Still, 20000 is the minimum amount of cycles. And 5% is a pretty low yield.hoodaticus wrote...
Not really. We know they lose some, and also you need to remember this: how many Reaper capital ships did they get out of the Prothean cycle?Tealjaker94 wrote...
Sorry I mixed up my sources. It's been calculated that based on one Reaper capital ship per cycle, there should be at least 20000 made so far. I used 1000 as my number, which is an incredibly conservative estimate of Reaper strength.
Zero. It don't always work. Plus, before they built up their initial numbers, they would have taken horrendous losses.
Also, not every cycle will necesarily produce ANY sapient life forms. Evolution aint on a timer.
"Reaper shields are impervious to dreadnought fire."
#126
Posté 13 juillet 2012 - 12:04
#127
Posté 13 juillet 2012 - 12:05
I calcualted that a single blast from a supermac is equivalent to 45 tonnes of antimatter, or enough to create Hiroshma-level destruction over 5000km from the center of the blast. Worse at the center.crimzontearz wrote...
halo universe...supermacs are mounted on orbital stations and infinity class shipsspiriticon wrote...
crimzontearz wrote...
Given that one of them has several hundreds of times (50+ gigatons) the yield of a ME dreadnought and can one shot a reaper capital ship every few seconds......yeah that would have helped
These guns?! Where are they coming from? A codex entry would make me a very curious person.
I might actually believe a conventional victory could have been possible....
Their regular macs built in smaller ships still have three times the yield of a mass effect dreadnough main gun
They are way too overpowered... that weapon would shatter Earth like a bullet through a glass window.
Modifié par hoodaticus, 13 juillet 2012 - 12:06 .
#128
Posté 13 juillet 2012 - 12:05
Well apparently not all cycles were suitable for being made into Reapers. The Protheans were one I believe. I htink 10k might not be a bad number for capital ships. At least 20k Destroyers though, probably more.Tealjaker94 wrote...
Sorry I mixed up my sources. It's been calculated that based on one Reaper capital ship per cycle, there should be at least 20000 made so far. I used 1000 as my number, which is an incredibly conservative estimate of Reaper strength.
#129
Posté 13 juillet 2012 - 12:12
spiriticon wrote...
Tritium315 wrote...
spiriticon wrote...
Tritium315 wrote...
I don't think we know one way or another, it was stated in the planetary description that people theorized the rift was made by a round of unimaginable destructive power, make of that what you will. Regardless, a miniaturized super cannon with more efficient mass effect fields or whatever explanation they came up with would have been easier to swallow than shooting a giant tube with "incase of Reaper invasion, install battery and break glass" written on it.
Actually there were massive holes found on the Reaper. It wasn't a one hit kill. It was several hits. It's not an upgrade over the weapons we currently have.
Shepard already has a weapon of similar power in the form of orbital strikes on Priority:Rannoch.
Pretty sure we don't have anything that can put a canyon in a planet stretching a whole hemisphere with just a glancing blow from one round.
We don't want to create craters. We want to destroy Reapers. If it takes several shots, it's not any better than what was used on Rannoch.
And besides, can you imagine firing that weapon AT Earth to destroy Reapers?
May as well let them take over.
The point is we don't have anything near as strong as that gun. And it did one shot the Reaper; the big ass hole in the side is where the weapon hit. If it took multiple hits there'd be a lot of big ass holes and a couple more planets with canyons in them. As for the rest of the damage that's probably from being stuck in a failed star for 37 million years.
As for Earth, based on the cutscene of the battle Earth should be a smoldering wasteland regardless unless every single one of those shots we fired hit a Reaper. Each missed shot is like dropping a nuke on the surface.
#130
Posté 13 juillet 2012 - 12:16
Sounds about right.D24O wrote...
Well apparently not all cycles were suitable for being made into Reapers. The Protheans were one I believe. I htink 10k might not be a bad number for capital ships. At least 20k Destroyers though, probably more.Tealjaker94 wrote...
Sorry I mixed up my sources. It's been calculated that based on one Reaper capital ship per cycle, there should be at least 20000 made so far. I used 1000 as my number, which is an incredibly conservative estimate of Reaper strength.
#131
Posté 13 juillet 2012 - 12:16
Tealjaker94 wrote...
Sorry I mixed up my sources. It's been calculated that based on one Reaper capital ship per cycle, there should be at least 20000 made so far. I used 1000 as my number, which is an incredibly conservative estimate of Reaper strength.Conniving_Eagle wrote...
Tealjaker94 wrote...
Here, hypothesis time! The codex says there are 20000 reapers. I'd estimate about 1000-5000 are capital ships. Let's stay conservative. We have ~125 dreadnoughts. Let's assume all have Thanix weaponry which will allow them to match a reaper. I'll go ahead and say our dreadnoughts are lucky and take out 200 capital ships. That still leaves us with 800 capital ships and 19000 destroyers and only cruisers and lighter ships to fight them.
Where the hell does it say there are 20,000 Reapers? You just pulled those numbers out of your ass.
Saying there are 20,000 Reapers is equal to saying there are over 30 billion people on Earth. Illogical mathematics that do not account for any variables.
#132
Posté 13 juillet 2012 - 12:17
wantedman dan wrote...
wantedman dan wrote...
wantedman dan wrote...
Brovikk Rasputin wrote...
Nah, it worked great.
How so?
Still waiting on this answer, OP.
I don't think you'll get one. It's hard to openly admit that you're a Bioware/EA Yes man.
#133
Posté 13 juillet 2012 - 12:18
Tritium315 wrote...
The point is we don't have anything near as strong as that gun. And it did one shot the Reaper; the big ass hole in the side is where the weapon hit. If it took multiple hits there'd be a lot of big ass holes and a couple more planets with canyons in them. As for the rest of the damage that's probably from being stuck in a failed star for 37 million years.
As for Earth, based on the cutscene of the battle Earth should be a smoldering wasteland regardless unless every single one of those shots we fired hit a Reaper. Each missed shot is like dropping a nuke on the surface.
There were several holes on the reaper.
But in your ending, everyone dies anyway because we used guns strong enough to create craters in planets and fired it like a machine gun?
So instead of having the magic crucible, we have the magic gun? There's a lot of space magic going on here.
Modifié par spiriticon, 13 juillet 2012 - 12:18 .
#134
Posté 13 juillet 2012 - 12:21
spiriticon wrote...
Tritium315 wrote...
The point is we don't have anything near as strong as that gun. And it did one shot the Reaper; the big ass hole in the side is where the weapon hit. If it took multiple hits there'd be a lot of big ass holes and a couple more planets with canyons in them. As for the rest of the damage that's probably from being stuck in a failed star for 37 million years.
As for Earth, based on the cutscene of the battle Earth should be a smoldering wasteland regardless unless every single one of those shots we fired hit a Reaper. Each missed shot is like dropping a nuke on the surface.
There were several holes on the reaper.
But in your ending, everyone dies anyway because we used guns strong enough to create craters in planets and fired it like a machine gun?
So instead of having the magic crucible, we have the magic gun? There's a lot of space magic going on here.
www.google.com/imgres
#135
Posté 13 juillet 2012 - 12:22
#136
Posté 13 juillet 2012 - 12:23
Did I ever say there were 20000 capital ships? No. I said there were 1000. Saying there were 20000 Reapers was a mistake and I apologize. I'd seen someone post it was in the codex and I idiotically believed them. I've now amended my actual guess to between 5000-10000, but it's just a guess. You're welcome to believe whatever number you want.Conniving_Eagle wrote...
Saying there are 20,000 Reapers is equal to saying there are over 30 billion people on Earth. Illogical mathematics that do not account for any variables.
#137
Posté 13 juillet 2012 - 12:24
Tealjaker94 wrote...
Did I ever say there were 20000 capital ships? No. I said there were 1000. Saying there were 20000 Reapers was a mistake and I apologize. I'd seen someone post it was in the codex and I idiotically believed them. I've now amended my actual guess to between 5000-10000, but it's just a guess. You're welcome to believe whatever number you want.Conniving_Eagle wrote...
Saying there are 20,000 Reapers is equal to saying there are over 30 billion people on Earth. Illogical mathematics that do not account for any variables.
I will.
#138
Posté 13 juillet 2012 - 12:26
What's your guess?Conniving_Eagle wrote...
Tealjaker94 wrote...
Did I ever say there were 20000 capital ships? No. I said there were 1000. Saying there were 20000 Reapers was a mistake and I apologize. I'd seen someone post it was in the codex and I idiotically believed them. I've now amended my actual guess to between 5000-10000, but it's just a guess. You're welcome to believe whatever number you want.Conniving_Eagle wrote...
Saying there are 20,000 Reapers is equal to saying there are over 30 billion people on Earth. Illogical mathematics that do not account for any variables.
I will.
#139
Posté 13 juillet 2012 - 12:27
Brovikk Rasputin wrote...
That line from EDI during the Reaper IFF mission in ME2 seals the deal. A conventional victory would NEVER be possible! Period.
That is all. Nothing more to discuss. It's simply not possible. What we got in the refusal ending was the only realistic outcome.
Too bad "Reaper Vulnerabilities" contradicts you, ONE dreadnought, yes, but 4 WILL kill a capitol ship. And that's without the Thanix cannon.
#140
Posté 13 juillet 2012 - 12:27
spiriticon wrote...
Tritium315 wrote...
The point is we don't have anything near as strong as that gun. And it did one shot the Reaper; the big ass hole in the side is where the weapon hit. If it took multiple hits there'd be a lot of big ass holes and a couple more planets with canyons in them. As for the rest of the damage that's probably from being stuck in a failed star for 37 million years.
As for Earth, based on the cutscene of the battle Earth should be a smoldering wasteland regardless unless every single one of those shots we fired hit a Reaper. Each missed shot is like dropping a nuke on the surface.
There were several holes on the reaper.
But in your ending, everyone dies anyway because we used guns strong enough to create craters in planets and fired it like a machine gun?
So instead of having the magic crucible, we have the magic gun? There's a lot of space magic going on here.
It's not exactly magic since it's explaned in the context of the story. On top of that it would have been foreshadowed. The Crucible, on the other hand, came out of nowhere and was never explained outside of "you wouldn't know who made it"
As for blowing up Earth it would probably make sense to attack the Reapers from an angle that doesn't put Earth directly behind them, but that wouldn't make as strong an image in the cinematic.
Edit: One big hole.
Modifié par Tritium315, 13 juillet 2012 - 12:29 .
#141
Posté 13 juillet 2012 - 12:27
Tealjaker94 wrote...
What's your guess?Conniving_Eagle wrote...
Tealjaker94 wrote...
Did I ever say there were 20000 capital ships? No. I said there were 1000. Saying there were 20000 Reapers was a mistake and I apologize. I'd seen someone post it was in the codex and I idiotically believed them. I've now amended my actual guess to between 5000-10000, but it's just a guess. You're welcome to believe whatever number you want.Conniving_Eagle wrote...
Saying there are 20,000 Reapers is equal to saying there are over 30 billion people on Earth. Illogical mathematics that do not account for any variables.
I will.
Sovereign class ships: more than 500, less than 1000.
Destroyers: Anywhere from double to quadruple that.
Gonna bash on me, now?
Modifié par Conniving_Eagle, 13 juillet 2012 - 12:35 .
#142
Guest_simfamUP_*
Posté 13 juillet 2012 - 12:28
Guest_simfamUP_*
Sion1138 wrote...
I guess that's why a dreadnought was shown blowing of a Reapers arm with a single shot.
After a few dozen others.
#143
Posté 13 juillet 2012 - 12:30
#144
Posté 13 juillet 2012 - 12:31
What? To ask how many Reapers there are?D24O wrote...
Part of me wants to tweet at a BW employee.
#145
Posté 13 juillet 2012 - 12:32
D24O wrote...
Part of me wants to tweet at a BW employee.
I have with a couple of them. It's not worth your time.
Either a) they'll skirt the issue, or
#146
Posté 13 juillet 2012 - 12:32
Yeah. Would be nice to have a concrete number I suppose.Tealjaker94 wrote...
What? To ask how many Reapers there are?D24O wrote...
Part of me wants to tweet at a BW employee.
#147
Posté 13 juillet 2012 - 12:32
wantedman dan wrote...
D24O wrote...
Part of me wants to tweet at a BW employee.
I have with a couple of them. It's not worth your time.
Either a) they'll skirt the issue, orcompletely dismiss you.
That's what happens to real questions.
#148
Posté 13 juillet 2012 - 12:33
No, though I think you mean less than 500, more than 100. As I said we have no actual evidence to speak of.Conniving_Eagle wrote...
Sovereign class ships: more than 500, less than 100.
Destroyers: Anywhere from double to quadruple that.
Gonna bash on me, now?
#149
Posté 13 juillet 2012 - 12:34
o Ventus wrote...
Miracle at Palaven disproves your claim.
Not really. The Turian fleet should have been able to destroy more than like, ****ing three Reapers. Do you have any idea how many there are?
Sion1138 wrote...
I guess that's why a dreadnought was shown blowing of a Reapers arm with a single shot.
That was not a single shot. That Reaper was taking hits from many other ****ing ships in that area. That cruiser died taking out that Reaper anyway, while one blast from a Reaper can destroy an entire cruiser. What a horrible ****ing analogy.
Applepie_Svk wrote...
OP: I am not sure if you are so big troll or you are realy serious.
He's saying someting that disagrees with the hivemind. Must be a troll!
Eain wrote...
You are absolutely correct. The writers did everything in their power to resolve the story with a deus ex machina. They made Reapers invincible, made the galaxy's rulers criminally stupid, made Cerberus a sudden empire-strength military that undermined the alliance at every turn, absolutely. At the end there was absolutely no room left for Shepard to use the resources he had gathered and the things he had discovered in the previous two games to conclude this story in a satisfying manner.
Mission accomplished, Bioware writers.
Story undermined.
No one is claiming that the Reapers are invincible. The galaxy was ****ing unprepared. Their enemy is stronger physically, stronger, and outnumbers them. It is not a stretch of the imagination to come to the ****ing conclusion that it is impossible to defeat the Reapers conventionally. Why the **** do you think that every cycle before this one has failed?
Modifié par jeffyg93, 13 juillet 2012 - 12:35 .
#150
Posté 13 juillet 2012 - 12:35
Tritium315 wrote...
It's not exactly magic since it's explaned in the context of the story. On top of that it would have been foreshadowed. The Crucible, on the other hand, came out of nowhere and was never explained outside of "you wouldn't know who made it"
As for blowing up Earth it would probably make sense to attack the Reapers from an angle that doesn't put Earth directly behind them, but that wouldn't make as strong an image in the cinematic.
That gun kinda came outta nowhere as well in ME2. Every plot point has a beginning. The Crucible came from many cycles of work so it has a context story wise as well.
You have to imagine that you have billions of these rounds floating space ready to ruin somebody's day somewhere, sometime.
You've probably just did the Reapers work for them mostly. But fair enough a hell of a lot of Reapers would die.





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