there was no FINAL boss battle, but they did exist.
  • The game expects you to know things that's in the novels. Never read any of the novels, but I wasn't lost or was unable to piece things together.
  • Journal system incredible inefficient.
  • Pandering to IGN.  meh, didn't hurt my experience.
  • Introduction of the universally hated spacebrat. If you like this character you should read a good book for a change, something other than Dragonlance or cheap sci-fi novels. I don't get this reference or at least don't know who you're talking about.
  • The ending leaves you disappointed, which affects the replay value of the game. I liked the original ending, but I know I'm in the minority.
  • Day one DLC that's already on the disk, and it's not something that useless or of zero importance, but a freaking Prothean.
Conclusion.

Based on what we've experienced Mass Effect 3 is a 7/10 game. Meaning it's a good game, it's fun, but it has too many flaws to get 8/10 and higher. It's main saving grace is the amazing sound and the combat system.

Before the drones rush in and say "How can you give it 7/10. You admitted you had FUN playing it, didn't you?!" Well I also had fun playing Puzzle Quest, Puzzle Agent and Zuma's Revenge. Are those 10/10 games? No? Then your point is stupid. You're letting yourself get blinded and you ignore the issues infront of you.


You make a lot of valid points, but I felt the game was much better than you did. Most of your negatives I did not feel the same about at all; maybe 3-4 out of the bunch I agreed with. I'd easily give this game a 9/10 myself.

Most critic reviews suck anyway, they focus too much on subjective and expected results rather than the content and quality. They focus too much on how it made them feel personally and their own personal experience rather than games for what they are and how they expect others would think of them. And no single review can represent the variety of different preferences or personalities that exist out there. I think people should review games within their own prefered genres, or at least specify where they stand with a genre in their introduction. I'd hate to have a sports gamer review a JRPG.

Reviews never meant or mean anything. Reviews are for people who want the opinions of someone to find out if a game is right for them; however, unless it's a review from someone who knows you personally and caters their review for you, then the review is worthless IMHO.

#103
Mazebook

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The Interloper wrote...

maaaze wrote...
Hey i just like  making dots...and they work better visualy...
the spaces between thoughts are so much more visible; instead of doing this; does not break; the flow
....these give you time to reflect on what has been spoken...before.

sorry...it is far better than  ;,. B)


If you're structuring your words so you feel the need to denote a pause every five words, be it  with... or ; then gramatically speaking you're structuring your words wrong. You don't need to be a grammar expert to know that. Those pauses should not be necessary. It makes you seem like a written Christopher Walken. 

Also, I'm reading it. I have all the time I want to refect on what was spoken before.

maaaze wrote...
Hey i just like making dots! They work better visualy, and the spaces between thoughts are so much more visible.These give you time to reflect on what has been spoken before.
Sorry, but I think it is far better than  ;,. [smilie]http://social.bioware.com/images/forum/emoticons/cool.png[/smilie]

 

See? Periods are your friends. Now you seem more well-spoken too. :wizard:




:D...if you think so...but this is getting way to offtopic...;)

#104
RiouHotaru

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...But Javik was of ZERO importance. The game went out and made that perfectly clear. He alters dialog and adds an angle to the lore we didn't originally think of (The protheans manipulated the Asari), but in no way does this change the story.

Why do people insist Javik must be important because he's a Prothean?

#105
HrivnakScott

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The only thing I don't agree within your review is Insanity being Hard. Mass Effect 1's "Veteran" difficulty is harder than ME3's Insanity. With my Soldier class Shepard, Avenger X and Incendiary Ammo, I easily walked through Insanity (except the last combat spot where you defend the missiles, I had to run laps around it to stay alive) with little resistance.

#106
saber00005

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maaaze wrote...

M25105 wrote...

maaaze wrote...

opinions...everybody has those...who knew..

ME 3 is a 10 out of 10 for me...

sorry to hear you have a different opinion.


What makes it deserve 10/10 then?


awsome gamplay , interesting story , unique compelling characters...pushing emotional storytelling in gaming forward... the game is not perfect...nothing is...10 out of 10 just means it exceeded my highest expectations...

grades are always in tune with what was expected... 




Even though that 70%+ thought that the orig. ending sucked. These rating that were made, were people testing little  bits and peices of the game, and didn't actually get to play the game from start to finish. With the EC, I give them a 7/10.

ME3 is my favorite game of all time, amazing story, but you got to realize that there are bugs, poor writting scenes, and the ending still somewhat stinks.

#107
Ridwan

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phat0817 wrote...

I agree with the rating OP 7/10....you forgot to mention one more negative aspect..

-Pick up quests by listening to conversations.



Can't remember everything.

#108
BDelacroix

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I had a college professor who had grade definitions on the wall.
C was average, the student did what was expected.
An A was only obtainable if the student performed well above expectations.

So it seems that this new definition of 10/10 or an A is that the expectations are met. That, to me, is a result of celbrating mediocraty.

A 7/10 sounds reasonable if the product met expectations and nothing more. I actually found it didn't even meet expectations given their (bioware's) previous products and PR statements. That's ok, but giving something a 10 because it met expectations is severely lowering standards and leaves no room for motivation to strive for something better.

#109
Auckmid

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Mdoggy1214 wrote...

The game certaintely does not deserve a perfect score. Anybody who gives it a 10/10 must have low expectations or is lying to themeselves. And lemme guess here, somebody is gonna tell me

"Or maybe they truly liked it and have a different opinion than yours?"

Yea you're right. And it's my opinion that those people are very easy to please. Now i'm not saying this is a bad game, far from it in fact. Mass Effect 3 is a good game, but was not worth the hype it's been building up for 5 years. This game have plenty of flaws to it:

1. Bad Journal System.
2. Dumb Squad AI.
3. Lack of good side missions compared to ME1&2. Most of them are scanning fetch quests.
4. Autodialogue.
5. Most major decisions throughout the series are reduced to war assets, nothing more.
6. Your choices never really mattered.
7. Lack of boss battles.
8. Harbinger is reduced to a glorified hammer.
9. Shady and stupid business practices i.e. Chobot, Day 1 DLC, Blatent lies devs told us.
10. Vent kid.
11. Wretched Ending.
12. Final 3 hours were obviously rushed.
13. No exploration.

^This preaty much sums up my problems. It was definately a good game, but didn't live up to the hype. Bioware showed on Tutchunka and Ranoch that they hadn't forgoten how to make epic levels, so how come all of Earth felt so average compared to the rest of the game, instead of being the finale of the entire series?

#110
White Zombie

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10/10 for this game? GOTY contender?

Hell no, this game doesn't rank any of that. 6/10, maybe 7/10 if you're being generous. It sure as hell didn't rate the money I paid for it.

10/10? Really? I see the many white hot glows of crackpipe tips if you think ME3 rates anything resembling a perfect score.

#111
jeffyg93

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M25105 wrote...

First of all, and I really shouldn't specify this, this is my own opinion. If you don't like it, then you don't, end of story.

I'm writing this, cause when you write an opinion piece on BSN it gets flooeded with the usual people who rushes in and posts "Well thanks for speaking for all of us /sarcasm" or some other smart ass comment. Ok? Ok.

Now that I got that out of the way, this will be my first long post on here that's somewhat serious.

If you're like me, then you remember back when it was very hard for a game to get 9/10 or 10/10 scores. But things changed as the gaming industry got bigger and bigger. I'm going to use a local example to show you how it changed.

If you live in Denmark and you play PC games, chances are that you've heard of a magazine called PC Player. I used to buy this magazine a lot. I've bought it when Warcraft 2 came out, maybe even earlier, I can't remember. It used to be a cool magazine and what stood out to me the most, was a review of Fallout. The reviewer liked the game, but didn't think too much of it, so he gave it a 6/10 score. This prompted another reviewer, who was far more in to RPG than the original reviewer, to write a little protest in a small box on the same page. There he explained very briefly why he thought the game was better than that and gave it 8/10. Wow, this seems to be a good site, I thought to myself.

Then somewhere along the road, I don't know when exactly, they sold out. Not in an open way, but in a "subtle" way, that many missed out on. They were invited to EA's Westwood's development studios in the U.S. They actually flew them to America, and treated them like royalty. They made a big article about it, writing how awesome it was to see all those big stars that acted in the game and how everything looked so amazing. The game in question? Command & Conquer: Tiberian Sun.

Then lo and behold! Some months later, the game came out, but they had the review ready for it. And it was a perfect 10/10. This made many of the readers, myself included, rush out and buy it. Funny enough Starcraft, which was reviewed a few months earlier got 8/10. Many couldn't understand this, but we guessed it was because that PC Player had very high standards. Until C&C: Tiberian Sun, only Half Life and Dungeon Keeper, and Dungeon Keeper 2 got 10/10. The warning signs were there with Dungeon Keeper 2. The only games I agree on is Half-Life and Dungeon Keeper.

Well, it turned out that Command & Conquer: Tiberian Sun was a very forgetable game. I didn't complete it. I wasn't impressed as I played and began to think "This game sucks". I couldn't understand how this game got 10/10. Neither could many others, and whenever the topic is brought up in their website, they're quick to lock the threads due to the fact it's old news. The game didn't deserve anything other than maybe a 6/10.

It woke me up however, and made me understand that gone are the days of honest reviewers. You can still find a few honest reviewers, but it's not like there is a whole lot of them. These days, you gotta check youtube to see an honest review, like that Totalbiscuit or Halibut guy.

So the whole 75 perfect reviews for Mass Effect 3 is a joke. If you want to give the game an honest score, like in the old days, it would get a 7/10. A good game, that's fun, but certainly not perfect.
Here's a quick summary of Mass Effect 3.

The good stuff.

  • Excellent combat system, the cover and cover movement works very well.
  • Lots of different weapons with the ability to Customise them.
  • Melee can be very handy in certain situations.
  • Skill tree is easy to work around.
  • Enemies seem to work together and they mix up well.
  • Insanity is hard, but still doable for an experienced gamer.
  • Multiplayer is pretty ok.
  • Return of well loved characters.
  • No scanning of planets.
  • Sound and music are top notch.
  • Health and healing system flows well with the combat.
  • Pretty cool choices during the game, like the cure of the genophage, siding with the Geth or not.

Bad stuff.

  • The game is WAY TOO SHORT! It's the shortest of all three games, even if you do every single side-mission.
  • Multiplayer affects the singleplayer ending if you want the best ending (destroy with Shepard alive). Which is a terrible idea to force those that care only about playing singleplayer to play multiplayer.
  • Extremely linear, there is one direction and that's forward, every path you see is an illusion.
  • Wasted potential of certain levels. The ones where you walk around with the flash lights on your gun turned on in the complete dark. Now that would've been awesome to fight in.
  • Squad mates still being stupid in combat. It's OK for Vega to be stupid and rush in, since he's tough and can handle it, but why on earth does Liara and EDI do the same thing? You have to constantly control them and park them in the back where they are safe.
  • Sprites and funny head movements, shows that the game didn't get enough time to get polished. It's very annoying to see Shepard look like the girl from the exorcist.
  • Lack of boss battles.
  • The game expects you to know things that's in the novels.
  • Journal system incredible inefficient.
  • Pandering to IGN.
  • Introduction of the universally hated spacebrat. If you like this character you should read a good book for a change, something other than Dragonlance or cheap sci-fi novels.
  • The ending leaves you disappointed, which affects the replay value of the game.
  • Day one DLC that's already on the disk, and it's not something that useless or of zero importance, but a freaking Prothean.
Conclusion.

Based on what we've experienced Mass Effect 3 is a 7/10 game. Meaning it's a good game, it's fun, but it has too many flaws to get 8/10 and higher. It's main saving grace is the amazing sound and the combat system.

Before the drones rush in and say "How can you give it 7/10. You admitted you had FUN playing it, didn't you?!" Well I also had fun playing Puzzle Quest, Puzzle Agent and Zuma's Revenge. Are those 10/10 games? No? Then your point is stupid. You're letting yourself get blinded and you ignore the issues infront of you.


So you're giving your criticism, but you don't want us criticize your opinion? Then what the hell was the point of posting this here? So other people could circlejerk over your opinion?


[*]The hell? The game is just as long as ME2, much longer than ME1. ME1 could have been completed in like 4 hours. Did you skip the side quests/missions? My last playthrough was 20 hours, and that was doing everything and skipping dialogue. That is the same exact freaking length as the first two games. Besides, quantity!=quality.[*]This issue was addressed in the EC.[*]The previous games were about as "linear" as this one. Stop it with the rosy retrospection. Besides, being linear is a narrative strength. There is less inconsistency and makes events in the game feel more significant. What, did you expect to go to Thessia right after ****ing leaving Earth, and then go save the Primarch? That would make no sense in ME3's war plot.[*]That's not exactly a strong criticism, to criticize something for not being in the game that nobody asked for and something BioWare never promised. I guess Mass Effect 1 had wasted potential with missions because they could have been scarier![*]What are you talking about? If anything the animations improved from ME1 and ME2. Do you even remember this from Mass Effect 2?[*]I suppose that's a valid criticism, but boss battles have never been a strong suit in the series.[*]The hell? The game never expected that from me. Please provide an example.[*]I'll give you that on the journal.[*]Not really pandering, she just happens to work for IGN. I doubt BioWare hired her simply because she worked for IGN. Your logic doesn't really make any sense.
[*]"haha, if u lyke dis charctr ur not as intellectual as me!" I don't give a **** about your recommendations, stop acting pretentious.[*]In the original endings, yes. The Extended Cut left many truly feeling uplifted and victorious, assuming they had a high EMS. Some people will never be pleased with the endings, no matter how much fanservice BioWare gives them.[*]In the end his character doesn't change the story too much. He has no knowledge on the Crucible, was born during his cycle's war with the Reapers, and is only a soldier. His character provides some nice insight into the Protheans, and by extension the universe's backstory, but is not essential in the slightest.

#112
robertthebard

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o Ventus wrote...

maaaze wrote...

M25105 wrote...

maaaze wrote...

opinions...everybody has those...who knew..

ME 3 is a 10 out of 10 for me...

sorry to hear you have a different opinion.


What makes it deserve 10/10 then?


awsome gamplay , interesting story , unique compelling characters...pushing emotional storytelling in gaming forward... the game is not perfect...nothing is...10 out of 10 just means it exceeded my highest expectations...

grades are always in tune with what was expected... 


Unless you can explain what the hell you're talking about, it's meaningless.

To you.  In the big picture of the other poster, what's it matter what you think?

#113
alsonamedbort

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I remember when the forum label of "Mass Effect 3 Story and Campaign Discussion" meant something too.

#114
robertthebard

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Guess I better address the topic too:

I'd safely give a 9/10, with 9.5/10 if it ended in London with the typical Critical Mission Failure screen, and then rolled to credits.

I have yet to play a CRPG that wasn't linear, barring some NWN's servers, which may or may not have had stories to tell. The fact is, no matter how sandboxy a game may seem, if you're doing the story, it's linear, some more than others, but linear is linear. So this is a non-factor for me.

Squad AI is the -.5 part of my score. I can't count the number of times I'd set up "ambushes", only to have them fail since the squad either refused to react, or reacted in ways that I didn't expect. However, this problem is not unique to ME3, as I encounter it plenty in ME2 as well.

This is exactly why, however, I don't use reviews to base a buy/not buy decision on. Everyone wants to get paid, and hey, who am I to judge, as I want to get paid too. However, I do peruse the community of a perspective game, and have made poor choices anyway.

#115
Pain Train

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What influences reviewers to give scores is amazingly varied and seldom a reflection on the populous as a whole. Take Uncharted for example, many only rated it 7or 8 out of 10, but I personally found it to be an amazing game (9/10). At times I think reviewers play so many games that they get jaded in what they are looking for or what they are trying to evaluate. And you can't for a moment think politics doesn't work into reviews to some degree....

ME3 is an 8/10 game. Lots of positives, but also lots of negatives and disconnects with previous versions in the series which is why is should NOT be 10/10, with 9/10 pushing it. To me, ME3 suffered from the 'too many chefs in the kitchen' syndrome. Some aspects/mission in this game are amazing, others are like, What? (I.e. Kai Leng? - no back story, no depth, only real purpose was someone to fight or put in cut scenes to move plot along OR Catalyst - nuff said)

#116
Guest_Cthulhu42_*

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alsonamedbort wrote...

I remember when the forum label of "Mass Effect 3 Story and Campaign Discussion" meant something too.

Funny; I don't.

#117
LinksOcarina

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Isichar wrote...

maaaze wrote...

opinions...everybody has those...who knew..

ME 3 is a 10 out of 10 for me...

sorry to hear you have a different opinion.


For a major reviewer to give a perfect score to a game that has had one of the most negative reactions I have ever seen from a videogame says quite a bit about the reviewer for me.

A 10/10 is basically saying the game is as perfect as can be.


Other than IGN, which has no business reviewing the game, a lot of the scores given were positive because they look at the game as a whole. And despite the laundry list of negatives the OP brought up (most of which are debatable, and some not even an issue at all) a reviewers job is to actually take into account each aspect of the game to make a final score. 

that said, most game journalists suck. Simple fact really, they are either poor writers, or even worse critics, because very few can subjectively sit down and write out the actual flaws of a game and convey them to people, without falling into constant traps. What reviewers fail to realize is that a 10/10 is a myth to begin with, since nothing will ever be perfect. Hell, my favorite game, Ocarina of Time, is not perfect, and id rate it a 9 and be done with it. 

A grade scales needs a referee, something that does not reflect the number score given to it, but rather the overal usefullness of the product. Over where I do my game reviews we have a reccomendation score as well, such as buy it, try it out, avoid it, fans only, etc. It is a decent equalizer, but its still not perfect. But what it does do, is it makes the conversation elevated, because now you have to justify that buy it now recommendation when you have a 5/10 score given to a game, or why a 9/10 game should be avoided. For mass Effect 3 I gave it a 8/10 with a Legendary recommendation, which is a high accolade to give, meaning the game, and effectively the trilogy, will live on for decades to come.

If a reviewer can do that, can conevy proper points and elevate the conversation through the poigancy of their words, and the clarity they actually bring, then thats a good reviewer. Hell, i still struggle with it and I am aware of this problem, so game reviewing is not out of the woods yet in terms of quality. 

Modifié par LinksOcarina, 12 juillet 2012 - 07:28 .


#118
Ridwan

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We live in a strange world when 7/10 and 8/10 is considered crap.

#119
LinksOcarina

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M25105 wrote...

We live in a strange world when 7/10 and 8/10 is considered crap.


Well, you can thank reivewers, fans expectations, and publishers for that.

Everyones at fault here.

#120
RiouHotaru

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I don't disagree, but I'd say ME3 was a 9/10 or a 10/10 for me, personally.

#121
Ridwan

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LinksOcarina wrote...

M25105 wrote...

We live in a strange world when 7/10 and 8/10 is considered crap.


Well, you can thank reivewers, fans expectations, and publishers for that.

Everyones at fault here.


It didn't use to be like that. What happened? Big business came to town and suddenly every reviewer changed their tune?

#122
Guest_The Mad Hanar_*

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Since you didn't like it Mass Effect 3 clearly doesn't derserve a good score.

#123
Grammaton Dryad

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Mdoggy1214 wrote...

The game certaintely does not deserve a perfect score. Anybody who gives it a 10/10 must have low expectations or is lying to themeselves. And lemme guess here, somebody is gonna tell me

"Or maybe they truly liked it and have a different opinion than yours?"

Yea you're right. And it's my opinion that those people are very easy to please. Now i'm not saying this is a bad game, far from it in fact. Mass Effect 3 is a good game, but was not worth the hype it's been building up for 5 years. This game have plenty of flaws to it:

1. Bad Journal System.
2. Dumb Squad AI. No problems here. Maybe you just have a poor approach to squad shooters.
3. Lack of good side missions compared to ME1&2. Most of them are scanning fetch quests.
4. Autodialogue. <-not sure what this means, unless you mean the option that lets the dialogue play as cutscenes...and if so, it's an option so whatever.
5. Most major decisions throughout the series are reduced to war assets, nothing more.
6. Your choices never really mattered. The weakest and most frequent comment I've seen. Your choices mattered just as much in ME3 as they did in ME1 & 2, if you didn't realize that back then...well then you're an idiot.
7. Lack of boss battles. Final Boss battle sure, but it wasn't like there were zero boss battles.
8. Harbinger is reduced to a glorified hammer. <- maybe?
9. Shady and stupid business practices i.e. Chobot, Day 1 DLC, Blatent lies devs told us.
10. Vent kid.
11. Wretched Ending.
12. Final 3 hours were obviously rushed.
13. No exploration.


Some good points,like the OP, but a lot of bad points too, which according to you then means that I'm "very easy to please" lol

but hey, maybe I can enjoy a great movie even if there's a smudge on the screen. I'd rather be 'easy to please' than a nit picker who can't enjoy something as great because of minor issues. You've got some weird gaming baggage, hopefully you can let go of it someday and enjoy things more. :happy:



LinksOcarina wrote...

Well, you can thank reivewers, fans expectations, and publishers for that.

Everyones at fault here.


I went in with very negative and poor expectations and found myself to be very pleasantly surprised pretty much across the board. I'm sure it made a big difference in how I walked away at the end versus other people (who have very negative things to say about the game). Could be why I've spent so little time in the SP section of the forums.:P

Modifié par Grammaton Dryad, 12 juillet 2012 - 07:58 .


#124
Ridwan

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The Mad Hanar wrote...

Since you didn't like it Mass Effect 3 clearly doesn't derserve a good score.


7/10 is a good score.

#125
darkiddd

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SNascimento wrote...

The game is not the shortest, ME1 is.
.
That said, ME3 deserves its 93 on Metacritic and is a GOTY contender, because it's a fantastic game with a lot of great in it, granted, some bad too.


After what happened with the endings Bioware wouldn't deserve a GOTY for this game even on their best dreams,