Aller au contenu

Photo

Playing ME1 made me realise what a mature, intelligent setting Mass Effect started out as.


  • Veuillez vous connecter pour répondre
310 réponses à ce sujet

#226
What a Succulent Ass

What a Succulent Ass
  • Banned
  • 5 568 messages
Lol, O. Something tells me you are being trolled hardcore.

Either way, this is hard to watch.

#227
Blueprotoss

Blueprotoss
  • Members
  • 3 378 messages

o Ventus wrote...

I haven't done that once here?

Thats a lie especially when you don't want to be on topic.

#228
What a Succulent Ass

What a Succulent Ass
  • Banned
  • 5 568 messages

o Ventus wrote...

I haven't done that once here?

YET YOU CONTINUE TO POST IN DENIAL.

#229
o Ventus

o Ventus
  • Members
  • 17 271 messages

Random Jerkface wrote...

Lol, O. Something tells me you are being trolled hardcore.

Either way, this is hard to watch.


Oh, I've entertained the idea that he's trolling.

But if he is, he's doing it so WRONG. I just can't fathom that he's doing it on purpose.

#230
Blueprotoss

Blueprotoss
  • Members
  • 3 378 messages

o Ventus wrote...

Oh, I've entertained the idea that he's trolling.

But if he is, he's doing it so WRONG. I just can't fathom that he's doing it on purpose.

Yet you don't know the definition of "trolling".

Modifié par Blueprotoss, 14 juillet 2012 - 09:14 .


#231
Thore2k10

Thore2k10
  • Members
  • 469 messages
i vote for just ignoring him...

let him talk bs all he wants, if no one replies to him he will become bored eventually and hopefully leave!

i dont mind a good debate, those who actually like what has been done to ME3 have the right to say that as well, but i didnt see one post from blueprotoss where he actually is talking about the game. its always how insulting etc. the other users are in his opinion...

sry for bad english...

Modifié par Thore2k10, 14 juillet 2012 - 09:18 .


#232
What a Succulent Ass

What a Succulent Ass
  • Banned
  • 5 568 messages

Thore2k10 wrote...

sry for bad english...

Yet you are more intelligible than the last few pages.

#233
BSpud

BSpud
  • Members
  • 1 045 messages
Blueptoross' non sequiturs are hilarious.

#234
MassStorm

MassStorm
  • Members
  • 955 messages
Wow OP i really feel the way you explained in the first post. It's exactly like that for me. While i like and appreciate ME2 too i must admit that story wise ME1 was special.

The graphic was old and the combat was bugged at times but the atmosphere, the musics, the artistic ideas in Ilos, Feros and Noveria.....i totally fell in love for that game. Sometimes i replayed it and realized how ME3 is so mainstream with all these explosions and cheap emotions and lines (Kai Leng execution).

#235
Joccaren

Joccaren
  • Members
  • 1 130 messages

shepdog77 wrote...

How's that nostalgia Kool-Aid taste?

ME1 is inferior in every way to the two sequels. Not saying it's bad by any means, but no where near the quality of 2 & 3.

Subjectivity.
I played ME1 20 times, and if I were to replay 1 ME game again it would be ME1.
I played ME2 about 8 times. It comes second, and had good character writing, but was inferior to ME1 in most aspects.
ME3 I've played once. After that... Its just that disappointing that I can't play it again - and I'm not even talking about the endings here. If I had to pick 1 ME game to erase from existence, 3 would be it.

I've done this before, but IMO on some aspects of the ME games:
Main Story:
ME1>ME2>ME3. ME3 should have been > ME2, however the poor execution really let it down.
Sidequests and stories:
ME1>ME2>ME3. No competition here. ME3 in particular had basically 0 sidequests and 20 fetch quests, so no wonder it came last.
Character Writing:
ME2>ME1/ME3. ME2's characters were just epic, and what most people will remember Garrus as Tali, Mordin and Grunt, Samara and - ok, you get the picture. They just rocked. ME1 I didn't like the Characters as much, though they were still well written. Wrex was a standout though. ME3 had a number of out of place moments for some characters, but otherwise they were well written.
Combat:
ME3>ME1>ME2. ME1>ME2? What is this? TBH, in some aspects ME1 is > ME3 as well. Actual range in combat, non-linear areas for fights in a number of cases, grenades - all were good. ME2 was a corridor shooter where a few shots would kill you. Some may like that, I don't. I don't enjoy having to sit behind a chest high wall for half the game waiting for my enemies to stop shooting so I can attack them. ME3 got that right, and kept the good aspects from ME2. Now, if it would just give me a big open area with targets 1Km+ away for me to snipe and kill, we'll call it even.
Weapons:
ME3>ME2>ME1. This was something I didn't like in ME1. All weapons were generic clones of each other. You had a ton of models of each, and only 1 was worth using. In ME3 in particular there are at least weapons that are better for certain situations than others, and not exact clones. The ME3 weapon modding I also like, however I'd like some more variety in mods. This would be easily achievable if Ammo mods weren't an ability and instead actual mods.
Abilities:
ME3>ME2>ME1. Another thing the later games did better. Introducing the signature abilities for each class. Now all it has to do is remove those bloody shared cooldowns and we'll be right. As is I have no reason to use any ability other than Charge for my Vanguard. It cools down in 2 seconds, is my most effective ability in any and all situations, boosts my shield, damages my enemy, knocks them back and provides many other bonuses. It was the same in ME2. By the time the shared cooldown was done, I had a choice to use my 1 uber ability that was always useful, or 1 of my less useful abilities. Guess which one I'd pick? In ME1 I used all my abilities as I could use all my abilities. I did like the branching in ME3 though. ME2 had too short ability chains, and only branched at the end.
Atmosphere:
ME2/ME1>ME3. Easily. ME2 absolutely nailed the atmosphere of Illium, Omega, the Normandy, the Collectors and a number of other missions. Some weren't as great, but there were few missions I felt nothing during. ME1 nailed the Citadel, the Normandy, Feros, Noveria, Ilos. Again, other places weren't as good, but I rarely found a mission that I felt nothing in [Even some of the Copy/Paste missions had brilliant atmosphere in them]. ME3... Lets just say Tuchanka and a few parts in Rannoch were the only time I felt something during a mission. Everything else was just empty.

Other things in ME1  were also done poorly by its sequels or not at all, such as Vehicles. The Mako, whilst some had trouble controlling it [I have never figured out why though. I find it fine to drive], was a good vehichle, and the exploration you could do with it was great at times. The Hammerhead was a piece of tissue paper with a hoverdrive. It made me wonder what the point of having a vehicle was if it was basically the same as playing as Shepard, but you could jump.
Dialogue I'd have as a tie between 1 and 2, with 3 losing for the simple fact that it was all auto-dialogue. That also made 3 fail at roleplaying. It was more of a cinematic shooter TBH.

#236
Joccaren

Joccaren
  • Members
  • 1 130 messages

darknoon5 wrote...

I completely agree. ME1 is the most intelligent, mature game I've ever played.

Image IPB

At least the space ninja's wear armour...


So the only mature way to present women is with small upper torsoes and full formal clothing or something? Or can people actually take the more realistic and life like route, presenting women with large breasts and more open clothing as well as ones with smaller [Albeit still easily visible - # of model files and the fact you have to recognise them as women and such :P] and more covered chests?

I seriously doubt Benezia was meant to be a sex symbol or anything. Everything else about her looks points away from that. If you can only see bit breasts as an immature/sex related thing, I think that is your problem more than the games.

#237
SpamBot2000

SpamBot2000
  • Members
  • 4 463 messages
Everybody know it's more mature to have anatomically correct sexbots.

#238
nwntask

nwntask
  • Members
  • 28 messages

Eain wrote...

Listen to this song from Mass Effect 1 as you read my post:

The Wards.

-----------------------------

So now the game is all space ninjas and space lassos and generic villains and explosions and witless one-liners. Just look at the latest Earth DLC for multiplayer and the style they've gone for. Does that look in any way like the throwback to 70's sci-fi this series started out as?

The first five minutes aboard the Normandy and the subsequent events on Eden Prime and the Citadel are themselves already superior to everything in ME3, but I guess someone somewhere decided that if they wanted to reach out to a "larger audience" and give the game "broader appeal" the series had to become an interactive Michael Bay film. Now I love Michael Bay's films every now and again, but I also loved Mass Effect for being what it was, and the two blend poorly.

When I play Mass Effect 3 I barely even feel like I'm playing a game set in the same universe. Play ME1's opening act and ME3's opening act back to back and see the difference.

I'm at a point where it just feels increasingly easy to dismiss the entire third game as non-canon. The reasons are simple:

1) People are called the same but look different.
2) Thematically the game has nothing in common with its predecessors.
3) The Reapers adhere in no way to the invasion plan establish in earlier games.
4) TIM is completely out of character.
5) Shepard's autodialogue means that she speaks when I should be speaking for her.
6) Space ninjas start appearing out of nowhere.
7) The Crucible appears out of nowhere and has no foreshadowing.
8) The game disregards choices I made in previous installments.
9) Were it not for the Lazarus Project, a fan effort at fixing face import, my Shepard would have looked nothing like the one I played in ME1 and ME2.

You know how sometimes a comic book series would change its artist and look different? And you find it hard to take it seriously anymore? That's what ME3 feels like to me. The sheer joy I experience when playing ME1, the way I can really soak in the universe... there's nothing of that here. It's a linear corridor shooter and an entirely disconnected experience from part 1 and part 2 of the trilogy. It feels different, looks different, is told differently, nothing's the same. Kai Leng to me is the symbol of everything that went wrong artistically, the Catalyst is the symbol of a massive thematic divergence and the Crucible represents a massive shift in narrative quality.

If this game had been made by an underfunded studio of fans who, in the wake of a fictional Bioware bankrupcy, wanted nothing more than to give the series a conclusion, I would've given them an A for effort and then dismissed it as fan-fiction. But because Bioware made this we're supposed to take it seriously?

Seriously nothing left to add, other than the fact that it was these little(or bigger) flaws of ME1 that contributed to us players having such high expectations from  the more technically advanced sequels.
And though for me ME2 met my expectations, ME3 was  a mutation of the original game in almost every aspect.

#239
nitefyre410

nitefyre410
  • Members
  • 8 944 messages

SpamBot2000 wrote...

Everybody know it's more mature to have anatomically correct sexbots.

 


You know  I would never noticed it  if someone the BSN had not pointed it out and blasted it every where. 

Just saying

#240
T41rdEye

T41rdEye
  • Members
  • 954 messages
Cry some more. People got pissed when ME1 came out because it was a shooter. People got pissed when ME2 came out because it was a Gears ripoff and was "dumbed down". People were pissed when ME3 came out because their LI jugs gained a cupsize. Theres always something to cry about with you people.

Quit crying. If you like ME1 so much go play it (I know I do, great game). Games change. You know what its called when everything stays the same? Stagnation.

ME3 ending does blow though.

#241
SpamBot2000

SpamBot2000
  • Members
  • 4 463 messages

Me1mN0t wrote...

Cry some more. People got pissed when ME1 came out because it was a shooter. People got pissed when ME2 came out because it was a Gears ripoff and was "dumbed down". People were pissed when ME3 came out because their LI jugs gained a cupsize. Theres always something to cry about with you people.

Quit crying. If you like ME1 so much go play it (I know I do, great game). Games change. You know what its called when everything stays the same? Stagnation.

ME3 ending does blow though.


Bah, can't enjoy ME1 anymore. But thanks for thoughtful commentary.

#242
Eain

Eain
  • Members
  • 1 501 messages

Me1mN0t wrote...

Games change. You know what its called when everything stays the same? Stagnation.


You know what it is called when things get worse?

Getting worse.

#243
T41rdEye

T41rdEye
  • Members
  • 954 messages

Eain wrote...

Me1mN0t wrote...

Games change. You know what its called when everything stays the same? Stagnation.


You know what it is called when things get worse?

Getting worse.


Subjective opinion is subjective.

#244
Dendio1

Dendio1
  • Members
  • 4 804 messages
playing that song to your OP felt like indoctrination.

My response to your issues:

Mass effect 1 and to a lesser extent 2, were great because it was set during peace time. We got to explore the galaxy at our lesure and enjoy a universe that had no limit.

Mass effect 3 was good too, but its setting is different. First and foremost this is the final game of the trilogy. The universe is finite and the story has to end. Secondly the setting is no longer peace, but war. The series already established its universe in the first two renditions. Mass effect 3 is faster paced and focuses on the big picture more so than the first two.

All good things come to an end. Mass effect 3's job was wrapping up the series...its sad, I know, but nothing lasts forever

#245
incinerator950

incinerator950
  • Members
  • 5 617 messages
I would have preferred Kotor 3 over ME1.

#246
Ieldra

Ieldra
  • Members
  • 25 188 messages
Hmm....reading the OP, there's something to it but I don't think ME1 can be classified as mature in any way compared with its successors. In fact, some of the themes were explored best in ME2, and still others best in ME3.

I think the main problem is that ME2, and ME3 to a lesser extent, have a "style over substance" feel to them. While there is definitely substance, and arguably more in ME2 and ME3 than in ME1, it's so totally overshadowed by the stylistic elements that the universe loses believability as an SF universe after ME1, becoming more like a comic book universe.

This is most visible in the "iconic" style characters acquired with ME2, but also in playing fast and loose with science and the universe's own lore more and more. ME3 tried to repair some of the damage and was moderately successful, but the style-over-substance feeling is still there.

#247
incinerator950

incinerator950
  • Members
  • 5 617 messages

Ieldra2 wrote...

ME3 successfully applied more damage, but the style-over-substance feeling is still somewhat there.



#248
elitecom

elitecom
  • Members
  • 579 messages
I think you nailed it pretty well Eain, the first post pretty much sums up many of the problems with Mass Effect 3.

Also this video right here which described the Mass Effect 3 demo ended up describing the game quite well too. www.youtube.com/watch

Modifié par elitecom, 14 juillet 2012 - 02:42 .


#249
Xeranx

Xeranx
  • Members
  • 2 255 messages

Me1mN0t wrote...

Cry some more. People got pissed when ME1 came out because it was a shooter. People got pissed when ME2 came out because it was a Gears ripoff and was "dumbed down". People were pissed when ME3 came out because their LI jugs gained a cupsize. Theres always something to cry about with you people.

Quit crying. If you like ME1 so much go play it (I know I do, great game). Games change. You know what its called when everything stays the same? Stagnation.

ME3 ending does blow though.


Despite your "subjective opinion is subjective" comment after this post, it's funny to see that you focused on a small number of what you objected with.  Of course, I'm assuming this considering what you focused on.  Oh, and because it's a message board I have to say that this is my opinion lest you or someone else think I'm making a factual statement.

Upset that ME2 resembled Gears of War too much.  That's a legitimate observation from my point of view because I, and assume others, don't want something that was its own animal to resemble something that already works and fail to adopt it well enough to make it its own.  My brothers play shooters primarily, so when I look at CoD and Gears of War, I can pretty much tell which is which though I don't play them anywhere near as often as a casual player does.  ME2 lifts a large part of Gears of War's combat aspects and dumps it into its own system and doesn't try to rework in an effort to try and own it. 

A game that actually has elements of both Mass Effect and Gears of War is Alpha Protocol.  But the thing in Alpha Protocol is that it doesn't rely on the combat to do the job for the game and it doesn't use the dialogue wheel (it is the dialogue wheel) to such a degree that you keep thinking I'm playing a version of Mass Effect here.  In fact, it actually goes beyond what Mass Effect started and does a lot of what people expected to find in the trilogy and more than what the first Mass Effect game does in terms of consequences of actions taken.  Alpha Protocol uses aspects and tries to own it rather than let it be known that it borrowed features from other areas.  And in terms of consequences for actions, I think Obsidian generally does a better job on that front than Bioware has done.  KOTOR 2 was better than KOTOR just on that concept alone.

Being upset at body changes, I can't speak for anyone else.  I wasn't, at all, up in arms over Ashley's new bust, but if not for the depictions of Samara and Miranda (the number of focused shots on what Miranda has to offer no less), I don't think people would have made any noise over it or much noise.  Frankly I think the fact that it was said that Ashley needed sex appeal drove those who didn't like what was happening to become more vocal.  When I mentioned that it took me another run to actually appreciate Ashley, I meant it took me another run to realize just what a beautfiul and realistic woman she is.  Saying that she needs sex appeal is saying she needs a bombastic makeover because no one will ever know that she's actually a woman.  In fact, the many people that defended Bioware on this front never realized that they were completely objectifying Ashley sexually while calling those of us against the changes sexist.  It was one of the biggest shows of irony I've ever come across in my life thus far.  It's like that poster who came here trying to act like he was a woman's best friend despite the fact that everything that he wrote was chauvanistic and sexist itself.  I thought he was trying to find a date on BSN by trying to appear genuinely honest about caring about women.  It made me laugh so hard because it was just so utterly false.

As far as people complaining about ME being a shooter, I saw that, and I'm disappointed that those same people never realized that there was so much more emphasis on story than there was actual combat.  Combat was a vehicle towards getting to the next area where you delve deeper into the story because said story revolves around a marine in active service.  We spent more time talking, exploring, and deciding our actions than we ever could engaged in combat.  Skirmishes were over quickly and served to break up the monotony if people got bored with exploration.  I didn't, but I'm sure others did.  ME2 tried to strike a balance but we ended up spending too much time fighting due to the mechanics of combat gameplay.  Having to sit behind a wall because you could be killed in a few hits caused battles to drag on and we were fighting mercenaries rather than old enemies trying to keep the Reaper arc active or the Collectors who were, supposedly, the resident antagonists of this game.  ME3 combat made sense, but we ended up running into Cerberus way too often that they were like the mercenaries of the last game - cannon fodder for whatever Bioware had decided.

And yes, I know I didn't mention Jack in the second paragraph because, for me, any blatant sexual shots (and they were obvious) were overshadowed by how Jack was portrayed.  Was quite ironic that the topless character engendered more respect from me than the "ice-queen" skin suit wearing character who couldn't just accept that she was the way she was and nothing else would change that.

#250
SpamBot2000

SpamBot2000
  • Members
  • 4 463 messages

incinerator950 wrote...

I would have preferred Kotor 3 over ME1.


While I would have loved me some KoTOR 3, I actually had higher hopes for ME initially. The SW universe is somewhat burdened with the whole Jedi thing, these awesome superpowers and strict moralities. The Jedi are always falling over to the Dark Side over every little thing. And the Sith philosophy always struck me as a bit stupid really. "Yeah, I'm training this Apprentice so he can some day be Truly Evil enough to betray and replace me as Dark Lord. That way, our Sith lifestyle may thrive." What the hell?  Mass Effect didn't have these kinds of weaknesses built into the system.

Ah well, it's all over now.

Modifié par SpamBot2000, 14 juillet 2012 - 02:57 .