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"Reaper shields are impervious to dreadnought fire."


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#76
Priss Blackburne

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spiriticon wrote...

Tritium315 wrote...

spiriticon wrote...

D24O wrote...

NoUserNameHere wrote...

Let's look at it this way:

If Reaper dreadnoughts are 100% impervious to conventional weaponry, then Mass Effect 2 should have been about R&D into weaponry that could destroy them. Would provide better buildup than our 3rd-act Crucible, that's for sure.

3 just ended up s***ing on 2's relevance to the story. Such a shame.


I think most Alliance ships were already fitted with Thanix Cannons, which could hurt the Reapers far more than any weapon done before. In terms of updating weaponry R&D, I think the forces were already maxed out.


Except for the big ass gun that Cerberus found that one shots Reapers and leaves ****ing canyons on planets that you can see from space.


There's a big ass gun that one shots the Reapers and leaves canyons?? Can you even put that on a ship? Whay doesn't the Normandy have it?

The only thing I can remember that can one hit kill a Reaper is Kalros, the hugest mofo thresher maw one has ever seen.


I believe it was a one use type of deal as the force of the blast caused too much damage on the Cannon itself.

#77
Tealjaker94

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Naerivar wrote...

Tealjaker94 wrote...

Here, hypothesis time! The codex says
there are 20000 reapers. I'd estimate about 1000-5000 are capital
ships. Let's stay conservative. We have ~125 dreadnoughts. Let's assume
all have Thanix weaponry which will allow them to match a reaper. I'll
go ahead and say our dreadnoughts are lucky and take out 200 capital
ships. That still leaves us with 800 capital ships and 19000 destroyers
and only cruisers and lighter ships to fight them.


By your reasoning America would have won the Vietnam war also
If you see conventional warfare as just pitting one ship versus another. Then yes, you'll lose badly.

Do the Reapers have to deal with public opinion against the war? I don't believe so. Vietnam was not a conventional war. Our goal in the Vietnam war also wasn't to exterminate the Vietnamese. Which we could have done.

#78
spiriticon

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Tritium315 wrote...

The gun that smoked the derelict Reaper where you get the IFF in ME2. TIM told us his team found both the target (the Reaper) and the weapon when they were investigating the rift.


Smoking a derelict Reaper isn't really much of an acheivement. It's like killing a old man in his hospital bed.

But in any case the tech is with TIM, who doesn't want the Reapers to be destroyed anyway. And him handing over the tech to the Alliance isn't going to happen.

#79
Tealjaker94

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o Ventus wrote...

Tealjaker94 wrote...

Here, hypothesis time! The codex says there are 20000 reapers. I'd estimate about 1000-5000 are capital ships. Let's stay conservative. We have ~125 dreadnoughts. Let's assume all have Thanix weaponry which will allow them to match a reaper. I'll go ahead and say our dreadnoughts are lucky and take out 200 capital ships. That still leaves us with 800 capital ships and 19000 destroyers and only cruisers and lighter ships to fight them.


Cruisers can match a destroyer...

If they engage at close range. And how many do we have? I'd assume less than 5000. My personal guess would be around 1500.

Modifié par Tealjaker94, 12 juillet 2012 - 10:15 .


#80
crimzontearz

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Where are the goddamn SuperMACs when you need them?

#81
Tritium315

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spiriticon wrote...

Tritium315 wrote...

The gun that smoked the derelict Reaper where you get the IFF in ME2. TIM told us his team found both the target (the Reaper) and the weapon when they were investigating the rift.


Smoking a derelict Reaper isn't really much of an acheivement. It's like killing a old man in his hospital bed.

But in any case the tech is with TIM, who doesn't want the Reapers to be destroyed anyway. And him handing over the tech to the Alliance isn't going to happen.


If there was ever a statement that required a facepalm, that's it.

It was derelict because it got hit by the gun.

#82
NoUserNameHere

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crimzontearz wrote...

Where are the goddamn SuperMACs when you need them?


300 of those over Earth certainly would've made the prologue less of a curb stomp. 

#83
D24O

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Tealjaker94 wrote...

If they engage at close range. And how many do we have? I'd assume less than 5000. My personal guess would be around 1500.

Quarians have 50k ships. I'd say a good thousand or so might be cruiser strength. Add to that the Geth and I'd double your number. But I am speculating.

#84
Naerivar

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Tealjaker94 wrote...

Naerivar wrote...

Tealjaker94 wrote...

Here, hypothesis time! The codex says
there are 20000 reapers. I'd estimate about 1000-5000 are capital
ships. Let's stay conservative. We have ~125 dreadnoughts. Let's assume
all have Thanix weaponry which will allow them to match a reaper. I'll
go ahead and say our dreadnoughts are lucky and take out 200 capital
ships. That still leaves us with 800 capital ships and 19000 destroyers
and only cruisers and lighter ships to fight them.


By your reasoning America would have won the Vietnam war also
If you see conventional warfare as just pitting one ship versus another. Then yes, you'll lose badly.

Do the Reapers have to deal with public opinion against the war? I don't believe so. Vietnam was not a conventional war. Our goal in the Vietnam war also wasn't to exterminate the Vietnamese. Which we could have done.


I'll admit I know little of your VIetnam war. And undoubtedly factors beyond rough terrain would have played a cause. The fact remains however that you can't just pit numbers against numbers and cross out ships on either side. There are indrecibly many tactics one could use in space to destroy your enemies. The Reapers won't do this until maybe the end, when they're low on numbers. They rely to much on their superiority.

As long as you can make use of the Relay network you have a chance. And looking at the ending at ME3, crossing the Relays was still possible.

#85
crimzontearz

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NoUserNameHere wrote...

crimzontearz wrote...

Where are the goddamn SuperMACs when you need them?


300 of those over Earth certainly would've made the prologue less of a curb stomp. 



 
Given that one of them has several hundreds of times (50+ gigatons) the yield of a ME dreadnought and can one shot a reaper capital ship every few seconds......yeah that would have helped

#86
spiriticon

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Tritium315 wrote...

If there was ever a statement that required a facepalm, that's it.

It was derelict because it got hit by the gun.



Ahh right ok. I remembered the thing blowing up and assumed you were saying it blew up because of the gun.

No I just checked the wiki. Reaper blew up for other reasons.

Still you can't imagine a gun that big would fit on a ship.

#87
Tealjaker94

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D24O wrote...

Tealjaker94 wrote...

If they engage at close range. And how many do we have? I'd assume less than 5000. My personal guess would be around 1500.

Quarians have 50k ships. I'd say a good thousand or so might be cruiser strength. Add to that the Geth and I'd double your number. But I am speculating.

 
Let's just say 10000 even though that's a crazy number. We're left with 9000 destroyers and 800 capital ships against frigates and fighters.

#88
Baa Baa

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wantedman dan wrote...

wantedman dan wrote...

Brovikk Rasputin wrote...

Nah, it worked great. 


How so?

He doesn't know. I wouldn't be suprised if he has been trolling this whole time.

#89
D24O

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Tealjaker94 wrote...

D24O wrote...

Tealjaker94 wrote...

If they engage at close range. And how many do we have? I'd assume less than 5000. My personal guess would be around 1500.

Quarians have 50k ships. I'd say a good thousand or so might be cruiser strength. Add to that the Geth and I'd double your number. But I am speculating.

 
Let's just say 10000 even though that's a crazy number. We're left with 9000 destroyers and 800 capital ships against frigates and fighters.

And they might take a hundred destroyers using Thanix weaponry/missiles and Javelin weaponry. Maybe a capital ship or two, more if we have ground guns, and still have WMD's to employ.

#90
spiriticon

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crimzontearz wrote...



 
Given that one of them has several hundreds of times (50+ gigatons) the yield of a ME dreadnought and can one shot a reaper capital ship every few seconds......yeah that would have helped


These guns?! Where are they coming from? A codex entry would make me a very curious person.

I might actually believe a conventional victory could have been possible....

#91
Conniving_Eagle

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Brovikk Rasputin wrote...

That line from EDI during the Reaper IFF mission in ME2 seals the deal. A conventional victory would NEVER be possible! Period.

That is all. Nothing more to discuss. It's simply not possible. What we got in the refusal ending was the only realistic outcome.


Yup, just like that line from Hackett seals the deal in ME3.

#92
Tealjaker94

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Naerivar wrote...

I'll admit I know little of your VIetnam war. And undoubtedly factors beyond rough terrain would have played a cause. The fact remains however that you can't just pit numbers against numbers and cross out ships on either side. There are indrecibly many tactics one could use in space to destroy your enemies. The Reapers won't do this until maybe the end, when they're low on numbers. They rely to much on their superiority.

As long as you can make use of the Relay network you have a chance. And looking at the ending at ME3, crossing the Relays was still possible.

I'm assuming absolute best case scenario. I've actually made our ships superior to the Reapers. Which is preposterous.

#93
Tritium315

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spiriticon wrote...

Tritium315 wrote...

If there was ever a statement that required a facepalm, that's it.

It was derelict because it got hit by the gun.



Ahh right ok. I remembered the thing blowing up and assumed you were saying it blew up because of the gun.

No I just checked the wiki. Reaper blew up for other reasons.

Still you can't imagine a gun that big would fit on a ship.



Stranger things have happened over the course of this narrative.

#94
Conniving_Eagle

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Brovikk Rasputin wrote...

That line from EDI during the Reaper IFF mission in ME2 seals the deal. A conventional victory would NEVER be possible! Period.

That is all. Nothing more to discuss. It's simply not possible. What we got in the refusal ending was the only realistic outcome.


Please reread what you wrote. Maybe then you can realize just how stupid you look by trying to vent your frustration at those who believe in conventional victory.

Modifié par Conniving_Eagle, 12 juillet 2012 - 10:33 .


#95
Firesaber82

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Mesina2 wrote...

Sion1138 wrote...

I guess that's why a dreadnought was shown blowing of a Reapers arm with a single shot.


When and where?


Happens during the space battle of Priority : Earth if your EMS is high enough

#96
spiriticon

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Tritium315 wrote...

Stranger things have happened over the course of this narrative.


Well it's a shame that TIM found it, maybe if the Alliance had found the tech it might have been useful.

#97
Conniving_Eagle

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Brovikk Rasputin wrote...

Eain wrote...

Brovikk Rasputin wrote...
Nah, it worked great. 


Statistically there will always be those few who are fine with it.

When you don't have the numbers to prove it, don't make those kind of statements. 


But there are statistics to prove it - www.google.com/imgres

Do you want the Facebook one, too?

Please don't tell me you consider yourself in the majority.

#98
Naerivar

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Tealjaker94 wrote...

Naerivar wrote...

I'll admit I know little of your VIetnam war. And undoubtedly factors beyond rough terrain would have played a cause. The fact remains however that you can't just pit numbers against numbers and cross out ships on either side. There are indrecibly many tactics one could use in space to destroy your enemies. The Reapers won't do this until maybe the end, when they're low on numbers. They rely to much on their superiority.

As long as you can make use of the Relay network you have a chance. And looking at the ending at ME3, crossing the Relays was still possible.

I'm assuming absolute best case scenario. I've actually made our ships superior to the Reapers. Which is preposterous.


Right. You're still pitting numbers against numbers. They don't mean much. Sure 20,000 Reapers is a frightingly large number. But guess what, they're all over the place. Sometimes in little groups on small colonies. You could easily pick those off without (m)any losses. That'd screw up your numbers badly if you continue it long enough. Yes, I know that thise tactic can't go on indefinetly and I know that you'd need a hell of an information network (cue Shadow Broker). But it would be FAR more effecient than just crossing out numbers left and right as if it is an equation.

#99
Conniving_Eagle

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Eain wrote...

Brovikk Rasputin wrote...

Eain wrote...

Brovikk Rasputin wrote...
Nah, it worked great. 


Statistically there will always be those few who are fine with it.

When you don't have the numbers to prove it, don't make those kind of statements. 


Just indulging in lots of speculation for everyone.

I'd put my money on it though. In fact I'd go as far as wagering the following guess: 60% of ME3 players have given no second thought to the story at all and could not care one way or the other, 30% of players finished the game and are genuinely bothered by the ending, the other 10% like it. But since liking this story and adhering to a narrative standard are mutually exclusive, I'll go even further and say that the only reason you like it is because you stubbornly want to, not because you're compelled to by quality writing.

Also, those percentages are still generously in your favour. To be truthful I would be seriously surprised if more than 2% of the people who played this game liked the story or the ending.


^
^

Modifié par Conniving_Eagle, 12 juillet 2012 - 10:38 .


#100
eye basher

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They weakened the reapers for ME3 they were too strong.