I was just thinking about ME3, and something hit me. Almost no one, Shepard included, acts as the previous games would indicate they would during a reaper invasion. It has me thinking, and maybe the next dlc will be a grand finale, that sets the stage for ME4, where you really face the reapers. Think about it, Harbinger leaves while Shepard is still alive. Reapers aren't that sloppy. Shepard contradicts him\\herself in the conversation with the commitee. He's the only one who can see the kid who turns out to be the starchild. Even on earth it's just Shepard. The child seems to have more effect on Shepard than Mordin, Thane, Legion, or anyone else who had served with him\\her even if it was his\\her LI. It doesn't even really bother Shepard. Even with the EC, you always get Liara as one of the pictures, even if throughout the series you were a total jerk to her.
And, the lack of choice in the game. There was no neutral option. Perhaps it's to show how Shepard resists the Indoctrination attempt. That the entire game is in Shepard's head while unconscious in the Arrival DLC. that it is linked to ME3 not in that you stalled the reapers, but in that you were knocked out by them, and put into a position where the galaxy is facing annihilation from a force that should not have been able to arrive so quickly. I didn't do the math myself, but other people did, and proved that the reapers got to the relay network, waaay too quickly after the Alpha Relay was destroyed.
I think that the multiplayer 'operations' are not to help us piece together how to save Shepard and the synthetics in destroy, but are Shepard's subconscious helping him\\her fight the reapers. Did you find it strange that in the previous game that there were said to be only three Ardat Yaktshi, but in 3 there were obviously thousands, seeing from how many banshees the reapers were able to create. And, an early operation was to kill banshees. Perhaps the Commander's subconscious trying to tell him\\her that the banshees should not be that numerous, but it failed. Perhaps the ME3 multiplayer will not seriously affect ME3, but how ME4 goes. The StarChild and the final decision are the reapers final push to bend you to their will.
But, in Destroy, Refuse, and possibly Control, you break free, and the 'breath' scene, is not Shepard. But, another N7 who was also captured by Kenson. Someone Hackett sent before going to Shepard. The rubble is a damaged section of the base on the asteroid.
And, on the topic of DLC, don't you think it's a little convenient that we find the creators of the reapers after they attack, but they left absolutely no evidence of their existence beforehand. Wouldn't someone have noticed something was wrong with the mining place? Or, that there were ancient ships from our cycle on a planet only recently discovered.
Omega. Why are we abandoning the war to help Aria? Why is it that Cerberus is in control of reaper forces with not very much trouble when they're barely able to control regular husks at Sanctuary? Why is it that the person who cares about the people of Omega dies? Is it a sign that if Shepard continues on his\\her current path they will die and become nothing but the next Saren?
And, there is the infamous Starchild bit. Why am I listening to what this thing says and not arguing? Why is it 'renegade' to tell this little brat to go **** himself? Why is it that the only option that is not destroying who I am put into a monstrous light?
The only endings that do not paint the player as some kind of monster who would sacrifice an entire species to win, or some proud douchebag who will not do what is 'necessary' to save the galaxy destroy Shepard. They leave nothing left of the PC. Nothing left of Shepard, because you become nothing more than another Saren, another Collector General, a willing slave of the reapers.
The TIM bit, that is a tougher one to explain as this idea, but still fairly simple. He is the Illusive Man you've been fighting all of ME3, but that Illusive Man is not the Illusive Man from ME2. No, it is simply a manifestation of the intelligence within Object Rho, which is trying to Indoctrinate you. Some might mention the Shepard bleeding scene as a sign of Indoctrination, but I see it as more of a wound from being blasted by Harbinger's main cannon.
And now, my final saying on this version of IT\\PT, the stargazer scene. I think that the Shepard is a descendant of Shepard, and Shepard is the one telling the story. That after defeating the reapers for real, after actually destroying the Alpha Relay, the various races found a way to extend their lifespan to the point that the average human lifespan was longer than the average asari lifespan in ME! and ME2. Or, that the implants Shepard got during Lazarus keep him\\her alive permanently. Repairing the body so that it doesn't die. Of old age anyways, Shepard could still die from a well placed shot, or any other unnatural way a normal person could. Also, DEATH TO THE STARBRAT AND HIS INFINITE CONTRIVANCES AND THE MANY TIMES HE CONTRADICTS WHAT HE SAID!!!!!!!!!!!!!!!!!!!!!!!!! (example: The control chat he says you will die, then says that you will live if you do that. I think Shepard should just turn and say, "Wait, what? You just said it would kill me, then you say it won't? Which is it, kid? Also, why do you have more of an effect on me THAN HAVING MY LOVER DIE IN MY ARMS? (If the LI died, if not then this: WHY DO YOU AFFECT ME MORE THAN SEEING CLOSE FRIENDS SACRIFICE THEMSELVES FOR THE GOOD OF OTHERS? WHY WAS I THE ONLY ONE WHO SAW YOU ON EARTH? AND WHY, OH WHY, DIDN'T YOU TAKE THE FORM OF SOMEONE WHO SHOULD ACTUALLY HAVE AN EFFECT ON ME? PLEASE GOD, IF YOU EXIST, JUST KILL THIS LITTLE TURD.)
Et conclusum, in my eyes, all of ME3 was indoctrination. And, ME1 and 2 had me more nervous in individual scenes than the entirity of ME3 had me. Three scenes from the first two in particular. First, in ME1 when I was talking to Sovereign for the first time. That had me so nervous I was shaking a little. THen, in ME2, on the derelict reaper when I first saw Legion and it said, "Shepard Commander" I thought, 'oh crap, ****'s about to get real.' Then, lastly at the end of the Suicide Mission as Miranda was sliding down after the fight wtih the human reaper I was practically chewing through my nails at a rate of two nails a second. When Shepard caught her, I just let a huge sigh of relief. And, the most gripping beginning of the game has to be when the Collectors hit you. that just grabs you by the face and says, "You want to see badass ****? Well, you've come to the right place, sir."