"Reaper shields are impervious to dreadnought fire."
#1
Posté 12 juillet 2012 - 07:39
That is all. Nothing more to discuss. It's simply not possible. What we got in the refusal ending was the only realistic outcome.
#2
Guest_Sion1138_*
Posté 12 juillet 2012 - 07:52
Guest_Sion1138_*
#3
Posté 12 juillet 2012 - 07:53
#4
Posté 12 juillet 2012 - 07:54
#5
Posté 12 juillet 2012 - 07:55
Waiting for some to post the 'it can shrug of 2, can barely maintain shields through 3 and will be destroyed by 4 dreadnoughts' codex part.
#6
Posté 12 juillet 2012 - 07:55
Modifié par D24O, 12 juillet 2012 - 08:11 .
#7
Posté 12 juillet 2012 - 07:56
#8
Guest_Sion1138_*
Posté 12 juillet 2012 - 07:57
Guest_Sion1138_*
I'm all for respect and everything but man, seriously...
#9
Posté 12 juillet 2012 - 08:10
#10
Posté 12 juillet 2012 - 08:14
D24O wrote...
Gooby pls read the codex.
#11
Posté 12 juillet 2012 - 08:44
#12
Posté 12 juillet 2012 - 08:46
#13
Posté 12 juillet 2012 - 08:47
D24O wrote...
Gooby pls read the codex.
Get out off here, Dolan!
Though you are correct.
Modifié par Chewin3, 12 juillet 2012 - 08:48 .
#14
Posté 12 juillet 2012 - 08:52
Sion1138 wrote...
I guess that's why a dreadnought was shown blowing of a Reapers arm with a single shot.
When and where?
#15
Posté 12 juillet 2012 - 08:53
#16
Posté 12 juillet 2012 - 08:55
Yes she does. On the Reaper IFF mission. Right at the beginning when you choose the "just blast us out" (or something like that) dialogue option.David7204 wrote...
EDI never says that.
Stop making things up.
#17
Posté 12 juillet 2012 - 08:56
Brovikk Rasputin wrote...
That line from EDI during the Reaper IFF mission in ME2 seals the deal. A conventional victory would NEVER be possible! Period.
That is all. Nothing more to discuss. It's simply not possible. What we got in the refusal ending was the only realistic outcome.
You are absolutely correct. The writers did everything in their power to resolve the story with a deus ex machina. They made Reapers invincible, made the galaxy's rulers criminally stupid, made Cerberus a sudden empire-strength military that undermined the alliance at every turn, absolutely. At the end there was absolutely no room left for Shepard to use the resources he had gathered and the things he had discovered in the previous two games to conclude this story in a satisfying manner.
Mission accomplished, Bioware writers.
Story undermined.
Modifié par Eain, 12 juillet 2012 - 08:56 .
#18
Posté 12 juillet 2012 - 08:59
Nah, it worked great.Eain wrote...
Brovikk Rasputin wrote...
That line from EDI during the Reaper IFF mission in ME2 seals the deal. A conventional victory would NEVER be possible! Period.
That is all. Nothing more to discuss. It's simply not possible. What we got in the refusal ending was the only realistic outcome.
You are absolutely correct. The writers did everything in their power to resolve the story with a deus ex machina. They made Reapers invincible, made the galaxy's rulers criminally stupid, made Cerberus a sudden empire-strength military that undermined the alliance at every turn, absolutely. At the end there was absolutely no room left for Shepard to use the resources he had gathered and the things he had discovered in the previous two games to conclude this story in a satisfying manner.
Mission accomplished, Bioware writers.
Story undermined.
#19
Posté 12 juillet 2012 - 09:00
#20
Posté 12 juillet 2012 - 09:00
Brovikk Rasputin wrote...
Nah, it worked great.
Statistically there will always be those few who are fine with it.
#21
Posté 12 juillet 2012 - 09:02
When you don't have the numbers to prove it, don't make those kind of statements.Eain wrote...
Brovikk Rasputin wrote...
Nah, it worked great.
Statistically there will always be those few who are fine with it.
#22
Posté 12 juillet 2012 - 09:04
Brovikk Rasputin wrote...
When you don't have the numbers to prove it, don't make those kind of statements.Eain wrote...
Brovikk Rasputin wrote...
Nah, it worked great.
Statistically there will always be those few who are fine with it.
You don't need statistics to prove something that is psychologically common knowledge.
Or is it no longer common knowledge that people don't always have the same opinion?
#23
Posté 12 juillet 2012 - 09:04
Brovikk Rasputin wrote...
Nah, it worked great.
How so?
#24
Posté 12 juillet 2012 - 09:08
This, there are what 100 dreadnoughts tops? Turians had like 36 I think and they had so many more then everyone elseTealjaker94 wrote...
It says in the codex that 3 dreadnoughts cause stress to the shields and 4 can generally take down the shields. Thanix weapons supposedly cause an increase in effectiveness so maybe it only takes two of them. Still nowhere near enough to defeat the Reapers, but it's something.
#25
Posté 12 juillet 2012 - 09:09
Brovikk Rasputin wrote...
When you don't have the numbers to prove it, don't make those kind of statements.Eain wrote...
Brovikk Rasputin wrote...
Nah, it worked great.
Statistically there will always be those few who are fine with it.
Just indulging in lots of speculation for everyone.
I'd put my money on it though. In fact I'd go as far as wagering the following guess: 60% of ME3 players have given no second thought to the story at all and could not care one way or the other, 30% of players finished the game and are genuinely bothered by the ending, the other 10% like it. But since liking this story and adhering to a narrative standard are mutually exclusive, I'll go even further and say that the only reason you like it is because you stubbornly want to, not because you're compelled to by quality writing.
Also, those percentages are still generously in your favour. To be truthful I would be seriously surprised if more than 2% of the people who played this game liked the story or the ending.
Modifié par Eain, 12 juillet 2012 - 09:10 .





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