Oransel wrote...
1. Those people were the really small minority. The wrong minority. Devs took their way to cut the game and release it ASAP.
2. And? You want to say that main storyline is the most important thing in ME series? Sorry, but main storylines are not that good even in first games and even not that enjoyable. ME is about characters, choices and lore. If you skip most of the missions to complete the game fast - you are not that interested in game. Is that the kind of player we want to be the core of playerbase? I say - No. Those people should go shooty in CoD.
3. It's ok to introduce new things in the middle of the series as long as they do not contradict the lore. It is bad to change the lore in the final part of the trilogy. Crucible is violating the lore. It is tolerable, but not appreciated at all.
4. I do not accept anything, but high quality. If I sell you heavily scorched car and you will complain, you want me to say: "Yeah, but hey, windows are not broken, not everything is bad"? That's exactly what you say.
5. *sigh* How old are you? Please google the term (not the game) "Deus Ex Machina" and return.
7. Joker chair. Liara and Shep being posessed. Introduction bugs. Doors being unable to open (locks dissapear). Youtube it if you want.
8. Agree here.
10. ME is about choices. When previously choice-based game suddenly becomes streamlined... Well, that's wrong. Never understood people who would begin any book, film or game series from the middle or from the end, honestly.
11. Alright. You are not that bright. What? Don't like it? Well, it's your problem being offended, not mine.
1. A small minority? No. A small minority will not have enough inflenece to leave the whole thing out. It wasn't even on ME2, only in the DLC (which, BTW, people also disliked the Hammerhead).
2. That is not the point. The game can be completed very fast. What the game is all about is irrelevent on this point. People who play the game play on how they like it. Some people don't play with side quests. Even if they do, like I said, it doesn't build the main story. You can complete ME1 really fast. ME3- not really.
3. How did the Crucible change the lore? It was never said in either ME1 or ME2 there are NO super weapons to stop the reapers.
4. And like I said, it's a valid complaint to say you only accept a high quality. I even agree.
5. Sorry, Latin phrases are not my thing. Anyway, that is not true. The catalyst wasn't blurted out of nowhere. Several times during ME3 there were hints on him and his logic. On top of my head, I remember the Reaper on Rannoch, and the Prothean VI.
7. Okay, I never encountered the two latters, the second one only once. But I will take your word for it.
10. Yet they weren't. The choices we had, most of them, were acknowlaged, on small part as they did. Wrex, Mordin, Meolan's data, Legion, Tali, The council, Kaidan/Ashley, Verner... The choices from previous games were there. Maybe the choices you did didn't have the effect you wanted them to have. But there was past acknwolagement of your choices. Otherwise, the game would have been a stand alone game. It's not.
11. You don't understand what I'm trying to say. The fact is, that BioWare never insulted anyone. Artistic integrity is not an insult to the fanbase, it is a a line of defense on their work. They never called us names, they never said we were too stupid to understand their work. If you felt in any way they said that, even if they didn't, then it is you. BioWare can't be blamed for that. If I drew a painting, and you say you don't like it. I will now say "I like my painting". Should you be offended because I liked what I drew? If you do, that is not my fault. If I will say to you, however, "You don't like it cause you are too stupid to understand it", then yes. That is an insult.